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authormegamage <none@none>2009-05-26 15:34:55 -0500
committermegamage <none@none>2009-05-26 15:34:55 -0500
commitce8b7a68398bab602d8a8f71c7c3dbab5af137ea (patch)
tree1a65fc77411ce5bb9f9551ba239c6c736fcbf9c1 /src/game/Object.cpp
parent326940181ad63d2336d2a91214d9a9c930fb481d (diff)
*Do not do visibility notification twice for bind sight players. This fixes the bug that bind sight is interrupted when target enters a populated area.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Object.cpp')
0 files changed, 0 insertions, 0 deletions