diff options
author | visagalis <none@none> | 2008-11-14 16:28:45 -0600 |
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committer | visagalis <none@none> | 2008-11-14 16:28:45 -0600 |
commit | d1e759479b3f31cccc270e40d3e6af13204eb627 (patch) | |
tree | 59ff1f0ae9e3537bdcd1aba10141a83d18fb02ab /src/game/ObjectGridLoader.cpp | |
parent | eefcc9026b638ba1e114b208ce8f40e9d49bdf65 (diff) |
[svn] *** Source: MaNGOS ***
* Fixed build extractor at Windows Vista. Author: Vladimir
* Fixed comment text and code indentifiers spelling. Author: Vladimir & Paradox.
* Access cached member lists in guild handlers instead of querying the DB. Author: Hunuza
* Small fixes in send/received packet and simple code cleanup also. Author: Vladimir
* Not output error at loading empty character_ticket table. Author: Vladimir
* Not reset display model at shapeshift aura remove if it not set at apply. Author: Arthorius
* Applied props to few files.
--HG--
branch : trunk
Diffstat (limited to 'src/game/ObjectGridLoader.cpp')
-rw-r--r-- | src/game/ObjectGridLoader.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/ObjectGridLoader.cpp b/src/game/ObjectGridLoader.cpp index 7347e9d1bdc..39727db2985 100644 --- a/src/game/ObjectGridLoader.cpp +++ b/src/game/ObjectGridLoader.cpp @@ -255,7 +255,7 @@ ObjectGridUnloader::Visit(GridRefManager<T> &m) { T *obj = m.getFirst()->getSource(); // if option set then object already saved at this moment - if(!sWorld.getConfig(CONFIG_SAVE_RESPAWN_TIME_IMMEDIATLY)) + if(!sWorld.getConfig(CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY)) obj->SaveRespawnTime(); ///- object must be out of world before delete obj->RemoveFromWorld(); @@ -276,7 +276,7 @@ ObjectGridUnloader::Visit(CreatureMapType &m) { Creature *obj = m.getFirst()->getSource(); // if option set then object already saved at this moment - if(!sWorld.getConfig(CONFIG_SAVE_RESPAWN_TIME_IMMEDIATLY)) + if(!sWorld.getConfig(CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY)) obj->SaveRespawnTime(); ///- object will get delinked from the manager when deleted delete obj; |