diff options
author | QAston <none@none> | 2009-08-03 12:52:31 +0200 |
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committer | QAston <none@none> | 2009-08-03 12:52:31 +0200 |
commit | 8777efd03cbad7036c371c88b0212e8425c5bf59 (patch) | |
tree | f7e806455220abbdb599d52c03d9455f8c233ec6 /src/game/Object.h | |
parent | 71adccb1c77d45d9663a84fcc7adfcc5ec89d19d (diff) |
*Add some crash prevention checks.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Object.h')
-rw-r--r-- | src/game/Object.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Object.h b/src/game/Object.h index 0e5bcd25a09..e8f9d9aafd7 100644 --- a/src/game/Object.h +++ b/src/game/Object.h @@ -440,7 +440,7 @@ class TRINITY_DLL_SPEC WorldObject : public Object void GetRandomPoint( float x, float y, float z, float distance, float &rand_x, float &rand_y, float &rand_z ) const; virtual uint32 GetMapId() const { return m_currMap ? m_currMap->GetId() : 0; } - uint32 GetInstanceId() const { return m_currMap ? m_currMap->GetInstanceId() : 0; } + virtual uint32 GetInstanceId() const { return m_currMap ? m_currMap->GetInstanceId() : 0; } virtual void SetPhaseMask(uint32 newPhaseMask, bool update); uint32 GetPhaseMask() const { return m_phaseMask; } |