diff options
author | silverice <none@none> | 2010-03-25 04:09:26 +0200 |
---|---|---|
committer | silverice <none@none> | 2010-03-25 04:09:26 +0200 |
commit | 5f60483033c151ca43a4da42b1640409f0a75f49 (patch) | |
tree | 7d59bfd26ab995cd731989cf7d375df3b1059c7c /src/game/ObjectMgr.cpp | |
parent | 808254af5056f17e695876e4d3d11b02b756079c (diff) |
cleanups in vehicle accessories storage
transfer accesory list by pointer, make it constant
--HG--
branch : trunk
Diffstat (limited to 'src/game/ObjectMgr.cpp')
-rw-r--r-- | src/game/ObjectMgr.cpp | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index 76b132462e8..ba06d8b9c84 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -2367,7 +2367,6 @@ void ObjectMgr::LoadItemPrototypes() void ObjectMgr::LoadVehicleAccessories() { m_VehicleAccessoryMap.clear(); // needed for reload case - VehicleAccessoryList mVehicleList; uint32 count = 0; @@ -2408,9 +2407,7 @@ void ObjectMgr::LoadVehicleAccessories() continue; } - mVehicleList = GetVehicleAccessoryList(uiEntry); - mVehicleList.push_back(VehicleAccessory(uiAccessory, uiSeat, bMinion)); - m_VehicleAccessoryMap[uiEntry] = mVehicleList; + m_VehicleAccessoryMap[uiEntry].push_back(VehicleAccessory(uiAccessory, uiSeat, bMinion)); ++count; } while (result->NextRow()); |