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authormegamage <none@none>2008-12-28 12:10:31 -0600
committermegamage <none@none>2008-12-28 12:10:31 -0600
commite2ee47fb355c3ff59c54cd1bd3f2c8b329c8a108 (patch)
tree806cf365e082008f8b2a22c37f2076d4de7c0006 /src/game/ObjectMgr.cpp
parent3bbf8d6be8cd67d99fc8c1df3a971fe4e7e680ef (diff)
*Update to Mangos 6963.
--HG-- branch : trunk
Diffstat (limited to 'src/game/ObjectMgr.cpp')
-rw-r--r--src/game/ObjectMgr.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp
index add9fa793af..5ae6b5b63e0 100644
--- a/src/game/ObjectMgr.cpp
+++ b/src/game/ObjectMgr.cpp
@@ -1987,7 +1987,8 @@ void ObjectMgr::LoadItemPrototypes()
void ObjectMgr::LoadAuctionItems()
{
- QueryResult *result = CharacterDatabase.Query( "SELECT itemguid,item_template FROM auctionhouse" );
+ // data needs to be at first place for Item::LoadFromDB
+ QueryResult *result = CharacterDatabase.Query( "SELECT data,itemguid,item_template FROM auctionhouse JOIN item_instance ON itemguid = guid" );
if( !result )
return;
@@ -2002,8 +2003,8 @@ void ObjectMgr::LoadAuctionItems()
bar.step();
fields = result->Fetch();
- uint32 item_guid = fields[0].GetUInt32();
- uint32 item_template = fields[1].GetUInt32();
+ uint32 item_guid = fields[1].GetUInt32();
+ uint32 item_template = fields[2].GetUInt32();
ItemPrototype const *proto = GetItemPrototype(item_template);
@@ -2015,7 +2016,7 @@ void ObjectMgr::LoadAuctionItems()
Item *item = NewItemOrBag(proto);
- if(!item->LoadFromDB(item_guid,0))
+ if(!item->LoadFromDB(item_guid,0, result))
{
delete item;
continue;