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authormegamage <none@none>2009-09-02 15:05:18 -0500
committermegamage <none@none>2009-09-02 15:05:18 -0500
commit85ab4599eeeed2faa7cf6903fd0536f4ddf80b93 (patch)
tree255e408c1fcc3496abeaa4bbf2d5a38b5de0054e /src/game/Object.h
parent0da2e08a7ea9b801eeabb2b0067771a3142bfc0c (diff)
[FIX] Energy/Mana Regeneration By HiZed
--HG-- branch : trunk
Diffstat (limited to 'src/game/Object.h')
-rw-r--r--src/game/Object.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Object.h b/src/game/Object.h
index 761495b7f48..a2c8125b669 100644
--- a/src/game/Object.h
+++ b/src/game/Object.h
@@ -199,6 +199,7 @@ class TRINITY_DLL_SPEC Object
void SetInt32Value( uint16 index, int32 value );
void SetUInt32Value( uint16 index, uint32 value );
+ void UpdateUInt32Value( uint16 index, uint32 value );
void SetUInt64Value( uint16 index, const uint64 &value );
void SetFloatValue( uint16 index, float value );
void SetByteValue( uint16 index, uint8 offset, uint8 value );