diff options
author | n0n4m3 <none@none> | 2009-12-19 17:58:45 +0100 |
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committer | n0n4m3 <none@none> | 2009-12-19 17:58:45 +0100 |
commit | ef2cbee517417814d2f5fe5afb4148fb8804b4b2 (patch) | |
tree | 6fb1d2eefe156d62ee4d23c4d17384cf79492630 /src/game/ObjectAccessor.h | |
parent | 57bdbdc0ca8e867520de9927389edb703a04c43a (diff) |
Avoid not needed too oftent send update data, cleanups. by SilverIce
--HG--
branch : trunk
Diffstat (limited to 'src/game/ObjectAccessor.h')
-rw-r--r-- | src/game/ObjectAccessor.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/ObjectAccessor.h b/src/game/ObjectAccessor.h index 780c108e5e4..185420d96ea 100644 --- a/src/game/ObjectAccessor.h +++ b/src/game/ObjectAccessor.h @@ -232,7 +232,6 @@ class MANGOS_DLL_DECL ObjectAccessor : public MaNGOS::Singleton<ObjectAccessor, void AddCorpsesToGrid(GridPair const& gridpair,GridType& grid,Map* map); Corpse* ConvertCorpseForPlayer(uint64 player_guid, bool insignia = false); - static void UpdateObject(Object* obj, Player* exceptPlayer); static void _buildUpdateObject(Object* obj, UpdateDataMapType &); static void UpdateObjectVisibility(WorldObject* obj); |