diff options
author | megamage <none@none> | 2009-04-23 00:12:29 -0500 |
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committer | megamage <none@none> | 2009-04-23 00:12:29 -0500 |
commit | bce871f253d65da99f298c7eaf798b61c8c31369 (patch) | |
tree | b39c1e74cd31a49186b0b272509d905f8fb50b81 /src/game/Object.cpp | |
parent | f5fff5b186cffe7de4853897ba95cd8d08038d56 (diff) |
*Fix a client crash caused by transport.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Object.cpp')
-rw-r--r-- | src/game/Object.cpp | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp index 0739f89db2c..0575ef6623a 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -270,10 +270,6 @@ void Object::_BuildMovementUpdate(ByteBuffer * data, uint8 flags) const { case TYPEID_UNIT: { - if(((Unit*)this)->m_Vehicle) - flags2 |= MOVEMENTFLAG_ONTRANSPORT; - else - flags2 &= ~MOVEMENTFLAG_ONTRANSPORT; flags2 &= ~MOVEMENTFLAG_SPLINE2; if(((Creature*)this)->isVehicle()) ((Unit*)this)->m_movementInfo.unk1 |= 0x20; // always allow pitch @@ -281,11 +277,6 @@ void Object::_BuildMovementUpdate(ByteBuffer * data, uint8 flags) const break; case TYPEID_PLAYER: { - if(((Player*)this)->GetTransport() || ((Player*)this)->m_Vehicle) - flags2 |= MOVEMENTFLAG_ONTRANSPORT; - else - flags2 &= ~MOVEMENTFLAG_ONTRANSPORT; - // remove unknown, unused etc flags for now flags2 &= ~MOVEMENTFLAG_SPLINE2; // will be set manually |