diff options
author | megamage <none@none> | 2009-08-28 14:19:14 -0500 |
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committer | megamage <none@none> | 2009-08-28 14:19:14 -0500 |
commit | 6de6557bf0baa323046497f2d793c805d69b630b (patch) | |
tree | c7b0c9840e8f9d946318476b0b908a80c6fef71c /src/game/Object.h | |
parent | 3d9326c4b7ec086790d0476f9864cd7d201e9495 (diff) |
*Fix a crash caused by gm command .object move and so on
--HG--
branch : trunk
Diffstat (limited to 'src/game/Object.h')
-rw-r--r-- | src/game/Object.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/Object.h b/src/game/Object.h index 3b568ef225f..d46d6a45479 100644 --- a/src/game/Object.h +++ b/src/game/Object.h @@ -556,6 +556,8 @@ class TRINITY_DLL_SPEC WorldObject : public Object void GetGameObjectListWithEntryInGrid(std::list<GameObject*>& lList, uint32 uiEntry, float fMaxSearchRange); void GetCreatureListWithEntryInGrid(std::list<Creature*>& lList, uint32 uiEntry, float fMaxSearchRange); + void DestroyForNearbyPlayers(); + bool isActiveObject() const { return m_isActive; } void setActive(bool isActiveObject); void SetWorldObject(bool apply); |