diff options
author | megamage <none@none> | 2009-04-07 19:38:09 -0500 |
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committer | megamage <none@none> | 2009-04-07 19:38:09 -0500 |
commit | f59c4debf6d413fefb7f55d422263fbb44772054 (patch) | |
tree | a65e607067e5caf81a2b10b0eaecbaa78d9cf062 /src/game/Object.h | |
parent | 24dede78d339f348ab67d4e7235ed12d93802b69 (diff) |
[7622] Added creatureAI with related database tables. Author: AlexDereka
*Note: three tables are renamed.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Object.h')
-rw-r--r-- | src/game/Object.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Object.h b/src/game/Object.h index a4b7506ca30..43add24d98d 100644 --- a/src/game/Object.h +++ b/src/game/Object.h @@ -28,7 +28,6 @@ #include "GameSystem/GridReference.h" #include "ObjectDefines.h" #include "GridDefines.h" -#include "CreatureAI.h" #include "Map.h" #include <set> @@ -106,6 +105,7 @@ class InstanceData; class GameObject; class TempSummon; class Vehicle; +class CreatureAI; typedef UNORDERED_MAP<Player*, UpdateData> UpdateDataMapType; |