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authormegamage <none@none>2008-12-29 17:27:50 -0600
committermegamage <none@none>2008-12-29 17:27:50 -0600
commitf70d5a22c7efdef6caab5d9ddf433d689e5f0dbc (patch)
tree1d600a20630e92f7fe848abdc87b9f48c6dd15b6 /src/game/Object.h
parent35ce5ca6ba2ac8f0a70049cca652a541f2e10bec (diff)
*Update to Mangos 6982.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Object.h')
-rw-r--r--src/game/Object.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Object.h b/src/game/Object.h
index 6b98f50bc65..f943d0f3d21 100644
--- a/src/game/Object.h
+++ b/src/game/Object.h
@@ -428,7 +428,7 @@ class TRINITY_DLL_SPEC WorldObject : public Object
float GetDistance2d(const WorldObject* obj) const;
float GetDistance2d(const float x, const float y) const;
float GetDistanceZ(const WorldObject* obj) const;
- bool IsInMap(const WorldObject* obj) const { return GetMapId()==obj->GetMapId() && GetInstanceId()==obj->GetInstanceId(); }
+ bool IsInMap(const WorldObject* obj) const { return IsInWorld() && obj->IsInWorld() && GetMapId()==obj->GetMapId() && GetInstanceId()==obj->GetInstanceId(); }
bool IsWithinDistInMap(const WorldObject* obj, const float dist2compare, const bool is3D = true) const;
bool IsWithinLOS(const float x, const float y, const float z ) const;
bool IsWithinLOSInMap(const WorldObject* obj) const;