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author | Rat <none@none> | 2009-08-29 16:18:18 +0200 |
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committer | Rat <none@none> | 2009-08-29 16:18:18 +0200 |
commit | a174a303bb13df5631e3ea5a72ab135791dd1448 (patch) | |
tree | 52c89f72ee44ae13333402e13a75a790967c31b3 /src/game/Object.cpp | |
parent | 055acc4b8a7d903f450c5ba325f42b845a2b157f (diff) |
*implement 'water event' into SerpentShrine Cavern
at start, Coilfang Frenzie will attack swimming players, if all 6 platforms are cleared players will get Scalding water debuff while swimming
Note: scalding water's dmg is still bugged
--HG--
branch : trunk
Diffstat (limited to 'src/game/Object.cpp')
0 files changed, 0 insertions, 0 deletions