diff options
author | QAston <none@none> | 2009-08-03 12:52:31 +0200 |
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committer | QAston <none@none> | 2009-08-03 12:52:31 +0200 |
commit | 8777efd03cbad7036c371c88b0212e8425c5bf59 (patch) | |
tree | f7e806455220abbdb599d52c03d9455f8c233ec6 /src/game/ObjectAccessor.h | |
parent | 71adccb1c77d45d9663a84fcc7adfcc5ec89d19d (diff) |
*Add some crash prevention checks.
--HG--
branch : trunk
Diffstat (limited to 'src/game/ObjectAccessor.h')
-rw-r--r-- | src/game/ObjectAccessor.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/ObjectAccessor.h b/src/game/ObjectAccessor.h index 403470f9446..1941ccea30c 100644 --- a/src/game/ObjectAccessor.h +++ b/src/game/ObjectAccessor.h @@ -229,7 +229,7 @@ class MANGOS_DLL_DECL ObjectAccessor : public MaNGOS::Singleton<ObjectAccessor, Corpse* GetCorpseForPlayerGUID(uint64 guid); void RemoveCorpse(Corpse *corpse); - void AddCorpse(Corpse *corpse, uint32 mapId, uint32 instanceId); + void AddCorpse(Corpse *corpse); void AddCorpsesToGrid(GridPair const& gridpair,GridType& grid,Map* map); Corpse* ConvertCorpseForPlayer(uint64 player_guid, bool insignia = false); |