diff options
author | megamage <none@none> | 2009-06-17 18:37:53 -0500 |
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committer | megamage <none@none> | 2009-06-17 18:37:53 -0500 |
commit | fe7c616b2d079f9b1edb15f9795eaf3b5c55b9a8 (patch) | |
tree | 347ca16142a779026c77e14bebdc22bebc53b630 /src/game/ObjectAccessor.h | |
parent | a2f10c496fcacbfd3dcb976807c8c23012aba03d (diff) |
[8031] Move player update code to Map::Update. Author: Ambal
--HG--
branch : trunk
Diffstat (limited to 'src/game/ObjectAccessor.h')
-rw-r--r-- | src/game/ObjectAccessor.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/ObjectAccessor.h b/src/game/ObjectAccessor.h index 9736f9751eb..80aac0bcf92 100644 --- a/src/game/ObjectAccessor.h +++ b/src/game/ObjectAccessor.h @@ -201,7 +201,6 @@ class MANGOS_DLL_DECL ObjectAccessor : public MaNGOS::Singleton<ObjectAccessor, } void Update(uint32 diff); - void UpdatePlayers(uint32 diff); Corpse* GetCorpseForPlayerGUID(uint64 guid); void RemoveCorpse(Corpse *corpse); |