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authorSpp <none@none>2010-04-19 09:26:37 +0200
committerSpp <none@none>2010-04-19 09:26:37 +0200
commit74dd02d024007c3a09219177fabfe9010b1bce63 (patch)
tree041286f1a0a20c9714199b03c60808d3b7291e48
parentfdd8d2f3cc7108043f6bad036b994770f904866f (diff)
Remove LOTS of compile warnings
--HG-- branch : trunk
-rw-r--r--src/game/AchievementMgr.cpp1
-rw-r--r--src/game/AuctionHouseBot.cpp8
-rw-r--r--src/game/BattleGround.cpp6
-rw-r--r--src/game/BattleGround.h4
-rw-r--r--src/game/BattleGroundAV.cpp4
-rw-r--r--src/game/BattleGroundHandler.cpp33
-rw-r--r--src/game/BattleGroundIC.cpp5
-rw-r--r--src/game/BattleGroundSA.cpp4
-rw-r--r--src/game/BattleGroundWS.cpp2
-rw-r--r--src/game/CalendarHandler.cpp2
-rw-r--r--src/game/Channel.cpp1
-rw-r--r--src/game/CombatAI.cpp20
-rw-r--r--src/game/CombatAI.h2
-rw-r--r--src/game/Creature.cpp6
-rw-r--r--src/game/CreatureAI.cpp2
-rw-r--r--src/game/CreatureAI.h14
-rw-r--r--src/game/CreatureEventAI.cpp2
-rw-r--r--src/game/CreatureEventAI.h2
-rw-r--r--src/game/FleeingMovementGenerator.cpp2
-rw-r--r--src/game/GameObject.cpp2
-rw-r--r--src/game/Group.cpp2
-rw-r--r--src/game/Guild.h1
-rw-r--r--src/game/IdleMovementGenerator.cpp2
-rw-r--r--src/game/InstanceData.h2
-rw-r--r--src/game/InstanceSaveMgr.cpp4
-rw-r--r--src/game/LFGHandler.cpp4
-rw-r--r--src/game/Level0.cpp2
-rw-r--r--src/game/Level1.cpp8
-rw-r--r--src/game/Level2.cpp12
-rw-r--r--src/game/Level3.cpp22
-rw-r--r--src/game/LootMgr.cpp2
-rw-r--r--src/game/Map.cpp6
-rw-r--r--src/game/MapInstanced.cpp2
-rw-r--r--src/game/MapManager.cpp2
-rw-r--r--src/game/MiscHandler.cpp4
-rw-r--r--src/game/MovementGeneratorImpl.h2
-rw-r--r--src/game/Object.cpp6
-rw-r--r--src/game/ObjectMgr.cpp4
-rw-r--r--src/game/OutdoorPvP.cpp18
-rw-r--r--src/game/OutdoorPvP.h14
-rw-r--r--src/game/OutdoorPvPNA.cpp2
-rw-r--r--src/game/OutdoorPvPSI.cpp2
-rw-r--r--src/game/OutdoorPvPZM.cpp6
-rw-r--r--src/game/PassiveAI.cpp6
-rw-r--r--src/game/PassiveAI.h2
-rw-r--r--src/game/PetAI.h4
-rw-r--r--src/game/Player.cpp29
-rw-r--r--src/game/PointMovementGenerator.cpp2
-rw-r--r--src/game/QuestHandler.cpp2
-rw-r--r--src/game/RandomMovementGenerator.cpp6
-rw-r--r--src/game/ScriptedCreature.cpp4
-rw-r--r--src/game/ScriptedCreature.h22
-rw-r--r--src/game/ScriptedEscortAI.cpp4
-rw-r--r--src/game/ScriptedEscortAI.h2
-rw-r--r--src/game/ScriptedFollowerAI.cpp4
-rw-r--r--src/game/ScriptedGuardAI.h2
-rw-r--r--src/game/ScriptedSimpleAI.h4
-rw-r--r--src/game/Spell.cpp6
-rw-r--r--src/game/SpellAuraEffects.cpp58
-rw-r--r--src/game/SpellAuraEffects.h6
-rw-r--r--src/game/SpellAuras.cpp8
-rw-r--r--src/game/SpellEffects.cpp24
-rw-r--r--src/game/SpellMgr.cpp2
-rw-r--r--src/game/TargetedMovementGenerator.cpp2
-rw-r--r--src/game/ThreatManager.cpp2
-rw-r--r--src/game/Unit.cpp28
-rw-r--r--src/game/UnitAI.cpp2
-rw-r--r--src/game/UnitAI.h9
-rw-r--r--src/game/WaypointManager.cpp2
-rw-r--r--src/game/WaypointMovementGenerator.cpp18
-rw-r--r--src/game/World.cpp6
-rw-r--r--src/game/WorldSession.cpp3
-rw-r--r--src/game/ZoneScript.h10
-rw-r--r--src/scripts/custom/npc_acherus_taxi.cpp2
-rw-r--r--src/scripts/custom/npc_wyrmresttempel_taxi.cpp6
-rw-r--r--src/scripts/custom/on_events.cpp24
-rw-r--r--src/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/alterac_valley/boss_drekthar.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/alterac_valley/boss_galvangar.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/alterac_valley/boss_vanndar.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/arathi_highlands.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp10
-rw-r--r--src/scripts/eastern_kingdoms/blackrock_depths/boss_ambassador_flamelash.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/blackrock_depths/boss_anubshiah.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/blackrock_depths/boss_emperor_dagran_thaurissan.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/blackrock_depths/boss_general_angerforge.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/blackrock_depths/boss_gorosh_the_dervish.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/blackrock_depths/boss_grizzle.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/blackrock_depths/boss_high_interrogator_gerstahn.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/blackrock_depths/boss_magmus.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/blackrock_depths/boss_moira_bronzebeard.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/blackrock_depths/boss_tomb_of_seven.cpp8
-rw-r--r--src/scripts/eastern_kingdoms/blackrock_depths/instance_blackrock_depths.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.cpp8
-rw-r--r--src/scripts/eastern_kingdoms/blackrock_spire/boss_drakkisath.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/blackrock_spire/boss_gyth.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/blackrock_spire/boss_halycon.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/blackrock_spire/boss_highlord_omokk.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/blackrock_spire/boss_mother_smolderweb.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/blackrock_spire/boss_overlord_wyrmthalak.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/blackrock_spire/boss_pyroguard_emberseer.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/blackrock_spire/boss_quartermaster_zigris.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/blackrock_spire/boss_rend_blackhand.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/blackrock_spire/boss_shadow_hunter_voshgajin.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/blackrock_spire/boss_the_beast.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/blackrock_spire/boss_warmaster_voone.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/blackwing_lair/boss_broodlord_lashlayer.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/blackwing_lair/boss_chromaggus.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/blackwing_lair/boss_ebonroc.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/blackwing_lair/boss_firemaw.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/blackwing_lair/boss_flamegor.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/blackwing_lair/boss_nefarian.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/blackwing_lair/boss_razorgore.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/blackwing_lair/boss_vaelastrasz.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/blackwing_lair/boss_victor_nefarius.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/blasted_lands.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/boss_kruul.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/burning_steppes.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/deadmines/boss_mr_smite.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/deadmines/instance_deadmines.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/dun_morogh.cpp6
-rw-r--r--src/scripts/eastern_kingdoms/duskwood.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/eastern_plaguelands.cpp8
-rw-r--r--src/scripts/eastern_kingdoms/elwynn_forest.cpp6
-rw-r--r--src/scripts/eastern_kingdoms/eversong_woods.cpp22
-rw-r--r--src/scripts/eastern_kingdoms/ghostlands.cpp8
-rw-r--r--src/scripts/eastern_kingdoms/gnomeregan/gnomeregan.cpp6
-rw-r--r--src/scripts/eastern_kingdoms/gnomeregan/instance_gnomeregan.cpp6
-rw-r--r--src/scripts/eastern_kingdoms/ironforge.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/isle_of_queldanas.cpp10
-rw-r--r--src/scripts/eastern_kingdoms/karazhan/boss_curator.cpp6
-rw-r--r--src/scripts/eastern_kingdoms/karazhan/boss_maiden_of_virtue.cpp6
-rw-r--r--src/scripts/eastern_kingdoms/karazhan/boss_midnight.cpp14
-rw-r--r--src/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp8
-rw-r--r--src/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/karazhan/boss_nightbane.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/karazhan/boss_prince_malchezaar.cpp14
-rw-r--r--src/scripts/eastern_kingdoms/karazhan/boss_shade_of_aran.cpp12
-rw-r--r--src/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp20
-rw-r--r--src/scripts/eastern_kingdoms/karazhan/bosses_opera.cpp60
-rw-r--r--src/scripts/eastern_kingdoms/karazhan/instance_karazhan.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/karazhan/karazhan.cpp8
-rw-r--r--src/scripts/eastern_kingdoms/loch_modan.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/magisters_terrace/boss_felblood_kaelthas.cpp22
-rw-r--r--src/scripts/eastern_kingdoms/magisters_terrace/boss_priestess_delrissa.cpp10
-rw-r--r--src/scripts/eastern_kingdoms/magisters_terrace/boss_selin_fireheart.cpp18
-rw-r--r--src/scripts/eastern_kingdoms/magisters_terrace/boss_vexallus.cpp12
-rw-r--r--src/scripts/eastern_kingdoms/magisters_terrace/instance_magisters_terrace.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/molten_core/boss_baron_geddon.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/molten_core/boss_garr.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/molten_core/boss_gehennas.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/molten_core/boss_golemagg.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/molten_core/boss_lucifron.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/molten_core/boss_magmadar.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/molten_core/boss_majordomo_executus.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/molten_core/boss_ragnaros.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/molten_core/boss_shazzrah.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/molten_core/boss_sulfuron_harbinger.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/molten_core/instance_molten_core.cpp6
-rw-r--r--src/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp20
-rw-r--r--src/scripts/eastern_kingdoms/scarlet_enclave/chapter2.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/scarlet_enclave/chapter5.cpp14
-rw-r--r--src/scripts/eastern_kingdoms/scarlet_monastery/boss_arcanist_doan.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/scarlet_monastery/boss_azshir_the_sleepless.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/scarlet_monastery/boss_bloodmage_thalnos.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp20
-rw-r--r--src/scripts/eastern_kingdoms/scarlet_monastery/boss_herod.cpp10
-rw-r--r--src/scripts/eastern_kingdoms/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/scarlet_monastery/boss_houndmaster_loksey.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/scarlet_monastery/boss_interrogator_vishas.cpp6
-rw-r--r--src/scripts/eastern_kingdoms/scarlet_monastery/boss_mograine_and_whitemane.cpp12
-rw-r--r--src/scripts/eastern_kingdoms/scarlet_monastery/boss_scorn.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/scarlet_monastery/instance_scarlet_monastery.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/scholomance/boss_darkmaster_gandling.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/scholomance/boss_death_knight_darkreaver.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/scholomance/boss_doctor_theolen_krastinov.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/scholomance/boss_illucia_barov.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/scholomance/boss_instructor_malicia.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/scholomance/boss_jandice_barov.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/scholomance/boss_kormok.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/scholomance/boss_lord_alexei_barov.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/scholomance/boss_lorekeeper_polkelt.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/scholomance/boss_ras_frostwhisper.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/scholomance/boss_the_ravenian.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/scholomance/instance_scholomance.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/searing_gorge.cpp6
-rw-r--r--src/scripts/eastern_kingdoms/shadowfang_keep/instance_shadowfang_keep.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.cpp6
-rw-r--r--src/scripts/eastern_kingdoms/silvermoon_city.cpp5
-rw-r--r--src/scripts/eastern_kingdoms/silverpine_forest.cpp10
-rw-r--r--src/scripts/eastern_kingdoms/stormwind_city.cpp8
-rw-r--r--src/scripts/eastern_kingdoms/stranglethorn_vale.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/stratholme/boss_baron_rivendare.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/stratholme/boss_baroness_anastari.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/stratholme/boss_cannon_master_willey.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/stratholme/boss_dathrohan_balnazzar.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/stratholme/boss_magistrate_barthilas.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/stratholme/boss_maleki_the_pallid.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/stratholme/boss_nerubenkan.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/stratholme/boss_order_of_silver_hand.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/stratholme/boss_postmaster_malown.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/stratholme/boss_ramstein_the_gorger.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/stratholme/boss_timmy_the_cruel.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/stratholme/instance_stratholme.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/stratholme/stratholme.cpp12
-rw-r--r--src/scripts/eastern_kingdoms/sunken_temple/instance_sunken_temple.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/sunken_temple/sunken_temple.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp6
-rw-r--r--src/scripts/eastern_kingdoms/sunwell_plateau/boss_eredar_twins.cpp14
-rw-r--r--src/scripts/eastern_kingdoms/sunwell_plateau/boss_felmyst.cpp18
-rw-r--r--src/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp10
-rw-r--r--src/scripts/eastern_kingdoms/sunwell_plateau/boss_kiljaeden.cpp30
-rw-r--r--src/scripts/eastern_kingdoms/sunwell_plateau/boss_muru.cpp14
-rw-r--r--src/scripts/eastern_kingdoms/sunwell_plateau/instance_sunwell_plateau.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/tirisfal_glades.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/uldaman/boss_archaedas.cpp22
-rw-r--r--src/scripts/eastern_kingdoms/uldaman/boss_ironaya.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/uldaman/instance_uldaman.cpp6
-rw-r--r--src/scripts/eastern_kingdoms/uldaman/uldaman.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/undercity.cpp8
-rw-r--r--src/scripts/eastern_kingdoms/western_plaguelands.cpp6
-rw-r--r--src/scripts/eastern_kingdoms/wetlands.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/zulaman/boss_akilzon.cpp10
-rw-r--r--src/scripts/eastern_kingdoms/zulaman/boss_halazzi.cpp12
-rw-r--r--src/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp10
-rw-r--r--src/scripts/eastern_kingdoms/zulaman/boss_janalai.cpp34
-rw-r--r--src/scripts/eastern_kingdoms/zulaman/boss_nalorakk.cpp6
-rw-r--r--src/scripts/eastern_kingdoms/zulaman/boss_zuljin.cpp10
-rw-r--r--src/scripts/eastern_kingdoms/zulaman/instance_zulaman.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/zulaman/zulaman.cpp10
-rw-r--r--src/scripts/eastern_kingdoms/zulgurub/boss_arlokk.cpp6
-rw-r--r--src/scripts/eastern_kingdoms/zulgurub/boss_gahzranka.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/zulgurub/boss_grilek.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/zulgurub/boss_hakkar.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/zulgurub/boss_hazzarah.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/zulgurub/boss_jeklik.cpp6
-rw-r--r--src/scripts/eastern_kingdoms/zulgurub/boss_jindo.cpp6
-rw-r--r--src/scripts/eastern_kingdoms/zulgurub/boss_mandokir.cpp6
-rw-r--r--src/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp6
-rw-r--r--src/scripts/eastern_kingdoms/zulgurub/boss_renataki.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/zulgurub/boss_thekal.cpp8
-rw-r--r--src/scripts/eastern_kingdoms/zulgurub/boss_venoxis.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/zulgurub/boss_wushoolay.cpp2
-rw-r--r--src/scripts/examples/example_creature.cpp4
-rw-r--r--src/scripts/examples/example_escort.cpp4
-rw-r--r--src/scripts/examples/example_gossip_codebox.cpp2
-rw-r--r--src/scripts/examples/example_misc.cpp6
-rw-r--r--src/scripts/kalimdor/ashenvale.cpp4
-rw-r--r--src/scripts/kalimdor/azshara.cpp14
-rw-r--r--src/scripts/kalimdor/azuremyst_isle.cpp16
-rw-r--r--src/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.cpp8
-rw-r--r--src/scripts/kalimdor/blackfathom_depths/boss_aku_mai.cpp4
-rw-r--r--src/scripts/kalimdor/blackfathom_depths/boss_gelihast.cpp4
-rw-r--r--src/scripts/kalimdor/blackfathom_depths/boss_kelris.cpp4
-rw-r--r--src/scripts/kalimdor/blackfathom_depths/instance_blackfathom_deeps.cpp4
-rw-r--r--src/scripts/kalimdor/bloodmyst_isle.cpp4
-rw-r--r--src/scripts/kalimdor/boss_azuregos.cpp2
-rw-r--r--src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_epoch.cpp6
-rw-r--r--src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_infinite.cpp10
-rw-r--r--src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp6
-rw-r--r--src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_meathook.cpp6
-rw-r--r--src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_salramm.cpp6
-rw-r--r--src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.cpp6
-rw-r--r--src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp4
-rw-r--r--src/scripts/kalimdor/caverns_of_time/dark_portal/boss_aeonus.cpp6
-rw-r--r--src/scripts/kalimdor/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp6
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-rw-r--r--src/scripts/outland/hellfire_citadel/blood_furnace/instance_blood_furnace.cpp2
-rw-r--r--src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp6
-rw-r--r--src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp8
-rw-r--r--src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp6
-rw-r--r--src/scripts/outland/hellfire_citadel/hellfire_ramparts/instance_hellfire_ramparts.cpp2
-rw-r--r--src/scripts/outland/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp14
-rw-r--r--src/scripts/outland/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp4
-rw-r--r--src/scripts/outland/hellfire_citadel/shattered_halls/boss_nethekurse.cpp18
-rw-r--r--src/scripts/outland/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp8
-rw-r--r--src/scripts/outland/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp8
-rw-r--r--src/scripts/outland/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp4
-rw-r--r--src/scripts/outland/hellfire_peninsula.cpp10
-rw-r--r--src/scripts/outland/nagrand.cpp26
-rw-r--r--src/scripts/outland/netherstorm.cpp16
-rw-r--r--src/scripts/outland/shadowmoon_valley.cpp30
-rw-r--r--src/scripts/outland/shattrath_city.cpp14
-rw-r--r--src/scripts/outland/tempest_keep/arcatraz/arcatraz.cpp12
-rw-r--r--src/scripts/outland/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp6
-rw-r--r--src/scripts/outland/tempest_keep/arcatraz/instance_arcatraz.cpp4
-rw-r--r--src/scripts/outland/tempest_keep/botanica/boss_high_botanist_freywinn.cpp6
-rw-r--r--src/scripts/outland/tempest_keep/botanica/boss_laj.cpp2
-rw-r--r--src/scripts/outland/tempest_keep/botanica/boss_warp_splinter.cpp10
-rw-r--r--src/scripts/outland/tempest_keep/the_eye/boss_alar.cpp22
-rw-r--r--src/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp8
-rw-r--r--src/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp22
-rw-r--r--src/scripts/outland/tempest_keep/the_eye/boss_void_reaver.cpp6
-rw-r--r--src/scripts/outland/tempest_keep/the_eye/instance_the_eye.cpp2
-rw-r--r--src/scripts/outland/tempest_keep/the_eye/the_eye.cpp2
-rw-r--r--src/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp6
-rw-r--r--src/scripts/outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp8
-rw-r--r--src/scripts/outland/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp8
-rw-r--r--src/scripts/outland/tempest_keep/the_mechanar/instance_mechanar.cpp2
-rw-r--r--src/scripts/outland/terokkar_forest.cpp22
-rw-r--r--src/scripts/outland/zangarmarsh.cpp12
-rw-r--r--src/scripts/world/areatrigger_scripts.cpp8
-rw-r--r--src/scripts/world/boss_emeriss.cpp2
-rw-r--r--src/scripts/world/boss_taerar.cpp2
-rw-r--r--src/scripts/world/boss_ysondre.cpp2
-rw-r--r--src/scripts/world/go_scripts.cpp28
-rw-r--r--src/scripts/world/guards.cpp4
-rw-r--r--src/scripts/world/item_scripts.cpp22
-rw-r--r--src/scripts/world/npc_innkeeper.cpp2
-rw-r--r--src/scripts/world/npc_professions.cpp4
-rw-r--r--src/scripts/world/npc_taxi.cpp2
-rw-r--r--src/scripts/world/npcs_special.cpp60
-rw-r--r--src/shared/Database/DBCStore.h2
549 files changed, 2082 insertions, 2122 deletions
diff --git a/src/game/AchievementMgr.cpp b/src/game/AchievementMgr.cpp
index ddcd1b35d79..7abdc06affb 100644
--- a/src/game/AchievementMgr.cpp
+++ b/src/game/AchievementMgr.cpp
@@ -258,7 +258,6 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
sLog.outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) have data for not supported data type (%u), ignore.", criteria->ID, criteria->requiredType,dataType);
return false;
}
- return false;
}
bool AchievementCriteriaData::Meets(uint32 criteria_id, Player const* source, Unit const* target, uint32 miscvalue1 /*= 0*/) const
diff --git a/src/game/AuctionHouseBot.cpp b/src/game/AuctionHouseBot.cpp
index 6ffecaf3a64..b2d7f80451c 100644
--- a/src/game/AuctionHouseBot.cpp
+++ b/src/game/AuctionHouseBot.cpp
@@ -185,11 +185,11 @@ void AuctionHouseBot::addNewAuctions(Player *AHBplayer, AHBConfig *config)
uint32 purpleIcount = config->GetPercents(AHB_PURPLE_I);
uint32 orangeIcount = config->GetPercents(AHB_ORANGE_I);
uint32 yellowIcount = config->GetPercents(AHB_YELLOW_I);
- uint32 total = greyTGcount + whiteTGcount + greenTGcount + blueTGcount
+/* uint32 total = greyTGcount + whiteTGcount + greenTGcount + blueTGcount
+ purpleTGcount + orangeTGcount + yellowTGcount
+ whiteIcount + greenIcount + blueIcount + purpleIcount
+ orangeIcount + yellowIcount;
-
+*/
uint32 greyTGoods = config->GetItemCounts(AHB_GREY_TG);
uint32 whiteTGoods = config->GetItemCounts(AHB_WHITE_TG);
uint32 greenTGoods = config->GetItemCounts(AHB_GREEN_TG);
@@ -1434,7 +1434,7 @@ void AuctionHouseBot::DecrementItemCounts(AuctionEntry* ah, uint32 item_template
void AuctionHouseBot::Commands(uint32 command, uint32 ahMapID, uint32 col, char* args)
{
- AHBConfig *config;
+ AHBConfig *config = NULL;
switch (ahMapID)
{
case 2:
@@ -1751,7 +1751,7 @@ void AuctionHouseBot::LoadValues(AHBConfig *config)
sLog.outString("maxStackOrange = %u", config->GetMaxStack(AHB_ORANGE));
sLog.outString("maxStackYellow = %u", config->GetMaxStack(AHB_YELLOW));
}
- AuctionHouseEntry const* ahEntry = auctionmgr.GetAuctionHouseEntry(config->GetAHFID());
+ //AuctionHouseEntry const* ahEntry = auctionmgr.GetAuctionHouseEntry(config->GetAHFID());
AuctionHouseObject* auctionHouse = auctionmgr.GetAuctionsMap(config->GetAHFID());
config->ResetItemCounts();
diff --git a/src/game/BattleGround.cpp b/src/game/BattleGround.cpp
index fbba3cc89ec..288a3d5d345 100644
--- a/src/game/BattleGround.cpp
+++ b/src/game/BattleGround.cpp
@@ -1474,7 +1474,7 @@ void BattleGround::RemovePlayerFromResurrectQueue(uint64 player_guid)
}
}
-bool BattleGround::AddObject(uint32 type, uint32 entry, float x, float y, float z, float o, float rotation0, float rotation1, float rotation2, float rotation3, uint32 respawnTime)
+bool BattleGround::AddObject(uint32 type, uint32 entry, float x, float y, float z, float o, float rotation0, float rotation1, float rotation2, float rotation3, uint32 /*respawnTime*/)
{
Map *map = GetBgMap();
if (!map)
@@ -1600,7 +1600,7 @@ void BattleGround::SpawnBGObject(uint32 type, uint32 respawntime)
}
}
-Creature* BattleGround::AddCreature(uint32 entry, uint32 type, uint32 teamval, float x, float y, float z, float o, uint32 respawntime)
+Creature* BattleGround::AddCreature(uint32 entry, uint32 type, uint32 teamval, float x, float y, float z, float o, uint32 /*respawntime*/)
{
Map * map = GetBgMap();
if (!map)
@@ -1901,7 +1901,7 @@ int32 BattleGround::GetObjectType(uint64 guid)
return -1;
}
-void BattleGround::HandleKillUnit(Creature *creature, Player *killer)
+void BattleGround::HandleKillUnit(Creature * /*creature*/, Player * /*killer*/)
{
}
diff --git a/src/game/BattleGround.h b/src/game/BattleGround.h
index ce3efdcecb4..e857e4b7e5b 100644
--- a/src/game/BattleGround.h
+++ b/src/game/BattleGround.h
@@ -500,8 +500,8 @@ class BattleGround
virtual void EventPlayerCapturedFlag(Player* /*player*/) {}
void EventPlayerLoggedIn(Player* player, uint64 plr_guid);
void EventPlayerLoggedOut(Player* player);
- virtual void EventPlayerDamagedGO(Player* /*player*/, GameObject* /*target_obj*/, uint32 /*eventId*/) {}
- virtual void EventPlayerUsedGO(Player* player, GameObject* go){}
+ virtual void EventPlayerDamagedGO(Player* /*player*/, GameObject* /*target_obj*/, uint32 /*eventId*/) {}
+ virtual void EventPlayerUsedGO(Player* /*player*/, GameObject* /*go*/){}
/* Death related */
virtual WorldSafeLocsEntry const* GetClosestGraveYard(Player* player);
diff --git a/src/game/BattleGroundAV.cpp b/src/game/BattleGroundAV.cpp
index b5ff57ef29f..8c7277bdbd8 100644
--- a/src/game/BattleGroundAV.cpp
+++ b/src/game/BattleGroundAV.cpp
@@ -708,9 +708,7 @@ void BattleGroundAV::PopulateNode(BG_AV_Nodes node)
}
for (uint8 i=0; i<4; i++)
- {
- Creature* cr = AddAVCreature(creatureid,c_place+i);
- }
+ AddAVCreature(creatureid,c_place+i);
}
void BattleGroundAV::DePopulateNode(BG_AV_Nodes node)
{
diff --git a/src/game/BattleGroundHandler.cpp b/src/game/BattleGroundHandler.cpp
index 2a834295fef..828c71bee4c 100644
--- a/src/game/BattleGroundHandler.cpp
+++ b/src/game/BattleGroundHandler.cpp
@@ -77,7 +77,7 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket & recv_data)
uint32 instanceId;
uint8 joinAsGroup;
bool isPremade = false;
- Group * grp;
+ Group * grp = NULL;
recv_data >> guid; // battlemaster guid
recv_data >> bgTypeId_; // battleground type id (DBC id)
@@ -134,6 +134,18 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket & recv_data)
// check if has free queue slots
if (!_player->HasFreeBattleGroundQueueId())
return;
+ BattleGroundQueue& bgQueue = sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId];
+
+ GroupQueueInfo * ginfo = bgQueue.AddGroup(_player, NULL, bgTypeId, bracketEntry, 0, false, isPremade, 0);
+ uint32 avgTime = bgQueue.GetAverageQueueWaitTime(ginfo, bracketEntry->GetBracketId());
+ // already checked if queueSlot is valid, now just get it
+ uint32 queueSlot = _player->AddBattleGroundQueueId(bgQueueTypeId);
+
+ WorldPacket data;
+ // send status packet (in queue)
+ sBattleGroundMgr.BuildBattleGroundStatusPacket(&data, bg, queueSlot, STATUS_WAIT_QUEUE, avgTime, 0, ginfo->ArenaType);
+ SendPacket(&data);
+ sLog.outDebug("Battleground: player joined queue for bg queue type %u bg type %u: GUID %u, NAME %s",bgQueueTypeId,bgTypeId,_player->GetGUIDLow(), _player->GetName());
}
else
{
@@ -145,13 +157,8 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket & recv_data)
return;
err = grp->CanJoinBattleGroundQueue(bg, bgQueueTypeId, 0, bg->GetMaxPlayersPerTeam(), false, 0);
isPremade = (grp->GetMembersCount() >= bg->GetMinPlayersPerTeam());
- }
- // if we're here, then the conditions to join a bg are met. We can proceed in joining.
- // _player->GetGroup() was already checked, grp is already initialized
- BattleGroundQueue& bgQueue = sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId];
- if (joinAsGroup /* && _player->GetGroup()*/)
- {
+ BattleGroundQueue& bgQueue = sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId];
GroupQueueInfo * ginfo;
uint32 avgTime;
@@ -187,19 +194,7 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket & recv_data)
sLog.outDebug("Battleground: player joined queue for bg queue type %u bg type %u: GUID %u, NAME %s",bgQueueTypeId,bgTypeId,member->GetGUIDLow(), member->GetName());
}
sLog.outDebug("Battleground: group end");
- }
- else
- {
- GroupQueueInfo * ginfo = bgQueue.AddGroup(_player, NULL, bgTypeId, bracketEntry, 0, false, isPremade, 0);
- uint32 avgTime = bgQueue.GetAverageQueueWaitTime(ginfo, bracketEntry->GetBracketId());
- // already checked if queueSlot is valid, now just get it
- uint32 queueSlot = _player->AddBattleGroundQueueId(bgQueueTypeId);
- WorldPacket data;
- // send status packet (in queue)
- sBattleGroundMgr.BuildBattleGroundStatusPacket(&data, bg, queueSlot, STATUS_WAIT_QUEUE, avgTime, 0, ginfo->ArenaType);
- SendPacket(&data);
- sLog.outDebug("Battleground: player joined queue for bg queue type %u bg type %u: GUID %u, NAME %s",bgQueueTypeId,bgTypeId,_player->GetGUIDLow(), _player->GetName());
}
sBattleGroundMgr.ScheduleQueueUpdate(0, 0, bgQueueTypeId, bgTypeId, bracketEntry->GetBracketId());
}
diff --git a/src/game/BattleGroundIC.cpp b/src/game/BattleGroundIC.cpp
index 5d503460670..3d8cd76e459 100644
--- a/src/game/BattleGroundIC.cpp
+++ b/src/game/BattleGroundIC.cpp
@@ -102,7 +102,7 @@ void BattleGroundIC::SpawnLeader(uint32 teamid)
AddCreature(34922, 1, HORDE, 1264.42f, -766.80f, 48.91f, 3.28f, 10*MINUTE);
}
-void BattleGroundIC::HandleKillUnit(Creature *unit, Player *killer)
+void BattleGroundIC::HandleKillUnit(Creature *unit, Player * /*killer*/)
{
if (GetStatus() != STATUS_IN_PROGRESS)
return;
@@ -124,7 +124,8 @@ void BattleGroundIC::EndBattleGround(uint32 winner)
{
BattleGround::EndBattleGround(winner);
}
-void BattleGroundIC::EventPlayerClickedOnFlag(Player *source, GameObject* /*target_obj*/)
+
+void BattleGroundIC::EventPlayerClickedOnFlag(Player * /*source*/, GameObject* /*target_obj*/)
{
if (GetStatus() != STATUS_IN_PROGRESS)
return;
diff --git a/src/game/BattleGroundSA.cpp b/src/game/BattleGroundSA.cpp
index 8eb1b72f3e4..d11076bab4a 100644
--- a/src/game/BattleGroundSA.cpp
+++ b/src/game/BattleGroundSA.cpp
@@ -420,7 +420,7 @@ void BattleGroundSA::TeleportPlayers()
}
}
-void BattleGroundSA::EventPlayerDamagedGO(Player* plr, GameObject* go, uint32 event)
+void BattleGroundSA::EventPlayerDamagedGO(Player* plr, GameObject* /*go*/, uint32 event)
{
switch(event)
{
@@ -565,7 +565,7 @@ void BattleGroundSA::SendTime()
UpdateWorldState(BG_SA_TIMER_SEC_DECS, ((end_of_round%60000)%10000)/1000);
}
-void BattleGroundSA::EventPlayerClickedOnFlag(Player *Source, GameObject* target_obj)
+void BattleGroundSA::EventPlayerClickedOnFlag(Player * /*Source*/, GameObject* target_obj)
{
switch(target_obj->GetEntry())
{
diff --git a/src/game/BattleGroundWS.cpp b/src/game/BattleGroundWS.cpp
index f33a87e7c45..71134149618 100644
--- a/src/game/BattleGroundWS.cpp
+++ b/src/game/BattleGroundWS.cpp
@@ -443,7 +443,7 @@ void BattleGroundWS::EventPlayerClickedOnFlag(Player *Source, GameObject* target
return;
int32 message_id = 0;
- ChatMsg type;
+ ChatMsg type = CHAT_MSG_BG_SYSTEM_NEUTRAL;
//alliance flag picked up from base
if (Source->GetTeam() == HORDE && this->GetFlagState(ALLIANCE) == BG_WS_FLAG_STATE_ON_BASE
diff --git a/src/game/CalendarHandler.cpp b/src/game/CalendarHandler.cpp
index d1a0b080561..f6679c5d5ac 100644
--- a/src/game/CalendarHandler.cpp
+++ b/src/game/CalendarHandler.cpp
@@ -25,7 +25,7 @@
#include "Opcodes.h"
#include "Player.h"
-void WorldSession::HandleCalendarGetCalendar(WorldPacket &recv_data)
+void WorldSession::HandleCalendarGetCalendar(WorldPacket & /*recv_data*/)
{
sLog.outDebug("WORLD: CMSG_CALENDAR_GET_CALENDAR"); // empty
diff --git a/src/game/Channel.cpp b/src/game/Channel.cpp
index 38e5d53c85c..5cf46617ac2 100644
--- a/src/game/Channel.cpp
+++ b/src/game/Channel.cpp
@@ -431,7 +431,6 @@ void Channel::SetMode(uint64 p, const char *p2n, bool mod, bool set)
return;
}
- PlayerInfo inf = players[newp->GetGUID()];
if (p == m_ownerGUID && newp->GetGUID() == m_ownerGUID && mod)
return;
diff --git a/src/game/CombatAI.cpp b/src/game/CombatAI.cpp
index 738aaee15ea..5f1b21e0da2 100644
--- a/src/game/CombatAI.cpp
+++ b/src/game/CombatAI.cpp
@@ -39,22 +39,22 @@ void AggressorAI::UpdateAI(const uint32 /*diff*/)
}
// some day we will delete these useless things
-int CombatAI::Permissible(const Creature *creature)
+int CombatAI::Permissible(const Creature * /*creature*/)
{
return PERMIT_BASE_NO;
}
-int ArchorAI::Permissible(const Creature *creature)
+int ArchorAI::Permissible(const Creature * /*creature*/)
{
return PERMIT_BASE_NO;
}
-int TurretAI::Permissible(const Creature *creature)
+int TurretAI::Permissible(const Creature * /*creature*/)
{
return PERMIT_BASE_NO;
}
-int AOEAI::Permissible(const Creature *creature)
+int AOEAI::Permissible(const Creature * /*creature*/)
{
return PERMIT_BASE_NO;
}
@@ -204,7 +204,7 @@ void ArchorAI::AttackStart(Unit *who)
me->GetMotionMaster()->MoveIdle();
}
-void ArchorAI::UpdateAI(const uint32 diff)
+void ArchorAI::UpdateAI(const uint32 /*diff*/)
{
if (!UpdateVictim())
return;
@@ -229,7 +229,7 @@ TurretAI::TurretAI(Creature *c) : CreatureAI(c)
me->m_SightDistance = me->m_CombatDistance;
}
-bool TurretAI::CanAIAttack(const Unit *who) const
+bool TurretAI::CanAIAttack(const Unit * /*who*/) const
{
// TODO: use one function to replace it
if (!me->IsWithinCombatRange(me->getVictim(), me->m_CombatDistance)
@@ -244,7 +244,7 @@ void TurretAI::AttackStart(Unit *who)
me->Attack(who, false);
}
-void TurretAI::UpdateAI(const uint32 diff)
+void TurretAI::UpdateAI(const uint32 /*diff*/)
{
if (!UpdateVictim())
return;
@@ -267,16 +267,16 @@ AOEAI::AOEAI(Creature *c) : CreatureAI(c)
me->SetDisplayId(11686);//invisible model,around a size of a player
}
-bool AOEAI::CanAIAttack(const Unit *who) const
+bool AOEAI::CanAIAttack(const Unit * /*who*/) const
{
return false;
}
-void AOEAI::AttackStart(Unit *who)
+void AOEAI::AttackStart(Unit * /*who*/)
{
}
-void AOEAI::UpdateAI(const uint32 diff)
+void AOEAI::UpdateAI(const uint32 /*diff*/)
{
if (!me->HasAura(me->m_spells[0]))
me->CastSpell(me, me->m_spells[0],false);
diff --git a/src/game/CombatAI.h b/src/game/CombatAI.h
index 6ab92e68f38..ee13180f9b5 100644
--- a/src/game/CombatAI.h
+++ b/src/game/CombatAI.h
@@ -60,7 +60,7 @@ class CasterAI : public CombatAI
void InitializeAI();
void AttackStart(Unit * victim) { AttackStartCaster(victim, m_attackDist); }
void UpdateAI(const uint32 diff);
- void EnterCombat(Unit *who);
+ void EnterCombat(Unit * /*who*/);
private:
float m_attackDist;
};
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp
index 66400709036..6ae8a97504c 100644
--- a/src/game/Creature.cpp
+++ b/src/game/Creature.cpp
@@ -263,7 +263,7 @@ void Creature::RemoveCorpse()
/**
* change the entry of creature until respawn
*/
-bool Creature::InitEntry(uint32 Entry, uint32 team, const CreatureData *data)
+bool Creature::InitEntry(uint32 Entry, uint32 /*team*/, const CreatureData *data)
{
CreatureInfo const *normalInfo = objmgr.GetCreatureTemplate(Entry);
if (!normalInfo)
@@ -936,7 +936,7 @@ bool Creature::isCanTrainingAndResetTalentsOf(Player* pPlayer) const
&& pPlayer->getClass() == GetCreatureInfo()->trainer_class;
}
-void Creature::AI_SendMoveToPacket(float x, float y, float z, uint32 time, uint32 MovementFlags, uint8 type)
+void Creature::AI_SendMoveToPacket(float x, float y, float z, uint32 time, uint32 /*MovementFlags*/, uint8 /*type*/)
{
/* uint32 timeElap = getMSTime();
if ((timeElap - m_startMove) < m_moveTime)
@@ -1356,7 +1356,7 @@ void Creature::DeleteFromDB()
WorldDatabase.CommitTransaction();
}
-bool Creature::canSeeOrDetect(Unit const* u, bool detect, bool inVisibleList, bool is3dDistance) const
+bool Creature::canSeeOrDetect(Unit const* u, bool detect, bool /*inVisibleList*/, bool /*is3dDistance*/) const
{
// not in world
if (!IsInWorld() || !u->IsInWorld())
diff --git a/src/game/CreatureAI.cpp b/src/game/CreatureAI.cpp
index 628b156fcf1..62396d528be 100644
--- a/src/game/CreatureAI.cpp
+++ b/src/game/CreatureAI.cpp
@@ -26,7 +26,7 @@
#include "Vehicle.h"
//Disable CreatureAI when charmed
-void CreatureAI::OnCharmed(bool apply)
+void CreatureAI::OnCharmed(bool /*apply*/)
{
//me->IsAIEnabled = !apply;*/
me->NeedChangeAI = true;
diff --git a/src/game/CreatureAI.h b/src/game/CreatureAI.h
index d06fe80d0fa..d22bccfaf4d 100644
--- a/src/game/CreatureAI.h
+++ b/src/game/CreatureAI.h
@@ -100,7 +100,7 @@ class CreatureAI : public UnitAI
// Called at any Damage from any attacker (before damage apply)
// Note: it for recalculation damage or special reaction at damage
// for attack reaction use AttackedBy called for not DOT damage in Unit::DealDamage also
- virtual void DamageTaken(Unit *done_by, uint32 & /*damage*/) {}
+ virtual void DamageTaken(Unit * /*done_by*/, uint32 & /*damage*/) {}
// Called when the creature is killed
virtual void JustDied(Unit *) {}
@@ -110,7 +110,7 @@ class CreatureAI : public UnitAI
// Called when the creature summon successfully other creature
virtual void JustSummoned(Creature*) {}
- virtual void IsSummonedBy(Unit *summoner) {}
+ virtual void IsSummonedBy(Unit * /*summoner*/) {}
virtual void SummonedCreatureDespawn(Creature* /*unit*/) {}
@@ -118,10 +118,10 @@ class CreatureAI : public UnitAI
virtual void SpellHit(Unit*, const SpellEntry*) {}
// Called when spell hits a target
- virtual void SpellHitTarget(Unit* target, const SpellEntry*) {}
+ virtual void SpellHitTarget(Unit* /*target*/, const SpellEntry*) {}
// Called to get trigger target for aura effect
- virtual Unit * GetAuraEffectTriggerTarget(uint32 spellId, uint8 effIndex) {return NULL;}
+ virtual Unit * GetAuraEffectTriggerTarget(uint32 /*spellId*/, uint8 /*effIndex*/) {return NULL;}
// Called when the creature is target of hostile action: swing, hostile spell landed, fear/etc)
//virtual void AttackedBy(Unit* attacker);
@@ -143,7 +143,7 @@ class CreatureAI : public UnitAI
void DoZoneInCombat(Creature* pUnit = NULL);
// Called at text emote receive from player
- virtual void ReceiveEmote(Player* pPlayer, uint32 text_emote) {}
+ virtual void ReceiveEmote(Player* /*pPlayer*/, uint32 /*text_emote*/) {}
/// == Triggered Actions Requested ==================
@@ -152,7 +152,7 @@ class CreatureAI : public UnitAI
//virtual void AttackStart(Unit *) {}
// Called at World update tick
- //virtual void UpdateAI(const uint32 diff) {}
+ //virtual void UpdateAI(const uint32 /*diff*/) {}
/// == State checks =================================
@@ -170,7 +170,7 @@ class CreatureAI : public UnitAI
// Pointer to controlled by AI creature
//Creature* const me;
- virtual void PassengerBoarded(Unit *who, int8 seatId, bool apply) {}
+ virtual void PassengerBoarded(Unit * /*who*/, int8 /*seatId*/, bool /*apply*/) {}
protected:
virtual void MoveInLineOfSight(Unit *);
diff --git a/src/game/CreatureEventAI.cpp b/src/game/CreatureEventAI.cpp
index ce70e0961ef..9971dbdc937 100644
--- a/src/game/CreatureEventAI.cpp
+++ b/src/game/CreatureEventAI.cpp
@@ -1339,7 +1339,7 @@ void CreatureEventAI::ReceiveEmote(Player* pPlayer, uint32 text_emote)
}
}
-void CreatureEventAI::DamageTaken(Unit* done_by, uint32& damage)
+void CreatureEventAI::DamageTaken(Unit* /*done_by*/, uint32& damage)
{
if (InvinceabilityHpLevel > 0 && me->GetHealth() < InvinceabilityHpLevel+damage)
{
diff --git a/src/game/CreatureEventAI.h b/src/game/CreatureEventAI.h
index 921d0facc12..2fc5de46089 100644
--- a/src/game/CreatureEventAI.h
+++ b/src/game/CreatureEventAI.h
@@ -594,7 +594,7 @@ class CreatureEventAI : public CreatureAI
void JustReachedHome();
void EnterCombat(Unit *enemy);
void EnterEvadeMode();
- void JustDied(Unit* killer);
+ void JustDied(Unit* /*killer*/);
void KilledUnit(Unit* victim);
void JustSummoned(Creature* pUnit);
void AttackStart(Unit *who);
diff --git a/src/game/FleeingMovementGenerator.cpp b/src/game/FleeingMovementGenerator.cpp
index 407a45389ec..3f7c5cb7134 100644
--- a/src/game/FleeingMovementGenerator.cpp
+++ b/src/game/FleeingMovementGenerator.cpp
@@ -61,7 +61,7 @@ bool FleeingMovementGenerator<Creature>::GetDestination(float &x, float &y, floa
}
template<>
-bool FleeingMovementGenerator<Player>::GetDestination(float &x, float &y, float &z) const
+bool FleeingMovementGenerator<Player>::GetDestination(float & /*x*/, float & /*y*/, float & /*z*/) const
{
return false;
}
diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp
index 53b0dc5812a..ced9c495a7e 100644
--- a/src/game/GameObject.cpp
+++ b/src/game/GameObject.cpp
@@ -74,7 +74,7 @@ GameObject::~GameObject()
// CleanupsBeforeDelete();
}
-void GameObject::CleanupsBeforeDelete(bool finalCleanup)
+void GameObject::CleanupsBeforeDelete(bool /*finalCleanup*/)
{
if (IsInWorld())
RemoveFromWorld();
diff --git a/src/game/Group.cpp b/src/game/Group.cpp
index 588db34d5d2..5bb9ab28145 100644
--- a/src/game/Group.cpp
+++ b/src/game/Group.cpp
@@ -1533,7 +1533,7 @@ void Group::UpdateLooterGuid(WorldObject* pLootedObject, bool ifneed)
}
}
-GroupJoinBattlegroundResult Group::CanJoinBattleGroundQueue(BattleGround const* bgOrTemplate, BattleGroundQueueTypeId bgQueueTypeId, uint32 MinPlayerCount, uint32 MaxPlayerCount, bool isRated, uint32 arenaSlot)
+GroupJoinBattlegroundResult Group::CanJoinBattleGroundQueue(BattleGround const* bgOrTemplate, BattleGroundQueueTypeId bgQueueTypeId, uint32 MinPlayerCount, uint32 /*MaxPlayerCount*/, bool isRated, uint32 arenaSlot)
{
BattlemasterListEntry const* bgEntry = sBattlemasterListStore.LookupEntry(bgOrTemplate->GetTypeID());
if (!bgEntry)
diff --git a/src/game/Guild.h b/src/game/Guild.h
index 717306688b4..4a9121dedff 100644
--- a/src/game/Guild.h
+++ b/src/game/Guild.h
@@ -200,7 +200,6 @@ inline uint32 GetGuildBankTabPrice(uint8 Index)
default:
return 0;
}
- return 0;
}
struct GuildEventLogEntry
diff --git a/src/game/IdleMovementGenerator.cpp b/src/game/IdleMovementGenerator.cpp
index 450da1ba925..54d9ad16f7d 100644
--- a/src/game/IdleMovementGenerator.cpp
+++ b/src/game/IdleMovementGenerator.cpp
@@ -96,7 +96,7 @@ DistractMovementGenerator::Finalize(Unit& owner)
}
bool
-DistractMovementGenerator::Update(Unit& owner, const uint32& time_diff)
+DistractMovementGenerator::Update(Unit& /*owner*/, const uint32& time_diff)
{
if (time_diff > m_timer)
return false;
diff --git a/src/game/InstanceData.h b/src/game/InstanceData.h
index a54a6cdd1e2..31536a03a22 100644
--- a/src/game/InstanceData.h
+++ b/src/game/InstanceData.h
@@ -130,7 +130,7 @@ class InstanceData : public ZoneScript
void SaveToDB();
- virtual void Update(uint32 diff) {}
+ virtual void Update(uint32 /*diff*/) {}
//Used by the map's CanEnter function.
