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author | megamage <none@none> | 2009-05-24 11:29:38 -0500 |
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committer | megamage <none@none> | 2009-05-24 11:29:38 -0500 |
commit | c14fb429155f4f477bc1881696162fd0832f6503 (patch) | |
tree | b3a013a4a151531c699ed5da65e31ea352c82964 /src/game/ObjectMgr.cpp | |
parent | 6da36b90ccf0bc7be9c5ffca97b19cd79228a8a0 (diff) |
*Change the value of CREATURE_FLAG_EXTRA_NO_TAUNT.
*There is no creatures with this flag in core. So if you have custom content, you can use this:
update creature_template set flags_extra = (flags_extra | 0x00000100) where flags_extra & 0x00010000;
update creature_template set flags_extra = (flags_extra & ~0x00010000) where flags_extra & 0x00010000;
--HG--
branch : trunk
Diffstat (limited to 'src/game/ObjectMgr.cpp')
0 files changed, 0 insertions, 0 deletions