diff options
author | Spp <none@none> | 2010-04-07 17:24:07 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-04-07 17:24:07 +0200 |
commit | f490ad5ac259712e323f0a52e608ff1383b2fc41 (patch) | |
tree | 1bbe00973a622672eccf3450f302f7cb3bc33882 /src/game/Object.cpp | |
parent | 502fc82fb822e4245aff0530d22c013daa5d3de9 (diff) |
Code Style: tab to spaces
--HG--
branch : trunk
Diffstat (limited to 'src/game/Object.cpp')
-rw-r--r-- | src/game/Object.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp index 61f56cb0b81..ec49a3d8604 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -297,9 +297,9 @@ void Object::_BuildMovementUpdate(ByteBuffer * data, uint16 flags) const // 0x08000000 if(GetTypeId() == TYPEID_PLAYER && this->ToPlayer()->isInFlight()) { - //WPAssert(this->ToPlayer()->GetMotionMaster()->GetCurrentMovementGeneratorType() == FLIGHT_MOTION_TYPE); + //WPAssert(this->ToPlayer()->GetMotionMaster()->GetCurrentMovementGeneratorType() == FLIGHT_MOTION_TYPE); - FlightPathMovementGenerator *fmg = (FlightPathMovementGenerator*)(const_cast<Player*>(this->ToPlayer())->GetMotionMaster()->top()); + FlightPathMovementGenerator *fmg = (FlightPathMovementGenerator*)(const_cast<Player*>(this->ToPlayer())->GetMotionMaster()->top()); uint32 flags3 = MOVEFLAG_GLIDE; |