aboutsummaryrefslogtreecommitdiff
path: root/src/game/ObjectAccessor.cpp
diff options
context:
space:
mode:
authormegamage <none@none>2009-06-17 18:37:53 -0500
committermegamage <none@none>2009-06-17 18:37:53 -0500
commitfe7c616b2d079f9b1edb15f9795eaf3b5c55b9a8 (patch)
tree347ca16142a779026c77e14bebdc22bebc53b630 /src/game/ObjectAccessor.cpp
parenta2f10c496fcacbfd3dcb976807c8c23012aba03d (diff)
[8031] Move player update code to Map::Update. Author: Ambal
--HG-- branch : trunk
Diffstat (limited to 'src/game/ObjectAccessor.cpp')
-rw-r--r--src/game/ObjectAccessor.cpp9
1 files changed, 0 insertions, 9 deletions
diff --git a/src/game/ObjectAccessor.cpp b/src/game/ObjectAccessor.cpp
index 55e7d9179b8..70a1bada3f9 100644
--- a/src/game/ObjectAccessor.cpp
+++ b/src/game/ObjectAccessor.cpp
@@ -392,15 +392,6 @@ ObjectAccessor::Update(uint32 diff)
}
void
-ObjectAccessor::UpdatePlayers(uint32 diff)
-{
- HashMapHolder<Player>::MapType& playerMap = HashMapHolder<Player>::GetContainer();
- for(HashMapHolder<Player>::MapType::iterator iter = playerMap.begin(); iter != playerMap.end(); ++iter)
- if(iter->second->IsInWorld())
- iter->second->Update(diff);
-}
-
-void
ObjectAccessor::WorldObjectChangeAccumulator::Visit(PlayerMapType &m)
{
for(PlayerMapType::iterator iter = m.begin(); iter != m.end(); ++iter)