//This is to prevent players from entering during boss encounters.
diff --git a/src/game/InstanceSaveMgr.cpp b/src/game/InstanceSaveMgr.cpp
index de79dfa8923..198152fd62e 100644
--- a/src/game/InstanceSaveMgr.cpp
+++ b/src/game/InstanceSaveMgr.cpp
@@ -235,7 +235,7 @@ void InstanceSaveManager::_DelHelper(DatabaseType &db, const char *fields, const
va_list ap;
char szQueryTail [MAX_QUERY_LEN];
va_start(ap, queryTail);
- int res = vsnprintf(szQueryTail, MAX_QUERY_LEN, queryTail, ap);
+ vsnprintf(szQueryTail, MAX_QUERY_LEN, queryTail, ap);
va_end(ap);
QueryResult_AutoPtr result = db.PQuery("SELECT %s FROM %s %s", fields, table, szQueryTail);
@@ -258,8 +258,6 @@ void InstanceSaveManager::_DelHelper(DatabaseType &db, const char *fields, const
void InstanceSaveManager::CleanupInstances()
{
- uint64 now = (uint64)time(NULL);
-
barGoLink bar(2);
bar.step();
diff --git a/src/game/LFGHandler.cpp b/src/game/LFGHandler.cpp
index f7323ffad64..a98ec48e864 100644
--- a/src/game/LFGHandler.cpp
+++ b/src/game/LFGHandler.cpp
@@ -258,7 +258,7 @@ void WorldSession::HandleLookingForGroup(WorldPacket& recv_data)
SendLfgUpdate(0, 1, 0);
}
-void WorldSession::SendLfgResult(uint32 type, uint32 entry, uint8 lfg_type)
+void WorldSession::SendLfgResult(uint32 /*type*/, uint32 /*entry*/, uint8 /*lfg_type*/)
{/*
uint32 number = 0;
@@ -428,7 +428,7 @@ void WorldSession::HandleLfgSetRoles(WorldPacket &recv_data)
_player->m_lookingForGroup.roles = roles;
}
-void WorldSession::SendLfgUpdate(uint8 unk1, uint8 unk2, uint8 unk3)
+void WorldSession::SendLfgUpdate(uint8 /*unk1*/, uint8 /*unk2*/, uint8 /*unk3*/)
{
}
diff --git a/src/game/Level0.cpp b/src/game/Level0.cpp
index f40f937c6c0..384d88bbed7 100644
--- a/src/game/Level0.cpp
+++ b/src/game/Level0.cpp
@@ -48,7 +48,7 @@ bool ChatHandler::HandleHelpCommand(const char* args)
return true;
}
-bool ChatHandler::HandleCommandsCommand(const char* args)
+bool ChatHandler::HandleCommandsCommand(const char* /*args*/)
{
ShowHelpForCommand(getCommandTable(), "");
return true;
diff --git a/src/game/Level1.cpp b/src/game/Level1.cpp
index 07c0278b634..ba82b7aff7b 100644
--- a/src/game/Level1.cpp
+++ b/src/game/Level1.cpp
@@ -295,7 +295,7 @@ std::string ChatHandler::PGetParseString(int32 entry, ...)
return (std::string)str;
}
-bool ChatHandler::HandleGMTicketListCommand(const char* args)
+bool ChatHandler::HandleGMTicketListCommand(const char* /*args*/)
{
SendSysMessage(LANG_COMMAND_TICKETSHOWLIST);
for (GmTicketList::iterator itr = objmgr.m_GMTicketList.begin(); itr != objmgr.m_GMTicketList.end(); ++itr)
@@ -317,7 +317,7 @@ bool ChatHandler::HandleGMTicketListCommand(const char* args)
return true;
}
-bool ChatHandler::HandleGMTicketListOnlineCommand(const char* args)
+bool ChatHandler::HandleGMTicketListOnlineCommand(const char* /*args*/)
{
SendSysMessage(LANG_COMMAND_TICKETSHOWONLINELIST);
for (GmTicketList::iterator itr = objmgr.m_GMTicketList.begin(); itr != objmgr.m_GMTicketList.end(); ++itr)
@@ -340,7 +340,7 @@ bool ChatHandler::HandleGMTicketListOnlineCommand(const char* args)
return true;
}
-bool ChatHandler::HandleGMTicketListClosedCommand(const char* args)
+bool ChatHandler::HandleGMTicketListClosedCommand(const char* /*args*/)
{
SendSysMessage(LANG_COMMAND_TICKETSHOWCLOSEDLIST);
for (GmTicketList::iterator itr = objmgr.m_GMTicketList.begin(); itr != objmgr.m_GMTicketList.end(); ++itr)
@@ -946,7 +946,7 @@ bool ChatHandler::HandleGonameCommand(const char* args)
}
else if (cMap->IsDungeon())
{
- Map* pMap = _player->GetMap();
+ //Map* pMap = _player->GetMap();
// we have to go to instance, and can go to player only if:
// 1) we are in his group (either as leader or as member)
diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp
index a17c8b7fb0c..1b815999a98 100644
--- a/src/game/Level2.cpp
+++ b/src/game/Level2.cpp
@@ -1147,7 +1147,7 @@ bool ChatHandler::HandleNpcAddMoveCommand(const char* args)
if (wait < 0)
wait = 0;
- Player* player = m_session->GetPlayer();
+ //Player* player = m_session->GetPlayer();
//WaypointMgr.AddLastNode(lowguid, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), wait, 0);
@@ -2354,7 +2354,7 @@ bool ChatHandler::HandleWpAddCommand(const char* args)
point = (*result)[0].GetUInt32();
Player* player = m_session->GetPlayer();
- Map *map = player->GetMap();
+ //Map *map = player->GetMap();
WorldDatabase.PExecuteLog("INSERT INTO waypoint_data (id, point, position_x, position_y, position_z) VALUES ('%u','%u','%f', '%f', '%f')",
pathid, point+1, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ());
@@ -2437,7 +2437,7 @@ bool ChatHandler::HandleReloadAllPaths(const char* args)
return true;
}
-bool ChatHandler::HandleWpUnLoadPathCommand(const char *args)
+bool ChatHandler::HandleWpUnLoadPathCommand(const char * /*args*/)
{
uint32 guidlow = 0;
Creature* target = getSelectedCreature();
@@ -3425,7 +3425,7 @@ bool ChatHandler::HandleLookupEventCommand(const char* args)
return true;
}
-bool ChatHandler::HandleEventActiveListCommand(const char* args)
+bool ChatHandler::HandleEventActiveListCommand(const char* /*args*/)
{
uint32 counter = 0;
@@ -3674,8 +3674,6 @@ bool ChatHandler::HandleLearnAllRecipesCommand(const char* args)
if (!Utf8toWStr(args,wnamepart))
return false;
- uint32 counter = 0; // Counter for figure out that we found smth.
-
// converting string that we try to find to lower case
wstrToLower(wnamepart);
@@ -3893,7 +3891,7 @@ bool ChatHandler::HandleWaterwalkCommand(const char* args)
return true;
}
-bool ChatHandler::HandleCreatePetCommand(const char* args)
+bool ChatHandler::HandleCreatePetCommand(const char* /*args*/)
{
Player *player = m_session->GetPlayer();
Creature *creatureTarget = getSelectedCreature();
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp
index 0d9e185f2dc..79affaca6bf 100644
--- a/src/game/Level3.cpp
+++ b/src/game/Level3.cpp
@@ -757,7 +757,7 @@ bool ChatHandler::HandleReloadCreatureQuestRelationsCommand(const char*)
return true;
}
-bool ChatHandler::HandleReloadCreatureLinkedRespawnCommand(const char *args)
+bool ChatHandler::HandleReloadCreatureLinkedRespawnCommand(const char * /*args*/)
{
sLog.outString("Loading Linked Respawns... (`creature_linked_respawn`)");
objmgr.LoadCreatureLinkedRespawn();
@@ -1193,7 +1193,7 @@ bool ChatHandler::HandleReloadWpScriptsCommand(const char* arg)
return true;
}
-bool ChatHandler::HandleReloadEventAITextsCommand(const char* arg)
+bool ChatHandler::HandleReloadEventAITextsCommand(const char* /*args*/)
{
sLog.outString("Re-Loading Texts from `creature_ai_texts`...");
@@ -1202,7 +1202,7 @@ bool ChatHandler::HandleReloadEventAITextsCommand(const char* arg)
return true;
}
-bool ChatHandler::HandleReloadEventAISummonsCommand(const char* arg)
+bool ChatHandler::HandleReloadEventAISummonsCommand(const char* /*args*/)
{
sLog.outString("Re-Loading Summons from `creature_ai_summons`...");
CreatureEAI_Mgr.LoadCreatureEventAI_Summons();
@@ -1210,7 +1210,7 @@ bool ChatHandler::HandleReloadEventAISummonsCommand(const char* arg)
return true;
}
-bool ChatHandler::HandleReloadEventAIScriptsCommand(const char* arg)
+bool ChatHandler::HandleReloadEventAIScriptsCommand(const char* /*args*/)
{
sLog.outString("Re-Loading Scripts from `creature_ai_scripts`...");
CreatureEAI_Mgr.LoadCreatureEventAI_Scripts();
@@ -1391,7 +1391,7 @@ bool ChatHandler::HandleReloadMailLevelRewardCommand(const char* /*arg*/)
return true;
}
-bool ChatHandler::HandleReloadAuctionsCommand(const char *args)
+bool ChatHandler::HandleReloadAuctionsCommand(const char * /*args*/)
{
///- Reload dynamic data tables from the database
sLog.outString("Re-Loading Auctions...");
@@ -5113,7 +5113,7 @@ bool ChatHandler::HandleListAurasCommand (const char * /*args*/)
PSendSysMessage(LANG_COMMAND_TARGET_LISTAURATYPE, uAuraList.size(), i);
for (Unit::AuraEffectList::const_iterator itr = uAuraList.begin(); itr != uAuraList.end(); ++itr)
{
- bool talent = GetTalentSpellCost((*itr)->GetId()) > 0;
+ //bool talent = GetTalentSpellCost((*itr)->GetId()) > 0;
char const* name = (*itr)->GetSpellProto()->SpellName[GetSessionDbcLocale()];
@@ -7414,7 +7414,7 @@ bool ChatHandler::HandleUnFreezeCommand(const char *args)
return true;
}
-bool ChatHandler::HandleListFreezeCommand(const char *args)
+bool ChatHandler::HandleListFreezeCommand(const char * /*args*/)
{
//Get names from DB
QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT characters.name FROM characters LEFT JOIN character_aura ON (characters.guid = character_aura.guid) WHERE character_aura.spell = 9454");
@@ -7479,7 +7479,7 @@ bool ChatHandler::HandleGroupRemoveCommand(const char *args)
return true;
}
-bool ChatHandler::HandlePossessCommand(const char *args)
+bool ChatHandler::HandlePossessCommand(const char * /*args*/)
{
Unit *pUnit = getSelectedUnit();
if (!pUnit)
@@ -7489,7 +7489,7 @@ bool ChatHandler::HandlePossessCommand(const char *args)
return true;
}
-bool ChatHandler::HandleUnPossessCommand(const char *args)
+bool ChatHandler::HandleUnPossessCommand(const char * /*args*/)
{
Unit *pUnit = getSelectedUnit();
if (!pUnit)
@@ -7500,7 +7500,7 @@ bool ChatHandler::HandleUnPossessCommand(const char *args)
return true;
}
-bool ChatHandler::HandleBindSightCommand(const char *args)
+bool ChatHandler::HandleBindSightCommand(const char * /*args*/)
{
Unit *pUnit = getSelectedUnit();
if (!pUnit)
@@ -7510,7 +7510,7 @@ bool ChatHandler::HandleBindSightCommand(const char *args)
return true;
}
-bool ChatHandler::HandleUnbindSightCommand(const char *args)
+bool ChatHandler::HandleUnbindSightCommand(const char * /*args*/)
{
if (m_session->GetPlayer()->isPossessing())
return false;
diff --git a/src/game/LootMgr.cpp b/src/game/LootMgr.cpp
index 9b41b3d4cbd..dcbb376208b 100644
--- a/src/game/LootMgr.cpp
+++ b/src/game/LootMgr.cpp
@@ -1078,7 +1078,7 @@ void LootTemplate::LootGroup::Verify(LootStore const& lootstore, uint32 id, uint
}
}
-void LootTemplate::LootGroup::CheckLootRefs(LootTemplateMap const& store, LootIdSet* ref_set) const
+void LootTemplate::LootGroup::CheckLootRefs(LootTemplateMap const& /*store*/, LootIdSet* ref_set) const
{
for (LootStoreItemList::const_iterator ieItr=ExplicitlyChanced.begin(); ieItr != ExplicitlyChanced.end(); ++ieItr)
{
diff --git a/src/game/Map.cpp b/src/game/Map.cpp
index f6993e29cfb..f069d2d6fe4 100644
--- a/src/game/Map.cpp
+++ b/src/game/Map.cpp
@@ -1254,7 +1254,7 @@ void GridMap::unloadData()
m_gridGetHeight = &GridMap::getHeightFromFlat;
}
-bool GridMap::loadAreaData(FILE *in, uint32 offset, uint32 size)
+bool GridMap::loadAreaData(FILE *in, uint32 offset, uint32 /*size*/)
{
map_areaHeader header;
fseek(in, offset, SEEK_SET);
@@ -1271,7 +1271,7 @@ bool GridMap::loadAreaData(FILE *in, uint32 offset, uint32 size)
return true;
}
-bool GridMap::loadHeihgtData(FILE *in, uint32 offset, uint32 size)
+bool GridMap::loadHeihgtData(FILE *in, uint32 offset, uint32 /*size*/)
{
map_heightHeader header;
fseek(in, offset, SEEK_SET);
@@ -1314,7 +1314,7 @@ bool GridMap::loadHeihgtData(FILE *in, uint32 offset, uint32 size)
return true;
}
-bool GridMap::loadLiquidData(FILE *in, uint32 offset, uint32 size)
+bool GridMap::loadLiquidData(FILE *in, uint32 offset, uint32 /*size*/)
{
map_liquidHeader header;
fseek(in, offset, SEEK_SET);
diff --git a/src/game/MapInstanced.cpp b/src/game/MapInstanced.cpp
index da5ec2d85a3..3fe5d1b8b0b 100644
--- a/src/game/MapInstanced.cpp
+++ b/src/game/MapInstanced.cpp
@@ -257,7 +257,7 @@ bool MapInstanced::DestroyInstance(InstancedMaps::iterator &itr)
return true;
}
-bool MapInstanced::CanEnter(Player *player)
+bool MapInstanced::CanEnter(Player * /*player*/)
{
//assert(false);
return true;
diff --git a/src/game/MapManager.cpp b/src/game/MapManager.cpp
index bb13caa3299..a86bb910c20 100644
--- a/src/game/MapManager.cpp
+++ b/src/game/MapManager.cpp
@@ -133,7 +133,7 @@ Map* MapManager::_createBaseMap(uint32 id)
return m;
}
-Map* MapManager::CreateMap(uint32 id, const WorldObject* obj, uint32 instanceId)
+Map* MapManager::CreateMap(uint32 id, const WorldObject* obj, uint32 /*instanceId*/)
{
ASSERT(obj);
//if (!obj->IsInWorld()) sLog.outError("GetMap: called for map %d with object (typeid %d, guid %d, mapid %d, instanceid %d) who is not in world!", id, obj->GetTypeId(), obj->GetGUIDLow(), obj->GetMapId(), obj->GetInstanceId());
diff --git a/src/game/MiscHandler.cpp b/src/game/MiscHandler.cpp
index 7682fe24797..a0022072740 100644
--- a/src/game/MiscHandler.cpp
+++ b/src/game/MiscHandler.cpp
@@ -1673,7 +1673,7 @@ void WorldSession::HandleQueryInspectAchievements(WorldPacket & recv_data)
player->GetAchievementMgr().SendRespondInspectAchievements(_player);
}
-void WorldSession::HandleWorldStateUITimerUpdate(WorldPacket& recv_data)
+void WorldSession::HandleWorldStateUITimerUpdate(WorldPacket& /*recv_data*/)
{
// empty opcode
sLog.outDebug("WORLD: CMSG_WORLD_STATE_UI_TIMER_UPDATE");
@@ -1683,7 +1683,7 @@ void WorldSession::HandleWorldStateUITimerUpdate(WorldPacket& recv_data)
SendPacket(&data);
}
-void WorldSession::HandleReadyForAccountDataTimes(WorldPacket& recv_data)
+void WorldSession::HandleReadyForAccountDataTimes(WorldPacket& /*recv_data*/)
{
// empty opcode
sLog.outDebug("WORLD: CMSG_READY_FOR_ACCOUNT_DATA_TIMES");
diff --git a/src/game/MovementGeneratorImpl.h b/src/game/MovementGeneratorImpl.h
index d52fb154ad4..d2778a5bff8 100644
--- a/src/game/MovementGeneratorImpl.h
+++ b/src/game/MovementGeneratorImpl.h
@@ -25,7 +25,7 @@
template<class MOVEMENT_GEN>
inline MovementGenerator*
-MovementGeneratorFactory<MOVEMENT_GEN>::Create(void *data) const
+MovementGeneratorFactory<MOVEMENT_GEN>::Create(void * /*data*/) const
{
return (new MOVEMENT_GEN());
}
diff --git a/src/game/Object.cpp b/src/game/Object.cpp
index 45cb0ead510..8b58a7c7300 100644
--- a/src/game/Object.cpp
+++ b/src/game/Object.cpp
@@ -1176,7 +1176,7 @@ void WorldObject::setActive(bool on)
}
}
-void WorldObject::CleanupsBeforeDelete(bool finalCleanup)
+void WorldObject::CleanupsBeforeDelete(bool /*finalCleanup*/)
{
}
@@ -1799,7 +1799,7 @@ void WorldObject::SetZoneScript()
}
}
-TempSummon* WorldObject::SummonCreature(uint32 entry, const Position &pos, TempSummonType spwtype, uint32 duration, uint32 vehId) const
+TempSummon* WorldObject::SummonCreature(uint32 entry, const Position &pos, TempSummonType spwtype, uint32 duration, uint32 /*vehId*/) const
{
if (Map *map = FindMap())
{
@@ -2099,7 +2099,7 @@ void WorldObject::GetNearPoint2D(float &x, float &y, float distance2d, float abs
Trinity::NormalizeMapCoord(y);
}
-void WorldObject::GetNearPoint(WorldObject const* searcher, float &x, float &y, float &z, float searcher_size, float distance2d, float absAngle) const
+void WorldObject::GetNearPoint(WorldObject const* /*searcher*/, float &x, float &y, float &z, float searcher_size, float distance2d, float absAngle) const
{
GetNearPoint2D(x,y,distance2d+searcher_size,absAngle);
z = GetPositionZ();
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp
index 340507045cf..0090f6dd6b2 100644
--- a/src/game/ObjectMgr.cpp
+++ b/src/game/ObjectMgr.cpp
@@ -997,7 +997,7 @@ CreatureModelInfo const* ObjectMgr::GetCreatureModelInfo(uint32 modelid)
return sCreatureModelStorage.LookupEntry<CreatureModelInfo>(modelid);
}
-uint32 ObjectMgr::ChooseDisplayId(uint32 team, const CreatureInfo *cinfo, const CreatureData *data /*= NULL*/)
+uint32 ObjectMgr::ChooseDisplayId(uint32 /*team*/, const CreatureInfo *cinfo, const CreatureData *data /*= NULL*/)
{
// Load creature model (display id)
uint32 display_id = 0;
@@ -1484,7 +1484,7 @@ bool ObjectMgr::MoveCreData(uint32 guid, uint32 mapId, Position pos)
return true;
}
-uint32 ObjectMgr::AddCreData(uint32 entry, uint32 team, uint32 mapId, float x, float y, float z, float o, uint32 spawntimedelay)
+uint32 ObjectMgr::AddCreData(uint32 entry, uint32 /*team*/, uint32 mapId, float x, float y, float z, float o, uint32 spawntimedelay)
{
CreatureInfo const *cInfo = GetCreatureTemplate(entry);
if (!cInfo)
diff --git a/src/game/OutdoorPvP.cpp b/src/game/OutdoorPvP.cpp
index 3fe3656226f..71659a20be7 100644
--- a/src/game/OutdoorPvP.cpp
+++ b/src/game/OutdoorPvP.cpp
@@ -234,12 +234,12 @@ OutdoorPvP::~OutdoorPvP()
DeleteSpawns();
}
-void OutdoorPvP::HandlePlayerEnterZone(Player * plr, uint32 zone)
+void OutdoorPvP::HandlePlayerEnterZone(Player * plr, uint32 /*zone*/)
{
m_players[plr->GetTeamId()].insert(plr);
}
-void OutdoorPvP::HandlePlayerLeaveZone(Player * plr, uint32 zone)
+void OutdoorPvP::HandlePlayerLeaveZone(Player * plr, uint32 /*zone*/)
{
// inform the objectives of the leaving
for (OPvPCapturePointMap::iterator itr = m_capturePoints.begin(); itr != m_capturePoints.end(); ++itr)
@@ -251,7 +251,7 @@ void OutdoorPvP::HandlePlayerLeaveZone(Player * plr, uint32 zone)
sLog.outDebug("Player %s left an outdoorpvp zone", plr->GetName());
}
-void OutdoorPvP::HandlePlayerResurrects(Player * plr, uint32 zone)
+void OutdoorPvP::HandlePlayerResurrects(Player * /*plr*/, uint32 /*zone*/)
{
}
@@ -481,7 +481,7 @@ bool OutdoorPvP::HandleCustomSpell(Player *plr, uint32 spellId, GameObject * go)
return false;
}
-bool OPvPCapturePoint::HandleCustomSpell(Player *plr, uint32 spellId, GameObject * go)
+bool OPvPCapturePoint::HandleCustomSpell(Player *plr, uint32 /*spellId*/, GameObject * /*go*/)
{
if (!plr->IsOutdoorPvPActive())
return false;
@@ -524,22 +524,22 @@ bool OutdoorPvP::HandleDropFlag(Player * plr, uint32 id)
return false;
}
-bool OPvPCapturePoint::HandleGossipOption(Player * plr, uint64 guid, uint32 id)
+bool OPvPCapturePoint::HandleGossipOption(Player * /*plr*/, uint64 /*guid*/, uint32 /*id*/)
{
return false;
}
-bool OPvPCapturePoint::CanTalkTo(Player * plr, Creature * c, GossipMenuItems gso)
+bool OPvPCapturePoint::CanTalkTo(Player * /*plr*/, Creature * /*c*/, GossipMenuItems /*gso*/)
{
return false;
}
-bool OPvPCapturePoint::HandleDropFlag(Player * plr, uint32 id)
+bool OPvPCapturePoint::HandleDropFlag(Player * /*plr*/, uint32 /*id*/)
{
return false;
}
-int32 OPvPCapturePoint::HandleOpenGo(Player *plr, uint64 guid)
+int32 OPvPCapturePoint::HandleOpenGo(Player * /*plr*/, uint64 guid)
{
std::map<uint64,uint32>::iterator itr = m_ObjectTypes.find(guid);
if (itr != m_ObjectTypes.end())
@@ -549,7 +549,7 @@ int32 OPvPCapturePoint::HandleOpenGo(Player *plr, uint64 guid)
return -1;
}
-bool OutdoorPvP::HandleAreaTrigger(Player *plr, uint32 trigger)
+bool OutdoorPvP::HandleAreaTrigger(Player * /*plr*/, uint32 /*trigger*/)
{
return false;
}
diff --git a/src/game/OutdoorPvP.h b/src/game/OutdoorPvP.h
index 1de8b6db7fb..55ea98a2a1f 100644
--- a/src/game/OutdoorPvP.h
+++ b/src/game/OutdoorPvP.h
@@ -91,7 +91,7 @@ class OPvPCapturePoint
public:
OPvPCapturePoint(OutdoorPvP * pvp);
- virtual void FillInitialWorldStates(WorldPacket & data) {}
+ virtual void FillInitialWorldStates(WorldPacket & /*data*/) {}
// send world state update to all players present
void SendUpdateWorldState(uint32 field, uint32 value);
@@ -112,7 +112,7 @@ public:
// returns true if the state of the objective has changed, in this case, the OutdoorPvP must send a world state ui update.
virtual bool Update(uint32 diff);
virtual void ChangeState() = 0;
- virtual void ChangeTeam(TeamId oldTeam) {}
+ virtual void ChangeTeam(TeamId /*oldTeam*/) {}
virtual void SendChangePhase();
virtual bool HandleGossipOption(Player *plr, uint64 guid, uint32 gossipid);
@@ -181,7 +181,7 @@ public:
typedef std::map<uint32/*lowguid*/, OPvPCapturePoint*> OPvPCapturePointMap;
- virtual void FillInitialWorldStates(WorldPacket & data) {}
+ virtual void FillInitialWorldStates(WorldPacket & /*data*/) {}
// called when a player triggers an areatrigger
virtual bool HandleAreaTrigger(Player * plr, uint32 trigger);
// called on custom spell
@@ -193,7 +193,7 @@ public:
virtual bool SetupOutdoorPvP() {return true;}
void OnGameObjectCreate(GameObject *go, bool add);
- void OnCreatureCreate(Creature *, bool add) {}
+ void OnCreatureCreate(Creature *, bool /*add*/) {}
// send world state update to all players present
void SendUpdateWorldState(uint32 field, uint32 value);
@@ -203,13 +203,13 @@ public:
// handle npc/player kill
virtual void HandleKill(Player * killer, Unit * killed);
- virtual void HandleKillImpl(Player * killer, Unit * killed) {}
+ virtual void HandleKillImpl(Player * /*killer*/, Unit * /*killed*/) {}
// checks if player is in range of a capture credit marker
bool IsInsideObjective(Player * plr) const;
// awards rewards for player kill
- virtual void AwardKillBonus(Player * plr) {}
+ virtual void AwardKillBonus(Player * /*plr*/) {}
uint32 GetTypeId() {return m_TypeId;}
@@ -230,7 +230,7 @@ protected:
bool m_sendUpdate;
// world state stuff
- virtual void SendRemoveWorldStates(Player * plr) {}
+ virtual void SendRemoveWorldStates(Player * /*plr*/) {}
void BroadcastPacket(WorldPacket & data) const;
diff --git a/src/game/OutdoorPvPNA.cpp b/src/game/OutdoorPvPNA.cpp
index 5c1769e6a6f..2360c1e0fb0 100644
--- a/src/game/OutdoorPvPNA.cpp
+++ b/src/game/OutdoorPvPNA.cpp
@@ -334,7 +334,7 @@ bool OutdoorPvPNA::Update(uint32 diff)
return m_obj->Update(diff);
}
-bool OPvPCapturePointNA::HandleCustomSpell(Player * plr, uint32 spellId, GameObject * go)
+bool OPvPCapturePointNA::HandleCustomSpell(Player * plr, uint32 spellId, GameObject * /*go*/)
{
std::vector<uint32> nodes;
nodes.resize(2);
diff --git a/src/game/OutdoorPvPSI.cpp b/src/game/OutdoorPvPSI.cpp
index 43e24adf555..408901f9d06 100644
--- a/src/game/OutdoorPvPSI.cpp
+++ b/src/game/OutdoorPvPSI.cpp
@@ -62,7 +62,7 @@ bool OutdoorPvPSI::SetupOutdoorPvP()
return true;
}
-bool OutdoorPvPSI::Update(uint32 diff)
+bool OutdoorPvPSI::Update(uint32 /*diff*/)
{
return false;
}
diff --git a/src/game/OutdoorPvPZM.cpp b/src/game/OutdoorPvPZM.cpp
index e7b81c6cfad..ca7543ff1b2 100644
--- a/src/game/OutdoorPvPZM.cpp
+++ b/src/game/OutdoorPvPZM.cpp
@@ -201,7 +201,7 @@ void OutdoorPvPZM::HandleKillImpl(Player *plr, Unit * killed)
plr->CastSpell(plr,ZM_HordePlayerKillReward,true);
}
-bool OPvPCapturePointZM_GraveYard::Update(uint32 diff)
+bool OPvPCapturePointZM_GraveYard::Update(uint32 /*diff*/)
{
bool retval = m_State != m_OldState;
m_State = m_OldState;
@@ -340,7 +340,7 @@ bool OPvPCapturePointZM_GraveYard::CanTalkTo(Player * plr, Creature * c, GossipM
return false;
}
-bool OPvPCapturePointZM_GraveYard::HandleGossipOption(Player *plr, uint64 guid, uint32 gossipid)
+bool OPvPCapturePointZM_GraveYard::HandleGossipOption(Player *plr, uint64 guid, uint32 /*gossipid*/)
{
std::map<uint64,uint32>::iterator itr = m_CreatureTypes.find(guid);
if (itr != m_CreatureTypes.end())
@@ -368,7 +368,7 @@ bool OPvPCapturePointZM_GraveYard::HandleGossipOption(Player *plr, uint64 guid,
return false;
}
-bool OPvPCapturePointZM_GraveYard::HandleDropFlag(Player * plr, uint32 spellId)
+bool OPvPCapturePointZM_GraveYard::HandleDropFlag(Player * /*plr*/, uint32 spellId)
{
switch(spellId)
{
diff --git a/src/game/PassiveAI.cpp b/src/game/PassiveAI.cpp
index 274a6a72e51..c6c92f6df04 100644
--- a/src/game/PassiveAI.cpp
+++ b/src/game/PassiveAI.cpp
@@ -37,7 +37,7 @@ void PossessedAI::AttackStart(Unit *target)
me->Attack(target, true);
}
-void PossessedAI::UpdateAI(const uint32 diff)
+void PossessedAI::UpdateAI(const uint32 /*diff*/)
{
if (me->getVictim())
{
@@ -48,7 +48,7 @@ void PossessedAI::UpdateAI(const uint32 diff)
}
}
-void PossessedAI::JustDied(Unit *u)
+void PossessedAI::JustDied(Unit * /*u*/)
{
// We died while possessed, disable our loot
me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
@@ -61,7 +61,7 @@ void PossessedAI::KilledUnit(Unit* victim)
victim->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
}
-void CritterAI::DamageTaken(Unit *done_by, uint32 &)
+void CritterAI::DamageTaken(Unit * /*done_by*/, uint32 &)
{
if (!me->hasUnitState(UNIT_STAT_FLEEING))
me->SetControlled(true, UNIT_STAT_FLEEING);
diff --git a/src/game/PassiveAI.h b/src/game/PassiveAI.h
index ca89c808212..c13e2d1a63c 100644
--- a/src/game/PassiveAI.h
+++ b/src/game/PassiveAI.h
@@ -61,7 +61,7 @@ class NullCreatureAI : public CreatureAI
void AttackStart(Unit *) {}
void UpdateAI(const uint32) {}
void EnterEvadeMode() {}
- void OnCharmed(bool apply) {}
+ void OnCharmed(bool /*apply*/) {}
static int Permissible(const Creature *) { return PERMIT_BASE_IDLE; }
};
diff --git a/src/game/PetAI.h b/src/game/PetAI.h
index 9712ce55145..f6087a129ae 100644
--- a/src/game/PetAI.h
+++ b/src/game/PetAI.h
@@ -34,12 +34,12 @@ class PetAI : public CreatureAI
explicit PetAI(Creature *c);
void EnterEvadeMode();
- void JustDied(Unit *who) { _stopAttack(); }
+ void JustDied(Unit * /*who*/) { _stopAttack(); }
void UpdateAI(const uint32);
static int Permissible(const Creature *);
- void KilledUnit(Unit *victim);
+ void KilledUnit(Unit * /*victim*/);
void AttackStart(Unit *target);
void MovementInform(uint32 moveType, uint32 data);
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index bb7e0f8157f..7a287a3dc4b 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -560,7 +560,7 @@ void Player::CleanupsBeforeDelete(bool finalCleanup)
itr->second.save->RemovePlayer(this);
}
-bool Player::Create(uint32 guidlow, const std::string& name, uint8 race, uint8 class_, uint8 gender, uint8 skin, uint8 face, uint8 hairStyle, uint8 hairColor, uint8 facialHair, uint8 outfitId)
+bool Player::Create(uint32 guidlow, const std::string& name, uint8 race, uint8 class_, uint8 gender, uint8 skin, uint8 face, uint8 hairStyle, uint8 hairColor, uint8 facialHair, uint8 /*outfitId*/)
{
//FIXME: outfitId not used in player creating
@@ -963,7 +963,6 @@ int32 Player::getMaxTimer(MirrorTimerType timer)
default:
return 0;
}
- return 0;
}
void Player::UpdateMirrorTimers()
@@ -1168,7 +1167,7 @@ void Player::Update(uint32 p_time)
//if (m_spellModTakingSpell)
sLog.outCrash("Player has m_spellModTakingSpell %u during update!", m_spellModTakingSpell->m_spellInfo->Id);
return;
- m_spellModTakingSpell = NULL;
+ //m_spellModTakingSpell = NULL;
}
//used to implement delayed far teleports
@@ -6433,8 +6432,8 @@ bool Player::RewardHonor(Unit *uVictim, uint32 groupsize, float honor, bool pvpt
uint64 victim_guid = 0;
uint32 victim_rank = 0;
- uint32 rank_diff = 0;
- time_t now = time(NULL);
+ //uint32 rank_diff = 0;
+ //time_t now = time(NULL);
// need call before fields update to have chance move yesterday data to appropriate fields before today data change.
