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authormegamage <none@none>2009-05-24 11:29:38 -0500
committermegamage <none@none>2009-05-24 11:29:38 -0500
commitc14fb429155f4f477bc1881696162fd0832f6503 (patch)
treeb3a013a4a151531c699ed5da65e31ea352c82964 /src/game/ObjectMgr.cpp
parent6da36b90ccf0bc7be9c5ffca97b19cd79228a8a0 (diff)
*Change the value of CREATURE_FLAG_EXTRA_NO_TAUNT.
*There is no creatures with this flag in core. So if you have custom content, you can use this: update creature_template set flags_extra = (flags_extra | 0x00000100) where flags_extra & 0x00010000; update creature_template set flags_extra = (flags_extra & ~0x00010000) where flags_extra & 0x00010000; --HG-- branch : trunk
Diffstat (limited to 'src/game/ObjectMgr.cpp')
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