diff options
author | megamage <none@none> | 2009-03-06 18:09:01 -0600 |
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committer | megamage <none@none> | 2009-03-06 18:09:01 -0600 |
commit | 7915fd768a34604f6edf6be63bdf77fb2663d556 (patch) | |
tree | 372241b979bda672dcc03c9f203a1928848bc553 /src/game/ObjectMgr.cpp | |
parent | 13fc3dcd7e95288cd9482e7440df3b15a3c580cb (diff) | |
parent | b49732c04db0d5bf67bf78e73e9c22f2078fd47c (diff) |
*Merge.
--HG--
branch : trunk
Diffstat (limited to 'src/game/ObjectMgr.cpp')
-rw-r--r-- | src/game/ObjectMgr.cpp | 164 |
1 files changed, 106 insertions, 58 deletions
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index 5f7c9ae5b8b..b3fb36cfeea 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -5009,8 +5009,8 @@ void ObjectMgr::LoadAreaTriggerTeleports() uint32 count = 0; - // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 - QueryResult *result = WorldDatabase.Query("SELECT id, required_level, required_item, required_item2, heroic_key, heroic_key2, heroic_required_quest_done, heroic_required_failed_quest_text, required_quest_done, required_failed_text, target_map, target_position_x, target_position_y, target_position_z, target_orientation FROM areatrigger_teleport"); + // 0 1 2 3 4 5 6 + QueryResult *result = WorldDatabase.Query("SELECT id, access_id, target_map, target_position_x, target_position_y, target_position_z, target_orientation FROM areatrigger_teleport"); if( !result ) { @@ -5037,20 +5037,12 @@ void ObjectMgr::LoadAreaTriggerTeleports() AreaTrigger at; - at.requiredLevel = fields[1].GetUInt8(); - at.requiredItem = fields[2].GetUInt32(); - at.requiredItem2 = fields[3].GetUInt32(); - at.heroicKey = fields[4].GetUInt32(); - at.heroicKey2 = fields[5].GetUInt32(); - at.heroicQuest = fields[6].GetUInt32(); - at.heroicQuestFailedText = fields[7].GetCppString(); - at.requiredQuest = fields[8].GetUInt32(); - at.requiredFailedText = fields[9].GetCppString(); - at.target_mapId = fields[10].GetUInt32(); - at.target_X = fields[11].GetFloat(); - at.target_Y = fields[12].GetFloat(); - at.target_Z = fields[13].GetFloat(); - at.target_Orientation = fields[14].GetFloat(); + at.access_id = fields[1].GetUInt32(); + at.target_mapId = fields[2].GetUInt32(); + at.target_X = fields[3].GetFloat(); + at.target_Y = fields[4].GetFloat(); + at.target_Z = fields[5].GetFloat(); + at.target_Orientation = fields[6].GetFloat(); AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(Trigger_ID); if(!atEntry) @@ -5058,85 +5050,141 @@ void ObjectMgr::LoadAreaTriggerTeleports() sLog.outErrorDb("Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.",Trigger_ID); continue; } + + MapEntry const* mapEntry = sMapStore.LookupEntry(at.target_mapId); + if(!mapEntry) + { + sLog.outErrorDb("Area trigger (ID:%u) target map (ID: %u) does not exist in `Map.dbc`.",Trigger_ID,at.target_mapId); + continue; + } - if(at.requiredItem) + if(at.target_X==0 && at.target_Y==0 && at.target_Z==0) { - ItemPrototype const *pProto = GetItemPrototype(at.requiredItem); - if(!pProto) - { - sLog.outError("Key item %u does not exist for trigger %u, removing key requirement.", at.requiredItem, Trigger_ID); - at.requiredItem = 0; - } + sLog.outErrorDb("Area trigger (ID:%u) target coordinates not provided.",Trigger_ID); + continue; } - if(at.requiredItem2) + + mAreaTriggers[Trigger_ID] = at; + + } while( result->NextRow() ); + + delete result; + + sLog.outString(); + sLog.outString( ">> Loaded %u area trigger teleport definitions", count ); +} + +void ObjectMgr::LoadAccessRequirements() +{ + mAccessRequirements.clear(); // need for reload case + + uint32 count = 0; + + // 0 1 2 3 4 5 6 7 8 9 10 + QueryResult *result = WorldDatabase.Query("SELECT id, level_min, level_max, item, item2, heroic_key, heroic_key2, quest_done, quest_failed_text, heroic_quest_done, heroic_quest_failed_text FROM access_requirement"); + if( !result ) + { + + barGoLink