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authorBroodWyrm <none@none>2009-04-21 21:02:03 +0200
committerBroodWyrm <none@none>2009-04-21 21:02:03 +0200
commite20e65ced9efd11a009fd63bcd4047ecc4bd3e63 (patch)
tree8607f4b20e262ccbd360f0ee122fc34a8ba72d5a /src/game/Object.h
parentdaa03d409e0e4b2d5b8f2526796c51a120d03604 (diff)
parent6c38623dfc917836c747293e3fff439432a169a1 (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Object.h')
-rw-r--r--src/game/Object.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Object.h b/src/game/Object.h
index 455484eea2d..eff964aba0f 100644
--- a/src/game/Object.h
+++ b/src/game/Object.h
@@ -518,8 +518,8 @@ class TRINITY_DLL_SPEC WorldObject : public Object
Map * GetMap() const { return m_map ? m_map : const_cast<WorldObject*>(this)->_getMap(); }
Map * FindMap() const { return m_map ? m_map : const_cast<WorldObject*>(this)->_findMap(); }
Map const* GetBaseMap() const;
- TempSummon* SummonCreature(uint32 id, float x, float y, float z, float ang,TempSummonType spwtype,uint32 despwtime);
- Vehicle* SummonVehicle(uint32 entry, float x, float y, float z, float ang);
+ TempSummon* SummonCreature(uint32 id, float x, float y, float z, float ang = 0,TempSummonType spwtype = TEMPSUMMON_MANUAL_DESPAWN,uint32 despwtime = 0);
+ Vehicle* SummonVehicle(uint32 entry, float x, float y, float z, float ang = 0);
GameObject* SummonGameObject(uint32 entry, float x, float y, float z, float ang, float rotation0, float rotation1, float rotation2, float rotation3, uint32 respawnTime);
Creature* SummonTrigger(float x, float y, float z, float ang, uint32 dur, CreatureAI* (*GetAI)(Creature*) = NULL);
bool isActiveObject() const { return m_isActive; }