diff options
author | megamage <none@none> | 2009-03-21 14:28:02 -0600 |
---|---|---|
committer | megamage <none@none> | 2009-03-21 14:28:02 -0600 |
commit | 59ce40e484db3eb5be7cd7abbd3bf07b02b22e26 (patch) | |
tree | 1c006f2490d31fbc3afa8ff7d3debbcf6d568aae /src/game/ObjectAccessor.cpp | |
parent | 3fd85fa5cddaad2759fcb72ed76ab0bb73185934 (diff) |
*Remove dual ERROR in logs Author: AlexDereka
--HG--
branch : trunk
Diffstat (limited to 'src/game/ObjectAccessor.cpp')
-rw-r--r-- | src/game/ObjectAccessor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/ObjectAccessor.cpp b/src/game/ObjectAccessor.cpp index cc4231fa14a..c245b09f410 100644 --- a/src/game/ObjectAccessor.cpp +++ b/src/game/ObjectAccessor.cpp @@ -406,7 +406,7 @@ ObjectAccessor::ConvertCorpseForPlayer(uint64 player_guid, bool insignia) { //in fact this function is called from several places //even when player doesn't have a corpse, not an error - //sLog.outError("ERROR: Try remove corpse that not in map for GUID %ul", player_guid); + //sLog.outError("Try remove corpse that not in map for GUID %ul", player_guid); return NULL; } |