UpdateHonorFields();
@@ -12981,8 +12980,8 @@ void Player::ApplyEnchantment(Item *item, EnchantmentSlot slot, bool apply, bool
break;
// case ITEM_MOD_FERAL_ATTACK_POWER:
// ((Player*)this)->ApplyFeralAPBonus(enchant_amount, apply);
- sLog.outDebug("+ %u FERAL_ATTACK_POWER", enchant_amount);
- break;
+// sLog.outDebug("+ %u FERAL_ATTACK_POWER", enchant_amount);
+// break;
case ITEM_MOD_MANA_REGENERATION:
((Player*)this)->ApplyManaRegenBonus(enchant_amount, apply);
sLog.outDebug("+ %u MANA_REGENERATION", enchant_amount);
@@ -14579,7 +14578,7 @@ bool Player::SatisfyQuestDay(Quest const* qInfo, bool msg)
return true;
}
-bool Player::SatisfyQuestWeek( Quest const* qInfo, bool msg )
+bool Player::SatisfyQuestWeek(Quest const* qInfo, bool /*msg*/)
{
if (!qInfo->IsWeekly() || m_weeklyquests.empty())
return true;
@@ -15324,7 +15323,7 @@ void Player::SendPushToPartyResponse(Player *pPlayer, uint32 msg)
}
}
-void Player::SendQuestUpdateAddItem(Quest const* pQuest, uint32 item_idx, uint32 count)
+void Player::SendQuestUpdateAddItem(Quest const* /*pQuest*/, uint32 /*item_idx*/, uint32 /*count*/)
{
WorldPacket data(SMSG_QUESTUPDATE_ADD_ITEM, 0);
sLog.outDebug("WORLD: Sent SMSG_QUESTUPDATE_ADD_ITEM");
@@ -15484,7 +15483,7 @@ bool Player::LoadPositionFromDB(uint32& mapid, float& x,float& y,float& z,float&
return true;
}
-void Player::SetHomebind(WorldLocation const& loc, uint32 area_id)
+void Player::SetHomebind(WorldLocation const& /*loc*/, uint32 /*area_id*/)
{
m_homebindMapId = GetMapId();
m_homebindAreaId = GetAreaId();
@@ -16211,7 +16210,7 @@ bool Player::isAllowedToLoot(const Creature* creature)
return false;
}
-void Player::_LoadActions(QueryResult_AutoPtr result, bool startup)
+void Player::_LoadActions(QueryResult_AutoPtr result, bool /*startup*/)
{
if (result)
{
@@ -18533,14 +18532,12 @@ void Player::CharmSpellInitialize()
uint8 addlist = 0;
if (charm->GetTypeId() != TYPEID_PLAYER)
{
- CreatureInfo const *cinfo = charm->ToCreature()->GetCreatureInfo();
+ //CreatureInfo const *cinfo = charm->ToCreature()->GetCreatureInfo();
//if (cinfo && cinfo->type == CREATURE_TYPE_DEMON && getClass() == CLASS_WARLOCK)
{
for (uint32 i = 0; i < MAX_SPELL_CHARM; ++i)
- {
if (charmInfo->GetCharmSpell(i)->GetAction())
++addlist;
- }
}
}
@@ -20247,13 +20244,13 @@ bool Player::IsVisibleGloballyFor(Player* u) const
}
template<class T>
-inline void UpdateVisibilityOf_helper(std::set<uint64>& s64, T* target, std::set<Unit*>& v)
+inline void UpdateVisibilityOf_helper(std::set<uint64>& s64, T* target, std::set<Unit*>& /*v*/)
{
s64.insert(target->GetGUID());
}
template<>
-inline void UpdateVisibilityOf_helper(std::set<uint64>& s64, GameObject* target, std::set<Unit*>& v)
+inline void UpdateVisibilityOf_helper(std::set<uint64>& s64, GameObject* target, std::set<Unit*>& /*v*/)
{
if (!target->IsTransport())
s64.insert(target->GetGUID());
diff --git a/src/game/PointMovementGenerator.cpp b/src/game/PointMovementGenerator.cpp
index d343dab5ad0..63787edda1d 100644
--- a/src/game/PointMovementGenerator.cpp
+++ b/src/game/PointMovementGenerator.cpp
@@ -73,7 +73,7 @@ void PointMovementGenerator<T>:: Finalize(T &unit)
}
template<class T>
-void PointMovementGenerator<T>::MovementInform(T &unit)
+void PointMovementGenerator<T>::MovementInform(T & /*unit*/)
{
}
diff --git a/src/game/QuestHandler.cpp b/src/game/QuestHandler.cpp
index a4d1e0dede2..5caf5c8a20e 100644
--- a/src/game/QuestHandler.cpp
+++ b/src/game/QuestHandler.cpp
@@ -693,7 +693,7 @@ void WorldSession::HandleQuestgiverStatusMultipleQuery(WorldPacket& /*recvPacket
SendPacket(&data);
}
-void WorldSession::HandleQueryQuestsCompleted(WorldPacket & recv_data)
+void WorldSession::HandleQueryQuestsCompleted(WorldPacket & /*recv_data*/)
{
uint32 count = 0;
diff --git a/src/game/RandomMovementGenerator.cpp b/src/game/RandomMovementGenerator.cpp
index 8ede9b49af8..74a703fb788 100644
--- a/src/game/RandomMovementGenerator.cpp
+++ b/src/game/RandomMovementGenerator.cpp
@@ -57,8 +57,8 @@ RandomMovementGenerator<Creature>::_setRandomLocation(Creature &creature)
Map const* map = creature.GetBaseMap();
// For 2D/3D system selection
- bool is_land_ok = creature.canWalk();
- bool is_water_ok = creature.canSwim();
+ //bool is_land_ok = creature.canWalk();
+ //bool is_water_ok = creature.canSwim();
bool is_air_ok = creature.canFly();
for (uint32 i = 0; ; ++i)
@@ -162,7 +162,7 @@ RandomMovementGenerator<Creature>::Reset(Creature &creature)
template<>
void
-RandomMovementGenerator<Creature>::Finalize(Creature &creature){}
+RandomMovementGenerator<Creature>::Finalize(Creature & /*creature*/){}
template<>
bool
diff --git a/src/game/ScriptedCreature.cpp b/src/game/ScriptedCreature.cpp
index 48f17463824..1dc8934a511 100644
--- a/src/game/ScriptedCreature.cpp
+++ b/src/game/ScriptedCreature.cpp
@@ -100,7 +100,7 @@ void ScriptedAI::AttackStartNoMove(Unit* pWho)
DoStartNoMovement(pWho);
}
-void ScriptedAI::UpdateAI(const uint32 uiDiff)
+void ScriptedAI::UpdateAI(const uint32 /*uiDiff*/)
{
//Check if we have a current target
if (!UpdateVictim())
@@ -195,8 +195,6 @@ Unit* ScriptedAI::SelectUnit(SelectAggroTarget pTarget, uint32 uiPosition)
default:
return UnitAI::SelectTarget(pTarget, uiPosition);
}
-
- return NULL;
}
SpellEntry const* ScriptedAI::SelectSpell(Unit* pTarget, int32 uiSchool, int32 uiMechanic, SelectTargetType selectTargets, uint32 uiPowerCostMin, uint32 uiPowerCostMax, float fRangeMin, float fRangeMax, SelectEffect selectEffects)
diff --git a/src/game/ScriptedCreature.h b/src/game/ScriptedCreature.h
index b416b9f3781..a275111ddf1 100644
--- a/src/game/ScriptedCreature.h
+++ b/src/game/ScriptedCreature.h
@@ -52,16 +52,16 @@ struct ScriptedAI : public CreatureAI
void AttackStartNoMove(Unit *pTarget);
// Called at any Damage from any attacker (before damage apply)
- void DamageTaken(Unit* pDone_by, uint32& uiDamage) {}
+ void DamageTaken(Unit* /*pDone_by*/, uint32& /*uiDamage*/) {}
//Called at World update tick
void UpdateAI(const uint32);
//Called at creature death
- void JustDied(Unit* who){}
+ void JustDied(Unit* /*who*/){}
//Called at creature killing another unit
- void KilledUnit(Unit* who){}
+ void KilledUnit(Unit* /*who*/){}
// Called when the creature summon successfully other creature
void JustSummoned(Creature*) {}
@@ -70,16 +70,16 @@ struct ScriptedAI : public CreatureAI
void SummonedCreatureDespawn(Creature*) {}
// Called when hit by a spell
- void SpellHit(Unit* caster, const SpellEntry *spell) {}
+ void SpellHit(Unit* /*caster*/, const SpellEntry * /*spell*/) {}
// Called when spell hits a target
- void SpellHitTarget(Unit *pTarget, const SpellEntry *spell) {}
+ void SpellHitTarget(Unit * /*pTarget*/, const SpellEntry * /*spell*/) {}
//Called at waypoint reached or PointMovement end
- void MovementInform(uint32 type, uint32 id){}
+ void MovementInform(uint32 /*type*/, uint32 /*id*/){}
// Called when AI is temporarily replaced or put back when possess is applied or removed
- void OnPossess(bool apply) {}
+ void OnPossess(bool /*apply*/) {}
//*************
// Variables
@@ -99,7 +99,7 @@ struct ScriptedAI : public CreatureAI
void Reset() {}
//Called at creature aggro either by MoveInLOS or Attack Start
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
//*************
//AI Helper Functions
@@ -129,7 +129,7 @@ struct ScriptedAI : public CreatureAI
void DoTeleportTo(float fX, float fY, float fZ, uint32 uiTime = 0);
void DoTeleportTo(const float pos[4]);
- void DoAction(const int32 param) {}
+ void DoAction(const int32 /*param*/) {}
//Teleports a player without dropping threat (only teleports to same map)
void DoTeleportPlayer(Unit* pUnit, float fX, float fY, float fZ, float fO);
@@ -259,8 +259,8 @@ struct BossAI : public ScriptedAI
void UpdateAI(const uint32 diff) = 0;
void Reset() { _Reset(); }
- void EnterCombat(Unit *who) { _EnterCombat(); }
- void JustDied(Unit *killer) { _JustDied(); }
+ void EnterCombat(Unit * /*who*/) { _EnterCombat(); }
+ void JustDied(Unit * /*killer*/) { _JustDied(); }
void JustReachedHome() { me->setActive(false); }
protected:
diff --git a/src/game/ScriptedEscortAI.cpp b/src/game/ScriptedEscortAI.cpp
index 1ad1cf18d74..38b583b94c3 100644
--- a/src/game/ScriptedEscortAI.cpp
+++ b/src/game/ScriptedEscortAI.cpp
@@ -117,7 +117,7 @@ void npc_escortAI::MoveInLineOfSight(Unit* pWho)
}
}
-void npc_escortAI::JustDied(Unit* pKiller)
+void npc_escortAI::JustDied(Unit* /*pKiller*/)
{
if (!HasEscortState(STATE_ESCORT_ESCORTING) || !m_uiPlayerGUID || !m_pQuestForEscort)
return;
@@ -300,7 +300,7 @@ void npc_escortAI::UpdateAI(const uint32 uiDiff)
UpdateEscortAI(uiDiff);
}
-void npc_escortAI::UpdateEscortAI(const uint32 uiDiff)
+void npc_escortAI::UpdateEscortAI(const uint32 /*uiDiff*/)
{
if (!UpdateVictim())
return;
diff --git a/src/game/ScriptedEscortAI.h b/src/game/ScriptedEscortAI.h
index 8b8064007d4..807a5644eb8 100644
--- a/src/game/ScriptedEscortAI.h
+++ b/src/game/ScriptedEscortAI.h
@@ -63,7 +63,7 @@ struct npc_escortAI : public ScriptedAI
void AddWaypoint(uint32 id, float x, float y, float z, uint32 WaitTimeMs = 0);
virtual void WaypointReached(uint32 uiPointId) = 0;
- virtual void WaypointStart(uint32 uiPointId) {}
+ virtual void WaypointStart(uint32 /*uiPointId*/) {}
void Start(bool bIsActiveAttacker = true, bool bRun = false, uint64 uiPlayerGUID = 0, const Quest* pQuest = NULL, bool bInstantRespawn = false, bool bCanLoopPath = false);
diff --git a/src/game/ScriptedFollowerAI.cpp b/src/game/ScriptedFollowerAI.cpp
index 657b344469c..4f1543dc778 100644
--- a/src/game/ScriptedFollowerAI.cpp
+++ b/src/game/ScriptedFollowerAI.cpp
@@ -115,7 +115,7 @@ void FollowerAI::MoveInLineOfSight(Unit* pWho)
}
}
-void FollowerAI::JustDied(Unit* pKiller)
+void FollowerAI::JustDied(Unit* /*pKiller*/)
{
if (!HasFollowState(STATE_FOLLOW_INPROGRESS) || !m_uiLeaderGUID || !m_pQuestForFollow)
return;
@@ -244,7 +244,7 @@ void FollowerAI::UpdateAI(const uint32 uiDiff)
UpdateFollowerAI(uiDiff);
}
-void FollowerAI::UpdateFollowerAI(const uint32 uiDiff)
+void FollowerAI::UpdateFollowerAI(const uint32 /*uiDiff*/)
{
if (!UpdateVictim())
return;
diff --git a/src/game/ScriptedGuardAI.h b/src/game/ScriptedGuardAI.h
index 3bb43871a42..d28f612625e 100644
--- a/src/game/ScriptedGuardAI.h
+++ b/src/game/ScriptedGuardAI.h
@@ -18,7 +18,7 @@ struct guardAI : public ScriptedAI
void Reset();
- void EnterCombat(Unit *who);
+ void EnterCombat(Unit * /*who*/);
void JustDied(Unit *Killer);
diff --git a/src/game/ScriptedSimpleAI.h b/src/game/ScriptedSimpleAI.h
index c67cf842ead..c4689ff3fab 100644
--- a/src/game/ScriptedSimpleAI.h
+++ b/src/game/ScriptedSimpleAI.h
@@ -25,9 +25,9 @@ struct SimpleAI : public ScriptedAI
void Reset();
- void EnterCombat(Unit *who);
+ void EnterCombat(Unit * /*who*/);
- void KilledUnit(Unit *victim);
+ void KilledUnit(Unit * /*victim*/);
void DamageTaken(Unit *killer, uint32 &damage);
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index 8c45cc3313f..8a50bbda609 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -773,7 +773,7 @@ void Spell::SelectSpellTargets()
}
}
-void Spell::prepareDataForTriggerSystem(AuraEffect const * triggeredByAura)
+void Spell::prepareDataForTriggerSystem(AuraEffect const * /*triggeredByAura*/)
{
//==========================================================================================
// Now fill data for trigger system, need know:
@@ -1527,7 +1527,7 @@ bool Spell::UpdateChanneledTargetList()
needAuraMask &= needAliveTargetMask;
- float range;
+ float range = 0;
if (needAuraMask)
{
range = GetSpellMaxRange(m_spellInfo, IsPositiveSpell(m_spellInfo->Id));
@@ -3516,7 +3516,7 @@ void Spell::SendCastResult(Player* caster, SpellEntry const* spellInfo, uint8 ca
break;
case SPELL_FAILED_TOO_MANY_OF_ITEM:
{
- uint32 item;
+ uint32 item = 0;
for (int8 x=0;x < 3;x++)
if (spellInfo->EffectItemType[x])
item = spellInfo->EffectItemType[x];
diff --git a/src/game/SpellAuraEffects.cpp b/src/game/SpellAuraEffects.cpp
index fa62761b31a..38e819f6021 100644
--- a/src/game/SpellAuraEffects.cpp
+++ b/src/game/SpellAuraEffects.cpp
@@ -876,7 +876,7 @@ void AuraEffect::CalculateSpellMod()
void AuraEffect::ChangeAmount(int32 newAmount, bool mark)
{
- Unit * caster = GetCaster();
+ //Unit * caster = GetCaster();
// Reapply if amount change
if (newAmount != GetAmount())
{
@@ -2331,7 +2331,7 @@ void AuraEffect::HandleShapeshiftBoosts(Unit * target, bool apply) const
{
uint32 spellId = 0;
uint32 spellId2 = 0;
- uint32 spellId3 = 0;
+ //uint32 spellId3 = 0;
uint32 HotWSpellId = 0;
switch(GetMiscValue())
@@ -3495,7 +3495,7 @@ void AuraEffect::HandleAuraUntrackable(AuraApplication const * aurApp, uint8 mod
/*** SKILLS & TALENTS ***/
/****************************/
-void AuraEffect::HandleAuraModPetTalentsPoints(AuraApplication const * aurApp, uint8 mode, bool apply) const
+void AuraEffect::HandleAuraModPetTalentsPoints(AuraApplication const * aurApp, uint8 mode, bool /*apply*/) const
{
if (!(mode & AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK))
return;
@@ -3510,7 +3510,7 @@ void AuraEffect::HandleAuraModPetTalentsPoints(AuraApplication const * aurApp, u
pet->InitTalentForLevel();
}
-void AuraEffect::HandleAuraModSkill(AuraApplication const * aurApp, uint8 mode, bool apply) const
+void AuraEffect::HandleAuraModSkill(AuraApplication const * aurApp, uint8 /*mode*/, bool apply) const
{
Unit * target = aurApp->GetTarget();
@@ -3679,7 +3679,7 @@ void AuraEffect::HandleAuraHover(AuraApplication const * aurApp, uint8 mode, boo
target->SendMessageToSet(&data,true);
}
-void AuraEffect::HandleWaterBreathing(AuraApplication const * aurApp, uint8 mode, bool apply) const
+void AuraEffect::HandleWaterBreathing(AuraApplication const * aurApp, uint8 mode, bool /*apply*/) const
{
if (!(mode & AURA_EFFECT_HANDLE_SEND_FOR_CLIENT_MASK))
return;
@@ -3968,7 +3968,7 @@ void AuraEffect::HandleAuraControlVehicle(AuraApplication const * aurApp, uint8
/*********************************************************/
/*** MODIFY SPEED ***/
/*********************************************************/
-void AuraEffect::HandleAuraModIncreaseSpeed(AuraApplication const * aurApp, uint8 mode, bool apply) const
+void AuraEffect::HandleAuraModIncreaseSpeed(AuraApplication const * aurApp, uint8 mode, bool /*apply*/) const
{
if (!(mode & AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK))
return;
@@ -3978,7 +3978,7 @@ void AuraEffect::HandleAuraModIncreaseSpeed(AuraApplication const * aurApp, uint
target->UpdateSpeed(MOVE_RUN, true);
}
-void AuraEffect::HandleAuraModIncreaseMountedSpeed(AuraApplication const * aurApp, uint8 mode, bool apply) const
+void AuraEffect::HandleAuraModIncreaseMountedSpeed(AuraApplication const * aurApp, uint8 mode, bool /*apply*/) const
{
if (!(mode & AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK))
return;
@@ -4030,7 +4030,7 @@ void AuraEffect::HandleAuraModIncreaseFlightSpeed(AuraApplication const * aurApp
target->UpdateSpeed(MOVE_FLIGHT, true);
}
-void AuraEffect::HandleAuraModIncreaseSwimSpeed(AuraApplication const * aurApp, uint8 mode, bool apply) const
+void AuraEffect::HandleAuraModIncreaseSwimSpeed(AuraApplication const * aurApp, uint8 mode, bool /*apply*/) const
{
if (!(mode & AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK))
return;
@@ -4040,7 +4040,7 @@ void AuraEffect::HandleAuraModIncreaseSwimSpeed(AuraApplication const * aurApp,
target->UpdateSpeed(MOVE_SWIM, true);
}
-void AuraEffect::HandleAuraModDecreaseSpeed(AuraApplication const * aurApp, uint8 mode, bool apply) const
+void AuraEffect::HandleAuraModDecreaseSpeed(AuraApplication const * aurApp, uint8 mode, bool /*apply*/) const
{
if (!(mode & AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK))
return;
@@ -4055,7 +4055,7 @@ void AuraEffect::HandleAuraModDecreaseSpeed(AuraApplication const * aurApp, uint
target->UpdateSpeed(MOVE_FLIGHT_BACK, true);
}
-void AuraEffect::HandleAuraModUseNormalSpeed(AuraApplication const * aurApp, uint8 mode, bool apply) const
+void AuraEffect::HandleAuraModUseNormalSpeed(AuraApplication const * aurApp, uint8 mode, bool /*apply*/) const
{
if (!(mode & AURA_EFFECT_HANDLE_REAL))
return;
@@ -4451,7 +4451,7 @@ void AuraEffect::HandleModPercentStat(AuraApplication const * aurApp, uint8 mode
}
}
-void AuraEffect::HandleModSpellDamagePercentFromStat(AuraApplication const * aurApp, uint8 mode, bool apply) const
+void AuraEffect::HandleModSpellDamagePercentFromStat(AuraApplication const * aurApp, uint8 mode, bool /*apply*/) const
{
if (!(mode & (AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK | AURA_EFFECT_HANDLE_STAT)))
return;
@@ -4467,7 +4467,7 @@ void AuraEffect::HandleModSpellDamagePercentFromStat(AuraApplication const * aur
target->ToPlayer()->UpdateSpellDamageAndHealingBonus();
}
-void AuraEffect::HandleModSpellHealingPercentFromStat(AuraApplication const * aurApp, uint8 mode, bool apply) const
+void AuraEffect::HandleModSpellHealingPercentFromStat(AuraApplication const * aurApp, uint8 mode, bool /*apply*/) const
{
if (!(mode & (AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK | AURA_EFFECT_HANDLE_STAT)))
return;
@@ -4481,7 +4481,7 @@ void AuraEffect::HandleModSpellHealingPercentFromStat(AuraApplication const * au
target->ToPlayer()->UpdateSpellDamageAndHealingBonus();
}
-void AuraEffect::HandleModSpellDamagePercentFromAttackPower(AuraApplication const * aurApp, uint8 mode, bool apply) const
+void AuraEffect::HandleModSpellDamagePercentFromAttackPower(AuraApplication const * aurApp, uint8 mode, bool /*apply*/) const
{
if (!(mode & (AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK | AURA_EFFECT_HANDLE_STAT)))
return;
@@ -4497,7 +4497,7 @@ void AuraEffect::HandleModSpellDamagePercentFromAttackPower(AuraApplication cons
target->ToPlayer()->UpdateSpellDamageAndHealingBonus();
}
-void AuraEffect::HandleModSpellHealingPercentFromAttackPower(AuraApplication const * aurApp, uint8 mode, bool apply) const
+void AuraEffect::HandleModSpellHealingPercentFromAttackPower(AuraApplication const * aurApp, uint8 mode, bool /*apply*/) const
{
if (!(mode & (AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK | AURA_EFFECT_HANDLE_STAT)))
return;
@@ -4511,7 +4511,7 @@ void AuraEffect::HandleModSpellHealingPercentFromAttackPower(AuraApplication con
target->ToPlayer()->UpdateSpellDamageAndHealingBonus();
}
-void AuraEffect::HandleModHealingDone(AuraApplication const * aurApp, uint8 mode, bool apply) const
+void AuraEffect::HandleModHealingDone(AuraApplication const * aurApp, uint8 mode, bool /*apply*/) const
{
if (!(mode & (AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK | AURA_EFFECT_HANDLE_STAT)))
return;
@@ -4561,7 +4561,7 @@ void AuraEffect::HandleModTotalPercentStat(AuraApplication const * aurApp, uint8
}
}
-void AuraEffect::HandleAuraModResistenceOfStatPercent(AuraApplication const * aurApp, uint8 mode, bool apply) const
+void AuraEffect::HandleAuraModResistenceOfStatPercent(AuraApplication const * aurApp, uint8 mode, bool /*apply*/) const
{
if (!(mode & (AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK | AURA_EFFECT_HANDLE_STAT)))
return;
@@ -4583,7 +4583,7 @@ void AuraEffect::HandleAuraModResistenceOfStatPercent(AuraApplication const * au
target->UpdateArmor();
}
-void AuraEffect::HandleAuraModExpertise(AuraApplication const * aurApp, uint8 mode, bool apply) const
+void AuraEffect::HandleAuraModExpertise(AuraApplication const * aurApp, uint8 mode, bool /*apply*/) const
{
if (!(mode & (AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK | AURA_EFFECT_HANDLE_STAT)))
return;
@@ -4600,7 +4600,7 @@ void AuraEffect::HandleAuraModExpertise(AuraApplication const * aurApp, uint8 mo
/********************************/
/*** HEAL & ENERGIZE ***/
/********************************/
-void AuraEffect::HandleModPowerRegen(AuraApplication const * aurApp, uint8 mode, bool apply) const
+void AuraEffect::HandleModPowerRegen(AuraApplication const * aurApp, uint8 mode, bool /*apply*/) const
{
if (!(mode & (AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK | AURA_EFFECT_HANDLE_STAT)))
return;
@@ -4616,7 +4616,7 @@ void AuraEffect::HandleModPowerRegen(AuraApplication const * aurApp, uint8 mode,
// other powers are not immediate effects - implemented in Player::Regenerate, Creature::Regenerate
}
-void AuraEffect::HandleModPowerRegenPCT(AuraApplication const * aurApp, uint8 mode, bool apply) const
+void AuraEffect::HandleModPowerRegenPCT(AuraApplication const * aurApp, uint8 mode, bool /*apply*/) const
{
if (!(mode & (AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK | AURA_EFFECT_HANDLE_STAT)))
return;
@@ -4632,7 +4632,7 @@ void AuraEffect::HandleModPowerRegenPCT(AuraApplication const * aurApp, uint8 mo
// other powers are not immediate effects - implemented in Player::Regenerate, Creature::Regenerate
}
-void AuraEffect::HandleModManaRegen(AuraApplication const * aurApp, uint8 mode, bool apply) const
+void AuraEffect::HandleModManaRegen(AuraApplication const * aurApp, uint8 mode, bool /*apply*/) const
{
if (!(mode & (AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK | AURA_EFFECT_HANDLE_STAT)))
return;
@@ -4764,7 +4764,7 @@ void AuraEffect::HandleAuraIncreaseBaseHealthPercent(AuraApplication const * aur
/*** FIGHT ***/
/********************************/
-void AuraEffect::HandleAuraModParryPercent(AuraApplication const * aurApp, uint8 mode, bool apply) const
+void AuraEffect::HandleAuraModParryPercent(AuraApplication const * aurApp, uint8 mode, bool /*apply*/) const
{
if (!(mode & (AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK | AURA_EFFECT_HANDLE_STAT)))
return;
@@ -4777,7 +4777,7 @@ void AuraEffect::HandleAuraModParryPercent(AuraApplication const * aurApp, uint8
target->ToPlayer()->UpdateParryPercentage();
}
-void AuraEffect::HandleAuraModDodgePercent(AuraApplication const * aurApp, uint8 mode, bool apply) const
+void AuraEffect::HandleAuraModDodgePercent(AuraApplication const * aurApp, uint8 mode, bool /*apply*/) const
{
if (!(mode & (AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK | AURA_EFFECT_HANDLE_STAT)))
return;
@@ -4790,7 +4790,7 @@ void AuraEffect::HandleAuraModDodgePercent(AuraApplication const * aurApp, uint8
target->ToPlayer()->UpdateDodgePercentage();
}
-void AuraEffect::HandleAuraModBlockPercent(AuraApplication const * aurApp, uint8 mode, bool apply) const
+void AuraEffect::HandleAuraModBlockPercent(AuraApplication const * aurApp, uint8 mode, bool /*apply*/) const
{
if (!(mode & (AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK | AURA_EFFECT_HANDLE_STAT)))
return;
@@ -4803,7 +4803,7 @@ void AuraEffect::HandleAuraModBlockPercent(AuraApplication const * aurApp, uint8
target->ToPlayer()->UpdateBlockPercentage();
}
-void AuraEffect::HandleAuraModRegenInterrupt(AuraApplication const * aurApp, uint8 mode, bool apply) const
+void AuraEffect::HandleAuraModRegenInterrupt(AuraApplication const * aurApp, uint8 mode, bool /*apply*/) const
{
if (!(mode & (AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK | AURA_EFFECT_HANDLE_STAT)))
return;
@@ -4891,7 +4891,7 @@ void AuraEffect::HandleModSpellCritChance(AuraApplication const * aurApp, uint8
target->m_baseSpellCritChance += (apply) ? GetAmount():-GetAmount();
}
-void AuraEffect::HandleModSpellCritChanceShool(AuraApplication const * aurApp, uint8 mode, bool apply) const
+void AuraEffect::HandleModSpellCritChanceShool(AuraApplication const * aurApp, uint8 mode, bool /*apply*/) const
{
if (!(mode & (AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK | AURA_EFFECT_HANDLE_STAT)))
return;
@@ -5099,7 +5099,7 @@ void AuraEffect::HandleAuraModRangedAttackPowerPercent(AuraApplication const * a
target->HandleStatModifier(UNIT_MOD_ATTACK_POWER_RANGED, TOTAL_PCT, float(GetAmount()), apply);
}
-void AuraEffect::HandleAuraModRangedAttackPowerOfStatPercent(AuraApplication const * aurApp, uint8 mode, bool apply) const
+void AuraEffect::HandleAuraModRangedAttackPowerOfStatPercent(AuraApplication const * aurApp, uint8 mode, bool /*apply*/) const
{
if (!(mode & (AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK | AURA_EFFECT_HANDLE_STAT)))
return;
@@ -5111,7 +5111,7 @@ void AuraEffect::HandleAuraModRangedAttackPowerOfStatPercent(AuraApplication con
target->ToPlayer()->UpdateAttackPowerAndDamage(true);
}
-void AuraEffect::HandleAuraModAttackPowerOfStatPercent(AuraApplication const * aurApp, uint8 mode, bool apply) const
+void AuraEffect::HandleAuraModAttackPowerOfStatPercent(AuraApplication const * aurApp, uint8 mode, bool /*apply*/) const
{
if (!(mode & (AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK | AURA_EFFECT_HANDLE_STAT)))
return;
@@ -5123,7 +5123,7 @@ void AuraEffect::HandleAuraModAttackPowerOfStatPercent(AuraApplication const * a
target->ToPlayer()->UpdateAttackPowerAndDamage(false);
}
-void AuraEffect::HandleAuraModAttackPowerOfArmor(AuraApplication const * aurApp, uint8 mode, bool apply) const
+void AuraEffect::HandleAuraModAttackPowerOfArmor(AuraApplication const * aurApp, uint8 mode, bool /*apply*/) const
{
if (!(mode & (AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK | AURA_EFFECT_HANDLE_STAT)))
return;
@@ -5358,7 +5358,7 @@ void AuraEffect::HandleArenaPreparation(AuraApplication const * aurApp, uint8 mo
}
}
-void AuraEffect::HandleNoReagentUseAura(AuraApplication const * aurApp, uint8 mode, bool apply) const
+void AuraEffect::HandleNoReagentUseAura(AuraApplication const * aurApp, uint8 mode, bool /*apply*/) const
{
if (!(mode & AURA_EFFECT_HANDLE_REAL))
return;
diff --git a/src/game/SpellAuraEffects.h b/src/game/SpellAuraEffects.h
index 71f42885e4f..03dd12fd9b4 100644
--- a/src/game/SpellAuraEffects.h
+++ b/src/game/SpellAuraEffects.h
@@ -101,15 +101,15 @@ class AuraEffect
public:
// aura effect handlers
- void HandleNULL(AuraApplication const * aurApp, uint8 mode, bool apply) const
+ void HandleNULL(AuraApplication const * /*aurApp*/, uint8 /*mode*/, bool /*apply*/) const
{
// not implemented
}
- void HandleUnused(AuraApplication const * aurApp, uint8 mode, bool apply) const
+ void HandleUnused(AuraApplication const * /*aurApp*/, uint8 /*mode*/, bool /*apply*/) const
{
// useless
}
- void HandleNoImmediateEffect(AuraApplication const * aurApp, uint8 mode, bool apply) const
+ void HandleNoImmediateEffect(AuraApplication const * /*aurApp*/, uint8 /*mode*/, bool /*apply*/) const
{
// aura type not have immediate effect at add/remove and handled by ID in other code place
}
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index 676c551d274..1828a3ec37f 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -117,7 +117,7 @@ void AuraApplication::_Remove()
}
}
-bool AuraApplication::_CheckPositive(Unit * caster) const
+bool AuraApplication::_CheckPositive(Unit * /*caster*/) const
{
// Aura is positive when it is casted by friend and at least one aura is positive
// or when it is casted by enemy and at least one aura is negative
@@ -527,7 +527,7 @@ void Aura::UpdateTargetMap(Unit * caster, bool apply)
// targets have to be registered and not have effect applied yet to use this function
void Aura::_ApplyEffectForTargets(uint8 effIndex)
{
- Unit * caster = GetCaster();
+ //Unit * caster = GetCaster();
// prepare list of aura targets
UnitList targetList;
for (ApplicationMap::iterator appIter = m_applications.begin(); appIter != m_applications.end(); ++appIter)
@@ -711,7 +711,7 @@ bool Aura::DropCharge()
return false;
}
-void Aura::SetStackAmount(uint8 stackAmount, bool applied)
+void Aura::SetStackAmount(uint8 stackAmount, bool /*applied*/)
{
if (stackAmount != m_stackAmount)
{
@@ -1618,7 +1618,7 @@ void DynObjAura::Remove(AuraRemoveMode removeMode)
_Remove(removeMode);
}
-void DynObjAura::FillTargetMap(std::map<Unit *, uint8> & targets, Unit * caster)
+void DynObjAura::FillTargetMap(std::map<Unit *, uint8> & targets, Unit * /*caster*/)
{
Unit * dynObjOwnerCaster = GetDynobjOwner()->GetCaster();
float radius = GetDynobjOwner()->GetRadius();
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 161ad24d5e2..848967ee876 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -312,7 +312,7 @@ void Spell::EffectEnvirinmentalDMG(uint32 i)
m_caster->ToPlayer()->EnvironmentalDamage(DAMAGE_FIRE, damage);
}
-void Spell::EffectSchoolDMG(uint32 effect_idx)
+void Spell::EffectSchoolDMG(uint32 /*effect_idx*/)
{
}
@@ -356,7 +356,7 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
++count;
if (count)
{
- uint32 spellId;
+ uint32 spellId = 0;
switch (m_spellInfo->Id)
{
case 28062: spellId = 29659; break;
@@ -989,7 +989,7 @@ void Spell::EffectDummy(uint32 i)
Creature* creatureTarget = unitTarget->ToCreature();
- GameObject* Crystal_Prison = m_caster->SummonGameObject(179644, creatureTarget->GetPositionX(), creatureTarget->GetPositionY(), creatureTarget->GetPositionZ(), creatureTarget->GetOrientation(), 0, 0, 0, 0, creatureTarget->GetRespawnTime()-time(NULL));
+ m_caster->SummonGameObject(179644, creatureTarget->GetPositionX(), creatureTarget->GetPositionY(), creatureTarget->GetPositionZ(), creatureTarget->GetOrientation(), 0, 0, 0, 0, creatureTarget->GetRespawnTime()-time(NULL));
sLog.outDebug("SummonGameObject at SpellEfects.cpp EffectDummy for Spell 23019");
creatureTarget->ForcedDespawn();
@@ -2514,7 +2514,7 @@ void Spell::EffectJump(uint32 i)
m_caster->GetMotionMaster()->MoveJump(x, y, z, speedXY, speedZ);
}
-void Spell::EffectTeleportUnits(uint32 i)
+void Spell::EffectTeleportUnits(uint32 /*i*/)
{
if (!unitTarget || unitTarget->isInFlight())
return;
@@ -2753,7 +2753,7 @@ void Spell::EffectPowerBurn(uint32 i)
if (damage < 0)
return;
- Unit* caster = m_originalCaster ? m_originalCaster : m_caster;
+ //Unit* caster = m_originalCaster ? m_originalCaster : m_caster;
// burn x% of target's mana, up to maximum of 2x% of caster's mana (Mana Burn)
if (m_spellInfo->ManaCostPercentage)
@@ -2980,7 +2980,7 @@ void Spell::EffectHealthLeech(uint32 i)
// m_damage+=new_damage;
}
-void Spell::DoCreateItem(uint32 i, uint32 itemtype)
+void Spell::DoCreateItem(uint32 /*i*/, uint32 itemtype)
{
if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER)
return;
@@ -3125,7 +3125,7 @@ void Spell::EffectCreateItem2(uint32 i)
}
}
-void Spell::EffectCreateRandomItem(uint32 i)
+void Spell::EffectCreateRandomItem(uint32 /*i*/)
{
if (m_caster->GetTypeId() != TYPEID_PLAYER)
return;
@@ -4435,7 +4435,7 @@ void Spell::EffectTaunt(uint32 /*i*/)
unitTarget->ToCreature()->AI()->AttackStart(m_caster);
}
-void Spell::EffectWeaponDmg(uint32 i)
+void Spell::EffectWeaponDmg(uint32 /*i*/)
{
}
@@ -4755,7 +4755,7 @@ void Spell::EffectHealMaxHealth(uint32 /*i*/)
}
}
-void Spell::EffectInterruptCast(uint32 i)
+void Spell::EffectInterruptCast(uint32 /*i*/)
{
if (!unitTarget)
return;
@@ -6701,7 +6701,7 @@ void Spell::EffectQuestComplete(uint32 i)
pPlayer->AreaExploredOrEventHappens(quest_id);
}
-void Spell::EffectForceDeselect(uint32 i)
+void Spell::EffectForceDeselect(uint32 /*i*/)
{
WorldPacket data(SMSG_CLEAR_TARGET, 8);
data << uint64(m_caster->GetGUID());
@@ -7456,7 +7456,7 @@ void Spell::SummonGuardian(uint32 i, uint32 entry, SummonPropertiesEntry const *
if (Player* modOwner = m_originalCaster->GetSpellModOwner())
modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_DURATION, duration);
- TempSummonType summonType = (duration == 0) ? TEMPSUMMON_DEAD_DESPAWN : TEMPSUMMON_TIMED_DESPAWN;
+ //TempSummonType summonType = (duration == 0) ? TEMPSUMMON_DEAD_DESPAWN : TEMPSUMMON_TIMED_DESPAWN;
Map *map = caster->GetMap();
for (uint32 count = 0; count < amount; ++count)
@@ -7614,7 +7614,7 @@ void Spell::EffectCastButtons(uint32 i)
}
}
-void Spell::EffectRechargeManaGem(uint32 i)
+void Spell::EffectRechargeManaGem(uint32 /*i*/)
{
if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER)
return;
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index de06727be8b..36a5f54eaa2 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -3053,7 +3053,6 @@ bool IsDiminishingReturnsGroupDurationLimited(DiminishingGroup group)
default:
return false;
}
- return false;
}
DiminishingLevels GetDiminishingReturnsMaxLevel(DiminishingGroup group)
@@ -3065,7 +3064,6 @@ DiminishingLevels GetDiminishingReturnsMaxLevel(DiminishingGroup group)
default:
return DIMINISHING_LEVEL_IMMUNE;
}
- return DIMINISHING_LEVEL_IMMUNE;
}
DiminishingReturnsType GetDiminishingReturnsGroupType(DiminishingGroup group)
diff --git a/src/game/TargetedMovementGenerator.cpp b/src/game/TargetedMovementGenerator.cpp
index 10c3e21f519..a2ad478bfd4 100644
--- a/src/game/TargetedMovementGenerator.cpp
+++ b/src/game/TargetedMovementGenerator.cpp
@@ -251,7 +251,7 @@ TargetedMovementGenerator<T>::GetTarget() const
}
template<class T>
-void TargetedMovementGenerator<T>::MovementInform(T &unit)
+void TargetedMovementGenerator<T>::MovementInform(T & /*unit*/)
{
}
diff --git a/src/game/ThreatManager.cpp b/src/game/ThreatManager.cpp
index 9b73ba961ff..3cf9f5d435d 100644
--- a/src/game/ThreatManager.cpp
+++ b/src/game/ThreatManager.cpp
@@ -32,7 +32,7 @@
//==============================================================
// The pHatingUnit is not used yet
-float ThreatCalcHelper::calcThreat(Unit* pHatedUnit, Unit* pHatingUnit, float fThreat, SpellSchoolMask schoolMask, SpellEntry const *pThreatSpell)
+float ThreatCalcHelper::calcThreat(Unit* pHatedUnit, Unit* /*pHatingUnit*/, float fThreat, SpellSchoolMask schoolMask, SpellEntry const *pThreatSpell)
{
if (pThreatSpell)
if (Player* modOwner = pHatedUnit->GetSpellModOwner())
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 08de8e750c0..75b8be58952 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -1526,7 +1526,7 @@ void Unit::HandleEmoteCommand(uint32 anim_id)
SendMessageToSet(&data, true);
}
-uint32 Unit::CalcArmorReducedDamage(Unit* pVictim, const uint32 damage, SpellEntry const *spellInfo, WeaponAttackType attackType)
+uint32 Unit::CalcArmorReducedDamage(Unit* pVictim, const uint32 damage, SpellEntry const *spellInfo, WeaponAttackType /*attackType*/)
{
uint32 newdamage = 0;
float armor = pVictim->GetArmor();
@@ -2172,7 +2172,7 @@ void Unit::CalcAbsorbResist(Unit *pVictim, SpellSchoolMask schoolMask, DamageEff
}
}
-void Unit::AttackerStateUpdate (Unit *pVictim, WeaponAttackType attType, bool extra)
+void Unit::AttackerStateUpdate (Unit *pVictim, WeaponAttackType attType, bool /*extra*/)
{
if (hasUnitState(UNIT_STAT_CANNOT_AUTOATTACK) || HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PACIFIED))
return;
@@ -5059,7 +5059,7 @@ void Unit::SendAttackStateUpdate(CalcDamageInfo *damageInfo)
SendMessageToSet(&data, true);
}
-void Unit::SendAttackStateUpdate(uint32 HitInfo, Unit *target, uint8 SwingType, SpellSchoolMask damageSchoolMask, uint32 Damage, uint32 AbsorbDamage, uint32 Resist, VictimState TargetState, uint32 BlockedAmount)
+void Unit::SendAttackStateUpdate(uint32 HitInfo, Unit *target, uint8 /*SwingType*/, SpellSchoolMask damageSchoolMask, uint32 Damage, uint32 AbsorbDamage, uint32 Resist, VictimState TargetState, uint32 BlockedAmount)
{
CalcDamageInfo dmgInfo;
dmgInfo.HitInfo = HitInfo;
@@ -5074,7 +5074,7 @@ void Unit::SendAttackStateUpdate(uint32 HitInfo, Unit *target, uint8 SwingType,
SendAttackStateUpdate(&dmgInfo);
}
-bool Unit::HandleHasteAuraProc(Unit *pVictim, uint32 damage, AuraEffect* triggeredByAura, SpellEntry const * procSpell, uint32 /*procFlag*/, uint32 /*procEx*/, uint32 cooldown)
+bool Unit::HandleHasteAuraProc(Unit *pVictim, uint32 damage, AuraEffect* triggeredByAura, SpellEntry const * /*procSpell*/, uint32 /*procFlag*/, uint32 /*procEx*/, uint32 cooldown)
{
SpellEntry const *hasteSpell = triggeredByAura->GetSpellProto();
@@ -7449,11 +7449,11 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
return true;
}
-bool Unit::HandleObsModEnergyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* triggeredByAura, SpellEntry const * procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown)
+bool Unit::HandleObsModEnergyAuraProc(Unit *pVictim, uint32 /*damage*/, AuraEffect* triggeredByAura, SpellEntry const * /*procSpell*/, uint32 /*procFlag*/, uint32 /*procEx*/, uint32 cooldown)
{
SpellEntry const *dummySpell = triggeredByAura->GetSpellProto ();
- uint32 effIndex = triggeredByAura->GetEffIndex();
- int32 triggerAmount = triggeredByAura->GetAmount();
+ //uint32 effIndex = triggeredByAura->GetEffIndex();
+ //int32 triggerAmount = triggeredByAura->GetAmount();
Item* castItem = triggeredByAura->GetBase()->GetCastItemGUID() && GetTypeId() == TYPEID_PLAYER
? this->ToPlayer()->GetItemByGuid(triggeredByAura->GetBase()->GetCastItemGUID()) : NULL;
@@ -7506,11 +7506,11 @@ bool Unit::HandleObsModEnergyAuraProc(Unit *pVictim, uint32 damage, AuraEffect*
this->ToPlayer()->AddSpellCooldown(triggered_spell_id,0,time(NULL) + cooldown);
return true;
}
-bool Unit::HandleModDamagePctTakenAuraProc(Unit *pVictim, uint32 damage, AuraEffect* triggeredByAura, SpellEntry const * procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown)
+bool Unit::HandleModDamagePctTakenAuraProc(Unit *pVictim, uint32 /*damage*/, AuraEffect* triggeredByAura, SpellEntry const * /*procSpell*/, uint32 /*procFlag*/, uint32 /*procEx*/, uint32 cooldown)
{
SpellEntry const *dummySpell = triggeredByAura->GetSpellProto ();
- uint32 effIndex = triggeredByAura->GetEffIndex();
- int32 triggerAmount = triggeredByAura->GetAmount();
+ //uint32 effIndex = triggeredByAura->GetEffIndex();
+ //int32 triggerAmount = triggeredByAura->GetAmount();
Item* castItem = triggeredByAura->GetBase()->GetCastItemGUID() && GetTypeId() == TYPEID_PLAYER
? this->ToPlayer()->GetItemByGuid(triggeredByAura->GetBase()->GetCastItemGUID()) : NULL;
@@ -7568,7 +7568,7 @@ bool Unit::HandleModDamagePctTakenAuraProc(Unit *pVictim, uint32 damage, AuraEff
// Used in case when access to whole aura is needed
// All procs should be handled like this...
