aboutsummaryrefslogtreecommitdiff
path: root/src/game/ObjectMgr.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/game/ObjectMgr.cpp')
-rw-r--r--src/game/ObjectMgr.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp
index add9fa793af..5ae6b5b63e0 100644
--- a/src/game/ObjectMgr.cpp
+++ b/src/game/ObjectMgr.cpp
@@ -1987,7 +1987,8 @@ void ObjectMgr::LoadItemPrototypes()
void ObjectMgr::LoadAuctionItems()
{
- QueryResult *result = CharacterDatabase.Query( "SELECT itemguid,item_template FROM auctionhouse" );
+ // data needs to be at first place for Item::LoadFromDB
+ QueryResult *result = CharacterDatabase.Query( "SELECT data,itemguid,item_template FROM auctionhouse JOIN item_instance ON itemguid = guid" );
if( !result )
return;
@@ -2002,8 +2003,8 @@ void ObjectMgr::LoadAuctionItems()
bar.step();
fields = result->Fetch();
- uint32 item_guid = fields[0].GetUInt32();
- uint32 item_template = fields[1].GetUInt32();
+ uint32 item_guid = fields[1].GetUInt32();
+ uint32 item_template = fields[2].GetUInt32();
ItemPrototype const *proto = GetItemPrototype(item_template);
@@ -2015,7 +2016,7 @@ void ObjectMgr::LoadAuctionItems()
Item *item = NewItemOrBag(proto);
- if(!item->LoadFromDB(item_guid,0))
+ if(!item->LoadFromDB(item_guid,0, result))
{
delete item;
continue;