diff options
| author | w12x <none@none> | 2008-12-22 18:36:25 +0100 |
|---|---|---|
| committer | w12x <none@none> | 2008-12-22 18:36:25 +0100 |
| commit | 657ee403e37eae8cf0af89f09c44c64169c97234 (patch) | |
| tree | 305ffbd5c2e82108359c668f7f07ea75c22e00f7 /src/game/OutdoorPvPNA.cpp | |
| parent | 65ef38963ddc60e05491ca9d3e2685913c0038bb (diff) | |
Performance improvements in outdoorpvp handling.
--HG--
branch : trunk
Diffstat (limited to 'src/game/OutdoorPvPNA.cpp')
| -rw-r--r-- | src/game/OutdoorPvPNA.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/OutdoorPvPNA.cpp b/src/game/OutdoorPvPNA.cpp index 9c29e28e088..b3049f29ed5 100644 --- a/src/game/OutdoorPvPNA.cpp +++ b/src/game/OutdoorPvPNA.cpp @@ -262,7 +262,7 @@ bool OutdoorPvPNA::SetupOutdoorPvP() m_obj = new OutdoorPvPObjectiveNA(this); if(!m_obj) return false; - m_OutdoorPvPObjectives.insert(m_obj); + m_OutdoorPvPObjectives.push_back(m_obj); return true; } @@ -660,7 +660,7 @@ bool OutdoorPvPObjectiveNA::Update(uint32 diff) SendUpdateWorldState(NA_UI_TOWER_SLIDER_POS, phase); SendUpdateWorldState(NA_UI_TOWER_SLIDER_N, m_NeutralValue); } - return true; + return m_OldState != m_State; } return false; } |