-bool Unit::HandleAuraProc(Unit *pVictim, uint32 damage, Aura * triggeredByAura, SpellEntry const * procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown, bool * handled)
+bool Unit::HandleAuraProc(Unit * /*pVictim*/, uint32 damage, Aura * triggeredByAura, SpellEntry const * procSpell, uint32 /*procFlag*/, uint32 procEx, uint32 /*cooldown*/, bool * handled)
{
SpellEntry const *dummySpell = triggeredByAura->GetSpellProto();
@@ -8411,7 +8411,7 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* trig
return true;
}
-bool Unit::HandleOverrideClassScriptAuraProc(Unit *pVictim, uint32 damage, AuraEffect *triggeredByAura, SpellEntry const *procSpell, uint32 cooldown)
+bool Unit::HandleOverrideClassScriptAuraProc(Unit *pVictim, uint32 /*damage*/, AuraEffect *triggeredByAura, SpellEntry const *procSpell, uint32 cooldown)
{
int32 scriptId = triggeredByAura->GetMiscValue();
@@ -11586,7 +11586,7 @@ bool Unit::isVisibleForOrDetect(Unit const* u, bool detect, bool inVisibleList,
return u->canSeeOrDetect(this, detect, inVisibleList, is3dDistance);
}
-bool Unit::canSeeOrDetect(Unit const* u, bool detect, bool inVisibleList, bool is3dDistance) const
+bool Unit::canSeeOrDetect(Unit const* /*u*/, bool /*detect*/, bool /*inVisibleList*/, bool /*is3dDistance*/) const
{
return true;
}
@@ -12241,7 +12241,7 @@ int32 Unit::ApplyEffectModifiers(SpellEntry const* spellProto, uint8 effect_inde
return value;
}
-int32 Unit::CalculateSpellDamage(Unit const* target, SpellEntry const* spellProto, uint8 effect_index, int32 const* effBasePoints)
+int32 Unit::CalculateSpellDamage(Unit const* /*target*/, SpellEntry const* spellProto, uint8 effect_index, int32 const* effBasePoints)
{
int32 level = int32(getLevel());
if (level > int32(spellProto->maxLevel) && spellProto->maxLevel > 0)
diff --git a/src/game/UnitAI.cpp b/src/game/UnitAI.cpp
index c04a698048b..a8185453491 100644
--- a/src/game/UnitAI.cpp
+++ b/src/game/UnitAI.cpp
@@ -217,7 +217,7 @@ void UnitAI::DoCast(uint32 spellId)
{
const SpellEntry * spellInfo = GetSpellStore()->LookupEntry(spellId);
bool playerOnly = spellInfo->AttributesEx3 & SPELL_ATTR_EX3_PLAYERS_ONLY;
- float range = GetSpellMaxRange(spellInfo, false);
+ //float range = GetSpellMaxRange(spellInfo, false);
target = SelectTarget(SELECT_TARGET_RANDOM, 0, GetSpellMaxRange(spellInfo, false), playerOnly);
break;
}
diff --git a/src/game/UnitAI.h b/src/game/UnitAI.h
index 81f4442cfbd..1b207711420 100644
--- a/src/game/UnitAI.h
+++ b/src/game/UnitAI.h
@@ -47,7 +47,7 @@ class UnitAI
explicit UnitAI(Unit *u) : me(u) {}
virtual ~UnitAI() {}
- virtual bool CanAIAttack(const Unit *who) const { return true; }
+ virtual bool CanAIAttack(const Unit * /*who*/) const { return true; }
virtual void AttackStart(Unit *);
virtual void UpdateAI(const uint32 diff) = 0;
@@ -60,9 +60,9 @@ class UnitAI
// Pass parameters between AI
virtual void DoAction(const int32 param = 0) {}
- virtual uint32 GetData(uint32 id = 0) { return 0; }
- virtual void SetData(uint32 id, uint32 value) {}
- virtual void SetGUID(const uint64 &guid, int32 id = 0) {}
+ virtual uint32 GetData(uint32 /*id = 0*/) { return 0; }
+ virtual void SetData(uint32 /*id*/, uint32 /*value*/) {}
+ virtual void SetGUID(const uint64 &/*guid*/, int32 id = 0) {}
virtual uint64 GetGUID(int32 id = 0) { return 0; }
Unit* SelectTarget(SelectAggroTarget targetType, uint32 position = 0, float dist = 0.0f, bool playerOnly = false, int32 aura = 0);
@@ -155,6 +155,7 @@ class SimpleCharmedAI : public PlayerAI
{
public:
void UpdateAI(const uint32 diff);
+ SimpleCharmedAI(Player *p): PlayerAI(p) {}
};
#endif
diff --git a/src/game/WaypointManager.cpp b/src/game/WaypointManager.cpp
index cb1673280ce..fb59b0bddbd 100644
--- a/src/game/WaypointManager.cpp
+++ b/src/game/WaypointManager.cpp
@@ -50,7 +50,7 @@ void WaypointStore::Load()
return;
}
- WaypointPath* path_data;
+ WaypointPath* path_data = NULL;
uint32 total_records = result->GetRowCount();
barGoLink bar(total_records);
diff --git a/src/game/WaypointMovementGenerator.cpp b/src/game/WaypointMovementGenerator.cpp
index 719ddd9aed5..876fb7ec057 100644
--- a/src/game/WaypointMovementGenerator.cpp
+++ b/src/game/WaypointMovementGenerator.cpp
@@ -31,19 +31,19 @@
template<class T>
void
-WaypointMovementGenerator<T>::Initialize(T &u){}
+WaypointMovementGenerator<T>::Initialize(T & /*u*/){}
template<>
void
-WaypointMovementGenerator<Creature>::Finalize(Creature &u){}
+WaypointMovementGenerator<Creature>::Finalize(Creature & /*u*/){}
template<>
void
-WaypointMovementGenerator<Player>::Finalize(Player &u){}
+WaypointMovementGenerator<Player>::Finalize(Player & /*u*/){}
template<class T>
void
-WaypointMovementGenerator<T>::MovementInform(T &unit){}
+WaypointMovementGenerator<T>::MovementInform(T & /*unit*/){}
template<>
void WaypointMovementGenerator<Creature>::MovementInform(Creature &unit)
@@ -62,20 +62,20 @@ bool WaypointMovementGenerator<Creature>::GetDestination(float &x, float &y, flo
}
template<>
-bool WaypointMovementGenerator<Player>::GetDestination(float &x, float &y, float &z) const
+bool WaypointMovementGenerator<Player>::GetDestination(float & /*x*/, float & /*y*/, float & /*z*/) const
{
return false;
}
template<>
-void WaypointMovementGenerator<Creature>::Reset(Creature &unit)
+void WaypointMovementGenerator<Creature>::Reset(Creature & /*unit*/unit)
{
StopedByPlayer = true;
i_nextMoveTime.Reset(0);
}
template<>
-void WaypointMovementGenerator<Player>::Reset(Player &unit){}
+void WaypointMovementGenerator<Player>::Reset(Player & /*unit*/){}
template<>
void WaypointMovementGenerator<Creature>::InitTraveller(Creature &unit, const WaypointData &node)
@@ -122,11 +122,11 @@ WaypointMovementGenerator<Creature>::Initialize(Creature &u)
}
template<>
-void WaypointMovementGenerator<Player>::InitTraveller(Player &unit, const WaypointData &node){}
+void WaypointMovementGenerator<Player>::InitTraveller(Player & /*unit*/, const WaypointData & /*node*/){}
template<class T>
bool
-WaypointMovementGenerator<T>::Update(T &unit, const uint32 &diff)
+WaypointMovementGenerator<T>::Update(T & /*unit*/, const uint32 & /*diff*/)
{
return false;
}
diff --git a/src/game/World.cpp b/src/game/World.cpp
index 2e7331e1e67..a8eaa306127 100644
--- a/src/game/World.cpp
+++ b/src/game/World.cpp
@@ -1913,8 +1913,8 @@ void World::Update(uint32 diff)
{
if (m_timers[WUPDATE_CLEANDB].Passed())
{
- uint32 tmpDiff = (m_gameTime - m_startTime);
- uint32 maxClientsNum = sWorld.GetMaxActiveSessionCount();
+ //uint32 tmpDiff = (m_gameTime - m_startTime);
+ //uint32 maxClientsNum = sWorld.GetMaxActiveSessionCount();
m_timers[WUPDATE_CLEANDB].Reset();
loginDatabase.PExecute("DELETE FROM logs WHERE (time + %u) < "UI64FMTD";",
@@ -2581,7 +2581,7 @@ void World::ResetWeeklyQuests()
sWorld.setWorldState(WS_WEEKLY_QUEST_RESET_TIME, uint64(m_NextWeeklyQuestReset));
}
-void World::SetPlayerLimit(int32 limit, bool needUpdate)
+void World::SetPlayerLimit(int32 limit, bool /*needUpdate*/)
{
m_playerLimit = limit;
}
diff --git a/src/game/WorldSession.cpp b/src/game/WorldSession.cpp
index 822d25b1711..efa15171750 100644
--- a/src/game/WorldSession.cpp
+++ b/src/game/WorldSession.cpp
@@ -252,10 +252,11 @@ bool WorldSession::Update(uint32 /*diff*/)
LogUnprocessedTail(packet);
break;
case STATUS_NEVER:
- break;
+ /*
sLog.outError("SESSION: received not allowed opcode %s (0x%.4X)",
LookupOpcodeName(packet->GetOpcode()),
packet->GetOpcode());
+ */
break;
}
}
diff --git a/src/game/ZoneScript.h b/src/game/ZoneScript.h
index 148ca994af0..ab74c8aa5d4 100644
--- a/src/game/ZoneScript.h
+++ b/src/game/ZoneScript.h
@@ -31,11 +31,11 @@ class ZoneScript
public:
explicit ZoneScript() {}
- virtual uint32 GetCreatureEntry(uint32 guidlow, const CreatureData *data) { return data->id; }
- virtual uint32 GetGameObjectEntry(uint32 guidlow, uint32 entry) { return entry; }
+ virtual uint32 GetCreatureEntry(uint32 /*guidlow*/, const CreatureData *data) { return data->id; }
+ virtual uint32 GetGameObjectEntry(uint32 /*guidlow*/, uint32 entry) { return entry; }
- virtual void OnCreatureCreate(Creature *, bool add) {}
- virtual void OnGameObjectCreate(GameObject *go, bool add) {}
+ virtual void OnCreatureCreate(Creature *, bool /*add*/) {}
+ virtual void OnGameObjectCreate(GameObject * /*go*/, bool /*add*/) {}
//All-purpose data storage 64 bit
virtual uint64 GetData64(uint32 /*DataId*/) { return 0; }
@@ -45,7 +45,7 @@ class ZoneScript
virtual uint32 GetData(uint32 /*DataId*/) { return 0; }
virtual void SetData(uint32 /*DataId*/, uint32 /*Value*/) {}
- virtual void ProcessEvent(GameObject *obj, uint32 eventId) {}
+ virtual void ProcessEvent(GameObject * /*obj*/, uint32 /*eventId*/) {}
};
#endif \ No newline at end of file
diff --git a/src/scripts/custom/npc_acherus_taxi.cpp b/src/scripts/custom/npc_acherus_taxi.cpp
index 6af6295be88..6e00e365e8e 100644
--- a/src/scripts/custom/npc_acherus_taxi.cpp
+++ b/src/scripts/custom/npc_acherus_taxi.cpp
@@ -11,7 +11,7 @@ bool GossipHello_npc_acherus_taxi(Player *pPlayer, Creature *pCreature)
return true;
}
-bool GossipSelect_npc_acherus_taxi(Player *pPlayer, Creature *pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_acherus_taxi(Player *pPlayer, Creature * /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
{
diff --git a/src/scripts/custom/npc_wyrmresttempel_taxi.cpp b/src/scripts/custom/npc_wyrmresttempel_taxi.cpp
index 62530b3be64..d4c2cb5ab74 100644
--- a/src/scripts/custom/npc_wyrmresttempel_taxi.cpp
+++ b/src/scripts/custom/npc_wyrmresttempel_taxi.cpp
@@ -19,7 +19,7 @@ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DOWN, GOSSIP_SENDER_MAIN, GOSS
return true;
}
-bool GossipSelect_npc_wyrmresttempel_middle_taxi(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_wyrmresttempel_middle_taxi(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
{
@@ -45,7 +45,7 @@ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MIDDLE, GOSSIP_SENDER_MAIN, GO
return true;
}
-bool GossipSelect_npc_wyrmresttempel_bottom_taxi(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_wyrmresttempel_bottom_taxi(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF + 4)
{
@@ -71,7 +71,7 @@ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ONEDOWN, GOSSIP_SENDER_MAIN, G
return true;
}
-bool GossipSelect_npc_wyrmresttempel_top_taxi(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_wyrmresttempel_top_taxi(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF + 5)
{
diff --git a/src/scripts/custom/on_events.cpp b/src/scripts/custom/on_events.cpp
index eca1c266bf6..94e54a07fba 100644
--- a/src/scripts/custom/on_events.cpp
+++ b/src/scripts/custom/on_events.cpp
@@ -2,67 +2,67 @@
#include <cstring>
//This function is called when the player logs in (every login)
-void OnLogin(Player *pPlayer)
+void OnLogin(Player * /*pPlayer*/)
{
}
//This function is called when the player logs out
-void OnLogout(Player *pPlayer)
+void OnLogout(Player * /*pPlayer*/)
{
}
//This function is called when the player kills another player
-void OnPVPKill(Player *killer, Player *killed)
+void OnPVPKill(Player * /*killer*/, Player * /*killed*/)
{
}
//This function is called when a players AreaID changes
-void OnAreaChange(Player *pPlayer, AreaTableEntry const *pArea)
+void OnAreaChange(Player * /*pPlayer*/, AreaTableEntry const * /*pArea*/)
{
}
//This is called when a player kills a creature (non pvp)
-void OnCreatureKill(Player *pPlayer, Creature *pCreature)
+void OnCreatureKill(Player * /*pPlayer*/, Creature * /*pCreature*/)
{
}
//This function is called when a player has a money exchange
-int32 OnGetMoney(Player *pPlayer, int32 amount)
+int32 OnGetMoney(Player * /*pPlayer*/, int32 amount)
{
return amount;
}
//This function is called whenever a player gets XP
-uint32 OnGetXP(Player *pPlayer, uint32 amount)
+uint32 OnGetXP(Player * /*pPlayer*/, uint32 amount)
{
return amount;
}
//This function is called when a player clicks a GO Object
-bool OnGoClick(Player *pPlayer, GameObject *pGameObject)
+bool OnGoClick(Player * /*pPlayer*/, GameObject * /*pGameObject*/)
{
return true;
}
//This function is called when a player clicks and item
-bool OnItemClick(Player *pPlayer, Item *pItem)
+bool OnItemClick(Player * /*pPlayer*/, Item * /*pItem*/)
{
return true;
}
//This function is called when a player opens an item (like a clam)
-bool OnItemOpen(Player *pPlayer, Item *pItem)
+bool OnItemOpen(Player * /*pPlayer*/, Item * /*pItem*/)
{
return true;
}
//This function is called when a player sends a chat message
-bool OnPlayerChat(Player *pPlayer, const char *text)
+bool OnPlayerChat(Player * /*pPlayer*/, const char * /*text*/)
{
return true;
}
@@ -79,7 +79,7 @@ void OnServerShutdown()
}
//this function is called when a player casts a spell
-bool OnSpellCast(Unit *pUnitTarget, Item *pItemTarget, GameObject *pGoTarget, uint32 i, SpellEntry const *spell)
+bool OnSpellCast(Unit * /*pUnitTarget*/, Item * /*pItemTarget*/, GameObject * /*pGoTarget*/, uint32 /*i*/, SpellEntry const * /*spell*/)
{
return true;
}
diff --git a/src/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp b/src/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp
index d1187748b22..ce2a81c864a 100644
--- a/src/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp
+++ b/src/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp
@@ -103,7 +103,7 @@ struct boss_balindaAI : public ScriptedAI
Summons.DespawnAll();
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(YELL_AGGRO, me);
}
@@ -121,7 +121,7 @@ struct boss_balindaAI : public ScriptedAI
Summons.Summon(summoned);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
Summons.DespawnAll();
}
diff --git a/src/scripts/eastern_kingdoms/alterac_valley/boss_drekthar.cpp b/src/scripts/eastern_kingdoms/alterac_valley/boss_drekthar.cpp
index 58caad75968..6477ebe5eaf 100644
--- a/src/scripts/eastern_kingdoms/alterac_valley/boss_drekthar.cpp
+++ b/src/scripts/eastern_kingdoms/alterac_valley/boss_drekthar.cpp
@@ -61,7 +61,7 @@ struct boss_drektharAI : public ScriptedAI
uiYellTimer = urand(20*IN_MILISECONDS,30*IN_MILISECONDS); //20 to 30 seconds
}
- void Aggro(Unit *who)
+ void Aggro(Unit * /*who*/)
{
DoScriptText(YELL_AGGRO, me);
}
diff --git a/src/scripts/eastern_kingdoms/alterac_valley/boss_galvangar.cpp b/src/scripts/eastern_kingdoms/alterac_valley/boss_galvangar.cpp
index 5b490b06319..a12b9f267f9 100644
--- a/src/scripts/eastern_kingdoms/alterac_valley/boss_galvangar.cpp
+++ b/src/scripts/eastern_kingdoms/alterac_valley/boss_galvangar.cpp
@@ -54,7 +54,7 @@ struct boss_galvangarAI : public ScriptedAI
uiResetTimer = 5*IN_MILISECONDS;
}
- void Aggro(Unit *who)
+ void Aggro(Unit * /*who*/)
{
DoScriptText(YELL_AGGRO, me);
}
diff --git a/src/scripts/eastern_kingdoms/alterac_valley/boss_vanndar.cpp b/src/scripts/eastern_kingdoms/alterac_valley/boss_vanndar.cpp
index 989b78c8892..785827bc5d9 100644
--- a/src/scripts/eastern_kingdoms/alterac_valley/boss_vanndar.cpp
+++ b/src/scripts/eastern_kingdoms/alterac_valley/boss_vanndar.cpp
@@ -59,7 +59,7 @@ struct boss_vanndarAI : public ScriptedAI
uiYellTimer = urand(20*IN_MILISECONDS,30*IN_MILISECONDS);
}
- void Aggro(Unit *who)
+ void Aggro(Unit * /*who*/)
{
DoScriptText(YELL_AGGRO, me);
}
diff --git a/src/scripts/eastern_kingdoms/arathi_highlands.cpp b/src/scripts/eastern_kingdoms/arathi_highlands.cpp
index 8e74c3ab601..86edbc2ed9d 100644
--- a/src/scripts/eastern_kingdoms/arathi_highlands.cpp
+++ b/src/scripts/eastern_kingdoms/arathi_highlands.cpp
@@ -91,7 +91,7 @@ struct npc_professor_phizzlethorpeAI : public npc_escortAI
pSummoned->AI()->AttackStart(me);
}
- void EnterCombat(Unit* pWho)
+ void EnterCombat(Unit* /*pWho*/)
{
DoScriptText(SAY_AGGRO, me);
}
diff --git a/src/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp b/src/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp
index 2dbf91c72b6..e04fa8444b2 100644
--- a/src/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp
+++ b/src/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp
@@ -44,7 +44,7 @@ EndContentData */
+## go_shadowforge_brazier
+######*/
-bool GOHello_go_shadowforge_brazier(Player* pPlayer, GameObject* pGo)
+bool GOHello_go_shadowforge_brazier(Player* /*pPlayer*/, GameObject* pGo)
{
if (ScriptedInstance* pInstance = pGo->GetInstanceData())
{
@@ -94,7 +94,7 @@ uint32 RingBoss[]=
9032, // Hedrum
};
-bool AreaTrigger_at_ring_of_law(Player* pPlayer, const AreaTriggerEntry *at)
+bool AreaTrigger_at_ring_of_law(Player* pPlayer, const AreaTriggerEntry * /*at*/)
{
if (ScriptedInstance* pInstance = pPlayer->GetInstanceData())
{
@@ -451,7 +451,7 @@ bool GossipHello_npc_kharan_mighthammer(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_kharan_mighthammer(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_kharan_mighthammer(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -545,7 +545,7 @@ bool GossipHello_npc_lokhtos_darkbargainer(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_lokhtos_darkbargainer(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_lokhtos_darkbargainer(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
{
@@ -1235,7 +1235,7 @@ CreatureAI* GetAI_npc_rocknot(Creature* pCreature)
return new npc_rocknotAI(pCreature);
}
-bool ChooseReward_npc_rocknot(Player* pPlayer, Creature* pCreature, const Quest *_Quest, uint32 item)
+bool ChooseReward_npc_rocknot(Player* /*pPlayer*/, Creature* pCreature, const Quest *_Quest, uint32 /*item*/)
{
ScriptedInstance* pInstance = pCreature->GetInstanceData();
diff --git a/src/scripts/eastern_kingdoms/blackrock_depths/boss_ambassador_flamelash.cpp b/src/scripts/eastern_kingdoms/blackrock_depths/boss_ambassador_flamelash.cpp
index be45b092590..a387e816951 100644
--- a/src/scripts/eastern_kingdoms/blackrock_depths/boss_ambassador_flamelash.cpp
+++ b/src/scripts/eastern_kingdoms/blackrock_depths/boss_ambassador_flamelash.cpp
@@ -41,7 +41,7 @@ struct boss_ambassador_flamelashAI : public ScriptedAI
Spirit_Timer = 24000;
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
void SummonSpirits(Unit* victim)
{
diff --git a/src/scripts/eastern_kingdoms/blackrock_depths/boss_anubshiah.cpp b/src/scripts/eastern_kingdoms/blackrock_depths/boss_anubshiah.cpp
index b15a390a871..60e1dec236c 100644
--- a/src/scripts/eastern_kingdoms/blackrock_depths/boss_anubshiah.cpp
+++ b/src/scripts/eastern_kingdoms/blackrock_depths/boss_anubshiah.cpp
@@ -51,7 +51,7 @@ struct boss_anubshiahAI : public ScriptedAI
EnvelopingWeb_Timer = 16000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/blackrock_depths/boss_emperor_dagran_thaurissan.cpp b/src/scripts/eastern_kingdoms/blackrock_depths/boss_emperor_dagran_thaurissan.cpp
index 98fe4edfc96..29fe219d6ec 100644
--- a/src/scripts/eastern_kingdoms/blackrock_depths/boss_emperor_dagran_thaurissan.cpp
+++ b/src/scripts/eastern_kingdoms/blackrock_depths/boss_emperor_dagran_thaurissan.cpp
@@ -50,13 +50,13 @@ struct boss_draganthaurissanAI : public ScriptedAI
//Counter= 0;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
me->CallForHelp(VISIBLE_RANGE);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(SAY_SLAY, me);
}
diff --git a/src/scripts/eastern_kingdoms/blackrock_depths/boss_general_angerforge.cpp b/src/scripts/eastern_kingdoms/blackrock_depths/boss_general_angerforge.cpp
index d36990933c4..77d69263133 100644
--- a/src/scripts/eastern_kingdoms/blackrock_depths/boss_general_angerforge.cpp
+++ b/src/scripts/eastern_kingdoms/blackrock_depths/boss_general_angerforge.cpp
@@ -49,7 +49,7 @@ struct boss_general_angerforgeAI : public ScriptedAI
Medics = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/blackrock_depths/boss_gorosh_the_dervish.cpp b/src/scripts/eastern_kingdoms/blackrock_depths/boss_gorosh_the_dervish.cpp
index 58db7d88cb8..886bc3fc909 100644
--- a/src/scripts/eastern_kingdoms/blackrock_depths/boss_gorosh_the_dervish.cpp
+++ b/src/scripts/eastern_kingdoms/blackrock_depths/boss_gorosh_the_dervish.cpp
@@ -42,7 +42,7 @@ struct boss_gorosh_the_dervishAI : public ScriptedAI
MortalStrike_Timer = 22000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/blackrock_depths/boss_grizzle.cpp b/src/scripts/eastern_kingdoms/blackrock_depths/boss_grizzle.cpp
index 70d258c7e86..d3551d38790 100644
--- a/src/scripts/eastern_kingdoms/blackrock_depths/boss_grizzle.cpp
+++ b/src/scripts/eastern_kingdoms/blackrock_depths/boss_grizzle.cpp
@@ -47,7 +47,7 @@ struct boss_grizzleAI : public ScriptedAI
Frenzy_Timer =0;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/blackrock_depths/boss_high_interrogator_gerstahn.cpp b/src/scripts/eastern_kingdoms/blackrock_depths/boss_high_interrogator_gerstahn.cpp
index 4586a418a06..2af203826a1 100644
--- a/src/scripts/eastern_kingdoms/blackrock_depths/boss_high_interrogator_gerstahn.cpp
+++ b/src/scripts/eastern_kingdoms/blackrock_depths/boss_high_interrogator_gerstahn.cpp
@@ -48,7 +48,7 @@ struct boss_high_interrogator_gerstahnAI : public ScriptedAI
ShadowShield_Timer = 8000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/blackrock_depths/boss_magmus.cpp b/src/scripts/eastern_kingdoms/blackrock_depths/boss_magmus.cpp
index 0836a94f49b..2a0cf9be133 100644
--- a/src/scripts/eastern_kingdoms/blackrock_depths/boss_magmus.cpp
+++ b/src/scripts/eastern_kingdoms/blackrock_depths/boss_magmus.cpp
@@ -47,7 +47,7 @@ struct boss_magmusAI : public ScriptedAI
WarStomp_Timer =0;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/blackrock_depths/boss_moira_bronzebeard.cpp b/src/scripts/eastern_kingdoms/blackrock_depths/boss_moira_bronzebeard.cpp
index 52b88318868..1c0ed389287 100644
--- a/src/scripts/eastern_kingdoms/blackrock_depths/boss_moira_bronzebeard.cpp
+++ b/src/scripts/eastern_kingdoms/blackrock_depths/boss_moira_bronzebeard.cpp
@@ -50,7 +50,7 @@ struct boss_moira_bronzebeardAI : public ScriptedAI
Smite_Timer = 8000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/blackrock_depths/boss_tomb_of_seven.cpp b/src/scripts/eastern_kingdoms/blackrock_depths/boss_tomb_of_seven.cpp
index 9acfa68fc8d..94a37e8da7e 100644
--- a/src/scripts/eastern_kingdoms/blackrock_depths/boss_tomb_of_seven.cpp
+++ b/src/scripts/eastern_kingdoms/blackrock_depths/boss_tomb_of_seven.cpp
@@ -57,7 +57,7 @@ bool GossipHello_boss_gloomrel(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_boss_gloomrel(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_boss_gloomrel(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -128,7 +128,7 @@ struct boss_doomrelAI : public ScriptedAI
me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
@@ -145,7 +145,7 @@ struct boss_doomrelAI : public ScriptedAI
pInstance->SetData64(DATA_EVENSTARTER, 0);
}
- void JustDied(Unit *who)
+ void JustDied(Unit * /*who*/)
{
if (pInstance)
pInstance->SetData(DATA_GHOSTKILL, 1);
@@ -213,7 +213,7 @@ bool GossipHello_boss_doomrel(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_boss_doomrel(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_boss_doomrel(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
diff --git a/src/scripts/eastern_kingdoms/blackrock_depths/instance_blackrock_depths.cpp b/src/scripts/eastern_kingdoms/blackrock_depths/instance_blackrock_depths.cpp
index 5564634f344..7684aa6c6ac 100644
--- a/src/scripts/eastern_kingdoms/blackrock_depths/instance_blackrock_depths.cpp
+++ b/src/scripts/eastern_kingdoms/blackrock_depths/instance_blackrock_depths.cpp
@@ -151,7 +151,7 @@ struct instance_blackrock_depths : public ScriptedInstance
TombBossGUIDs[i] = 0;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch(pCreature->GetEntry())
{
@@ -172,7 +172,7 @@ struct instance_blackrock_depths : public ScriptedInstance
}
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
diff --git a/src/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.cpp b/src/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.cpp
index d09998cf85b..2ea115e6e0b 100644
--- a/src/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.cpp
+++ b/src/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.cpp
@@ -31,15 +31,13 @@ struct npc_rookey_whelpAI : public ScriptedAI
ScriptedInstance* pInstance;
- void JustDied(Unit *who)
+ void JustDied(Unit * /*who*/)
{
if (pInstance)
- {
pInstance->SetData(WHELP_DEATH_COUNT, pInstance->GetData(WHELP_DEATH_COUNT)+1);
- }
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
if (!UpdateVictim())
return;
@@ -53,7 +51,7 @@ CreatureAI* GetAI_rookey_whelp(Creature* pCreature)
return new npc_rookey_whelpAI(pCreature);
}
-bool GOHello_rookey_egg(Player *pPlayer, GameObject *pGO)
+bool GOHello_rookey_egg(Player *pPlayer, GameObject * /*pGO*/)
{
Position pos;
pPlayer->GetPosition(&pos);
diff --git a/src/scripts/eastern_kingdoms/blackrock_spire/boss_drakkisath.cpp b/src/scripts/eastern_kingdoms/blackrock_spire/boss_drakkisath.cpp
index 72b8f96df96..b53ddaf23ef 100644
--- a/src/scripts/eastern_kingdoms/blackrock_spire/boss_drakkisath.cpp
+++ b/src/scripts/eastern_kingdoms/blackrock_spire/boss_drakkisath.cpp
@@ -45,7 +45,7 @@ struct boss_drakkisathAI : public ScriptedAI
Thunderclap_Timer = 17000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/blackrock_spire/boss_gyth.cpp b/src/scripts/eastern_kingdoms/blackrock_spire/boss_gyth.cpp
index 5854793f54c..fcd2ea1a6d0 100644
--- a/src/scripts/eastern_kingdoms/blackrock_spire/boss_gyth.cpp
+++ b/src/scripts/eastern_kingdoms/blackrock_spire/boss_gyth.cpp
@@ -75,7 +75,7 @@ struct boss_gythAI : public ScriptedAI
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/blackrock_spire/boss_halycon.cpp b/src/scripts/eastern_kingdoms/blackrock_spire/boss_halycon.cpp
index 8d88d0b0b17..9e78667717a 100644
--- a/src/scripts/eastern_kingdoms/blackrock_spire/boss_halycon.cpp
+++ b/src/scripts/eastern_kingdoms/blackrock_spire/boss_halycon.cpp
@@ -46,7 +46,7 @@ struct boss_halyconAI : public ScriptedAI
Summoned = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/blackrock_spire/boss_highlord_omokk.cpp b/src/scripts/eastern_kingdoms/blackrock_spire/boss_highlord_omokk.cpp
index e1c84b607c2..65f1e8081a0 100644
--- a/src/scripts/eastern_kingdoms/blackrock_spire/boss_highlord_omokk.cpp
+++ b/src/scripts/eastern_kingdoms/blackrock_spire/boss_highlord_omokk.cpp
@@ -54,7 +54,7 @@ struct boss_highlordomokkAI : public ScriptedAI
Slow_Timer = 24000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/blackrock_spire/boss_mother_smolderweb.cpp b/src/scripts/eastern_kingdoms/blackrock_spire/boss_mother_smolderweb.cpp
index fba666349a1..60dda5a5fab 100644
--- a/src/scripts/eastern_kingdoms/blackrock_spire/boss_mother_smolderweb.cpp
+++ b/src/scripts/eastern_kingdoms/blackrock_spire/boss_mother_smolderweb.cpp
@@ -40,9 +40,9 @@ struct boss_mothersmolderwebAI : public ScriptedAI
MothersMilk_Timer = 10000;
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit * /*done_by*/, uint32 &damage)
{
if (me->GetHealth() <= damage)
DoCast(me, SPELL_SUMMON_SPIRE_SPIDERLING, true);
diff --git a/src/scripts/eastern_kingdoms/blackrock_spire/boss_overlord_wyrmthalak.cpp b/src/scripts/eastern_kingdoms/blackrock_spire/boss_overlord_wyrmthalak.cpp
index c93be933778..8846442705b 100644
--- a/src/scripts/eastern_kingdoms/blackrock_spire/boss_overlord_wyrmthalak.cpp
+++ b/src/scripts/eastern_kingdoms/blackrock_spire/boss_overlord_wyrmthalak.cpp
@@ -57,7 +57,7 @@ struct boss_overlordwyrmthalakAI : public ScriptedAI
Summoned = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/blackrock_spire/boss_pyroguard_emberseer.cpp b/src/scripts/eastern_kingdoms/blackrock_spire/boss_pyroguard_emberseer.cpp
index 94c5385292f..6cbd6955665 100644
--- a/src/scripts/eastern_kingdoms/blackrock_spire/boss_pyroguard_emberseer.cpp
+++ b/src/scripts/eastern_kingdoms/blackrock_spire/boss_pyroguard_emberseer.cpp
@@ -42,7 +42,7 @@ struct boss_pyroguard_emberseerAI : public ScriptedAI
PyroBlast_Timer = 14000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/blackrock_spire/boss_quartermaster_zigris.cpp b/src/scripts/eastern_kingdoms/blackrock_spire/boss_quartermaster_zigris.cpp
index 09379c09cd9..9058b35cd5c 100644
--- a/src/scripts/eastern_kingdoms/blackrock_spire/boss_quartermaster_zigris.cpp
+++ b/src/scripts/eastern_kingdoms/blackrock_spire/boss_quartermaster_zigris.cpp
@@ -43,7 +43,7 @@ struct boss_quatermasterzigrisAI : public ScriptedAI
//HelingPotion_Timer = 25000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/blackrock_spire/boss_rend_blackhand.cpp b/src/scripts/eastern_kingdoms/blackrock_spire/boss_rend_blackhand.cpp
index eb158909f61..56de5dbb385 100644
--- a/src/scripts/eastern_kingdoms/blackrock_spire/boss_rend_blackhand.cpp
+++ b/src/scripts/eastern_kingdoms/blackrock_spire/boss_rend_blackhand.cpp
@@ -42,7 +42,7 @@ struct boss_rend_blackhandAI : public ScriptedAI
Thunderclap_Timer = 9000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/blackrock_spire/boss_shadow_hunter_voshgajin.cpp b/src/scripts/eastern_kingdoms/blackrock_spire/boss_shadow_hunter_voshgajin.cpp
index 160f883f53f..73afc3b5afe 100644
--- a/src/scripts/eastern_kingdoms/blackrock_spire/boss_shadow_hunter_voshgajin.cpp
+++ b/src/scripts/eastern_kingdoms/blackrock_spire/boss_shadow_hunter_voshgajin.cpp
@@ -44,7 +44,7 @@ struct boss_shadowvoshAI : public ScriptedAI
//DoCast(me, SPELL_ICEARMOR, true);
}
- void EnterCombat(Unit *who){}
+ void EnterCombat(Unit * /*who*/){}
void UpdateAI(const uint32 diff)
{
diff --git a/src/scripts/eastern_kingdoms/blackrock_spire/boss_the_beast.cpp b/src/scripts/eastern_kingdoms/blackrock_spire/boss_the_beast.cpp
index e6693de3849..499f9cf4ce5 100644
--- a/src/scripts/eastern_kingdoms/blackrock_spire/boss_the_beast.cpp
+++ b/src/scripts/eastern_kingdoms/blackrock_spire/boss_the_beast.cpp
@@ -42,7 +42,7 @@ struct boss_thebeastAI : public ScriptedAI
TerrifyingRoar_Timer = 23000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/blackrock_spire/boss_warmaster_voone.cpp b/src/scripts/eastern_kingdoms/blackrock_spire/boss_warmaster_voone.cpp
index 3ce81cb1fdb..50b47c94fc5 100644
--- a/src/scripts/eastern_kingdoms/blackrock_spire/boss_warmaster_voone.cpp
+++ b/src/scripts/eastern_kingdoms/blackrock_spire/boss_warmaster_voone.cpp
@@ -51,7 +51,7 @@ struct boss_warmastervooneAI : public ScriptedAI
ThrowAxe_Timer = 1000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/blackwing_lair/boss_broodlord_lashlayer.cpp b/src/scripts/eastern_kingdoms/blackwing_lair/boss_broodlord_lashlayer.cpp
index 97f29039014..856e1236176 100644
--- a/src/scripts/eastern_kingdoms/blackwing_lair/boss_broodlord_lashlayer.cpp
+++ b/src/scripts/eastern_kingdoms/blackwing_lair/boss_broodlord_lashlayer.cpp
@@ -48,7 +48,7 @@ struct boss_broodlordAI : public ScriptedAI
KnockBack_Timer = 30000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
DoZoneInCombat();
diff --git a/src/scripts/eastern_kingdoms/blackwing_lair/boss_chromaggus.cpp b/src/scripts/eastern_kingdoms/blackwing_lair/boss_chromaggus.cpp
index 5cbc819adf5..08bebe95384 100644
--- a/src/scripts/eastern_kingdoms/blackwing_lair/boss_chromaggus.cpp
+++ b/src/scripts/eastern_kingdoms/blackwing_lair/boss_chromaggus.cpp
@@ -185,7 +185,7 @@ struct boss_chromaggusAI : public ScriptedAI
Enraged = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/blackwing_lair/boss_ebonroc.cpp b/src/scripts/eastern_kingdoms/blackwing_lair/boss_ebonroc.cpp
index 190c5452c7a..49a999fc458 100644
--- a/src/scripts/eastern_kingdoms/blackwing_lair/boss_ebonroc.cpp
+++ b/src/scripts/eastern_kingdoms/blackwing_lair/boss_ebonroc.cpp
@@ -45,7 +45,7 @@ struct boss_ebonrocAI : public ScriptedAI
Heal_Timer = 1000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoZoneInCombat();
}
diff --git a/src/scripts/eastern_kingdoms/blackwing_lair/boss_firemaw.cpp b/src/scripts/eastern_kingdoms/blackwing_lair/boss_firemaw.cpp
index 9362b1e2680..af62b1103bc 100644
--- a/src/scripts/eastern_kingdoms/blackwing_lair/boss_firemaw.cpp
+++ b/src/scripts/eastern_kingdoms/blackwing_lair/boss_firemaw.cpp
@@ -42,7 +42,7 @@ struct boss_firemawAI : public ScriptedAI
FlameBuffet_Timer = 5000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoZoneInCombat();
}
diff --git a/src/scripts/eastern_kingdoms/blackwing_lair/boss_flamegor.cpp b/src/scripts/eastern_kingdoms/blackwing_lair/boss_flamegor.cpp
index 09fa06cd966..b29fe41f2b1 100644
--- a/src/scripts/eastern_kingdoms/blackwing_lair/boss_flamegor.cpp
+++ b/src/scripts/eastern_kingdoms/blackwing_lair/boss_flamegor.cpp
@@ -44,7 +44,7 @@ struct boss_flamegorAI : public ScriptedAI
Frenzy_Timer = 10000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoZoneInCombat();
}
diff --git a/src/scripts/eastern_kingdoms/blackwing_lair/boss_nefarian.cpp b/src/scripts/eastern_kingdoms/blackwing_lair/boss_nefarian.cpp
index 5d9ab125cf8..5ef05be519c 100644
--- a/src/scripts/eastern_kingdoms/blackwing_lair/boss_nefarian.cpp
+++ b/src/scripts/eastern_kingdoms/blackwing_lair/boss_nefarian.cpp
@@ -93,12 +93,12 @@ struct boss_nefarianAI : public ScriptedAI
DoScriptText(SAY_SLAY, me, Victim);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * who)
{
DoScriptText(RAND(SAY_XHEALTH,SAY_AGGRO,SAY_SHADOWFLAME), me);
diff --git a/src/scripts/eastern_kingdoms/blackwing_lair/boss_razorgore.cpp b/src/scripts/eastern_kingdoms/blackwing_lair/boss_razorgore.cpp
index 6bca046a271..a095756b18b 100644
--- a/src/scripts/eastern_kingdoms/blackwing_lair/boss_razorgore.cpp
+++ b/src/scripts/eastern_kingdoms/blackwing_lair/boss_razorgore.cpp
@@ -52,12 +52,12 @@ struct boss_razorgoreAI : public ScriptedAI