bar( 1 ); + + bar.step(); + + sLog.outString(); + sLog.outString( ">> Loaded %u access requirement definitions", count ); + return; + } + + barGoLink bar( result->GetRowCount() ); + + do + { + Field *fields = result->Fetch(); + + bar.step(); + + ++count; + + uint32 requiremt_ID = fields[0].GetUInt32(); + + AccessRequirement ar; + + ar.levelMin = fields[1].GetUInt8(); + ar.levelMax = fields[2].GetUInt32(); + ar.item = fields[3].GetUInt32(); + ar.item2 = fields[4].GetUInt32(); + ar.heroicKey = fields[5].GetUInt32(); + ar.heroicKey2 = fields[6].GetUInt32(); + ar.quest = fields[7].GetUInt32(); + ar.questFailedText = fields[8].GetCppString(); + ar.heroicQuest = fields[9].GetUInt32(); + ar.heroicQuestFailedText = fields[10].GetCppString(); + + if(ar.item) { - ItemPrototype const *pProto = GetItemPrototype(at.requiredItem2); + ItemPrototype const *pProto = GetItemPrototype(ar.item); if(!pProto) { - sLog.outError("Second item %u not exist for trigger %u, remove key requirement.", at.requiredItem2, Trigger_ID); - at.requiredItem2 = 0; + sLog.outError("Key item %u does not exist for requirement %u, removing key requirement.", ar.item, requiremt_ID); + ar.item = 0; } } - if(at.heroicKey) + if(ar.item2) { - ItemPrototype const *pProto = GetItemPrototype(at.heroicKey); + ItemPrototype const *pProto = GetItemPrototype(ar.item2); if(!pProto) { - sLog.outError("Heroic key item %u not exist for trigger %u, remove key requirement.", at.heroicKey, Trigger_ID); - at.heroicKey = 0; + sLog.outError("Second item %u does not exist for requirement %u, removing key requirement.", ar.item2, requiremt_ID); + ar.item2 = 0; } } - if(at.heroicKey2) + if(ar.heroicKey) { - ItemPrototype const *pProto = GetItemPrototype(at.heroicKey2); + ItemPrototype const *pProto = GetItemPrototype(ar.heroicKey); if(!pProto) { - sLog.outError("Heroic second key item %u not exist for trigger %u, remove key requirement.", at.heroicKey2, Trigger_ID); - at.heroicKey2 = 0; + sLog.outError("Heroic key %u not exist for trigger %u, remove key requirement.", ar.heroicKey, requiremt_ID); + ar.heroicKey = 0; } } - if(at.heroicQuest) + if(ar.heroicKey2) { - if(!mQuestTemplates[at.heroicQuest]) + ItemPrototype const *pProto = GetItemPrototype(ar.heroicKey2); + if(!pProto) { - sLog.outErrorDb("Required Heroic Quest %u not exist for trigger %u, remove heroic quest done requirement.",at.heroicQuest,Trigger_ID); - at.heroicQuest = 0; + sLog.outError("Second heroic key %u not exist for trigger %u, remove key requirement.", ar.heroicKey2, requiremt_ID); + ar.heroicKey2 = 0; } } - if(at.requiredQuest) + if(ar.heroicQuest) + { + if(!mQuestTemplates[ar.heroicQuest]) + { + sLog.outErrorDb("Required Heroic Quest %u not exist for trigger %u, remove heroic quest done requirement.",ar.heroicQuest,requiremt_ID); + ar.heroicQuest = 0; + } + } + + if(ar.quest) { - if(!mQuestTemplates[at.requiredQuest]) + if(!mQuestTemplates[ar.quest]) { - sLog.outErrorDb("Required Quest %u not exist for trigger %u, remove quest done requirement.",at.requiredQuest,Trigger_ID); - at.requiredQuest = 0; + sLog.outErrorDb("Required Quest %u not exist for trigger %u, remove quest done requirement.",ar.quest,requiremt_ID); + ar.quest = 0; } } - MapEntry const* mapEntry = sMapStore.LookupEntry(at.target_mapId); - if(!mapEntry) - { - sLog.outErrorDb("Area trigger (ID:%u) target map (ID: %u) does not exist in `Map.dbc`.",Trigger_ID,at.target_mapId); - continue; - } - - if(at.target_X==0 && at.target_Y==0 && at.target_Z==0) - { - sLog.outErrorDb("Area trigger (ID:%u) target coordinates not provided.",Trigger_ID); - continue; - } - - mAreaTriggers[Trigger_ID] = at; + mAccessRequirements[requiremt_ID] = ar; } while( result->NextRow() ); delete result; sLog.outString(); - sLog.outString( ">> Loaded %u area trigger teleport definitions", count ); + sLog.outString( ">> Loaded %u access requirement definitions", count ); } /* |