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authormegamage <none@none>2009-03-09 17:06:13 -0600
committermegamage <none@none>2009-03-09 17:06:13 -0600
commit01b67a1f6a08b22dcdea6e7f5647bb37dc2465d9 (patch)
tree9f49d0c2250b2a795a0017a124e8b487b0dee10e /src/game/ObjectAccessor.h
parentc9796bab32f3c0ba2859d33e1a56f6d734164b0c (diff)
[7413] Fixed finally problems with node names localization in BattleGroundAB messages. Author: VladimirMangos
Also fix build at some platforms. Note: GetTrinityString should be removed in the future when AV is updated. --HG-- branch : trunk
Diffstat (limited to 'src/game/ObjectAccessor.h')
-rw-r--r--src/game/ObjectAccessor.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/ObjectAccessor.h b/src/game/ObjectAccessor.h
index c6144ec4d5b..fea2331695c 100644
--- a/src/game/ObjectAccessor.h
+++ b/src/game/ObjectAccessor.h
@@ -33,7 +33,6 @@
#include "GridDefines.h"
#include "Object.h"
#include "Player.h"
-#include "Vehicle.h"
#include <set>
@@ -42,6 +41,7 @@ class Corpse;
class Unit;
class GameObject;
class DynamicObject;
+class Vehicle;
class WorldObject;
class Map;