Conflagration_Timer = 12000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoZoneInCombat();
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
}
diff --git a/src/scripts/eastern_kingdoms/blackwing_lair/boss_vaelastrasz.cpp b/src/scripts/eastern_kingdoms/blackwing_lair/boss_vaelastrasz.cpp
index 982520921df..7ab783e6e93 100644
--- a/src/scripts/eastern_kingdoms/blackwing_lair/boss_vaelastrasz.cpp
+++ b/src/scripts/eastern_kingdoms/blackwing_lair/boss_vaelastrasz.cpp
@@ -89,7 +89,7 @@ struct boss_vaelAI : public ScriptedAI
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * victim)
{
if (rand()%5)
return;
@@ -97,7 +97,7 @@ struct boss_vaelAI : public ScriptedAI
DoScriptText(SAY_KILLTARGET, me, victim);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoCast(me, SPELL_ESSENCEOFTHERED);
DoZoneInCombat();
diff --git a/src/scripts/eastern_kingdoms/blackwing_lair/boss_victor_nefarius.cpp b/src/scripts/eastern_kingdoms/blackwing_lair/boss_victor_nefarius.cpp
index ee0b2c9dfef..dfeb2519bae 100644
--- a/src/scripts/eastern_kingdoms/blackwing_lair/boss_victor_nefarius.cpp
+++ b/src/scripts/eastern_kingdoms/blackwing_lair/boss_victor_nefarius.cpp
@@ -202,7 +202,7 @@ struct boss_victor_nefariusAI : public ScriptedAI
AttackStart(pTarget);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
@@ -350,7 +350,7 @@ bool GossipHello_boss_victor_nefarius(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_boss_victor_nefarius(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_boss_victor_nefarius(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
diff --git a/src/scripts/eastern_kingdoms/blasted_lands.cpp b/src/scripts/eastern_kingdoms/blasted_lands.cpp
index 0a9f904992e..768242fcd22 100644
--- a/src/scripts/eastern_kingdoms/blasted_lands.cpp
+++ b/src/scripts/eastern_kingdoms/blasted_lands.cpp
@@ -48,7 +48,7 @@ bool GossipHello_npc_deathly_usher(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_deathly_usher(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_deathly_usher(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF)
{
@@ -92,7 +92,7 @@ bool GossipHello_npc_fallen_hero_of_horde(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_fallen_hero_of_horde(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_fallen_hero_of_horde(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
diff --git a/src/scripts/eastern_kingdoms/boss_kruul.cpp b/src/scripts/eastern_kingdoms/boss_kruul.cpp
index b9cde621c14..44a6431f9ea 100644
--- a/src/scripts/eastern_kingdoms/boss_kruul.cpp
+++ b/src/scripts/eastern_kingdoms/boss_kruul.cpp
@@ -54,7 +54,7 @@ struct boss_kruulAI : public ScriptedAI
Hound_Timer = 8000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/burning_steppes.cpp b/src/scripts/eastern_kingdoms/burning_steppes.cpp
index 378aa280ccc..5a1e338b70f 100644
--- a/src/scripts/eastern_kingdoms/burning_steppes.cpp
+++ b/src/scripts/eastern_kingdoms/burning_steppes.cpp
@@ -64,7 +64,7 @@ struct npc_ragged_johnAI : public ScriptedAI
ScriptedAI::MoveInLineOfSight(who);
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
};
CreatureAI* GetAI_npc_ragged_john(Creature* pCreature)
@@ -84,7 +84,7 @@ bool GossipHello_npc_ragged_john(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_ragged_john(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_ragged_john(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
diff --git a/src/scripts/eastern_kingdoms/deadmines/boss_mr_smite.cpp b/src/scripts/eastern_kingdoms/deadmines/boss_mr_smite.cpp
index 88155820b83..5c6bab46e5a 100644
--- a/src/scripts/eastern_kingdoms/deadmines/boss_mr_smite.cpp
+++ b/src/scripts/eastern_kingdoms/deadmines/boss_mr_smite.cpp
@@ -70,7 +70,7 @@ struct boss_mr_smiteAI : public ScriptedAI
SetEquipmentSlots(false, EQUIP_SWORD, EQUIP_UNEQUIP, EQUIP_NO_CHANGE);
}
- void EnterCombat(Unit* pWho)
+ void EnterCombat(Unit* /*pWho*/)
{
DoScriptText(SAY_AGGRO, me);
}
@@ -157,7 +157,7 @@ struct boss_mr_smiteAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void MovementInform(uint32 uiType, uint32 uiId)
+ void MovementInform(uint32 uiType, uint32 /*uiId*/)
{
if (uiType != POINT_MOTION_TYPE)
return;
diff --git a/src/scripts/eastern_kingdoms/deadmines/instance_deadmines.cpp b/src/scripts/eastern_kingdoms/deadmines/instance_deadmines.cpp
index 84b79a1dd41..e5a87d978ec 100644
--- a/src/scripts/eastern_kingdoms/deadmines/instance_deadmines.cpp
+++ b/src/scripts/eastern_kingdoms/deadmines/instance_deadmines.cpp
@@ -172,7 +172,7 @@ struct instance_deadmines : public ScriptedInstance
pDoorLever->SetUInt32Value(GAMEOBJECT_FLAGS, 4);
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
diff --git a/src/scripts/eastern_kingdoms/dun_morogh.cpp b/src/scripts/eastern_kingdoms/dun_morogh.cpp
index 734b7be0245..c0daecd8356 100644
--- a/src/scripts/eastern_kingdoms/dun_morogh.cpp
+++ b/src/scripts/eastern_kingdoms/dun_morogh.cpp
@@ -49,11 +49,11 @@ struct npc_narm_faulkAI : public ScriptedAI
spellHit = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit * /*who*/)
{
return;
}
@@ -72,7 +72,7 @@ struct npc_narm_faulkAI : public ScriptedAI
}
}
- void SpellHit(Unit *Hitter, const SpellEntry *Spellkind)
+ void SpellHit(Unit * /*Hitter*/, const SpellEntry *Spellkind)
{
if (Spellkind->Id == 8593 && !spellHit)
{
diff --git a/src/scripts/eastern_kingdoms/duskwood.cpp b/src/scripts/eastern_kingdoms/duskwood.cpp
index 45cb8dbc858..89c0ebe4213 100644
--- a/src/scripts/eastern_kingdoms/duskwood.cpp
+++ b/src/scripts/eastern_kingdoms/duskwood.cpp
@@ -27,7 +27,7 @@ EndScriptData */
# at_twilight_grove
######*/
-bool AreaTrigger_at_twilight_grove(Player* pPlayer, const AreaTriggerEntry *at)
+bool AreaTrigger_at_twilight_grove(Player* pPlayer, const AreaTriggerEntry * /*at*/)
{
if (pPlayer->HasQuestForItem(21149))
{
@@ -68,7 +68,7 @@ struct boss_twilight_corrupterAI : public ScriptedAI
CreatureOfNightmare_Timer = 30000;
KillCount = 0;
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
me->MonsterYell("The Nightmare cannot be stopped!",0,me->GetGUID());
}
diff --git a/src/scripts/eastern_kingdoms/eastern_plaguelands.cpp b/src/scripts/eastern_kingdoms/eastern_plaguelands.cpp
index fbd1f42a3dc..0c1d3e9072c 100644
--- a/src/scripts/eastern_kingdoms/eastern_plaguelands.cpp
+++ b/src/scripts/eastern_kingdoms/eastern_plaguelands.cpp
@@ -40,7 +40,7 @@ struct mobs_ghoul_flayerAI : public ScriptedAI
void Reset() {}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
void JustDied(Unit* Killer)
{
@@ -70,7 +70,7 @@ bool GossipHello_npc_augustus_the_touched(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_augustus_the_touched(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_augustus_the_touched(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_TRADE)
pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
@@ -93,7 +93,7 @@ struct npc_darrowshire_spiritAI : public ScriptedAI
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
};
CreatureAI* GetAI_npc_darrowshire_spirit(Creature* pCreature)
@@ -131,7 +131,7 @@ bool GossipHello_npc_tirion_fordring(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_tirion_fordring(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_tirion_fordring(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
diff --git a/src/scripts/eastern_kingdoms/elwynn_forest.cpp b/src/scripts/eastern_kingdoms/elwynn_forest.cpp
index 26f46800587..ce0105b9469 100644
--- a/src/scripts/eastern_kingdoms/elwynn_forest.cpp
+++ b/src/scripts/eastern_kingdoms/elwynn_forest.cpp
@@ -48,11 +48,11 @@ struct npc_henze_faulkAI : public ScriptedAI
spellHit = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit * /*who*/)
{
return;
}
@@ -71,7 +71,7 @@ struct npc_henze_faulkAI : public ScriptedAI
}
}
- void SpellHit(Unit *Hitter, const SpellEntry *Spellkind)
+ void SpellHit(Unit * /*Hitter*/, const SpellEntry *Spellkind)
{
if (Spellkind->Id == 8593 && !spellHit)
{
diff --git a/src/scripts/eastern_kingdoms/eversong_woods.cpp b/src/scripts/eastern_kingdoms/eversong_woods.cpp
index 0a5fa3fd920..4c958c44e98 100644
--- a/src/scripts/eastern_kingdoms/eversong_woods.cpp
+++ b/src/scripts/eastern_kingdoms/eversong_woods.cpp
@@ -72,7 +72,7 @@ struct npc_prospector_anvilwardAI : public npc_escortAI
me->RestoreFaction();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
me->RestoreFaction();
}
@@ -92,7 +92,7 @@ bool GossipHello_npc_prospector_anvilward(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_prospector_anvilward(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_prospector_anvilward(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch(uiAction)
{
@@ -224,7 +224,7 @@ struct npc_secondTrialAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -316,7 +316,7 @@ struct master_kelerun_bloodmournAI : public ScriptedAI
uint64 paladinGuid[] = {0,0,0,0};
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -385,7 +385,7 @@ struct master_kelerun_bloodmournAI : public ScriptedAI
}
void SecondTrialKill();
- void SummonedCreatureDespawn(Creature* c) {}
+ void SummonedCreatureDespawn(Creature* /*c*/) {}
};
bool GossipHello_master_kelerun_bloodmourn(Player* pPlayer, Creature* pCreature)
@@ -405,7 +405,7 @@ bool GossipHello_master_kelerun_bloodmourn(Player* pPlayer, Creature* pCreature)
return true;
}
-bool QuestAccept_master_kelerun_bloodmourn(Player* pPlayer, Creature* pCreature, Quest const *quest)
+bool QuestAccept_master_kelerun_bloodmourn(Player* /*pPlayer*/, Creature* pCreature, Quest const *quest)
{
// One Player exclusive quest, wait for user go activation
if (quest->GetQuestId() == QUEST_SECOND_TRIAL)
@@ -481,7 +481,7 @@ CreatureAI* GetAI_npc_secondTrial(Creature* pCreature)
## go_second_trial
######*/
-bool GOHello_go_second_trial(Player* pPlayer, GameObject* pGO)
+bool GOHello_go_second_trial(Player* /*pPlayer*/, GameObject* pGO)
{
// find spawn :: master_kelerun_bloodmourn
if (Creature *pCreature = pGO->FindNearestCreature(MASTER_KELERUN_BLOODMOURN, 30.0f))
@@ -515,7 +515,7 @@ struct npc_apprentice_mirvedaAI : public ScriptedAI
Summon = false;
}
- void EnterCombat(Unit* who){}
+ void EnterCombat(Unit* /*who*/){}
void JustSummoned(Creature *summoned)
{
@@ -529,14 +529,14 @@ struct npc_apprentice_mirvedaAI : public ScriptedAI
++KillCount;
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (PlayerGUID)
if (Player* pPlayer = Unit::GetPlayer(PlayerGUID))
CAST_PLR(pPlayer)->FailQuest(QUEST_UNEXPECTED_RESULT);
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
if (KillCount >= 3 && PlayerGUID)
if (Player* pPlayer = Unit::GetPlayer(PlayerGUID))
@@ -630,7 +630,7 @@ struct npc_infused_crystalAI : public Scripted_NoMovementAI
summoned->AI()->AttackStart(me);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (PlayerGUID && !Completed)
if (Player* pPlayer = Unit::GetPlayer(PlayerGUID))
diff --git a/src/scripts/eastern_kingdoms/ghostlands.cpp b/src/scripts/eastern_kingdoms/ghostlands.cpp
index ba4a27625fc..1d8dce43605 100644
--- a/src/scripts/eastern_kingdoms/ghostlands.cpp
+++ b/src/scripts/eastern_kingdoms/ghostlands.cpp
@@ -47,7 +47,7 @@ bool GossipHello_npc_blood_knight_dawnstar(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_blood_knight_dawnstar(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_blood_knight_dawnstar(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
@@ -80,7 +80,7 @@ bool GossipHello_npc_budd_nedreck(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_budd_nedreck(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_budd_nedreck(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF)
{
@@ -109,7 +109,7 @@ bool GossipHello_npc_rathis_tomber(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_rathis_tomber(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_rathis_tomber(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_TRADE)
pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
@@ -120,7 +120,7 @@ bool GossipSelect_npc_rathis_tomber(Player* pPlayer, Creature* pCreature, uint32
## go_gilded_brazier (Paladin First Trail quest (9678))
#####*/
-bool GOHello_gilded_brazier(Player* pPlayer, GameObject* pGo)
+bool GOHello_gilded_brazier(Player* pPlayer, GameObject* /*pGo*/)
{
if (pPlayer->GetQuestStatus(9678) == QUEST_STATUS_INCOMPLETE)
{
diff --git a/src/scripts/eastern_kingdoms/gnomeregan/gnomeregan.cpp b/src/scripts/eastern_kingdoms/gnomeregan/gnomeregan.cpp
index e5a8e286948..c39bfb69910 100644
--- a/src/scripts/eastern_kingdoms/gnomeregan/gnomeregan.cpp
+++ b/src/scripts/eastern_kingdoms/gnomeregan/gnomeregan.cpp
@@ -521,7 +521,7 @@ bool GossipHello_npc_blastmaster_emi_shortfuse(Player* pPlayer, Creature* pCreat
return true;
}
-bool GossipSelect_npc_blastmaster_emi_shortfuse(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_blastmaster_emi_shortfuse(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
@@ -552,7 +552,7 @@ struct boss_grubbisAI : public ScriptedAI
CAST_CRE(pSummon)->AI()->SetData(2,1);
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
if (!UpdateVictim())
return;
@@ -560,7 +560,7 @@ struct boss_grubbisAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
if (!me->isSummon())
return;
diff --git a/src/scripts/eastern_kingdoms/gnomeregan/instance_gnomeregan.cpp b/src/scripts/eastern_kingdoms/gnomeregan/instance_gnomeregan.cpp
index 3331b69c497..dc75f795449 100644
--- a/src/scripts/eastern_kingdoms/gnomeregan/instance_gnomeregan.cpp
+++ b/src/scripts/eastern_kingdoms/gnomeregan/instance_gnomeregan.cpp
@@ -67,7 +67,7 @@ struct instance_gnomeregan : public ScriptedInstance
OUT_LOAD_INST_DATA_COMPLETE;
}
- void OnCreatureCreate(Creature* pCreature, bool bAdd)
+ void OnCreatureCreate(Creature* pCreature, bool /*bAdd*/)
{
switch(pCreature->GetEntry())
{
@@ -75,7 +75,7 @@ struct instance_gnomeregan : public ScriptedInstance
}
}
- void OnGameObjectCreate(GameObject* pGo, bool bAdd)
+ void OnGameObjectCreate(GameObject* pGo, bool /*bAdd*/)
{
switch(pGo->GetEntry())
{
@@ -104,7 +104,7 @@ struct instance_gnomeregan : public ScriptedInstance
}
}
- uint32 GetData(uint32 uiType, uint32 uiData)
+ uint32 GetData(uint32 uiType, uint32 /*uiData*/)
{
switch(uiType)
{
diff --git a/src/scripts/eastern_kingdoms/ironforge.cpp b/src/scripts/eastern_kingdoms/ironforge.cpp
index 4c3fe14884c..5be56cc6c9c 100644
--- a/src/scripts/eastern_kingdoms/ironforge.cpp
+++ b/src/scripts/eastern_kingdoms/ironforge.cpp
@@ -53,7 +53,7 @@ bool GossipHello_npc_royal_historian_archesonus(Player* pPlayer, Creature* pCrea
return true;
}
-bool GossipSelect_npc_royal_historian_archesonus(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_royal_historian_archesonus(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
diff --git a/src/scripts/eastern_kingdoms/isle_of_queldanas.cpp b/src/scripts/eastern_kingdoms/isle_of_queldanas.cpp
index 8f44eee60d9..e5a70fcb1af 100644
--- a/src/scripts/eastern_kingdoms/isle_of_queldanas.cpp
+++ b/src/scripts/eastern_kingdoms/isle_of_queldanas.cpp
@@ -50,10 +50,8 @@ struct npc_converted_sentryAI : public ScriptedAI
Timer = 2500;
}
- void MoveInLineOfSight(Unit *who)
- { return; }
- void EnterCombat(Unit* who)
- { }
+ void MoveInLineOfSight(Unit * /*who*/) {}
+ void EnterCombat(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -95,7 +93,7 @@ struct npc_greengill_slaveAI : public ScriptedAI
uint64 PlayerGUID;
- void EnterCombat(Unit* who){}
+ void EnterCombat(Unit* /*who*/){}
void Reset()
{
@@ -126,7 +124,7 @@ struct npc_greengill_slaveAI : public ScriptedAI
}
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
DoMeleeAttackIfReady();
}
diff --git a/src/scripts/eastern_kingdoms/karazhan/boss_curator.cpp b/src/scripts/eastern_kingdoms/karazhan/boss_curator.cpp
index 53be3d74d63..7105d27ca6a 100644
--- a/src/scripts/eastern_kingdoms/karazhan/boss_curator.cpp
+++ b/src/scripts/eastern_kingdoms/karazhan/boss_curator.cpp
@@ -63,17 +63,17 @@ struct boss_curatorAI : public ScriptedAI
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_ARCANE, true);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_KILL1,SAY_KILL2), me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_DEATH, me);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
}
diff --git a/src/scripts/eastern_kingdoms/karazhan/boss_maiden_of_virtue.cpp b/src/scripts/eastern_kingdoms/karazhan/boss_maiden_of_virtue.cpp
index e00a527f68d..21db1be1be3 100644
--- a/src/scripts/eastern_kingdoms/karazhan/boss_maiden_of_virtue.cpp
+++ b/src/scripts/eastern_kingdoms/karazhan/boss_maiden_of_virtue.cpp
@@ -60,18 +60,18 @@ struct boss_maiden_of_virtueAI : public ScriptedAI
Enraged = false;
}
- void KilledUnit(Unit* Victim)
+ void KilledUnit(Unit* /*Victim*/)
{
if (urand(0,1) == 0)
DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2,SAY_SLAY3), me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
}
diff --git a/src/scripts/eastern_kingdoms/karazhan/boss_midnight.cpp b/src/scripts/eastern_kingdoms/karazhan/boss_midnight.cpp
index af700bf1208..a2f2a8b605e 100644
--- a/src/scripts/eastern_kingdoms/karazhan/boss_midnight.cpp
+++ b/src/scripts/eastern_kingdoms/karazhan/boss_midnight.cpp
@@ -62,9 +62,9 @@ struct boss_midnightAI : public ScriptedAI
me->SetVisibility(VISIBILITY_ON);
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
if (Phase == 2)
{
@@ -181,14 +181,14 @@ struct boss_attumenAI : public ScriptedAI
ResetTimer = 2000;
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_KILL1,SAY_KILL2), me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_DEATH, me);
if (Unit *pMidnight = Unit::GetUnit(*me, Midnight))
@@ -243,7 +243,7 @@ struct boss_attumenAI : public ScriptedAI
{
if (ChargeTimer <= diff)
{
- Unit *pTarget;
+ Unit *pTarget = NULL;
std::list<HostileReference *> t_list = me->getThreatManager().getThreatList();
std::vector<Unit *> target_list;
for (std::list<HostileReference *>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
@@ -277,7 +277,7 @@ struct boss_attumenAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void SpellHit(Unit *source, const SpellEntry *spell)
+ void SpellHit(Unit * /*source*/, const SpellEntry *spell)
{
if (spell->Mechanic == MECHANIC_DISARM)
DoScriptText(SAY_DISARMED, me);
diff --git a/src/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp b/src/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp
index 6024fd5580f..6c8fabcca35 100644
--- a/src/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp
+++ b/src/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp
@@ -110,7 +110,7 @@ struct boss_moroesAI : public ScriptedAI
DoZoneInCombat();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
StartEvent();
@@ -119,12 +119,12 @@ struct boss_moroesAI : public ScriptedAI
DoZoneInCombat();
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2,SAY_KILL_3), me);
}
- void JustDied(Unit* victim)
+ void JustDied(Unit* /*victim*/)
{
DoScriptText(SAY_DEATH, me);
@@ -353,7 +353,7 @@ struct boss_moroes_guestAI : public ScriptedAI
return me;
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
if (pInstance && !pInstance->GetData(TYPE_MOROES))
EnterEvadeMode();
diff --git a/src/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp b/src/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp
index ebb51fc74cc..004f1902bfc 100644
--- a/src/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp
+++ b/src/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp
@@ -245,13 +245,13 @@ struct boss_netherspiteAI : public ScriptedAI
Door->SetGoState(open ? GO_STATE_ACTIVE : GO_STATE_READY);
}
- void Aggro(Unit *who)
+ void Aggro(Unit * /*who*/)
{
HandleDoors(false);
SwitchToPortalPhase();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
HandleDoors(true);
DestroyPortals();
diff --git a/src/scripts/eastern_kingdoms/karazhan/boss_nightbane.cpp b/src/scripts/eastern_kingdoms/karazhan/boss_nightbane.cpp
index e9adbd7d758..2e8b6f51317 100644
--- a/src/scripts/eastern_kingdoms/karazhan/boss_nightbane.cpp
+++ b/src/scripts/eastern_kingdoms/karazhan/boss_nightbane.cpp
@@ -142,7 +142,7 @@ struct boss_nightbaneAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (pInstance)
pInstance->SetData(TYPE_NIGHTBANE, IN_PROGRESS);
@@ -157,7 +157,7 @@ struct boss_nightbaneAI : public ScriptedAI
ScriptedAI::AttackStart(who);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (pInstance)
pInstance->SetData(TYPE_NIGHTBANE, DONE);
diff --git a/src/scripts/eastern_kingdoms/karazhan/boss_prince_malchezaar.cpp b/src/scripts/eastern_kingdoms/karazhan/boss_prince_malchezaar.cpp
index 1ce5d61b7ba..1071eae78a0 100644
--- a/src/scripts/eastern_kingdoms/karazhan/boss_prince_malchezaar.cpp
+++ b/src/scripts/eastern_kingdoms/karazhan/boss_prince_malchezaar.cpp
@@ -105,8 +105,8 @@ struct netherspite_infernalAI : public ScriptedAI
InfernalPoint *point;
void Reset() {}
- void EnterCombat(Unit *who) {}
- void MoveInLineOfSight(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
+ void MoveInLineOfSight(Unit * /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -133,7 +133,7 @@ struct netherspite_infernalAI : public ScriptedAI
CAST_CRE(pMalchezaar)->AI()->KilledUnit(who);
}
- void SpellHit(Unit *who, const SpellEntry *spell)
+ void SpellHit(Unit * /*who*/, const SpellEntry *spell)
{
if (spell->Id == SPELL_INFERNAL_RELAY)
{
@@ -210,12 +210,12 @@ struct boss_malchezaarAI : public ScriptedAI
pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_NETHER_DOOR), true);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2,SAY_SLAY3), me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_DEATH, me);
@@ -231,7 +231,7 @@ struct boss_malchezaarAI : public ScriptedAI
pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_NETHER_DOOR), true);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -323,7 +323,7 @@ struct boss_malchezaarAI : public ScriptedAI
}
}
- void SummonInfernal(const uint32 diff)
+ void SummonInfernal(const uint32 /*diff*/)
{
InfernalPoint *point = NULL;
Position pos;
diff --git a/src/scripts/eastern_kingdoms/karazhan/boss_shade_of_aran.cpp b/src/scripts/eastern_kingdoms/karazhan/boss_shade_of_aran.cpp
index d5d65007398..394cff3ccc5 100644
--- a/src/scripts/eastern_kingdoms/karazhan/boss_shade_of_aran.cpp
+++ b/src/scripts/eastern_kingdoms/karazhan/boss_shade_of_aran.cpp
@@ -145,12 +145,12 @@ struct boss_aranAI : public ScriptedAI
}
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_KILL1,SAY_KILL2), me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_DEATH, me);
@@ -161,7 +161,7 @@ struct boss_aranAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(RAND(SAY_AGGRO1,SAY_AGGRO2,SAY_AGGRO3), me);
@@ -466,13 +466,13 @@ struct boss_aranAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void DamageTaken(Unit* pAttacker, uint32 &damage)
+ void DamageTaken(Unit* /*pAttacker*/, uint32 &damage)
{
if (!DrinkInturrupted && Drinking && damage)
DrinkInturrupted = true;
}
- void SpellHit(Unit* pAttacker, const SpellEntry* Spell)
+ void SpellHit(Unit* /*pAttacker*/, const SpellEntry* Spell)
{
//We only care about inturrupt effects and only if they are durring a spell currently being casted
if ((Spell->Effect[0] != SPELL_EFFECT_INTERRUPT_CAST &&
@@ -506,7 +506,7 @@ struct water_elementalAI : public ScriptedAI
CastTimer = 2000 + (rand()%3000);
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
{
diff --git a/src/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp b/src/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp
index ef266e4462b..5305cc8d354 100644
--- a/src/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp
+++ b/src/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp
@@ -73,7 +73,7 @@ struct mob_kilrekAI : public ScriptedAI
AmplifyTimer = 2000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (!pInstance)
{
@@ -82,7 +82,7 @@ struct mob_kilrekAI : public ScriptedAI
}
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
if (pInstance)
{
@@ -125,11 +125,11 @@ struct mob_demon_chainAI : public ScriptedAI
SacrificeGUID = 0;
}
- void EnterCombat(Unit* who) {}
- void AttackStart(Unit* who) {}
- void MoveInLineOfSight(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
+ void AttackStart(Unit* /*who*/) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
if (SacrificeGUID)
{
@@ -226,7 +226,7 @@ struct boss_terestianAI : public ScriptedAI
else DoCast(me, SPELL_SUMMON_IMP, true);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
}
@@ -246,12 +246,12 @@ struct boss_terestianAI : public ScriptedAI
}
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
for (uint8 i = 0; i < 2; ++i)
{
@@ -343,7 +343,7 @@ struct mob_fiendish_impAI : public ScriptedAI
me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, true);
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
void UpdateAI(const uint32 diff)
{
diff --git a/src/scripts/eastern_kingdoms/karazhan/bosses_opera.cpp b/src/scripts/eastern_kingdoms/karazhan/bosses_opera.cpp
index fd3442ec832..ae6de9c1add 100644
--- a/src/scripts/eastern_kingdoms/karazhan/bosses_opera.cpp
+++ b/src/scripts/eastern_kingdoms/karazhan/bosses_opera.cpp
@@ -130,7 +130,7 @@ struct boss_dorotheeAI : public ScriptedAI
TitoDied = false;
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_DOROTHEE_AGGRO, me);
}
@@ -142,7 +142,7 @@ struct boss_dorotheeAI : public ScriptedAI
void SummonTito(); // See below
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DOROTHEE_DEATH, me);
@@ -216,9 +216,9 @@ struct mob_titoAI : public ScriptedAI
YipTimer = 10000;
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (DorotheeGUID)
{
@@ -294,7 +294,7 @@ struct boss_strawmanAI : public ScriptedAI
ScriptedAI::MoveInLineOfSight(who);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_STRAWMAN_AGGRO, me);
}
@@ -304,7 +304,7 @@ struct boss_strawmanAI : public ScriptedAI
me->ForcedDespawn();
}
- void SpellHit(Unit* caster, const SpellEntry *Spell)
+ void SpellHit(Unit* /*caster*/, const SpellEntry *Spell)
{
if ((Spell->SchoolMask == SPELL_SCHOOL_MASK_FIRE) && (!(rand()%10)))
{
@@ -317,7 +317,7 @@ struct boss_strawmanAI : public ScriptedAI
}
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_STRAWMAN_DEATH, me);
@@ -325,7 +325,7 @@ struct boss_strawmanAI : public ScriptedAI
SummonCroneIfReady(pInstance, me);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(SAY_STRAWMAN_SLAY, me);
}
@@ -385,7 +385,7 @@ struct boss_tinheadAI : public ScriptedAI
RustCount = 0;
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_TINHEAD_AGGRO, me);
}
@@ -411,7 +411,7 @@ struct boss_tinheadAI : public ScriptedAI
ScriptedAI::MoveInLineOfSight(who);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_TINHEAD_DEATH, me);
@@ -419,7 +419,7 @@ struct boss_tinheadAI : public ScriptedAI
SummonCroneIfReady(pInstance, me);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(SAY_TINHEAD_SLAY, me);
}
@@ -497,7 +497,7 @@ struct boss_roarAI : public ScriptedAI
ScriptedAI::AttackStart(who);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_ROAR_AGGRO, me);
}
@@ -507,7 +507,7 @@ struct boss_roarAI : public ScriptedAI
me->ForcedDespawn();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_ROAR_DEATH, me);
@@ -515,7 +515,7 @@ struct boss_roarAI : public ScriptedAI
SummonCroneIfReady(pInstance, me);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(SAY_ROAR_SLAY, me);
}
@@ -579,14 +579,14 @@ struct boss_croneAI : public ScriptedAI
me->ForcedDespawn();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(RAND(SAY_CRONE_AGGRO,SAY_CRONE_AGGRO2), me);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_CRONE_DEATH, me);
@@ -637,9 +637,9 @@ struct mob_cycloneAI : public ScriptedAI
MoveTimer = 1000;
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
- void MoveInLineOfSight(Unit* who)
+ void MoveInLineOfSight(Unit* /*who*/)
{
}
@@ -721,7 +721,7 @@ bool GossipHello_npc_grandmother(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_grandmother(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_grandmother(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF)
{
@@ -764,7 +764,7 @@ struct boss_bigbadwolfAI : public ScriptedAI
IsChasing = false;
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_WOLF_AGGRO, me);
}
@@ -774,7 +774,7 @@ struct boss_bigbadwolfAI : public ScriptedAI
me->ForcedDespawn();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoPlaySoundToSet(me, SOUND_WOLF_DEATH);
@@ -981,7 +981,7 @@ struct boss_julianneAI : public ScriptedAI
RomuloDead = false;
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
void AttackStart(Unit* who)
{
@@ -1004,7 +1004,7 @@ struct boss_julianneAI : public ScriptedAI
me->ForcedDespawn();
}
- void SpellHit(Unit* caster, const SpellEntry *Spell)
+ void SpellHit(Unit* /*caster*/, const SpellEntry *Spell)
{
if (Spell->Id == SPELL_DRINK_POISON)
{
@@ -1015,7 +1015,7 @@ struct boss_julianneAI : public ScriptedAI
void DamageTaken(Unit* done_by, uint32 &damage);
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_JULIANNE_DEATH02, me);
@@ -1029,7 +1029,7 @@ struct boss_julianneAI : public ScriptedAI
}
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(SAY_JULIANNE_SLAY, me);
}
@@ -1084,7 +1084,7 @@ struct boss_romuloAI : public ScriptedAI
void DamageTaken(Unit* done_by, uint32 &damage);
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_ROMULO_AGGRO, me);
if (JulianneGUID)
@@ -1106,7 +1106,7 @@ struct boss_romuloAI : public ScriptedAI
ScriptedAI::MoveInLineOfSight(who);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_ROMULO_DEATH, me);
@@ -1121,7 +1121,7 @@ struct boss_romuloAI : public ScriptedAI
}
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(SAY_ROMULO_SLAY, me);
}
@@ -1129,7 +1129,7 @@ struct boss_romuloAI : public ScriptedAI
void UpdateAI(const uint32 diff);
};
-void boss_julianneAI::DamageTaken(Unit* done_by, uint32 &damage)
+void boss_julianneAI::DamageTaken(Unit* /*done_by*/, uint32 &damage)
{
if (damage < me->GetHealth())
return;
@@ -1191,7 +1191,7 @@ void boss_julianneAI::DamageTaken(Unit* done_by, uint32 &damage)
error_log("TSCR: boss_julianneAI: DamageTaken reach end of code, that should not happen.");
}
-void boss_romuloAI::DamageTaken(Unit* done_by, uint32 &damage)
+void boss_romuloAI::DamageTaken(Unit* /*done_by*/, uint32 &damage)
{
if (damage < me->GetHealth())
return;
diff --git a/src/scripts/eastern_kingdoms/karazhan/instance_karazhan.cpp b/src/scripts/eastern_kingdoms/karazhan/instance_karazhan.cpp
index 1026a576e95..d38547e62f3 100644
--- a/src/scripts/eastern_kingdoms/karazhan/instance_karazhan.cpp
+++ b/src/scripts/eastern_kingdoms/karazhan/instance_karazhan.cpp
@@ -104,7 +104,7 @@ struct instance_karazhan : public ScriptedInstance
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch (pCreature->GetEntry())
{
@@ -174,7 +174,7 @@ struct instance_karazhan : public ScriptedInstance
}
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
diff --git a/src/scripts/eastern_kingdoms/karazhan/karazhan.cpp b/src/scripts/eastern_kingdoms/karazhan/karazhan.cpp
index 3b0bd88d840..5186a794b0d 100644
--- a/src/scripts/eastern_kingdoms/karazhan/karazhan.cpp
+++ b/src/scripts/eastern_kingdoms/karazhan/karazhan.cpp
@@ -149,7 +149,7 @@ struct npc_barnesAI : public npc_escortAI
Start(false, false);
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
void WaypointReached(uint32 i)
{
@@ -354,7 +354,7 @@ bool GossipHello_npc_barnes(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_barnes(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_barnes(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
npc_barnesAI* pBarnesAI = CAST_AI(npc_barnesAI, pCreature->AI());
@@ -412,7 +412,7 @@ bool GossipHello_npc_berthold(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_berthold(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_berthold(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
pPlayer->CastSpell(pPlayer, SPELL_TELEPORT, true);
@@ -477,7 +477,7 @@ struct npc_image_of_medivhAI : public ScriptedAI
me->RemoveCorpse();
}
}
- void EnterCombat(Unit* who){}
+ void EnterCombat(Unit* /*who*/) {}
void MovementInform(uint32 type, uint32 id)
{
diff --git a/src/scripts/eastern_kingdoms/loch_modan.cpp b/src/scripts/eastern_kingdoms/loch_modan.cpp
index 1212e2ffa9d..e99a13fb675 100644
--- a/src/scripts/eastern_kingdoms/loch_modan.cpp
+++ b/src/scripts/eastern_kingdoms/loch_modan.cpp
@@ -53,7 +53,7 @@ bool GossipHello_npc_mountaineer_pebblebitty(Player* pPlayer, Creature* pCreatur
return true;
}
-bool GossipSelect_npc_mountaineer_pebblebitty(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_mountaineer_pebblebitty(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
diff --git a/src/scripts/eastern_kingdoms/magisters_terrace/boss_felblood_kaelthas.cpp b/src/scripts/eastern_kingdoms/magisters_terrace/boss_felblood_kaelthas.cpp
index 005136249e7..b5835dfe0a1 100644
--- a/src/scripts/eastern_kingdoms/magisters_terrace/boss_felblood_kaelthas.cpp
+++ b/src/scripts/eastern_kingdoms/magisters_terrace/boss_felblood_kaelthas.cpp
@@ -135,7 +135,7 @@ struct boss_felblood_kaelthasAI : public ScriptedAI
}
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -146,13 +146,13 @@ struct boss_felblood_kaelthasAI : public ScriptedAI
// Open the encounter door
}
- void DamageTaken(Unit* done_by, uint32 &damage)
+ void DamageTaken(Unit* /*done_by*/, uint32 &damage)
{
if (damage > me->GetHealth())
RemoveGravityLapse(); // Remove Gravity Lapse so that players fall to ground if they kill him when in air.
