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authormegamage <none@none>2009-04-10 18:01:15 -0500
committermegamage <none@none>2009-04-10 18:01:15 -0500
commitd1c2d980153744977c5c44d520d3e1ff9204dbcf (patch)
tree1c9fde093cb7851411c6c59da76821d3c3f81bc3 /src/game/Object.cpp
parentc106914e945dbf5ce9a249a80f1e30ca10bf06e2 (diff)
parent2a75430028074d8e957a09b6ed236c9d020cabbb (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Object.cpp')
-rw-r--r--src/game/Object.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp
index 924188bc3e2..cf59105742e 100644
--- a/src/game/Object.cpp
+++ b/src/game/Object.cpp
@@ -673,7 +673,8 @@ void Object::_BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask
if(sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP) && index == UNIT_FIELD_BYTES_2)
{
DEBUG_LOG("-- VALUES_UPDATE: Sending '%s' the blue-group-fix from '%s' (flag)", target->GetName(), ((Player*)this)->GetName());
- *data << ( m_uint32Values[ index ] & (UNIT_BYTE2_FLAG_SANCTUARY << 8) ); // this flag is at uint8 offset 1 !!
+ *data << ( m_uint32Values[ index ] & ((UNIT_BYTE2_FLAG_SANCTUARY | UNIT_BYTE2_FLAG_AURAS | UNIT_BYTE2_FLAG_UNK5) << 8) ); // this flag is at uint8 offset 1 !!
+
ch = true;
}
else