aboutsummaryrefslogtreecommitdiff
path: root/src/game/ObjectGridLoader.cpp
diff options
context:
space:
mode:
authorSpp <none@none>2010-04-07 19:13:19 +0200
committerSpp <none@none>2010-04-07 19:13:19 +0200
commit2e127f7a30706dc1d40c65de22ff02851732da24 (patch)
tree91f7e8033e9296fdd8dbb2d5a761c9980cc36f18 /src/game/ObjectGridLoader.cpp
parent182e9a20b107c0d824e8a0bd1cf8f7eceb2b4ce5 (diff)
Code style (game + scripts only):
"while(" --> "while (" --HG-- branch : trunk
Diffstat (limited to 'src/game/ObjectGridLoader.cpp')
-rw-r--r--src/game/ObjectGridLoader.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/ObjectGridLoader.cpp b/src/game/ObjectGridLoader.cpp
index afe5eeb6705..0e6ab9ab1ee 100644
--- a/src/game/ObjectGridLoader.cpp
+++ b/src/game/ObjectGridLoader.cpp
@@ -260,7 +260,7 @@ template<class T>
void
ObjectGridUnloader::Visit(GridRefManager<T> &m)
{
- while(!m.isEmpty())
+ while (!m.isEmpty())
{
T *obj = m.getFirst()->getSource();
// if option set then object already saved at this moment