diff options
author | maximius <none@none> | 2009-10-31 02:14:25 -0700 |
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committer | maximius <none@none> | 2009-10-31 02:14:25 -0700 |
commit | 52bab5854fe8571f2c397af8ecafaadfea50a99e (patch) | |
tree | 5a56a6baeba67fdfa31b0fe013416505432a1658 /src/game/Object.h | |
parent | ca1e026c4f47487ed30f4b67fc1f152d84d9ee14 (diff) |
*Fix a crash in Object.h
*Fix action button saving
*Fix a crash on item swap in guild bank
*Fix exploit moving after death in Unit.cpp
*Fix assert fail at grid load in Creature.cpp
Thanks Sisif for these! :)
--HG--
branch : trunk
Diffstat (limited to 'src/game/Object.h')
-rw-r--r-- | src/game/Object.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/game/Object.h b/src/game/Object.h index 9845ba10dce..efc5e8c18d2 100644 --- a/src/game/Object.h +++ b/src/game/Object.h @@ -518,7 +518,10 @@ class TRINITY_DLL_SPEC WorldObject : public Object, public WorldLocation bool IsInMap(const WorldObject* obj) const { - return IsInWorld() && obj->IsInWorld() && (GetMap() == obj->GetMap()) && InSamePhase(obj); + if (obj) + return IsInWorld() && obj->IsInWorld() && (GetMap() == obj->GetMap()) && InSamePhase(obj); + else + return false; } bool IsWithinDist3d(float x, float y, float z, float dist) const { return IsInDist(x, y, z, dist + GetObjectSize()); } |