aboutsummaryrefslogtreecommitdiff
path: root/src/game/Object.cpp
diff options
context:
space:
mode:
authormegamage <none@none>2009-08-13 17:02:17 -0500
committermegamage <none@none>2009-08-13 17:02:17 -0500
commitc9ddf9258d159dc8aa5a4e29cd83c158c8479d24 (patch)
tree028beee73d3ff782ffd053a9583b59cc05801d03 /src/game/Object.cpp
parentdeca044373797f3d6b2ef0226720fdba3b9668db (diff)
*Do not assert !map for non-corpse worldobjects.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Object.cpp')
-rw-r--r--src/game/Object.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp
index 334790402b9..2e3aa8e0528 100644
--- a/src/game/Object.cpp
+++ b/src/game/Object.cpp
@@ -82,10 +82,14 @@ Object::Object( ) : m_PackGUID(sizeof(uint64)+1)
WorldObject::~WorldObject()
{
+ // this may happen because there are many !create/delete
if(m_isWorldObject && m_currMap)
{
- sLog.outCrash("Object::~Object - guid="UI64FMTD", typeid=%d, entry=%u deleted but still in map!!", GetGUID(), GetTypeId(), GetEntry());
- assert(false);
+ if(GetTypeId() == TYPEID_CORPSE)
+ {
+ sLog.outCrash("Object::~Object Corpse guid="UI64FMTD", type=%d, entry=%u deleted but still in map!!", GetGUID(), ((Corpse*)this)->GetType(), GetEntry());
+ assert(false);
+ }
ResetMap();
}
}