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authorRat <none@none>2009-08-29 16:18:18 +0200
committerRat <none@none>2009-08-29 16:18:18 +0200
commita174a303bb13df5631e3ea5a72ab135791dd1448 (patch)
tree52c89f72ee44ae13333402e13a75a790967c31b3 /src/game/Object.cpp
parent055acc4b8a7d903f450c5ba325f42b845a2b157f (diff)
*implement 'water event' into SerpentShrine Cavern
at start, Coilfang Frenzie will attack swimming players, if all 6 platforms are cleared players will get Scalding water debuff while swimming Note: scalding water's dmg is still bugged --HG-- branch : trunk
Diffstat (limited to 'src/game/Object.cpp')
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