diff options
author | megamage <none@none> | 2009-03-09 17:06:13 -0600 |
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committer | megamage <none@none> | 2009-03-09 17:06:13 -0600 |
commit | 01b67a1f6a08b22dcdea6e7f5647bb37dc2465d9 (patch) | |
tree | 9f49d0c2250b2a795a0017a124e8b487b0dee10e /src/game/ObjectAccessor.h | |
parent | c9796bab32f3c0ba2859d33e1a56f6d734164b0c (diff) |
[7413] Fixed finally problems with node names localization in BattleGroundAB messages. Author: VladimirMangos
Also fix build at some platforms.
Note: GetTrinityString should be removed in the future when AV is updated.
--HG--
branch : trunk
Diffstat (limited to 'src/game/ObjectAccessor.h')
-rw-r--r-- | src/game/ObjectAccessor.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/ObjectAccessor.h b/src/game/ObjectAccessor.h index c6144ec4d5b..fea2331695c 100644 --- a/src/game/ObjectAccessor.h +++ b/src/game/ObjectAccessor.h @@ -33,7 +33,6 @@ #include "GridDefines.h" #include "Object.h" #include "Player.h" -#include "Vehicle.h" #include <set> @@ -42,6 +41,7 @@ class Corpse; class Unit; class GameObject; class DynamicObject; +class Vehicle; class WorldObject; class Map; |