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authormegamage <none@none>2009-04-19 18:23:10 -0500
committermegamage <none@none>2009-04-19 18:23:10 -0500
commitf9befe1d3db1769c9cfeb6898504c95ca58c2316 (patch)
treeb4037c4eefb6b2c97a93fddff4115921178ff1be /src/game/ObjectAccessor.h
parent3d62e6f07d956b515f681642a67a9efbf9a013f6 (diff)
[7688] Move Get*IfCanInteractWith to Player including renamed IsGameObjectOfTypeInRange. Author: VladimirMangos
--HG-- branch : trunk
Diffstat (limited to 'src/game/ObjectAccessor.h')
-rw-r--r--src/game/ObjectAccessor.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/ObjectAccessor.h b/src/game/ObjectAccessor.h
index 1f413e2db40..f25c2f52f53 100644
--- a/src/game/ObjectAccessor.h
+++ b/src/game/ObjectAccessor.h
@@ -139,7 +139,6 @@ class TRINITY_DLL_DECL ObjectAccessor : public Trinity::Singleton<ObjectAccessor
}
static Object* GetObjectByTypeMask(WorldObject const &, uint64, uint32 typemask);
- static Creature* GetNPCIfCanInteractWith(Player const &player, uint64 guid, uint32 npcflagmask);
static Creature* GetCreature(WorldObject const &, uint64);
static Creature* GetCreatureOrPetOrVehicle(WorldObject const &, uint64);
static Unit* GetUnit(WorldObject const &, uint64);