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (!pInstance)
return;
@@ -433,8 +433,8 @@ struct mob_felkael_flamestrikeAI : public ScriptedAI
DoCast(me, SPELL_FLAMESTRIKE2, true);
}
- void EnterCombat(Unit *who) {}
- void MoveInLineOfSight(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
+ void MoveInLineOfSight(Unit * /*who*/) {}
void UpdateAI(const uint32 diff)
{
if (FlameStrikeTimer <= diff)
@@ -469,9 +469,9 @@ struct mob_felkael_phoenixAI : public ScriptedAI
FakeDeath = false;
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
- void DamageTaken(Unit* pKiller, uint32 &damage)
+ void DamageTaken(Unit* /*pKiller*/, uint32 &damage)
{
if (damage < me->GetHealth())
return;
@@ -508,7 +508,7 @@ struct mob_felkael_phoenixAI : public ScriptedAI
}
- void JustDied(Unit* slayer)
+ void JustDied(Unit* /*slayer*/)
{
me->SummonCreature(CREATURE_PHOENIX_EGG, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 45000);
}
@@ -564,8 +564,8 @@ struct mob_felkael_phoenix_eggAI : public ScriptedAI
HatchTimer = 10000;
}
- void EnterCombat(Unit* who) {}
- void MoveInLineOfSight(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -596,7 +596,7 @@ struct mob_arcane_sphereAI : public ScriptedAI
DoCast(me, SPELL_ARCANE_SPHERE_PASSIVE, true);
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
{
diff --git a/src/scripts/eastern_kingdoms/magisters_terrace/boss_priestess_delrissa.cpp b/src/scripts/eastern_kingdoms/magisters_terrace/boss_priestess_delrissa.cpp
index 6f880840a51..2112eaabc87 100644
--- a/src/scripts/eastern_kingdoms/magisters_terrace/boss_priestess_delrissa.cpp
+++ b/src/scripts/eastern_kingdoms/magisters_terrace/boss_priestess_delrissa.cpp
@@ -208,7 +208,7 @@ struct boss_priestess_delrissaAI : public ScriptedAI
++PlayersKilled;
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -396,7 +396,7 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI
}
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (!pInstance)
return;
@@ -595,7 +595,7 @@ struct boss_ellris_duskhallowAI : public boss_priestess_lackey_commonAI
boss_priestess_lackey_commonAI::Reset();
}
- void Aggro(Unit* pWho)
+ void Aggro(Unit* /*pWho*/)
{
DoCast(me, SPELL_SUMMON_IMP);
}
@@ -861,7 +861,7 @@ struct boss_warlord_salarisAI : public boss_priestess_lackey_commonAI
boss_priestess_lackey_commonAI::Reset();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoCast(me, SPELL_BATTLE_SHOUT);
}
@@ -1247,7 +1247,7 @@ CreatureAI* GetAI_zelfan(Creature* pCreature)
//
// void JustDied(Unit *Killer){}
//
-// void EnterCombat(Unit *who){}
+// void EnterCombat(Unit * /*who*/){}
//
// void UpdateAI(const uint32 diff)
// {
diff --git a/src/scripts/eastern_kingdoms/magisters_terrace/boss_selin_fireheart.cpp b/src/scripts/eastern_kingdoms/magisters_terrace/boss_selin_fireheart.cpp
index 002db4804fc..adb0700eabf 100644
--- a/src/scripts/eastern_kingdoms/magisters_terrace/boss_selin_fireheart.cpp
+++ b/src/scripts/eastern_kingdoms/magisters_terrace/boss_selin_fireheart.cpp
@@ -127,7 +127,7 @@ struct boss_selin_fireheartAI : public ScriptedAI
if (Crystals.empty())
return;
- float ShortestDistance = 0;
+ //float ShortestDistance = 0;
CrystalGUID = 0;
Unit* pCrystal = NULL;
Unit* CrystalChosen = NULL;
@@ -178,7 +178,7 @@ struct boss_selin_fireheartAI : public ScriptedAI
}
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -187,7 +187,7 @@ struct boss_selin_fireheartAI : public ScriptedAI
//Close the encounter door, open it in JustDied/Reset
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2), me);
}
@@ -214,7 +214,7 @@ struct boss_selin_fireheartAI : public ScriptedAI
}
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -315,12 +315,12 @@ struct mob_fel_crystalAI : public ScriptedAI
mob_fel_crystalAI(Creature *c) : ScriptedAI(c) {}
void Reset() {}
- void EnterCombat(Unit* who) {}
- void AttackStart(Unit* who) {}
- void MoveInLineOfSight(Unit* who) {}
- void UpdateAI(const uint32 diff) {}
+ void EnterCombat(Unit* /*who*/) {}
+ void AttackStart(Unit* /*who*/) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
+ void UpdateAI(const uint32 /*diff*/) {}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (ScriptedInstance* pInstance = me->GetInstanceData())
{
diff --git a/src/scripts/eastern_kingdoms/magisters_terrace/boss_vexallus.cpp b/src/scripts/eastern_kingdoms/magisters_terrace/boss_vexallus.cpp
index 42329f567e5..bc8bd5cec30 100644
--- a/src/scripts/eastern_kingdoms/magisters_terrace/boss_vexallus.cpp
+++ b/src/scripts/eastern_kingdoms/magisters_terrace/boss_vexallus.cpp
@@ -84,18 +84,18 @@ struct boss_vexallusAI : public ScriptedAI
pInstance->SetData(DATA_VEXALLUS_EVENT, NOT_STARTED);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(SAY_KILL, me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
if (pInstance)
pInstance->SetData(DATA_VEXALLUS_EVENT, DONE);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -200,9 +200,9 @@ struct mob_pure_energyAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who) {}
- void MoveInLineOfSight(Unit *who) {}
- void AttackStart(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
+ void MoveInLineOfSight(Unit * /*who*/) {}
+ void AttackStart(Unit * /*who*/) {}
};
CreatureAI* GetAI_mob_pure_energy(Creature* pCreature)
diff --git a/src/scripts/eastern_kingdoms/magisters_terrace/instance_magisters_terrace.cpp b/src/scripts/eastern_kingdoms/magisters_terrace/instance_magisters_terrace.cpp
index 3a8d5636cb4..455c03739bc 100644
--- a/src/scripts/eastern_kingdoms/magisters_terrace/instance_magisters_terrace.cpp
+++ b/src/scripts/eastern_kingdoms/magisters_terrace/instance_magisters_terrace.cpp
@@ -125,7 +125,7 @@ struct instance_magisters_terrace : public ScriptedInstance
}
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch(pCreature->GetEntry())
{
@@ -135,7 +135,7 @@ struct instance_magisters_terrace : public ScriptedInstance
}
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
diff --git a/src/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.cpp b/src/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.cpp
index cc3959e4f29..e46da9cb1bf 100644
--- a/src/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.cpp
+++ b/src/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.cpp
@@ -133,7 +133,7 @@ bool GossipHello_npc_kalecgos(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_kalecgos(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_kalecgos(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch(uiAction)
{
diff --git a/src/scripts/eastern_kingdoms/molten_core/boss_baron_geddon.cpp b/src/scripts/eastern_kingdoms/molten_core/boss_baron_geddon.cpp
index c44ab5067a3..77c6fafa10a 100644
--- a/src/scripts/eastern_kingdoms/molten_core/boss_baron_geddon.cpp
+++ b/src/scripts/eastern_kingdoms/molten_core/boss_baron_geddon.cpp
@@ -45,7 +45,7 @@ struct boss_baron_geddonAI : public ScriptedAI
LivingBomb_Timer = 35000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/molten_core/boss_garr.cpp b/src/scripts/eastern_kingdoms/molten_core/boss_garr.cpp
index 15d2ccfb53d..75891cf8c43 100644
--- a/src/scripts/eastern_kingdoms/molten_core/boss_garr.cpp
+++ b/src/scripts/eastern_kingdoms/molten_core/boss_garr.cpp
@@ -49,7 +49,7 @@ struct boss_garrAI : public ScriptedAI
CheckAdds_Timer = 2000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
@@ -87,7 +87,7 @@ struct mob_fireswornAI : public ScriptedAI
Immolate_Timer = 4000; //These times are probably wrong
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/molten_core/boss_gehennas.cpp b/src/scripts/eastern_kingdoms/molten_core/boss_gehennas.cpp
index 3610586cc05..9ebe69c0c4e 100644
--- a/src/scripts/eastern_kingdoms/molten_core/boss_gehennas.cpp
+++ b/src/scripts/eastern_kingdoms/molten_core/boss_gehennas.cpp
@@ -42,7 +42,7 @@ struct boss_gehennasAI : public ScriptedAI
GehennasCurse_Timer = 12000;
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
void UpdateAI(const uint32 diff)
{
diff --git a/src/scripts/eastern_kingdoms/molten_core/boss_golemagg.cpp b/src/scripts/eastern_kingdoms/molten_core/boss_golemagg.cpp
index c63e49e70a6..2aba378d399 100644
--- a/src/scripts/eastern_kingdoms/molten_core/boss_golemagg.cpp
+++ b/src/scripts/eastern_kingdoms/molten_core/boss_golemagg.cpp
@@ -61,7 +61,7 @@ struct boss_golemaggAI : public ScriptedAI
DoCast(me, SPELL_MAGMASPLASH, true);
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
if (m_pInstance)
m_pInstance->SetData(DATA_GOLEMAGG_DEATH, 0);
@@ -133,7 +133,7 @@ struct mob_core_ragerAI : public ScriptedAI
m_uiMangleTimer = 7*IN_MILISECONDS; // These times are probably wrong
}
- void DamageTaken(Unit* pDoneBy, uint32& uiDamage)
+ void DamageTaken(Unit* /*pDoneBy*/, uint32& uiDamage)
{
if (me->GetHealth()*100 < me->GetMaxHealth()*50)
{
diff --git a/src/scripts/eastern_kingdoms/molten_core/boss_lucifron.cpp b/src/scripts/eastern_kingdoms/molten_core/boss_lucifron.cpp
index 1835026f5f0..50601f04147 100644
--- a/src/scripts/eastern_kingdoms/molten_core/boss_lucifron.cpp
+++ b/src/scripts/eastern_kingdoms/molten_core/boss_lucifron.cpp
@@ -42,7 +42,7 @@ struct boss_lucifronAI : public ScriptedAI
ShadowShock_Timer = 6000; //6 seconds
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/molten_core/boss_magmadar.cpp b/src/scripts/eastern_kingdoms/molten_core/boss_magmadar.cpp
index e74e6d08c9b..f612003b076 100644
--- a/src/scripts/eastern_kingdoms/molten_core/boss_magmadar.cpp
+++ b/src/scripts/eastern_kingdoms/molten_core/boss_magmadar.cpp
@@ -48,7 +48,7 @@ struct boss_magmadarAI : public ScriptedAI
DoCast(me, SPELL_MAGMASPIT, true);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/molten_core/boss_majordomo_executus.cpp b/src/scripts/eastern_kingdoms/molten_core/boss_majordomo_executus.cpp
index 1e014e26ef1..11ae70befcf 100644
--- a/src/scripts/eastern_kingdoms/molten_core/boss_majordomo_executus.cpp
+++ b/src/scripts/eastern_kingdoms/molten_core/boss_majordomo_executus.cpp
@@ -66,7 +66,7 @@ struct boss_majordomoAI : public ScriptedAI
Blastwave_Timer = 10000;
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
if (rand()%5)
return;
@@ -74,7 +74,7 @@ struct boss_majordomoAI : public ScriptedAI
DoScriptText(SAY_SLAY, me);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
}
diff --git a/src/scripts/eastern_kingdoms/molten_core/boss_ragnaros.cpp b/src/scripts/eastern_kingdoms/molten_core/boss_ragnaros.cpp
index ce541198cad..71c0b40de3f 100644
--- a/src/scripts/eastern_kingdoms/molten_core/boss_ragnaros.cpp
+++ b/src/scripts/eastern_kingdoms/molten_core/boss_ragnaros.cpp
@@ -122,7 +122,7 @@ struct boss_ragnarosAI : public ScriptedAI
HasAura = true;
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
if (rand()%5)
return;
@@ -130,7 +130,7 @@ struct boss_ragnarosAI : public ScriptedAI
DoScriptText(SAY_KILL, me);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/molten_core/boss_shazzrah.cpp b/src/scripts/eastern_kingdoms/molten_core/boss_shazzrah.cpp
index 5fb99e3a1ba..4b0774cdc54 100644
--- a/src/scripts/eastern_kingdoms/molten_core/boss_shazzrah.cpp
+++ b/src/scripts/eastern_kingdoms/molten_core/boss_shazzrah.cpp
@@ -47,7 +47,7 @@ struct boss_shazzrahAI : public ScriptedAI
Blink_Timer = 30000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/molten_core/boss_sulfuron_harbinger.cpp b/src/scripts/eastern_kingdoms/molten_core/boss_sulfuron_harbinger.cpp
index 302624ba170..83288fe003b 100644
--- a/src/scripts/eastern_kingdoms/molten_core/boss_sulfuron_harbinger.cpp
+++ b/src/scripts/eastern_kingdoms/molten_core/boss_sulfuron_harbinger.cpp
@@ -54,7 +54,7 @@ struct boss_sulfuronAI : public ScriptedAI
Flamespear_Timer = 2000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
@@ -133,7 +133,7 @@ struct mob_flamewaker_priestAI : public ScriptedAI
Immolate_Timer = 8000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/molten_core/instance_molten_core.cpp b/src/scripts/eastern_kingdoms/molten_core/instance_molten_core.cpp
index ae7693c7b16..eb79c234134 100644
--- a/src/scripts/eastern_kingdoms/molten_core/instance_molten_core.cpp
+++ b/src/scripts/eastern_kingdoms/molten_core/instance_molten_core.cpp
@@ -93,7 +93,7 @@ struct instance_molten_core : public ScriptedInstance
return false;
};
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
@@ -124,7 +124,7 @@ struct instance_molten_core : public ScriptedInstance
}
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch (pCreature->GetEntry())
{
@@ -243,7 +243,7 @@ struct instance_molten_core : public ScriptedInstance
return 0;
}
- void SetData(uint32 type, uint32 data)
+ void SetData(uint32 type, uint32 /*data*/)
{
if (type == DATA_GOLEMAGG_DEATH)
IsBossDied[7] = true;
diff --git a/src/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp b/src/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp
index 0fc3bee28c4..bdbf6b7c081 100644
--- a/src/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp
+++ b/src/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp
@@ -121,7 +121,7 @@ struct npc_unworthy_initiateAI : public ScriptedAI
me->LoadEquipment(0, true);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
events.ScheduleEvent(EVENT_ICY_TOUCH, 1000, GCD_CAST);
events.ScheduleEvent(EVENT_PLAGUE_STRIKE, 3000, GCD_CAST);
@@ -176,13 +176,13 @@ struct npc_unworthy_initiate_anchorAI : public PassiveAI
uint64 prisonerGUID;
- void SetGUID(const uint64 &guid, int32 id)
+ void SetGUID(const uint64 &guid, int32 /*id*/)
{
if (!prisonerGUID)
prisonerGUID = guid;
}
- uint64 GetGUID(int32 id) { return prisonerGUID; }
+ uint64 GetGUID(int32 /*id*/) { return prisonerGUID; }
};
void npc_unworthy_initiateAI::UpdateAI(const uint32 diff)
@@ -458,7 +458,7 @@ bool GossipHello_npc_death_knight_initiate(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_death_knight_initiate(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_death_knight_initiate(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF)
{
@@ -640,7 +640,7 @@ struct npc_ros_dark_riderAI : public ScriptedAI
{
npc_ros_dark_riderAI(Creature *c) : ScriptedAI(c) {}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
me->ExitVehicle();
}
@@ -748,7 +748,7 @@ struct npc_scarlet_ghoulAI : public ScriptedAI
}
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
if (!me->isInCombat())
{
@@ -810,12 +810,12 @@ struct npc_scarlet_miner_cartAI : public PassiveAI
uint64 minerGUID;
- void SetGUID(const uint64 &guid, int32 id)
+ void SetGUID(const uint64 &guid, int32 /*id*/)
{
minerGUID = guid;
}
- void DoAction(const int32 param)
+ void DoAction(const int32 /*param*/)
{
if (Creature *miner = Unit::GetCreature(*me, minerGUID))
{
@@ -827,7 +827,7 @@ struct npc_scarlet_miner_cartAI : public PassiveAI
}
}
- void PassengerBoarded(Unit *who, int8 seatId, bool apply)
+ void PassengerBoarded(Unit * /*who*/, int8 /*seatId*/, bool apply)
{
if (!apply)
if (Creature *miner = Unit::GetCreature(*me, minerGUID))
@@ -975,7 +975,7 @@ CreatureAI* GetAI_npc_scarlet_miner(Creature *_Creature)
#define SPELL_CART_SUMM 52463
-bool GOHello_go_inconspicuous_mine_car(Player* pPlayer, GameObject* pGO)
+bool GOHello_go_inconspicuous_mine_car(Player* pPlayer, GameObject* /*pGO*/)
{
if (pPlayer->GetQuestStatus(12701) == QUEST_STATUS_INCOMPLETE)
{
diff --git a/src/scripts/eastern_kingdoms/scarlet_enclave/chapter2.cpp b/src/scripts/eastern_kingdoms/scarlet_enclave/chapter2.cpp
index fbc17d2a6dd..91f7e0e6cbe 100644
--- a/src/scripts/eastern_kingdoms/scarlet_enclave/chapter2.cpp
+++ b/src/scripts/eastern_kingdoms/scarlet_enclave/chapter2.cpp
@@ -352,7 +352,7 @@ struct mob_scarlet_courierAI : public ScriptedAI
uiStage_timer = 3000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_TREE2, me);
me->Unmount();
diff --git a/src/scripts/eastern_kingdoms/scarlet_enclave/chapter5.cpp b/src/scripts/eastern_kingdoms/scarlet_enclave/chapter5.cpp
index 51e20cc3c78..79af5c3030c 100644
--- a/src/scripts/eastern_kingdoms/scarlet_enclave/chapter5.cpp
+++ b/src/scripts/eastern_kingdoms/scarlet_enclave/chapter5.cpp
@@ -507,7 +507,7 @@ struct npc_highlord_darion_mograineAI : public npc_escortAI
break;
case 3:
{
- Unit* pTirion = Unit::GetCreature(*me, uiTirionGUID);
+ //Unit* pTirion = Unit::GetCreature(*me, uiTirionGUID);
DoScriptText(EMOTE_LIGHT_OF_DAWN05, me);
if (me->HasAura(SPELL_THE_LIGHT_OF_DAWN, 0))
@@ -963,7 +963,9 @@ struct npc_highlord_darion_mograineAI : public npc_escortAI
case 42: // Maxwell yells for attack
{
- float fLichPositionX, fLichPositionY, fLichPositionZ;
+ float fLichPositionX = 0,
+ fLichPositionY = 0,
+ fLichPositionZ = 0;
if (Creature* pTemp = Unit::GetCreature(*me, uiLichKingGUID))
{
fLichPositionX = pTemp->GetPositionX();
@@ -1619,7 +1621,7 @@ bool GossipHello_npc_highlord_darion_mograine(Player* pPlayer, Creature* pCreatu
return true;
}
-bool GossipSelect_npc_highlord_darion_mograine(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_highlord_darion_mograine(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -1639,9 +1641,9 @@ struct npc_the_lich_king_tirion_dawnAI : public ScriptedAI
{
npc_the_lich_king_tirion_dawnAI(Creature* pCreature) : ScriptedAI(pCreature) { Reset(); }
void Reset() {}
- void AttackStart(Unit *who) { return; } // very sample, just don't make them aggreesive
- void UpdateAI(const uint32 diff) { return; }
- void JustDied(Unit* killer) {}
+ void AttackStart(Unit * /*who*/) {} // very sample, just don't make them aggreesive
+ void UpdateAI(const uint32 /*diff*/) {}
+ void JustDied(Unit* /*killer*/) {}
};
CreatureAI* GetAI_npc_highlord_darion_mograine(Creature* pCreature)
diff --git a/src/scripts/eastern_kingdoms/scarlet_monastery/boss_arcanist_doan.cpp b/src/scripts/eastern_kingdoms/scarlet_monastery/boss_arcanist_doan.cpp
index e51dda77ba9..cb6ed1daf22 100644
--- a/src/scripts/eastern_kingdoms/scarlet_monastery/boss_arcanist_doan.cpp
+++ b/src/scripts/eastern_kingdoms/scarlet_monastery/boss_arcanist_doan.cpp
@@ -54,7 +54,7 @@ struct boss_arcanist_doanAI : public ScriptedAI
bShielded = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
}
diff --git a/src/scripts/eastern_kingdoms/scarlet_monastery/boss_azshir_the_sleepless.cpp b/src/scripts/eastern_kingdoms/scarlet_monastery/boss_azshir_the_sleepless.cpp
index e59120d3768..32555a550c2 100644
--- a/src/scripts/eastern_kingdoms/scarlet_monastery/boss_azshir_the_sleepless.cpp
+++ b/src/scripts/eastern_kingdoms/scarlet_monastery/boss_azshir_the_sleepless.cpp
@@ -42,7 +42,7 @@ struct boss_azshir_the_sleeplessAI : public ScriptedAI
Terrify_Timer = 20000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/scarlet_monastery/boss_bloodmage_thalnos.cpp b/src/scripts/eastern_kingdoms/scarlet_monastery/boss_bloodmage_thalnos.cpp
index 13dcfdf88dc..f7b6b7cce4b 100644
--- a/src/scripts/eastern_kingdoms/scarlet_monastery/boss_bloodmage_thalnos.cpp
+++ b/src/scripts/eastern_kingdoms/scarlet_monastery/boss_bloodmage_thalnos.cpp
@@ -54,12 +54,12 @@ struct boss_bloodmage_thalnosAI : public ScriptedAI
FireNova_Timer = 40000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
}
- void KilledUnit(Unit* Victim)
+ void KilledUnit(Unit* /*Victim*/)
{
DoScriptText(SAY_KILL, me);
}
diff --git a/src/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp b/src/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp
index c1d17203f77..b3f250769b2 100644
--- a/src/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp
+++ b/src/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp
@@ -150,7 +150,7 @@ struct mob_wisp_invisAI : public ScriptedAI
uint32 spell;
uint32 spell2;
void Reset(){}
- void EnterCombat(Unit *who){}
+ void EnterCombat(Unit * /*who*/){}
void SetType(uint32 _type)
{
switch(Creaturetype = _type)
@@ -176,7 +176,7 @@ struct mob_wisp_invisAI : public ScriptedAI
DoCast(me, spell);
}
- void SpellHit(Unit* caster, const SpellEntry *spell)
+ void SpellHit(Unit* /*caster*/, const SpellEntry *spell)
{
if (spell->Id == SPELL_WISP_FLIGHT_PORT && Creaturetype == 4)
me->SetDisplayId(2027);
@@ -229,7 +229,7 @@ struct mob_headAI : public ScriptedAI
laugh = urand(15000,30000);
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
void SaySound(int32 textEntry, Unit *pTarget = 0)
{
DoScriptText(textEntry, me, pTarget);
@@ -240,7 +240,7 @@ struct mob_headAI : public ScriptedAI
laugh += 3000;
}
- void DamageTaken(Unit* done_by,uint32 &damage)
+ void DamageTaken(Unit* /*done_by*/,uint32 &damage)
{
if (withbody)
return;
@@ -464,7 +464,7 @@ struct boss_headless_horsemanAI : public ScriptedAI
++id;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (pInstance)
pInstance->SetData(DATA_HORSEMAN_EVENT, IN_PROGRESS);
@@ -526,7 +526,7 @@ struct boss_headless_horsemanAI : public ScriptedAI
SaySound(SAY_CONFLAGRATION,unit);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
me->StopMoving();
//me->GetMotionMaster()->MoveIdle();
@@ -776,9 +776,9 @@ struct mob_pulsing_pumpkinAI : public ScriptedAI
me->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_STUNNED);
}
- void EnterCombat(Unit *who){}
+ void EnterCombat(Unit * /*who*/){}
- void SpellHit(Unit *caster, const SpellEntry *spell)
+ void SpellHit(Unit * /*caster*/, const SpellEntry *spell)
{
if (spell->Id == SPELL_SPROUTING)
{
@@ -800,7 +800,7 @@ struct mob_pulsing_pumpkinAI : public ScriptedAI
debuffGUID = 0;
}
- void JustDied(Unit *killer) { if (!sprouted) Despawn(); }
+ void JustDied(Unit * /*killer*/) { if (!sprouted) Despawn(); }
void MoveInLineOfSight(Unit *who)
{
@@ -812,7 +812,7 @@ struct mob_pulsing_pumpkinAI : public ScriptedAI
DoStartMovement(who);
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
if (sprouted && UpdateVictim())
DoMeleeAttackIfReady();
diff --git a/src/scripts/eastern_kingdoms/scarlet_monastery/boss_herod.cpp b/src/scripts/eastern_kingdoms/scarlet_monastery/boss_herod.cpp
index 00e27d36ddb..e0db29aa240 100644
--- a/src/scripts/eastern_kingdoms/scarlet_monastery/boss_herod.cpp
+++ b/src/scripts/eastern_kingdoms/scarlet_monastery/boss_herod.cpp
@@ -54,18 +54,18 @@ struct boss_herodAI : public ScriptedAI
Whirlwind_Timer = 60000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
DoCast(me, SPELL_RUSHINGCHARGE);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(SAY_KILL, me);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
for (uint8 i = 0; i < 20; ++i)
me->SummonCreature(ENTRY_SCARLET_TRAINEE, 1939.18, -431.58, 17.09, 6.22, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000);
@@ -119,8 +119,8 @@ struct mob_scarlet_traineeAI : public npc_escortAI
uint32 Start_Timer;
void Reset() {}
- void WaypointReached(uint32 uiPoint) {}
- void EnterCombat(Unit* who) {}
+ void WaypointReached(uint32 /*uiPoint*/) {}
+ void EnterCombat(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
{
diff --git a/src/scripts/eastern_kingdoms/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp b/src/scripts/eastern_kingdoms/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp
index 40be214d5ab..b9b15f34508 100644
--- a/src/scripts/eastern_kingdoms/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp
+++ b/src/scripts/eastern_kingdoms/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp
@@ -56,7 +56,7 @@ struct boss_high_inquisitor_fairbanksAI : public ScriptedAI
PowerWordShield = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/scarlet_monastery/boss_houndmaster_loksey.cpp b/src/scripts/eastern_kingdoms/scarlet_monastery/boss_houndmaster_loksey.cpp
index 731e64cc7bd..300e69611cd 100644
--- a/src/scripts/eastern_kingdoms/scarlet_monastery/boss_houndmaster_loksey.cpp
+++ b/src/scripts/eastern_kingdoms/scarlet_monastery/boss_houndmaster_loksey.cpp
@@ -41,7 +41,7 @@ struct boss_houndmaster_lokseyAI : public ScriptedAI
BloodLust_Timer = 20000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
}
diff --git a/src/scripts/eastern_kingdoms/scarlet_monastery/boss_interrogator_vishas.cpp b/src/scripts/eastern_kingdoms/scarlet_monastery/boss_interrogator_vishas.cpp
index d0a34d461c7..b4b84fc8059 100644
--- a/src/scripts/eastern_kingdoms/scarlet_monastery/boss_interrogator_vishas.cpp
+++ b/src/scripts/eastern_kingdoms/scarlet_monastery/boss_interrogator_vishas.cpp
@@ -53,17 +53,17 @@ struct boss_interrogator_vishasAI : public ScriptedAI
ShadowWordPain_Timer = 5000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
}
- void KilledUnit(Unit* Victim)
+ void KilledUnit(Unit* /*Victim*/)
{
DoScriptText(SAY_KILL, me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
if (!pInstance)
return;
diff --git a/src/scripts/eastern_kingdoms/scarlet_monastery/boss_mograine_and_whitemane.cpp b/src/scripts/eastern_kingdoms/scarlet_monastery/boss_mograine_and_whitemane.cpp
index a03611d1077..32b85e214a0 100644
--- a/src/scripts/eastern_kingdoms/scarlet_monastery/boss_mograine_and_whitemane.cpp
+++ b/src/scripts/eastern_kingdoms/scarlet_monastery/boss_mograine_and_whitemane.cpp
@@ -95,7 +95,7 @@ struct boss_scarlet_commander_mograineAI : public ScriptedAI
}
}
- void EnterCombat(Unit* pWho)
+ void EnterCombat(Unit* /*pWho*/)
{
DoScriptText(SAY_MO_AGGRO, me);
DoCast(me, SPELL_RETRIBUTIONAURA);
@@ -103,12 +103,12 @@ struct boss_scarlet_commander_mograineAI : public ScriptedAI
me->CallForHelp(VISIBLE_RANGE);
}
- void KilledUnit(Unit* pVictim)
+ void KilledUnit(Unit* /*pVictim*/)
{
DoScriptText(SAY_MO_KILL, me);
}
- void DamageTaken(Unit* pDoneBy, uint32 &uiDamage)
+ void DamageTaken(Unit* /*pDoneBy*/, uint32 &uiDamage)
{
if (uiDamage < me->GetHealth() || m_bHasDied || m_bFakeDeath)
return;
@@ -145,7 +145,7 @@ struct boss_scarlet_commander_mograineAI : public ScriptedAI
}
}
- void SpellHit(Unit* pWho, const SpellEntry* pSpell)
+ void SpellHit(Unit* /*pWho*/, const SpellEntry* pSpell)
{
//When hit with ressurection say text
if (pSpell->Id == SPELL_SCARLETRESURRECTION)
@@ -244,12 +244,12 @@ struct boss_high_inquisitor_whitemaneAI : public ScriptedAI
ScriptedAI::AttackStart(pWho);
}
- void EnterCombat(Unit* pWho)
+ void EnterCombat(Unit* /*pWho*/)
{
DoScriptText(SAY_WH_INTRO, me);
}
- void KilledUnit(Unit* pVictim)
+ void KilledUnit(Unit* /*pVictim*/)
{
DoScriptText(SAY_WH_KILL, me);
}
diff --git a/src/scripts/eastern_kingdoms/scarlet_monastery/boss_scorn.cpp b/src/scripts/eastern_kingdoms/scarlet_monastery/boss_scorn.cpp
index a8295cbaedd..5d0a3b3792f 100644
--- a/src/scripts/eastern_kingdoms/scarlet_monastery/boss_scorn.cpp
+++ b/src/scripts/eastern_kingdoms/scarlet_monastery/boss_scorn.cpp
@@ -45,7 +45,7 @@ struct boss_scornAI : public ScriptedAI
FrostNova_Timer = 30000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/scarlet_monastery/instance_scarlet_monastery.cpp b/src/scripts/eastern_kingdoms/scarlet_monastery/instance_scarlet_monastery.cpp
index f3031280773..33642d4511c 100644
--- a/src/scripts/eastern_kingdoms/scarlet_monastery/instance_scarlet_monastery.cpp
+++ b/src/scripts/eastern_kingdoms/scarlet_monastery/instance_scarlet_monastery.cpp
@@ -62,7 +62,7 @@ struct instance_scarlet_monastery : public ScriptedInstance
DoorHighInquisitorGUID = 0;
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
@@ -71,7 +71,7 @@ struct instance_scarlet_monastery : public ScriptedInstance
}
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch(pCreature->GetEntry())
{
diff --git a/src/scripts/eastern_kingdoms/scholomance/boss_darkmaster_gandling.cpp b/src/scripts/eastern_kingdoms/scholomance/boss_darkmaster_gandling.cpp
index 14195c9280b..50a9e204566 100644
--- a/src/scripts/eastern_kingdoms/scholomance/boss_darkmaster_gandling.cpp
+++ b/src/scripts/eastern_kingdoms/scholomance/boss_darkmaster_gandling.cpp
@@ -70,11 +70,11 @@ struct boss_darkmaster_gandlingAI : public ScriptedAI
Teleport_Timer = 16000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
if (pInstance)
pInstance->SetData(TYPE_GANDLING, DONE);
diff --git a/src/scripts/eastern_kingdoms/scholomance/boss_death_knight_darkreaver.cpp b/src/scripts/eastern_kingdoms/scholomance/boss_death_knight_darkreaver.cpp
index b3ce15a80fd..8bb9ec68aca 100644
--- a/src/scripts/eastern_kingdoms/scholomance/boss_death_knight_darkreaver.cpp
+++ b/src/scripts/eastern_kingdoms/scholomance/boss_death_knight_darkreaver.cpp
@@ -31,13 +31,13 @@ struct boss_death_knight_darkreaverAI : public ScriptedAI
{
}
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit * /*done_by*/, uint32 &damage)
{
if (me->GetHealth() <= damage)
DoCast(me, 23261, true); //Summon Darkreaver's Fallen Charger
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
};
diff --git a/src/scripts/eastern_kingdoms/scholomance/boss_doctor_theolen_krastinov.cpp b/src/scripts/eastern_kingdoms/scholomance/boss_doctor_theolen_krastinov.cpp
index 067093f9e8a..5ff01d48623 100644
--- a/src/scripts/eastern_kingdoms/scholomance/boss_doctor_theolen_krastinov.cpp
+++ b/src/scripts/eastern_kingdoms/scholomance/boss_doctor_theolen_krastinov.cpp
@@ -48,7 +48,7 @@ struct boss_theolenkrastinovAI : public ScriptedAI
m_uiFrenzy_Timer = 1000;
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
ScriptedInstance* pInstance = me->GetInstanceData();
if (pInstance)
diff --git a/src/scripts/eastern_kingdoms/scholomance/boss_illucia_barov.cpp b/src/scripts/eastern_kingdoms/scholomance/boss_illucia_barov.cpp
index 6cfa26619ae..a038fc7a0b8 100644
--- a/src/scripts/eastern_kingdoms/scholomance/boss_illucia_barov.cpp
+++ b/src/scripts/eastern_kingdoms/scholomance/boss_illucia_barov.cpp
@@ -46,7 +46,7 @@ struct boss_illuciabarovAI : public ScriptedAI
Fear_Timer = 30000;
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
ScriptedInstance *pInstance = me->GetInstanceData();
if (pInstance)
@@ -58,7 +58,7 @@ struct boss_illuciabarovAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/scholomance/boss_instructor_malicia.cpp b/src/scripts/eastern_kingdoms/scholomance/boss_instructor_malicia.cpp
index ee151a72413..c4c0f95d8d1 100644
--- a/src/scripts/eastern_kingdoms/scholomance/boss_instructor_malicia.cpp
+++ b/src/scripts/eastern_kingdoms/scholomance/boss_instructor_malicia.cpp
@@ -53,7 +53,7 @@ struct boss_instructormaliciaAI : public ScriptedAI
TouchCounter = 0;
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
ScriptedInstance *pInstance = me->GetInstanceData();
if (pInstance)
