diff options
author | megamage <none@none> | 2009-08-06 10:38:46 -0500 |
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committer | megamage <none@none> | 2009-08-06 10:38:46 -0500 |
commit | e8330e4162f044b928f26d91e71db986e59978ef (patch) | |
tree | 1a66383fdc99a7fa56bc9c9ff8939bb729cf9e37 /src/game/Object.h | |
parent | e64592775957c8394ade11e95f851f95827a9ca2 (diff) |
*Update creature damamge formula. Use damage mod in config as total_pct modifier.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Object.h')
-rw-r--r-- | src/game/Object.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Object.h b/src/game/Object.h index 98103384ac7..c44dd4fd65c 100644 --- a/src/game/Object.h +++ b/src/game/Object.h @@ -160,7 +160,7 @@ class TRINITY_DLL_SPEC Object uint32 GetEntry() const { return GetUInt32Value(OBJECT_FIELD_ENTRY); } void SetEntry(uint32 entry) { SetUInt32Value(OBJECT_FIELD_ENTRY, entry); } - uint8 GetTypeId() const { return m_objectTypeId; } + TypeID GetTypeId() const { return m_objectTypeId; } bool isType(uint16 mask) const { return (mask & m_objectType); } virtual void BuildCreateUpdateBlockForPlayer( UpdateData *data, Player *target ) const; @@ -337,7 +337,7 @@ class TRINITY_DLL_SPEC Object uint16 m_objectType; - uint8 m_objectTypeId; + TypeID m_objectTypeId; uint16 m_updateFlag; union |