diff options
author | n0n4m3 <none@none> | 2009-12-19 17:58:45 +0100 |
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committer | n0n4m3 <none@none> | 2009-12-19 17:58:45 +0100 |
commit | ef2cbee517417814d2f5fe5afb4148fb8804b4b2 (patch) | |
tree | 6fb1d2eefe156d62ee4d23c4d17384cf79492630 /src/game/ObjectAccessor.cpp | |
parent | 57bdbdc0ca8e867520de9927389edb703a04c43a (diff) |
Avoid not needed too oftent send update data, cleanups. by SilverIce
--HG--
branch : trunk
Diffstat (limited to 'src/game/ObjectAccessor.cpp')
-rw-r--r-- | src/game/ObjectAccessor.cpp | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/src/game/ObjectAccessor.cpp b/src/game/ObjectAccessor.cpp index e52423eabd8..29692a7264d 100644 --- a/src/game/ObjectAccessor.cpp +++ b/src/game/ObjectAccessor.cpp @@ -185,24 +185,6 @@ ObjectAccessor::SaveAllPlayers() } void -ObjectAccessor::UpdateObject(Object* obj, Player* exceptPlayer) -{ - UpdateDataMapType update_players; - obj->BuildUpdate(update_players); - - WorldPacket packet; - for (UpdateDataMapType::iterator iter = update_players.begin(); iter != update_players.end(); ++iter) - { - if(iter->first == exceptPlayer) - continue; - - iter->second.BuildPacket(&packet); - iter->first->GetSession()->SendPacket(&packet); - packet.clear(); - } -} - -void ObjectAccessor::_buildUpdateObject(Object *obj, UpdateDataMapType &update_players) { if(obj->isType(TYPEMASK_ITEM)) |