@@ -65,7 +65,7 @@ struct boss_instructormaliciaAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/scholomance/boss_jandice_barov.cpp b/src/scripts/eastern_kingdoms/scholomance/boss_jandice_barov.cpp
index 0f12567ea11..f8d8520e394 100644
--- a/src/scripts/eastern_kingdoms/scholomance/boss_jandice_barov.cpp
+++ b/src/scripts/eastern_kingdoms/scholomance/boss_jandice_barov.cpp
@@ -47,7 +47,7 @@ struct boss_jandicebarovAI : public ScriptedAI
Invisible = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
@@ -151,7 +151,7 @@ struct mob_illusionofjandicebarovAI : public ScriptedAI
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, true);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/scholomance/boss_kormok.cpp b/src/scripts/eastern_kingdoms/scholomance/boss_kormok.cpp
index 763fc0cf9e6..c4ae5cc490e 100644
--- a/src/scripts/eastern_kingdoms/scholomance/boss_kormok.cpp
+++ b/src/scripts/eastern_kingdoms/scholomance/boss_kormok.cpp
@@ -45,7 +45,7 @@ struct boss_kormokAI : public ScriptedAI
Mages = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/scholomance/boss_lord_alexei_barov.cpp b/src/scripts/eastern_kingdoms/scholomance/boss_lord_alexei_barov.cpp
index fcc5b4a692e..0956a04d824 100644
--- a/src/scripts/eastern_kingdoms/scholomance/boss_lord_alexei_barov.cpp
+++ b/src/scripts/eastern_kingdoms/scholomance/boss_lord_alexei_barov.cpp
@@ -42,7 +42,7 @@ struct boss_lordalexeibarovAI : public ScriptedAI
me->LoadCreaturesAddon();
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
ScriptedInstance *pInstance = me->GetInstanceData();
if (pInstance)
@@ -54,7 +54,7 @@ struct boss_lordalexeibarovAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/scholomance/boss_lorekeeper_polkelt.cpp b/src/scripts/eastern_kingdoms/scholomance/boss_lorekeeper_polkelt.cpp
index f8b1ea60423..d3b75900202 100644
--- a/src/scripts/eastern_kingdoms/scholomance/boss_lorekeeper_polkelt.cpp
+++ b/src/scripts/eastern_kingdoms/scholomance/boss_lorekeeper_polkelt.cpp
@@ -46,7 +46,7 @@ struct boss_lorekeeperpolkeltAI : public ScriptedAI
NoxiousCatalyst_Timer = 35000;
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
ScriptedInstance *pInstance = me->GetInstanceData();
if (pInstance)
@@ -58,7 +58,7 @@ struct boss_lorekeeperpolkeltAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/scholomance/boss_ras_frostwhisper.cpp b/src/scripts/eastern_kingdoms/scholomance/boss_ras_frostwhisper.cpp
index 618d6f7dbde..63837e04ad5 100644
--- a/src/scripts/eastern_kingdoms/scholomance/boss_ras_frostwhisper.cpp
+++ b/src/scripts/eastern_kingdoms/scholomance/boss_ras_frostwhisper.cpp
@@ -53,7 +53,7 @@ struct boss_rasfrostAI : public ScriptedAI
DoCast(me, SPELL_ICEARMOR, true);
}
- void EnterCombat(Unit *who){}
+ void EnterCombat(Unit * /*who*/){}
void UpdateAI(const uint32 diff)
{
diff --git a/src/scripts/eastern_kingdoms/scholomance/boss_the_ravenian.cpp b/src/scripts/eastern_kingdoms/scholomance/boss_the_ravenian.cpp
index 9502900b0eb..6340f2b0e2d 100644
--- a/src/scripts/eastern_kingdoms/scholomance/boss_the_ravenian.cpp
+++ b/src/scripts/eastern_kingdoms/scholomance/boss_the_ravenian.cpp
@@ -48,7 +48,7 @@ struct boss_theravenianAI : public ScriptedAI
HasYelled = false;
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
ScriptedInstance *pInstance = me->GetInstanceData();
if (pInstance)
@@ -60,7 +60,7 @@ struct boss_theravenianAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/scholomance/instance_scholomance.cpp b/src/scripts/eastern_kingdoms/scholomance/instance_scholomance.cpp
index ce82f3b95df..992849cff1b 100644
--- a/src/scripts/eastern_kingdoms/scholomance/instance_scholomance.cpp
+++ b/src/scripts/eastern_kingdoms/scholomance/instance_scholomance.cpp
@@ -69,7 +69,7 @@ struct instance_scholomance : public ScriptedInstance
IsBossDied[i] = false;
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
diff --git a/src/scripts/eastern_kingdoms/searing_gorge.cpp b/src/scripts/eastern_kingdoms/searing_gorge.cpp
index 114a3113159..3ad51d033da 100644
--- a/src/scripts/eastern_kingdoms/searing_gorge.cpp
+++ b/src/scripts/eastern_kingdoms/searing_gorge.cpp
@@ -50,7 +50,7 @@ bool GossipHello_npc_kalaran_windblade(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_kalaran_windblade(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_kalaran_windblade(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -89,7 +89,7 @@ bool GossipHello_npc_lothos_riftwaker(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_lothos_riftwaker(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_lothos_riftwaker(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
{
@@ -121,7 +121,7 @@ bool GossipHello_npc_zamael_lunthistle(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_zamael_lunthistle(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_zamael_lunthistle(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
diff --git a/src/scripts/eastern_kingdoms/shadowfang_keep/instance_shadowfang_keep.cpp b/src/scripts/eastern_kingdoms/shadowfang_keep/instance_shadowfang_keep.cpp
index a0f097c9b02..20959641889 100644
--- a/src/scripts/eastern_kingdoms/shadowfang_keep/instance_shadowfang_keep.cpp
+++ b/src/scripts/eastern_kingdoms/shadowfang_keep/instance_shadowfang_keep.cpp
@@ -86,7 +86,7 @@ struct instance_shadowfang_keep : public ScriptedInstance
uiTimer = 0;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch(pCreature->GetEntry())
{
@@ -96,7 +96,7 @@ struct instance_shadowfang_keep : public ScriptedInstance
}
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
diff --git a/src/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.cpp b/src/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.cpp
index c41a53cf779..23b8ad89160 100644
--- a/src/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.cpp
+++ b/src/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.cpp
@@ -99,7 +99,7 @@ struct npc_shadowfang_prisonerAI : public npc_escortAI
}
void Reset() {}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
};
CreatureAI* GetAI_npc_shadowfang_prisoner(Creature* pCreature)
@@ -119,7 +119,7 @@ bool GossipHello_npc_shadowfang_prisoner(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_shadowfang_prisoner(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_shadowfang_prisoner(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
@@ -167,7 +167,7 @@ struct npc_arugal_voidwalkerAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
if (pInstance)
pInstance->SetData(TYPE_FENRUS, pInstance->GetData(TYPE_FENRUS) + 1);
diff --git a/src/scripts/eastern_kingdoms/silvermoon_city.cpp b/src/scripts/eastern_kingdoms/silvermoon_city.cpp
index 29edc1b72a3..390f083be48 100644
--- a/src/scripts/eastern_kingdoms/silvermoon_city.cpp
+++ b/src/scripts/eastern_kingdoms/silvermoon_city.cpp
@@ -52,13 +52,12 @@ struct npc_blood_knight_stillbladeAI : public ScriptedAI
spellHit = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit * /*who*/)
{
- return;
}
void UpdateAI(const uint32 diff)
diff --git a/src/scripts/eastern_kingdoms/silverpine_forest.cpp b/src/scripts/eastern_kingdoms/silverpine_forest.cpp
index 2213c5fab48..dd67f048f32 100644
--- a/src/scripts/eastern_kingdoms/silverpine_forest.cpp
+++ b/src/scripts/eastern_kingdoms/silverpine_forest.cpp
@@ -46,11 +46,11 @@ struct npc_astor_hadrenAI : public ScriptedAI
me->setFaction(68);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
}
- void JustDied(Unit *who)
+ void JustDied(Unit * /*who*/)
{
me->setFaction(68);
}
@@ -71,7 +71,7 @@ bool GossipHello_npc_astor_hadren(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_astor_hadren(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_astor_hadren(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -231,7 +231,7 @@ struct pyrewood_ambushAI : public ScriptedAI
}
}
- void Aggro(Unit *who){}
+ void Aggro(Unit * /*who*/){}
void JustSummoned(Creature *pSummoned)
{
@@ -268,7 +268,7 @@ struct pyrewood_ambushAI : public ScriptedAI
}
}
- void JustDied(Unit *pKiller)
+ void JustDied(Unit * /*pKiller*/)
{
if (PlayerGUID)
if (Player *pPlayer = Unit::GetPlayer(PlayerGUID))
diff --git a/src/scripts/eastern_kingdoms/stormwind_city.cpp b/src/scripts/eastern_kingdoms/stormwind_city.cpp
index 3cfc99b67e1..e0dc65dc766 100644
--- a/src/scripts/eastern_kingdoms/stormwind_city.cpp
+++ b/src/scripts/eastern_kingdoms/stormwind_city.cpp
@@ -54,7 +54,7 @@ bool GossipHello_npc_archmage_malin(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_archmage_malin(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_archmage_malin(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF)
{
@@ -217,7 +217,7 @@ bool GossipHello_npc_lady_katrana_prestor(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_lady_katrana_prestor(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_lady_katrana_prestor(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -451,7 +451,7 @@ struct npc_marzon_silent_bladeAI : public ScriptedAI
}
}
- void MovementInform(uint32 uiType, uint32 uiId)
+ void MovementInform(uint32 uiType, uint32 /*uiId*/)
{
if (uiType != POINT_MOTION_TYPE)
return;
@@ -467,7 +467,7 @@ struct npc_marzon_silent_bladeAI : public ScriptedAI
}
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
if (!UpdateVictim())
return;
diff --git a/src/scripts/eastern_kingdoms/stranglethorn_vale.cpp b/src/scripts/eastern_kingdoms/stranglethorn_vale.cpp
index 6f1112c2ca1..08d364d1808 100644
--- a/src/scripts/eastern_kingdoms/stranglethorn_vale.cpp
+++ b/src/scripts/eastern_kingdoms/stranglethorn_vale.cpp
@@ -66,7 +66,7 @@ struct mob_yennikuAI : public ScriptedAI
return;
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
void UpdateAI(const uint32 diff)
{
diff --git a/src/scripts/eastern_kingdoms/stratholme/boss_baron_rivendare.cpp b/src/scripts/eastern_kingdoms/stratholme/boss_baron_rivendare.cpp
index f32864fccf7..de17717e289 100644
--- a/src/scripts/eastern_kingdoms/stratholme/boss_baron_rivendare.cpp
+++ b/src/scripts/eastern_kingdoms/stratholme/boss_baron_rivendare.cpp
@@ -114,7 +114,7 @@ struct boss_baron_rivendareAI : public ScriptedAI
summoned->AI()->AttackStart(pTarget);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
if (pInstance)
pInstance->SetData(TYPE_BARON,DONE);
diff --git a/src/scripts/eastern_kingdoms/stratholme/boss_baroness_anastari.cpp b/src/scripts/eastern_kingdoms/stratholme/boss_baroness_anastari.cpp
index e51ee03cc80..cff4fe3fbae 100644
--- a/src/scripts/eastern_kingdoms/stratholme/boss_baroness_anastari.cpp
+++ b/src/scripts/eastern_kingdoms/stratholme/boss_baroness_anastari.cpp
@@ -51,11 +51,11 @@ struct boss_baroness_anastariAI : public ScriptedAI
//Possess_Timer = 35000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
if (pInstance)
pInstance->SetData(TYPE_BARONESS,IN_PROGRESS);
diff --git a/src/scripts/eastern_kingdoms/stratholme/boss_cannon_master_willey.cpp b/src/scripts/eastern_kingdoms/stratholme/boss_cannon_master_willey.cpp
index edb64c6b917..c12f7b9ad04 100644
--- a/src/scripts/eastern_kingdoms/stratholme/boss_cannon_master_willey.cpp
+++ b/src/scripts/eastern_kingdoms/stratholme/boss_cannon_master_willey.cpp
@@ -91,7 +91,7 @@ struct boss_cannon_master_willeyAI : public ScriptedAI
SummonRifleman_Timer = 15000;
}
- void JustDied(Unit* Victim)
+ void JustDied(Unit* /*Victim*/)
{
me->SummonCreature(11054,ADD_1X,ADD_1Y,ADD_1Z,ADD_1O,TEMPSUMMON_TIMED_DESPAWN,240000);
me->SummonCreature(11054,ADD_2X,ADD_2Y,ADD_2Z,ADD_2O,TEMPSUMMON_TIMED_DESPAWN,240000);
@@ -102,7 +102,7 @@ struct boss_cannon_master_willeyAI : public ScriptedAI
me->SummonCreature(11054,ADD_9X,ADD_9Y,ADD_9Z,ADD_9O,TEMPSUMMON_TIMED_DESPAWN,240000);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/stratholme/boss_dathrohan_balnazzar.cpp b/src/scripts/eastern_kingdoms/stratholme/boss_dathrohan_balnazzar.cpp
index 0fd547d393e..a8489a7f549 100644
--- a/src/scripts/eastern_kingdoms/stratholme/boss_dathrohan_balnazzar.cpp
+++ b/src/scripts/eastern_kingdoms/stratholme/boss_dathrohan_balnazzar.cpp
@@ -93,7 +93,7 @@ struct boss_dathrohan_balnazzarAI : public ScriptedAI
me->UpdateEntry(NPC_DATHROHAN);
}
- void JustDied(Unit* Victim)
+ void JustDied(Unit* /*Victim*/)
{
static uint32 uiCount = sizeof(m_aSummonPoint)/sizeof(SummonDef);
@@ -103,7 +103,7 @@ struct boss_dathrohan_balnazzarAI : public ScriptedAI
TEMPSUMMON_TIMED_DESPAWN, HOUR*IN_MILISECONDS);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/stratholme/boss_magistrate_barthilas.cpp b/src/scripts/eastern_kingdoms/stratholme/boss_magistrate_barthilas.cpp
index 88f8b7571d1..89de7dbc207 100644
--- a/src/scripts/eastern_kingdoms/stratholme/boss_magistrate_barthilas.cpp
+++ b/src/scripts/eastern_kingdoms/stratholme/boss_magistrate_barthilas.cpp
@@ -63,12 +63,12 @@ struct boss_magistrate_barthilasAI : public ScriptedAI
ScriptedAI::MoveInLineOfSight(who);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
me->SetDisplayId(MODEL_HUMAN);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/stratholme/boss_maleki_the_pallid.cpp b/src/scripts/eastern_kingdoms/stratholme/boss_maleki_the_pallid.cpp
index 046412e24b8..0c1cf011d5e 100644
--- a/src/scripts/eastern_kingdoms/stratholme/boss_maleki_the_pallid.cpp
+++ b/src/scripts/eastern_kingdoms/stratholme/boss_maleki_the_pallid.cpp
@@ -49,11 +49,11 @@ struct boss_maleki_the_pallidAI : public ScriptedAI
DrainLife_Timer = 31000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
if (pInstance)
pInstance->SetData(TYPE_PALLID,IN_PROGRESS);
diff --git a/src/scripts/eastern_kingdoms/stratholme/boss_nerubenkan.cpp b/src/scripts/eastern_kingdoms/stratholme/boss_nerubenkan.cpp
index a3af7a702fb..ae7299071f4 100644
--- a/src/scripts/eastern_kingdoms/stratholme/boss_nerubenkan.cpp
+++ b/src/scripts/eastern_kingdoms/stratholme/boss_nerubenkan.cpp
@@ -51,11 +51,11 @@ struct boss_nerubenkanAI : public ScriptedAI
RaiseUndeadScarab_Timer = 3000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
if (pInstance)
pInstance->SetData(TYPE_NERUB,IN_PROGRESS);
diff --git a/src/scripts/eastern_kingdoms/stratholme/boss_order_of_silver_hand.cpp b/src/scripts/eastern_kingdoms/stratholme/boss_order_of_silver_hand.cpp
index eab460fbcd2..905feb9fffc 100644
--- a/src/scripts/eastern_kingdoms/stratholme/boss_order_of_silver_hand.cpp
+++ b/src/scripts/eastern_kingdoms/stratholme/boss_order_of_silver_hand.cpp
@@ -81,7 +81,7 @@ struct boss_silver_hand_bossesAI : public ScriptedAI
}
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/stratholme/boss_postmaster_malown.cpp b/src/scripts/eastern_kingdoms/stratholme/boss_postmaster_malown.cpp
index 2dc4e1af8b7..c04bae15468 100644
--- a/src/scripts/eastern_kingdoms/stratholme/boss_postmaster_malown.cpp
+++ b/src/scripts/eastern_kingdoms/stratholme/boss_postmaster_malown.cpp
@@ -55,7 +55,7 @@ struct boss_postmaster_malownAI : public ScriptedAI
HasYelled = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/stratholme/boss_ramstein_the_gorger.cpp b/src/scripts/eastern_kingdoms/stratholme/boss_ramstein_the_gorger.cpp
index 6c7cc8beec8..3a3ae60c9c9 100644
--- a/src/scripts/eastern_kingdoms/stratholme/boss_ramstein_the_gorger.cpp
+++ b/src/scripts/eastern_kingdoms/stratholme/boss_ramstein_the_gorger.cpp
@@ -47,11 +47,11 @@ struct boss_ramstein_the_gorgerAI : public ScriptedAI
Knockout_Timer = 12000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
for (uint8 i = 0; i < 30; ++i)
{
diff --git a/src/scripts/eastern_kingdoms/stratholme/boss_timmy_the_cruel.cpp b/src/scripts/eastern_kingdoms/stratholme/boss_timmy_the_cruel.cpp
index 78e9acb9725..f15eb59ba47 100644
--- a/src/scripts/eastern_kingdoms/stratholme/boss_timmy_the_cruel.cpp
+++ b/src/scripts/eastern_kingdoms/stratholme/boss_timmy_the_cruel.cpp
@@ -40,7 +40,7 @@ struct boss_timmy_the_cruelAI : public ScriptedAI
HasYelled = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (!HasYelled)
{
diff --git a/src/scripts/eastern_kingdoms/stratholme/instance_stratholme.cpp b/src/scripts/eastern_kingdoms/stratholme/instance_stratholme.cpp
index bc1643de076..ffeaa070a26 100644
--- a/src/scripts/eastern_kingdoms/stratholme/instance_stratholme.cpp
+++ b/src/scripts/eastern_kingdoms/stratholme/instance_stratholme.cpp
@@ -131,7 +131,7 @@ struct instance_stratholme : public ScriptedInstance
}
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch(pCreature->GetEntry())
{
@@ -143,7 +143,7 @@ struct instance_stratholme : public ScriptedInstance
}
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
diff --git a/src/scripts/eastern_kingdoms/stratholme/stratholme.cpp b/src/scripts/eastern_kingdoms/stratholme/stratholme.cpp
index 86690e5178a..035fca68b95 100644
--- a/src/scripts/eastern_kingdoms/stratholme/stratholme.cpp
+++ b/src/scripts/eastern_kingdoms/stratholme/stratholme.cpp
@@ -86,7 +86,7 @@ struct mob_freed_soulAI : public ScriptedAI
DoScriptText(RAND(SAY_ZAPPED0,SAY_ZAPPED1,SAY_ZAPPED2,SAY_ZAPPED3), me);
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
};
CreatureAI* GetAI_mob_freed_soul(Creature* pCreature)
@@ -119,7 +119,7 @@ struct mob_restless_soulAI : public ScriptedAI
Tagged = false;
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
void SpellHit(Unit *caster, const SpellEntry *spell)
{
@@ -138,7 +138,7 @@ struct mob_restless_soulAI : public ScriptedAI
summoned->CastSpell(summoned,SPELL_SOUL_FREED,false);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
if (Tagged)
me->SummonCreature(ENTRY_FREED, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN, 300000);
@@ -188,15 +188,15 @@ struct mobs_spectral_ghostly_citizenAI : public ScriptedAI
Tagged = false;
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
- void SpellHit(Unit *caster, const SpellEntry *spell)
+ void SpellHit(Unit * /*caster*/, const SpellEntry *spell)
{
if (!Tagged && spell->Id == SPELL_EGAN_BLASTER)
Tagged = true;
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
if (Tagged)
{
diff --git a/src/scripts/eastern_kingdoms/sunken_temple/instance_sunken_temple.cpp b/src/scripts/eastern_kingdoms/sunken_temple/instance_sunken_temple.cpp
index 8285e92c69e..6fe65cf963d 100644
--- a/src/scripts/eastern_kingdoms/sunken_temple/instance_sunken_temple.cpp
+++ b/src/scripts/eastern_kingdoms/sunken_temple/instance_sunken_temple.cpp
@@ -81,7 +81,7 @@ struct instance_sunken_temple : public ScriptedInstance
s6 = false;
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
@@ -95,7 +95,7 @@ struct instance_sunken_temple : public ScriptedInstance
}
}
- virtual void Update(uint32 diff) // correct order goes form 1-6
+ virtual void Update(uint32 /*diff*/) // correct order goes form 1-6
{
switch(State)
{
diff --git a/src/scripts/eastern_kingdoms/sunken_temple/sunken_temple.cpp b/src/scripts/eastern_kingdoms/sunken_temple/sunken_temple.cpp
index f3c130c0254..7f0ca126d78 100644
--- a/src/scripts/eastern_kingdoms/sunken_temple/sunken_temple.cpp
+++ b/src/scripts/eastern_kingdoms/sunken_temple/sunken_temple.cpp
@@ -32,12 +32,12 @@ EndContentData */
# at_malfurion_Stormrage_trigger
#####*/
-bool AreaTrigger_at_malfurion_stormrage(Player* pPlayer, const AreaTriggerEntry *at)
+bool AreaTrigger_at_malfurion_stormrage(Player* pPlayer, const AreaTriggerEntry * /*at*/)
{
if (ScriptedInstance* pInstance = pPlayer->GetInstanceData())
{
if (!pPlayer->FindNearestCreature(15362,15))
- Unit* Malfurion = pPlayer->SummonCreature(15362, pPlayer->GetPositionX(), pPlayer->GetPositionY(), pPlayer->GetPositionZ(), -1.52, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 100000);
+ pPlayer->SummonCreature(15362, pPlayer->GetPositionX(), pPlayer->GetPositionY(), pPlayer->GetPositionZ(), -1.52, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 100000);
return false;
}
return false;
diff --git a/src/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp b/src/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp
index 22a360f7a88..59e58d6df1a 100644
--- a/src/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp
+++ b/src/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp
@@ -107,7 +107,7 @@ struct boss_brutallusAI : public ScriptedAI
pInstance->SetData(DATA_BRUTALLUS_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(YELL_AGGRO, me);
@@ -115,12 +115,12 @@ struct boss_brutallusAI : public ScriptedAI
pInstance->SetData(DATA_BRUTALLUS_EVENT, IN_PROGRESS);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(RAND(YELL_KILL1,YELL_KILL2,YELL_KILL3), me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(YELL_DEATH, me);
diff --git a/src/scripts/eastern_kingdoms/sunwell_plateau/boss_eredar_twins.cpp b/src/scripts/eastern_kingdoms/sunwell_plateau/boss_eredar_twins.cpp
index 7b03d9ae52c..f38b3882e7a 100644
--- a/src/scripts/eastern_kingdoms/sunwell_plateau/boss_eredar_twins.cpp
+++ b/src/scripts/eastern_kingdoms/sunwell_plateau/boss_eredar_twins.cpp
@@ -146,7 +146,7 @@ struct boss_sacrolashAI : public ScriptedAI
pInstance->SetData(DATA_EREDAR_TWINS_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * who)
{
DoZoneInCombat();
@@ -161,13 +161,13 @@ struct boss_sacrolashAI : public ScriptedAI
pInstance->SetData(DATA_EREDAR_TWINS_EVENT, IN_PROGRESS);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
if (rand()%4 == 0)
DoScriptText(RAND(YELL_SAC_KILL_1,YELL_SAC_KILL_2), me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
// only if ALY death
if (SisterDeath)
@@ -406,7 +406,7 @@ struct boss_alythessAI : public Scripted_NoMovementAI
pInstance->SetData(DATA_EREDAR_TWINS_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * who)
{
DoZoneInCombat();
@@ -452,7 +452,7 @@ struct boss_alythessAI : public Scripted_NoMovementAI
}
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
if (rand()%4 == 0)
{
@@ -460,7 +460,7 @@ struct boss_alythessAI : public Scripted_NoMovementAI
}
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
if (SisterDeath)
{
@@ -689,7 +689,7 @@ struct mob_shadow_imageAI : public ScriptedAI
KillTimer = 15000;
}
- void EnterCombat(Unit *who){}
+ void EnterCombat(Unit * /*who*/){}
void SpellHitTarget(Unit *pTarget,const SpellEntry* spell)
{
diff --git a/src/scripts/eastern_kingdoms/sunwell_plateau/boss_felmyst.cpp b/src/scripts/eastern_kingdoms/sunwell_plateau/boss_felmyst.cpp
index ed06964aef2..99c50ba8928 100644
--- a/src/scripts/eastern_kingdoms/sunwell_plateau/boss_felmyst.cpp
+++ b/src/scripts/eastern_kingdoms/sunwell_plateau/boss_felmyst.cpp
@@ -170,7 +170,7 @@ struct boss_felmystAI : public ScriptedAI
pInstance->SetData(DATA_FELMYST_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
me->setActive(true);
DoZoneInCombat();
@@ -194,7 +194,7 @@ struct boss_felmystAI : public ScriptedAI
ScriptedAI::MoveInLineOfSight(who);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(RAND(YELL_KILL1,YELL_KILL2), me);
}
@@ -204,7 +204,7 @@ struct boss_felmystAI : public ScriptedAI
DoScriptText(YELL_BIRTH, me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(YELL_DEATH, me);
@@ -556,12 +556,12 @@ struct mob_felmyst_vaporAI : public ScriptedAI
me->SetSpeed(MOVE_RUN, 0.8);
}
void Reset() {}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoZoneInCombat();
//DoCast(me, SPELL_VAPOR_FORCE, true); core bug
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
if (!me->getVictim())
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
@@ -579,10 +579,10 @@ struct mob_felmyst_trailAI : public ScriptedAI
me->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, 0.01); // core bug
}
void Reset() {}
- void EnterCombat(Unit* who) {}
- void AttackStart(Unit* who) {}
- void MoveInLineOfSight(Unit* who) {}
- void UpdateAI(const uint32 diff) {}
+ void EnterCombat(Unit* /*who*/) {}
+ void AttackStart(Unit* /*who*/) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
+ void UpdateAI(const uint32 /*diff*/) {}
};
CreatureAI* GetAI_boss_felmyst(Creature* pCreature)
diff --git a/src/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp b/src/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp
index f30cb749c37..7b404d101bf 100644
--- a/src/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp
+++ b/src/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp
@@ -343,7 +343,7 @@ struct boss_kalecgosAI : public ScriptedAI
damage = 0;
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
me->SetStandState(UNIT_STAND_STATE_STAND);
DoScriptText(SAY_EVIL_AGGRO, me);
@@ -353,12 +353,12 @@ struct boss_kalecgosAI : public ScriptedAI
pInstance->SetData(DATA_KALECGOS_EVENT, IN_PROGRESS);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_EVIL_SLAY1,SAY_EVIL_SLAY2), me);
}
- void MovementInform(uint32 type,uint32 id)
+ void MovementInform(uint32 type,uint32 /*id*/)
{
if (type != POINT_MOTION_TYPE)
return;
@@ -480,7 +480,7 @@ struct boss_sathrovarrAI : public ScriptedAI
TeleportAllPlayersBack();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
if (Creature *Kalec = me->SummonCreature(MOB_KALEC, me->GetPositionX() + 10, me->GetPositionY() + 5, me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0))
{
@@ -514,7 +514,7 @@ struct boss_sathrovarrAI : public ScriptedAI
DoScriptText(RAND(SAY_SATH_SLAY1,SAY_SATH_SLAY2), me);
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
DoScriptText(SAY_SATH_DEATH, me);
me->GetMap()->CreatureRelocation(me, me->GetPositionX(), me->GetPositionY(), DRAGON_REALM_Z, me->GetOrientation());
diff --git a/src/scripts/eastern_kingdoms/sunwell_plateau/boss_kiljaeden.cpp b/src/scripts/eastern_kingdoms/sunwell_plateau/boss_kiljaeden.cpp
index 784a549d031..6e8ec122e9c 100644
--- a/src/scripts/eastern_kingdoms/sunwell_plateau/boss_kiljaeden.cpp
+++ b/src/scripts/eastern_kingdoms/sunwell_plateau/boss_kiljaeden.cpp
@@ -269,16 +269,16 @@ bool GOHello_go_orb_of_the_blue_flight(Player* pPlayer, GameObject* pGo)
{
if (pGo->GetUInt32Value(GAMEOBJECT_FACTION) == 35)
{
- ScriptedInstance* pInstance = pGo->GetInstanceData();
- float x,y,z;
+ //ScriptedInstance* pInstance = pGo->GetInstanceData();
+ //float x,y,z;
//float dx,dy,dz;
pGo->SummonCreature(CREATURE_POWER_OF_THE_BLUE_DRAGONFLIGHT, pPlayer->GetPositionX(), pPlayer->GetPositionY(), pPlayer->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN, 121000);
pPlayer->CastSpell(pPlayer, SPELL_VENGEANCE_OF_THE_BLUE_FLIGHT, true);
pGo->SetUInt32Value(GAMEOBJECT_FACTION, 0);
- if (pInstance)
- Creature* Kalec = Unit::GetCreature(*pPlayer, pInstance->GetData64(DATA_KALECGOS_KJ));
+ //if (pInstance)
+ // Creature* Kalec = Unit::GetCreature(*pPlayer, pInstance->GetData64(DATA_KALECGOS_KJ));
//Kalec->RemoveDynObject(SPELL_RING_OF_BLUE_FLAMES);
- pGo->GetPosition(x,y,z);
+ //pGo->GetPosition(x,y,z);
// this won't work. need rewritten
/*
for (uint8 i = 0; i < 4; ++i)
@@ -420,7 +420,7 @@ struct boss_kalecgos_kjAI : public ScriptedAI
}
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
if (!Searched)
{
@@ -528,7 +528,7 @@ struct boss_kiljaedenAI : public Scripted_NoMovementAI
Summons.Summon(summoned);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_KJ_DEATH, me);
@@ -536,7 +536,7 @@ struct boss_kiljaedenAI : public Scripted_NoMovementAI
pInstance->SetData(DATA_KILJAEDEN_EVENT, DONE);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(RAND(SAY_KJ_SLAY1,SAY_KJ_SLAY2), me);
}
@@ -552,7 +552,7 @@ struct boss_kiljaedenAI : public Scripted_NoMovementAI
CAST_AI(Scripted_NoMovementAI, Control->AI())->Reset();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoZoneInCombat();
DoScriptText(SAY_KJ_EMERGE, me);
@@ -565,7 +565,7 @@ struct boss_kiljaedenAI : public Scripted_NoMovementAI
for (uint8 i = 0; i < 4; ++i)
{
float x,y,z;
- Unit *pTarget;
+ Unit *pTarget = NULL;
for (uint8 z = 0; z < 6; ++z)
{
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
@@ -617,7 +617,7 @@ struct boss_kiljaedenAI : public Scripted_NoMovementAI
case TIMER_LEGION_LIGHTNING:
if (!me->IsNonMeleeSpellCasted(false))
{
- Unit *RandomPlayer;
+ Unit *RandomPlayer = NULL;
me->RemoveAurasDueToSpell(SPELL_SOUL_FLAY);
for (uint8 z = 0; z < 6; ++z)
{
@@ -708,7 +708,7 @@ struct boss_kiljaedenAI : public Scripted_NoMovementAI
TimerIsDeactiveted[TIMER_ORBS_EMPOWER] = true;
break;
case TIMER_ARMAGEDDON: //Phase 4
- Unit *pTarget;
+ Unit *pTarget = NULL;
for (uint8 z = 0; z < 6; ++z)
{
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
@@ -914,7 +914,7 @@ struct mob_hand_of_the_deceiverAI : public ScriptedAI
me->InterruptNonMeleeSpells(true);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (!pInstance)
return;
@@ -1026,7 +1026,7 @@ struct mob_volatile_felfire_fiendAI : public ScriptedAI
LockedTarget = false;
}
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit * /*done_by*/, uint32 &damage)
{
if (damage > me->GetHealth())
DoCast(me, SPELL_FELFIRE_FISSION, true);
@@ -1180,7 +1180,7 @@ struct mob_shield_orbAI : public ScriptedAI
} else Timer -= diff;
}
- void MovementInform(uint32 type, uint32 id)
+ void MovementInform(uint32 type, uint32 /*id*/)
{
if (type != POINT_MOTION_TYPE)
return;
diff --git a/src/scripts/eastern_kingdoms/sunwell_plateau/boss_muru.cpp b/src/scripts/eastern_kingdoms/sunwell_plateau/boss_muru.cpp
index 2f284e77b09..9d11232e086 100644
--- a/src/scripts/eastern_kingdoms/sunwell_plateau/boss_muru.cpp
+++ b/src/scripts/eastern_kingdoms/sunwell_plateau/boss_muru.cpp
@@ -136,7 +136,7 @@ struct boss_entropiusAI : public ScriptedAI
pInstance->SetData(DATA_MURU_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoCastAOE(SPELL_NEGATIVE_ENERGY_E, true);
DoCast(me, SPELL_ENTROPIUS_SPAWN, false);
@@ -163,7 +163,7 @@ struct boss_entropiusAI : public ScriptedAI
Summons.Summon(summoned);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
Summons.DespawnAll();
@@ -241,7 +241,7 @@ struct boss_muruAI : public Scripted_NoMovementAI
pInstance->SetData(DATA_MURU_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoCastAOE(SPELL_NEGATIVE_ENERGY,false);
@@ -249,7 +249,7 @@ struct boss_muruAI : public Scripted_NoMovementAI
pInstance->SetData(DATA_MURU_EVENT, IN_PROGRESS);
}
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit * /*done_by*/, uint32 &damage)
{
if (damage > me->GetHealth() && Phase == 1)
{
@@ -401,7 +401,7 @@ struct npc_muru_portalAI : public Scripted_NoMovementAI
Summons.Summon(summoned);
}
- void SpellHit(Unit* caster, const SpellEntry* Spell)
+ void SpellHit(Unit* /*caster*/, const SpellEntry* Spell)
