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ObjectAccessor.h
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Author
2010-06-05
Move core/realm files to new subdirectory
click
2010-04-07
Code style (game + scripts only):
Spp
2010-04-07
Code style (game + scripts only):
Spp
2010-03-13
** Cleanup in ObjectAccessor/HashMapHolder:
XTZGZoReX
2010-02-05
A great purge of obsolete macros.
Xanadu
2010-02-03
*Move object's field\visibility update functions to object from accessor
silver1ce
2010-01-16
Updated copyright for new year.
n0n4m3
2009-12-20
*apply trinity style to whole source
Rat
2009-12-19
Fixed some typos and revert one commit
n0n4m3
2009-12-19
Avoid not needed too oftent send update data, cleanups. by SilverIce
n0n4m3
2009-12-17
Update some code for 322a
n0n4m3
2009-12-17
Removed mtmaps OpenMP
n0n4m3
2009-10-17
*Massive cleanup redux.
maximius
2009-10-17
*Backed out changeset 3be01fb200a5
maximius
2009-10-17
*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and ...
maximius
2009-09-18
*[8475] fixed some gcc-warnings Author: balrok
maximius
2009-08-27
*fixed warning spam at CMSG_MOVE_SET_CAN_FLY_ACK receive by use proper packet...
megamage
2009-08-23
*Update vehicle system. Make vehicle a seperate class from creature.
megamage
2009-08-03
*Add some crash prevention checks.
QAston
2009-08-01
*Teleport player to homebind if instance can't be created in WorldSession::Ha...
QAston
2009-08-01
*Improvements in map managing.
QAston
2009-07-01
[8103] More wide use IsInWorld checks and delayed at teleport operations....
megamage
2009-06-17
[8031] Move player update code to Map::Update. Author: Ambal
megamage
2009-05-31
[7918] Improve portability in work with uint64 string format specifiers a...
megamage
2009-05-23
*Use getworldobject for getunit. Also allow get vehicles using this function.
megamage
2009-05-13
[7810] Moved ZThread related code on ACE framework. Author: Ambal
megamage
2009-04-20
[7690] Move GetCreature/GetGameobject to class Map. Author: VladimirMangos
megamage
2009-04-19
[7688] Move Get*IfCanInteractWith to Player including renamed IsGameObjectOfT...
megamage
2009-04-10
*Remove some invalid template functions.
megamage
2009-03-31
CRLF fix
Chaz Brown
2009-03-18
* Implemented new ObjectAccessor functions: GetCreatures, GetUnits, GetGameOb...
XTZGZoReX
2009-03-09
[7413] Fixed finally problems with node names localization in BattleGroun...
megamage
2009-02-18
*Merge.
megamage
2009-02-17
Newline added to bottom of all files.
KingPin
2009-02-04
* Updated copyright notice for new year (2009) part 2
Drahy
2009-02-04
* Updated copyright notice for new year (2009) part 1 - Mercurial cant conver...
Drahy
2009-01-25
*Update to Mangos 7183.
megamage
2009-01-24
*Update to Mangos 7158.
megamage
2009-01-20
*Update to Mangos 7125.
megamage
2009-01-06
*Mangos [7039] Implement mangosd.conf options Death.Bones. By VladimirMangos.
megamage
2009-01-06
*Merge with Trinity 793.
megamage
2009-01-05
*Some update of relocation notify.
megamage
2008-12-24
Backed out changeset: ad4f100c0a9d
megamage
2008-12-24
*Update to Mangos 6938. (Only build for VC9)
megamage
2008-12-12
*Update to Mangos 6902. Source: Mangos.
megamage
2008-11-21
*Move object update from objectaccessor to map
megamage
2008-11-18
*Merge from Mangos. Add MapReference. Author: hunuza.
megamage
2008-11-14
[svn] * Reimplemented packet/update forwarding in more generic way
gvcoman
2008-11-10
[svn] * Switch from hashmap to unordered map. - cleanup source - mangos. Help...
KingPin
2008-11-05
[svn] Implemented player on player and player on creature possession:
gvcoman
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