diff options
Diffstat (limited to 'src/game/ObjectAccessor.cpp')
-rw-r--r-- | src/game/ObjectAccessor.cpp | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/src/game/ObjectAccessor.cpp b/src/game/ObjectAccessor.cpp index 872cf8280f5..dc451011110 100644 --- a/src/game/ObjectAccessor.cpp +++ b/src/game/ObjectAccessor.cpp @@ -277,22 +277,6 @@ ObjectAccessor::UpdateObject(Object* obj, Player* exceptPlayer) } void -ObjectAccessor::AddUpdateObject(Object *obj) -{ - Guard guard(i_updateGuard); - i_objects.insert(obj); -} - -void -ObjectAccessor::RemoveUpdateObject(Object *obj) -{ - Guard guard(i_updateGuard); - std::set<Object *>::iterator iter = i_objects.find(obj); - if( iter != i_objects.end() ) - i_objects.erase( iter ); -} - -void ObjectAccessor::_buildUpdateObject(Object *obj, UpdateDataMapType &update_players) { bool build_for_all = true; |