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authormegamage <none@none>2009-01-20 19:59:43 -0600
committermegamage <none@none>2009-01-20 19:59:43 -0600
commit68c0bcd06980cbc5babc842d990d1b8eb564e388 (patch)
tree0dbed1b4453a0361cecd2608325107902696ab22 /src/game/ObjectAccessor.cpp
parent1bbd8968615e4b89fe4549bd1cccd089f6ad38f0 (diff)
*Update to Mangos 7125.
--HG-- branch : trunk
Diffstat (limited to 'src/game/ObjectAccessor.cpp')
-rw-r--r--src/game/ObjectAccessor.cpp16
1 files changed, 0 insertions, 16 deletions
diff --git a/src/game/ObjectAccessor.cpp b/src/game/ObjectAccessor.cpp
index 872cf8280f5..dc451011110 100644
--- a/src/game/ObjectAccessor.cpp
+++ b/src/game/ObjectAccessor.cpp
@@ -277,22 +277,6 @@ ObjectAccessor::UpdateObject(Object* obj, Player* exceptPlayer)
}
void
-ObjectAccessor::AddUpdateObject(Object *obj)
-{
- Guard guard(i_updateGuard);
- i_objects.insert(obj);
-}
-
-void
-ObjectAccessor::RemoveUpdateObject(Object *obj)
-{
- Guard guard(i_updateGuard);
- std::set<Object *>::iterator iter = i_objects.find(obj);
- if( iter != i_objects.end() )
- i_objects.erase( iter );
-}
-
-void
ObjectAccessor::_buildUpdateObject(Object *obj, UpdateDataMapType &update_players)
{
bool build_for_all = true;