diff options
| author | Spp <none@none> | 2010-04-19 09:26:37 +0200 |
|---|---|---|
| committer | Spp <none@none> | 2010-04-19 09:26:37 +0200 |
| commit | 74dd02d024007c3a09219177fabfe9010b1bce63 (patch) | |
| tree | 041286f1a0a20c9714199b03c60808d3b7291e48 /src/game/PassiveAI.cpp | |
| parent | fdd8d2f3cc7108043f6bad036b994770f904866f (diff) | |
Remove LOTS of compile warnings
--HG--
branch : trunk
Diffstat (limited to 'src/game/PassiveAI.cpp')
| -rw-r--r-- | src/game/PassiveAI.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/PassiveAI.cpp b/src/game/PassiveAI.cpp index 274a6a72e51..c6c92f6df04 100644 --- a/src/game/PassiveAI.cpp +++ b/src/game/PassiveAI.cpp @@ -37,7 +37,7 @@ void PossessedAI::AttackStart(Unit *target) me->Attack(target, true); } -void PossessedAI::UpdateAI(const uint32 diff) +void PossessedAI::UpdateAI(const uint32 /*diff*/) { if (me->getVictim()) { @@ -48,7 +48,7 @@ void PossessedAI::UpdateAI(const uint32 diff) } } -void PossessedAI::JustDied(Unit *u) +void PossessedAI::JustDied(Unit * /*u*/) { // We died while possessed, disable our loot me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE); @@ -61,7 +61,7 @@ void PossessedAI::KilledUnit(Unit* victim) victim->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE); } -void CritterAI::DamageTaken(Unit *done_by, uint32 &) +void CritterAI::DamageTaken(Unit * /*done_by*/, uint32 &) { if (!me->hasUnitState(UNIT_STAT_FLEEING)) me->SetControlled(true, UNIT_STAT_FLEEING); |
