diff options
author | Spp <none@none> | 2010-04-07 19:13:19 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-04-07 19:13:19 +0200 |
commit | 2e127f7a30706dc1d40c65de22ff02851732da24 (patch) | |
tree | 91f7e8033e9296fdd8dbb2d5a761c9980cc36f18 /src/game/ObjectGridLoader.cpp | |
parent | 182e9a20b107c0d824e8a0bd1cf8f7eceb2b4ce5 (diff) |
Code style (game + scripts only):
"while(" --> "while ("
--HG--
branch : trunk
Diffstat (limited to 'src/game/ObjectGridLoader.cpp')
-rw-r--r-- | src/game/ObjectGridLoader.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/ObjectGridLoader.cpp b/src/game/ObjectGridLoader.cpp index afe5eeb6705..0e6ab9ab1ee 100644 --- a/src/game/ObjectGridLoader.cpp +++ b/src/game/ObjectGridLoader.cpp @@ -260,7 +260,7 @@ template<class T> void ObjectGridUnloader::Visit(GridRefManager<T> &m) { - while(!m.isEmpty()) + while (!m.isEmpty()) { T *obj = m.getFirst()->getSource(); // if option set then object already saved at this moment |