diff options
author | megamage <none@none> | 2008-12-24 09:58:26 -0600 |
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committer | megamage <none@none> | 2008-12-24 09:58:26 -0600 |
commit | 3cb4e7c716b11f357b3265257c51e7b6cc5c36f9 (patch) | |
tree | ed8ffaba5cf5c5149c413935b76de800198b7903 /src/game/ObjectAccessor.h | |
parent | c81299e6536e249ca05eebf100f3f350522da7da (diff) |
*Update to Mangos 6938. (Only build for VC9)
--HG--
branch : trunk
Diffstat (limited to 'src/game/ObjectAccessor.h')
-rw-r--r-- | src/game/ObjectAccessor.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/ObjectAccessor.h b/src/game/ObjectAccessor.h index 844a6b49e4d..2202748cd5a 100644 --- a/src/game/ObjectAccessor.h +++ b/src/game/ObjectAccessor.h @@ -33,6 +33,7 @@ #include "GridDefines.h" #include "Object.h" #include "Player.h" +#include "Vehicle.h" #include <set> @@ -150,6 +151,7 @@ class TRINITY_DLL_DECL ObjectAccessor : public Trinity::Singleton<ObjectAccessor static DynamicObject* GetDynamicObject(Unit const &, uint64); static Corpse* GetCorpse(WorldObject const &u, uint64 guid); static Pet* GetPet(uint64 guid); + static Vehicle* GetVehicle(uint64 guid); static Player* FindPlayer(uint64); Player* FindPlayerByName(const char *name) ; |