{
float x,y,z,o;
me->GetHomePosition(x,y,z,o);
@@ -456,7 +456,7 @@ struct npc_dark_fiendAI : public ScriptedAI
me->addUnitState(UNIT_STAT_STUNNED);
}
- void SpellHit(Unit* caster, const SpellEntry* Spell)
+ void SpellHit(Unit* /*caster*/, const SpellEntry* Spell)
{
for (uint8 i = 0; i < 3; ++i)
if (Spell->Effect[i] == 38)
@@ -514,7 +514,7 @@ struct npc_void_sentinelAI : public ScriptedAI
DoTeleportTo(x,y,71);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
for (uint8 i = 0; i < 8; ++i)
me->SummonCreature(CREATURE_VOID_SPAWN, me->GetPositionX(),me->GetPositionY(),me->GetPositionZ(), rand()%6, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 180000);
diff --git a/src/scripts/eastern_kingdoms/sunwell_plateau/instance_sunwell_plateau.cpp b/src/scripts/eastern_kingdoms/sunwell_plateau/instance_sunwell_plateau.cpp
index cfc64ba18cd..94b7bf4b735 100644
--- a/src/scripts/eastern_kingdoms/sunwell_plateau/instance_sunwell_plateau.cpp
+++ b/src/scripts/eastern_kingdoms/sunwell_plateau/instance_sunwell_plateau.cpp
@@ -114,7 +114,7 @@ struct instance_sunwell_plateau : public ScriptedInstance
return NULL;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch(pCreature->GetEntry())
{
@@ -134,7 +134,7 @@ struct instance_sunwell_plateau : public ScriptedInstance
}
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
diff --git a/src/scripts/eastern_kingdoms/tirisfal_glades.cpp b/src/scripts/eastern_kingdoms/tirisfal_glades.cpp
index 4a5280d7a3a..8b6d73df704 100644
--- a/src/scripts/eastern_kingdoms/tirisfal_glades.cpp
+++ b/src/scripts/eastern_kingdoms/tirisfal_glades.cpp
@@ -61,7 +61,7 @@ struct npc_calvin_montagueAI : public ScriptedAI
me->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_OOC_NOT_ATTACKABLE);
}
- void EnterCombat(Unit* who) { }
+ void EnterCombat(Unit* /*who*/) {}
void AttackedBy(Unit* pAttacker)
{
@@ -156,7 +156,7 @@ enum eMausoleum
GO_DOOR = 176594
};
-bool GOHello_go_mausoleum_door(Player* pPlayer, GameObject* pGo)
+bool GOHello_go_mausoleum_door(Player* pPlayer, GameObject* /*pGo*/)
{
if (pPlayer->GetQuestStatus(QUEST_ULAG) != QUEST_STATUS_INCOMPLETE)
return false;
diff --git a/src/scripts/eastern_kingdoms/uldaman/boss_archaedas.cpp b/src/scripts/eastern_kingdoms/uldaman/boss_archaedas.cpp
index ca9f0f3d49f..cd3bc5fc219 100644
--- a/src/scripts/eastern_kingdoms/uldaman/boss_archaedas.cpp
+++ b/src/scripts/eastern_kingdoms/uldaman/boss_archaedas.cpp
@@ -91,14 +91,14 @@ struct boss_archaedasAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
me->setFaction (14);
me->RemoveFlag (UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->RemoveFlag (UNIT_FIELD_FLAGS,UNIT_FLAG_DISABLE_MOVE);
}
- void SpellHit (Unit* caster, const SpellEntry *spell)
+ void SpellHit (Unit* /*caster*/, const SpellEntry *spell)
{
// Being woken up from the altar, start the awaken sequence
if (spell == GetSpellStore()->LookupEntry(SPELL_ARCHAEDAS_AWAKEN)) {
@@ -109,7 +109,7 @@ struct boss_archaedasAI : public ScriptedAI
}
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
me->MonsterYell(SAY_KILL,LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(me, SOUND_KILL);
@@ -176,7 +176,7 @@ struct boss_archaedasAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied (Unit *killer) {
+ void JustDied (Unit * /*killer*/) {
if (pInstance)
{
pInstance->SetData(NULL,3); // open the vault door
@@ -228,7 +228,7 @@ struct mob_archaedas_minionsAI : public ScriptedAI
me->RemoveAllAuras();
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
me->setFaction (14);
me->RemoveAllAuras();
@@ -237,7 +237,7 @@ struct mob_archaedas_minionsAI : public ScriptedAI
amIAwake = true;
}
- void SpellHit (Unit* caster, const SpellEntry *spell) {
+ void SpellHit (Unit* /*caster*/, const SpellEntry *spell) {
// time to wake up, start animation
if (spell == GetSpellStore()->LookupEntry(SPELL_ARCHAEDAS_AWAKEN)){
Awaken_Timer = 5000;
@@ -293,7 +293,7 @@ EndScriptData */
//uint64 altarOfArchaedasCount[5];
//int32 altarOfArchaedasCounter=0;
-bool GOHello_go_altar_of_archaedas(Player* pPlayer, GameObject* pGo)
+bool GOHello_go_altar_of_archaedas(Player* pPlayer, GameObject* /*pGo*/)
{
//bool alreadyUsed;
//pGo->AddUse ();
@@ -369,14 +369,14 @@ struct mob_stonekeepersAI : public ScriptedAI
me->RemoveAllAuras();
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
me->setFaction (14);
me->RemoveFlag (UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->RemoveFlag (UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
//Return since we have no target
@@ -386,7 +386,7 @@ struct mob_stonekeepersAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit *attacker)
+ void JustDied(Unit * /*attacker*/)
{
DoCast (me, SPELL_SELF_DESTRUCT,true);
if (pInstance)
@@ -414,7 +414,7 @@ EndScriptData */
//static uint64 altarOfTheKeeperCount[5];
//static uint32 altarOfTheKeeperCounter=0;
-bool GOHello_go_altar_of_the_keepers(Player* pPlayer, GameObject* pGo)
+bool GOHello_go_altar_of_the_keepers(Player* pPlayer, GameObject* /*pGo*/)
{
ScriptedInstance* pInstance = pPlayer->GetInstanceData();
if (!pInstance)
diff --git a/src/scripts/eastern_kingdoms/uldaman/boss_ironaya.cpp b/src/scripts/eastern_kingdoms/uldaman/boss_ironaya.cpp
index f0b7cbbba6f..9b6d5dba642 100644
--- a/src/scripts/eastern_kingdoms/uldaman/boss_ironaya.cpp
+++ b/src/scripts/eastern_kingdoms/uldaman/boss_ironaya.cpp
@@ -44,7 +44,7 @@ struct boss_ironayaAI : public ScriptedAI
hasCastedWstomp = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
}
diff --git a/src/scripts/eastern_kingdoms/uldaman/instance_uldaman.cpp b/src/scripts/eastern_kingdoms/uldaman/instance_uldaman.cpp
index 95e77c5c22a..a519ad678b7 100644
--- a/src/scripts/eastern_kingdoms/uldaman/instance_uldaman.cpp
+++ b/src/scripts/eastern_kingdoms/uldaman/instance_uldaman.cpp
@@ -55,7 +55,7 @@ struct instance_uldaman : public ScriptedInstance
std::vector<uint64> earthenGuardian;
std::vector<uint64> archaedasWallMinions; // minions lined up around the wall
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch (pGo->GetEntry())
{
@@ -213,7 +213,7 @@ struct instance_uldaman : public ScriptedInstance
}
}
- void SetData (uint32 type, uint32 data)
+ void SetData (uint32 /*type*/, uint32 data)
{
//error_log ("SetData: data = %d", data);
if (data == 0) OpenDoor (altarOfTheKeeperTempleDoor);
@@ -234,7 +234,7 @@ struct instance_uldaman : public ScriptedInstance
}
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch (pCreature->GetEntry()) {
case 4857: // Stone Keeper
diff --git a/src/scripts/eastern_kingdoms/uldaman/uldaman.cpp b/src/scripts/eastern_kingdoms/uldaman/uldaman.cpp
index 01862739cb7..2bd8387efa5 100644
--- a/src/scripts/eastern_kingdoms/uldaman/uldaman.cpp
+++ b/src/scripts/eastern_kingdoms/uldaman/uldaman.cpp
@@ -45,7 +45,7 @@ struct mob_jadespine_basiliskAI : public ScriptedAI
Cslumber_Timer = 2000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
@@ -115,7 +115,7 @@ bool GossipHello_npc_lore_keeper_of_norgannon(Player* pPlayer, Creature* pCreatu
return true;
}
-bool GossipSelect_npc_lore_keeper_of_norgannon(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_lore_keeper_of_norgannon(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
diff --git a/src/scripts/eastern_kingdoms/undercity.cpp b/src/scripts/eastern_kingdoms/undercity.cpp
index da474fe6fd0..22eb3241874 100644
--- a/src/scripts/eastern_kingdoms/undercity.cpp
+++ b/src/scripts/eastern_kingdoms/undercity.cpp
@@ -70,7 +70,7 @@ struct npc_lady_sylvanas_windrunnerAI : public ScriptedAI
targetGUID = 0;
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
void JustSummoned(Creature *summoned)
{
@@ -117,7 +117,7 @@ CreatureAI* GetAI_npc_lady_sylvanas_windrunner(Creature* pCreature)
return new npc_lady_sylvanas_windrunnerAI (pCreature);
}
-bool ChooseReward_npc_lady_sylvanas_windrunner(Player* pPlayer, Creature* pCreature, const Quest *_Quest, uint32 slot)
+bool ChooseReward_npc_lady_sylvanas_windrunner(Player* /*pPlayer*/, Creature* pCreature, const Quest *_Quest, uint32 /*slot*/)
{
if (_Quest->GetQuestId() == 9180)
{
@@ -153,7 +153,7 @@ struct npc_highborne_lamenterAI : public ScriptedAI
EventCast = true;
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -210,7 +210,7 @@ bool GossipHello_npc_parqual_fintallas(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_parqual_fintallas(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_parqual_fintallas(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
diff --git a/src/scripts/eastern_kingdoms/western_plaguelands.cpp b/src/scripts/eastern_kingdoms/western_plaguelands.cpp
index 60b158aa042..d690d4b0984 100644
--- a/src/scripts/eastern_kingdoms/western_plaguelands.cpp
+++ b/src/scripts/eastern_kingdoms/western_plaguelands.cpp
@@ -61,7 +61,7 @@ bool GossipHello_npcs_dithers_and_arbington(Player* pPlayer, Creature* pCreature
return true;
}
-bool GossipSelect_npcs_dithers_and_arbington(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npcs_dithers_and_arbington(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch(uiAction)
{
@@ -123,7 +123,7 @@ bool GossipHello_npc_myranda_the_hag(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_myranda_the_hag(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_myranda_the_hag(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
{
@@ -143,7 +143,7 @@ struct npc_the_scourge_cauldronAI : public ScriptedAI
void Reset() {}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
void DoDie()
{
diff --git a/src/scripts/eastern_kingdoms/wetlands.cpp b/src/scripts/eastern_kingdoms/wetlands.cpp
index 21120d31023..02f7abdf4c2 100644
--- a/src/scripts/eastern_kingdoms/wetlands.cpp
+++ b/src/scripts/eastern_kingdoms/wetlands.cpp
@@ -69,7 +69,7 @@ struct npc_tapoke_slim_jahnAI : public npc_escortAI
}
}
- void Aggro(Unit* pWho)
+ void Aggro(Unit* /*pWho*/)
{
Player* pPlayer = GetPlayerForEscort();
@@ -99,7 +99,7 @@ struct npc_tapoke_slim_jahnAI : public npc_escortAI
AttackStart(pAttacker);
}
- void DamageTaken(Unit* pDoneBy, uint32& uiDamage)
+ void DamageTaken(Unit* /*pDoneBy*/, uint32& uiDamage)
{
if (me->GetHealth()*100 < me->GetMaxHealth()*20)
{
diff --git a/src/scripts/eastern_kingdoms/zulaman/boss_akilzon.cpp b/src/scripts/eastern_kingdoms/zulaman/boss_akilzon.cpp
index 74b6a391be2..f516065cc03 100644
--- a/src/scripts/eastern_kingdoms/zulaman/boss_akilzon.cpp
+++ b/src/scripts/eastern_kingdoms/zulaman/boss_akilzon.cpp
@@ -112,7 +112,7 @@ struct boss_akilzonAI : public ScriptedAI
SetWeather(WEATHER_STATE_FINE, 0.0f);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
me->MonsterYell(SAY_ONAGGRO, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(me, SOUND_ONAGGRO);
@@ -121,7 +121,7 @@ struct boss_akilzonAI : public ScriptedAI
pInstance->SetData(DATA_AKILZONEVENT, IN_PROGRESS);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
me->MonsterYell(SAY_ONDEATH,LANG_UNIVERSAL,NULL);
DoPlaySoundToSet(me, SOUND_ONDEATH);
@@ -130,7 +130,7 @@ struct boss_akilzonAI : public ScriptedAI
DespawnSummons();
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
switch (urand(0,1))
{
@@ -388,9 +388,9 @@ struct mob_soaring_eagleAI : public ScriptedAI
me->SetUnitMovementFlags(MOVEMENTFLAG_LEVITATING);
}
- void EnterCombat(Unit *who) {DoZoneInCombat();}
+ void EnterCombat(Unit * /*who*/) {DoZoneInCombat();}
- void MoveInLineOfSight(Unit* who) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
void MovementInform(uint32, uint32)
{
diff --git a/src/scripts/eastern_kingdoms/zulaman/boss_halazzi.cpp b/src/scripts/eastern_kingdoms/zulaman/boss_halazzi.cpp
index 1baaf524531..aee0a8a59ea 100644
--- a/src/scripts/eastern_kingdoms/zulaman/boss_halazzi.cpp
+++ b/src/scripts/eastern_kingdoms/zulaman/boss_halazzi.cpp
@@ -112,7 +112,7 @@ struct boss_halazziAI : public ScriptedAI
EnterPhase(PHASE_LYNX);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (pInstance)
pInstance->SetData(DATA_HALAZZIEVENT, IN_PROGRESS);
@@ -130,7 +130,7 @@ struct boss_halazziAI : public ScriptedAI
LynxGUID = summon->GetGUID();
}
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit * /*done_by*/, uint32 &damage)
{
if (damage >= me->GetHealth() && Phase != PHASE_ENRAGE)
damage = 0;
@@ -298,7 +298,7 @@ struct boss_halazziAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
switch (urand(0,1))
{
@@ -314,7 +314,7 @@ struct boss_halazziAI : public ScriptedAI
}
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
if (pInstance)
pInstance->SetData(DATA_HALAZZIEVENT, DONE);
@@ -339,7 +339,7 @@ struct boss_spiritlynxAI : public ScriptedAI
shredder_timer = 4000;
}
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit * /*done_by*/, uint32 &damage)
{
if (damage >= me->GetHealth())
damage = 0;
@@ -351,7 +351,7 @@ struct boss_spiritlynxAI : public ScriptedAI
ScriptedAI::AttackStart(who);
}
- void EnterCombat(Unit *who) {/*DoZoneInCombat();*/}
+ void EnterCombat(Unit * /*who*/) {/*DoZoneInCombat();*/}
void UpdateAI(const uint32 diff)
{
diff --git a/src/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp b/src/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp
index 73a18a97a50..17ab1f3c5b1 100644
--- a/src/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp
+++ b/src/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp
@@ -184,9 +184,9 @@ struct boss_hexlord_addAI : public ScriptedAI
void Reset() {}
- void EnterCombat(Unit* who) {DoZoneInCombat();}
+ void EnterCombat(Unit* /*who*/) {DoZoneInCombat();}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
if (pInstance && pInstance->GetData(DATA_HEXLORDEVENT) != IN_PROGRESS)
{
@@ -242,7 +242,7 @@ struct boss_hex_lord_malacrassAI : public ScriptedAI
me->SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
if (pInstance)
pInstance->SetData(DATA_HEXLORDEVENT, IN_PROGRESS);
@@ -264,7 +264,7 @@ struct boss_hex_lord_malacrassAI : public ScriptedAI
}
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
switch (urand(0,1))
{
@@ -279,7 +279,7 @@ struct boss_hex_lord_malacrassAI : public ScriptedAI
}
}
- void JustDied(Unit* victim)
+ void JustDied(Unit* /*victim*/)
{
if (pInstance)
pInstance->SetData(DATA_HEXLORDEVENT, DONE);
diff --git a/src/scripts/eastern_kingdoms/zulaman/boss_janalai.cpp b/src/scripts/eastern_kingdoms/zulaman/boss_janalai.cpp
index 7768c8f05cf..9ac54976241 100644
--- a/src/scripts/eastern_kingdoms/zulaman/boss_janalai.cpp
+++ b/src/scripts/eastern_kingdoms/zulaman/boss_janalai.cpp
@@ -155,7 +155,7 @@ struct boss_janalaiAI : public ScriptedAI
HatchAllEggs(1);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -163,12 +163,12 @@ struct boss_janalaiAI : public ScriptedAI
pInstance->SetData(DATA_JANALAIEVENT, DONE);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (pInstance)
pInstance->SetData(DATA_JANALAIEVENT, IN_PROGRESS);
@@ -440,19 +440,19 @@ struct mob_janalai_firebombAI : public ScriptedAI
void Reset() {}
- void SpellHit(Unit *caster, const SpellEntry *spell)
+ void SpellHit(Unit * /*caster*/, const SpellEntry *spell)
{
if (spell->Id == SPELL_FIRE_BOMB_THROW)
DoCast(me, SPELL_FIRE_BOMB_DUMMY, true);
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
- void AttackStart(Unit* who) {}
+ void AttackStart(Unit* /*who*/) {}
- void MoveInLineOfSight(Unit* who) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
- void UpdateAI(const uint32 diff) {}
+ void UpdateAI(const uint32 /*diff*/) {}
};
CreatureAI* GetAI_mob_janalai_firebombAI(Creature* pCreature)
@@ -520,9 +520,9 @@ struct mob_amanishi_hatcherAI : public ScriptedAI
return num == 0; // if num == 0, no more templist
}
- void EnterCombat(Unit* who) {}
- void AttackStart(Unit* who) {}
- void MoveInLineOfSight(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
+ void AttackStart(Unit* /*who*/) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
void MovementInform(uint32, uint32)
{
if (waypoint == 5)
@@ -604,7 +604,7 @@ struct mob_hatchlingAI : public ScriptedAI
me->SetUnitMovementFlags(MOVEMENTFLAG_LEVITATING);
}
- void EnterCombat(Unit *who) {/*DoZoneInCombat();*/}
+ void EnterCombat(Unit * /*who*/) {/*DoZoneInCombat();*/}
void UpdateAI(const uint32 diff)
{
@@ -636,12 +636,12 @@ struct mob_eggAI : public ScriptedAI
{
mob_eggAI(Creature *c) : ScriptedAI(c){}
void Reset() {}
- void EnterCombat(Unit* who) {}
- void AttackStart(Unit* who) {}
- void MoveInLineOfSight(Unit* who) {}
- void UpdateAI(const uint32 diff) {}
+ void EnterCombat(Unit* /*who*/) {}
+ void AttackStart(Unit* /*who*/) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
+ void UpdateAI(const uint32 /*diff*/) {}
- void SpellHit(Unit *caster, const SpellEntry *spell)
+ void SpellHit(Unit * /*caster*/, const SpellEntry *spell)
{
if (spell->Id == SPELL_HATCH_EGG)
{
diff --git a/src/scripts/eastern_kingdoms/zulaman/boss_nalorakk.cpp b/src/scripts/eastern_kingdoms/zulaman/boss_nalorakk.cpp
index 64d9adf8e35..ae5c6596d2d 100644
--- a/src/scripts/eastern_kingdoms/zulaman/boss_nalorakk.cpp
+++ b/src/scripts/eastern_kingdoms/zulaman/boss_nalorakk.cpp
@@ -256,7 +256,7 @@ struct boss_nalorakkAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (pInstance)
pInstance->SetData(DATA_NALORAKKEVENT, IN_PROGRESS);
@@ -266,7 +266,7 @@ struct boss_nalorakkAI : public ScriptedAI
DoZoneInCombat();
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
if (pInstance)
pInstance->SetData(DATA_NALORAKKEVENT, DONE);
@@ -275,7 +275,7 @@ struct boss_nalorakkAI : public ScriptedAI
DoPlaySoundToSet(me, SOUND_YELL_DEATH);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
switch (urand(0,1))
{
diff --git a/src/scripts/eastern_kingdoms/zulaman/boss_zuljin.cpp b/src/scripts/eastern_kingdoms/zulaman/boss_zuljin.cpp
index b787dcc7f9b..91cfa728f89 100644
--- a/src/scripts/eastern_kingdoms/zulaman/boss_zuljin.cpp
+++ b/src/scripts/eastern_kingdoms/zulaman/boss_zuljin.cpp
@@ -210,7 +210,7 @@ struct boss_zuljinAI : public ScriptedAI
//me->SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (pInstance)
pInstance->SetData(DATA_ZULJINEVENT, IN_PROGRESS);
@@ -223,7 +223,7 @@ struct boss_zuljinAI : public ScriptedAI
EnterPhase(0);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
if (Intro_Timer)
return;
@@ -241,7 +241,7 @@ struct boss_zuljinAI : public ScriptedAI
}
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
if (pInstance)
pInstance->SetData(DATA_ZULJINEVENT, DONE);
@@ -586,7 +586,7 @@ struct feather_vortexAI : public ScriptedAI
void Reset() {}
- void EnterCombat(Unit *pTarget) {}
+ void EnterCombat(Unit * /*pTarget*/) {}
void SpellHit(Unit *caster, const SpellEntry *spell)
{
@@ -594,7 +594,7 @@ struct feather_vortexAI : public ScriptedAI
DoCast(caster, SPELL_ZAP_DAMAGE, true);
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
//if the vortex reach the target, it change his target to another player
if (me->IsWithinMeleeRange(me->getVictim()))
diff --git a/src/scripts/eastern_kingdoms/zulaman/instance_zulaman.cpp b/src/scripts/eastern_kingdoms/zulaman/instance_zulaman.cpp
index a06c30637c8..fae833efa3c 100644
--- a/src/scripts/eastern_kingdoms/zulaman/instance_zulaman.cpp
+++ b/src/scripts/eastern_kingdoms/zulaman/instance_zulaman.cpp
@@ -104,7 +104,7 @@ struct instance_zulaman : public ScriptedInstance
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch(pCreature->GetEntry())
{
@@ -117,7 +117,7 @@ struct instance_zulaman : public ScriptedInstance
}
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
diff --git a/src/scripts/eastern_kingdoms/zulaman/zulaman.cpp b/src/scripts/eastern_kingdoms/zulaman/zulaman.cpp
index 7d44fe05670..067ae687644 100644
--- a/src/scripts/eastern_kingdoms/zulaman/zulaman.cpp
+++ b/src/scripts/eastern_kingdoms/zulaman/zulaman.cpp
@@ -47,7 +47,7 @@ struct npc_forest_frogAI : public ScriptedAI
void Reset() {}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
void DoSpawnRandom()
{
@@ -110,13 +110,13 @@ struct npc_zulaman_hostageAI : public ScriptedAI
bool IsLoot;
uint64 PlayerGUID;
void Reset() {}
- void EnterCombat(Unit *who) {}
- void JustDied(Unit* who)
+ void EnterCombat(Unit * /*who*/) {}
+ void JustDied(Unit* /*who*/)
{
Player* pPlayer = Unit::GetPlayer(PlayerGUID);
if (pPlayer) pPlayer->SendLoot(me->GetGUID(), LOOT_CORPSE);
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
if (IsLoot)
DoCast(me, 7, false);
@@ -130,7 +130,7 @@ bool GossipHello_npc_zulaman_hostage(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_zulaman_hostage(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_zulaman_hostage(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
pPlayer->CLOSE_GOSSIP_MENU();
diff --git a/src/scripts/eastern_kingdoms/zulgurub/boss_arlokk.cpp b/src/scripts/eastern_kingdoms/zulgurub/boss_arlokk.cpp
index 334108d5d95..cbbe6c4dc4c 100644
--- a/src/scripts/eastern_kingdoms/zulgurub/boss_arlokk.cpp
+++ b/src/scripts/eastern_kingdoms/zulgurub/boss_arlokk.cpp
@@ -24,7 +24,7 @@ EndScriptData */
#include "ScriptedPch.h"
#include "zulgurub.h"
-bool GOHello_go_gong_of_bethekk(Player* pPlayer, GameObject* pGo)
+bool GOHello_go_gong_of_bethekk(Player* /*pPlayer*/, GameObject* pGo)
{
if (ScriptedInstance* m_pInstance = pGo->GetInstanceData())
{
@@ -103,7 +103,7 @@ struct boss_arlokkAI : public ScriptedAI
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
- void EnterCombat(Unit* pWho)
+ void EnterCombat(Unit* /*pWho*/)
{
DoScriptText(SAY_AGGRO, me);
}
@@ -117,7 +117,7 @@ struct boss_arlokkAI : public ScriptedAI
me->ForcedDespawn();
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
DoScriptText(SAY_DEATH, me);
diff --git a/src/scripts/eastern_kingdoms/zulgurub/boss_gahzranka.cpp b/src/scripts/eastern_kingdoms/zulgurub/boss_gahzranka.cpp
index 1e6827d3d3c..0201235be70 100644
--- a/src/scripts/eastern_kingdoms/zulgurub/boss_gahzranka.cpp
+++ b/src/scripts/eastern_kingdoms/zulgurub/boss_gahzranka.cpp
@@ -41,7 +41,7 @@ struct boss_gahzrankaAI : public ScriptedAI
Slam_Timer = 17000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/zulgurub/boss_grilek.cpp b/src/scripts/eastern_kingdoms/zulgurub/boss_grilek.cpp
index a2694f5f354..67de135674a 100644
--- a/src/scripts/eastern_kingdoms/zulgurub/boss_grilek.cpp
+++ b/src/scripts/eastern_kingdoms/zulgurub/boss_grilek.cpp
@@ -40,7 +40,7 @@ struct boss_grilekAI : public ScriptedAI
GroundTremor_Timer = 8000 + rand()%8000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/zulgurub/boss_hakkar.cpp b/src/scripts/eastern_kingdoms/zulgurub/boss_hakkar.cpp
index b1def2d619e..d7dd5020b74 100644
--- a/src/scripts/eastern_kingdoms/zulgurub/boss_hakkar.cpp
+++ b/src/scripts/eastern_kingdoms/zulgurub/boss_hakkar.cpp
@@ -94,7 +94,7 @@ struct boss_hakkarAI : public ScriptedAI
Enraged = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
}
diff --git a/src/scripts/eastern_kingdoms/zulgurub/boss_hazzarah.cpp b/src/scripts/eastern_kingdoms/zulgurub/boss_hazzarah.cpp
index 6107607f8f0..ca67d0842c3 100644
--- a/src/scripts/eastern_kingdoms/zulgurub/boss_hazzarah.cpp
+++ b/src/scripts/eastern_kingdoms/zulgurub/boss_hazzarah.cpp
@@ -42,7 +42,7 @@ struct boss_hazzarahAI : public ScriptedAI
Illusions_Timer = 10000 + rand()%8000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/zulgurub/boss_jeklik.cpp b/src/scripts/eastern_kingdoms/zulgurub/boss_jeklik.cpp
index 25d0679081f..fae05fcf384 100644
--- a/src/scripts/eastern_kingdoms/zulgurub/boss_jeklik.cpp
+++ b/src/scripts/eastern_kingdoms/zulgurub/boss_jeklik.cpp
@@ -77,13 +77,13 @@ struct boss_jeklikAI : public ScriptedAI
PhaseTwo = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
DoCast(me, SPELL_BAT_FORM);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -228,7 +228,7 @@ struct mob_batriderAI : public ScriptedAI
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
void UpdateAI (const uint32 diff)
{
diff --git a/src/scripts/eastern_kingdoms/zulgurub/boss_jindo.cpp b/src/scripts/eastern_kingdoms/zulgurub/boss_jindo.cpp
index 77475ae3d41..58f91f85a95 100644
--- a/src/scripts/eastern_kingdoms/zulgurub/boss_jindo.cpp
+++ b/src/scripts/eastern_kingdoms/zulgurub/boss_jindo.cpp
@@ -58,7 +58,7 @@ struct boss_jindoAI : public ScriptedAI
Teleport_Timer = 5000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
}
@@ -175,7 +175,7 @@ struct mob_healing_wardAI : public ScriptedAI
Heal_Timer = 2000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
@@ -210,7 +210,7 @@ struct mob_shade_of_jindoAI : public ScriptedAI
DoCast(me, SPELL_INVISIBLE, true);
}
- void EnterCombat(Unit *who){}
+ void EnterCombat(Unit * /*who*/){}
void UpdateAI (const uint32 diff)
{
diff --git a/src/scripts/eastern_kingdoms/zulgurub/boss_mandokir.cpp b/src/scripts/eastern_kingdoms/zulgurub/boss_mandokir.cpp
index 4d982147557..4609605f3c1 100644
--- a/src/scripts/eastern_kingdoms/zulgurub/boss_mandokir.cpp
+++ b/src/scripts/eastern_kingdoms/zulgurub/boss_mandokir.cpp
@@ -123,7 +123,7 @@ struct boss_mandokirAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
}
@@ -281,9 +281,9 @@ struct mob_ohganAI : public ScriptedAI
SunderArmor_Timer = 5000;
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
if (m_pInstance)
m_pInstance->SetData(TYPE_OHGAN, DONE);
diff --git a/src/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp b/src/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp
index 608bc028b2d..21a7630018b 100644
--- a/src/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp
+++ b/src/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp
@@ -72,12 +72,12 @@ struct boss_marliAI : public ScriptedAI
PhaseTwo = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
if (m_pInstance)
@@ -213,7 +213,7 @@ struct mob_spawn_of_marliAI : public ScriptedAI
LevelUp_Timer = 3000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/zulgurub/boss_renataki.cpp b/src/scripts/eastern_kingdoms/zulgurub/boss_renataki.cpp
index 706d751e881..f7b01b26e19 100644
--- a/src/scripts/eastern_kingdoms/zulgurub/boss_renataki.cpp
+++ b/src/scripts/eastern_kingdoms/zulgurub/boss_renataki.cpp
@@ -54,7 +54,7 @@ struct boss_renatakiAI : public ScriptedAI
Ambushed = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/zulgurub/boss_thekal.cpp b/src/scripts/eastern_kingdoms/zulgurub/boss_thekal.cpp
index 0fe6e2570ee..179700d36e7 100644
--- a/src/scripts/eastern_kingdoms/zulgurub/boss_thekal.cpp
+++ b/src/scripts/eastern_kingdoms/zulgurub/boss_thekal.cpp
@@ -89,12 +89,12 @@ struct boss_thekalAI : public ScriptedAI
WasDead = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
if (m_pInstance)
@@ -277,7 +277,7 @@ struct mob_zealot_lorkhanAI : public ScriptedAI
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
@@ -421,7 +421,7 @@ struct mob_zealot_zathAI : public ScriptedAI
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/eastern_kingdoms/zulgurub/boss_venoxis.cpp b/src/scripts/eastern_kingdoms/zulgurub/boss_venoxis.cpp
index e1778a107f2..ec1a7a142b5 100644
--- a/src/scripts/eastern_kingdoms/zulgurub/boss_venoxis.cpp
+++ b/src/scripts/eastern_kingdoms/zulgurub/boss_venoxis.cpp
@@ -73,11 +73,11 @@ struct boss_venoxisAI : public ScriptedAI
InBerserk= false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
if (m_pInstance)
diff --git a/src/scripts/eastern_kingdoms/zulgurub/boss_wushoolay.cpp b/src/scripts/eastern_kingdoms/zulgurub/boss_wushoolay.cpp
index ee4dda504b9..a71d7e0504a 100644
--- a/src/scripts/eastern_kingdoms/zulgurub/boss_wushoolay.cpp
+++ b/src/scripts/eastern_kingdoms/zulgurub/boss_wushoolay.cpp
@@ -40,7 +40,7 @@ struct boss_wushoolayAI : public ScriptedAI
LightningWave_Timer = 8000 + rand()%8000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/examples/example_creature.cpp b/src/scripts/examples/example_creature.cpp
index b24dd7bdf1b..856b680e2e6 100644
--- a/src/scripts/examples/example_creature.cpp
+++ b/src/scripts/examples/example_creature.cpp
@@ -133,7 +133,7 @@ struct example_creatureAI : public ScriptedAI
//*** HANDLED FUNCTION ***
//Our Receive emote function
- void ReceiveEmote(Player* pPlayer, uint32 uiTextEmote)
+ void ReceiveEmote(Player* /*pPlayer*/, uint32 uiTextEmote)
{
me->HandleEmoteCommand(uiTextEmote);
@@ -255,7 +255,7 @@ CreatureAI* GetAI_example_creature(Creature* pCreature)
}
//This function is called when the player clicks an option on the gossip menu
-bool GossipSelect_example_creature(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_example_creature(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
diff --git a/src/scripts/examples/example_escort.cpp b/src/scripts/examples/example_escort.cpp
index a4282d4c447..bf2b454bf8e 100644
--- a/src/scripts/examples/example_escort.cpp
+++ b/src/scripts/examples/example_escort.cpp
@@ -87,7 +87,7 @@ struct example_escortAI : public npc_escortAI
}
}
- void EnterCombat(Unit* pWho)
+ void EnterCombat(Unit* /*pWho*/)
{
if (HasEscortState(STATE_ESCORT_ESCORTING))
{
@@ -186,7 +186,7 @@ bool GossipHello_example_escort(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_example_escort(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_example_escort(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
npc_escortAI* pEscortAI = CAST_AI(example_escortAI, pCreature->AI());
diff --git a/src/scripts/examples/example_gossip_codebox.cpp b/src/scripts/examples/example_gossip_codebox.cpp
index 0506c9ada42..e208722784a 100644
--- a/src/scripts/examples/example_gossip_codebox.cpp
+++ b/src/scripts/examples/example_gossip_codebox.cpp
@@ -49,7 +49,7 @@ bool GossipHello_example_gossip_codebox(Player* pPlayer, Creature* pCreature)
}
//This function is called when the player clicks an option on the gossip menubool
-bool GossipSelect_example_gossip_codebox(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_example_gossip_codebox(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+2)
{
diff --git a/src/scripts/examples/example_misc.cpp b/src/scripts/examples/example_misc.cpp
index e26220bfbb3..3c96cc0bae7 100644
--- a/src/scripts/examples/example_misc.cpp
+++ b/src/scripts/examples/example_misc.cpp
@@ -29,20 +29,20 @@ enum eSay
SAY_HI = -1999925
};
-bool AT_example_areatrigger(Player* pPlayer, const AreaTriggerEntry *pAt)
+bool AT_example_areatrigger(Player* pPlayer, const AreaTriggerEntry * /*pAt*/)
{
DoScriptText(SAY_HI, pPlayer);
return true;
}
extern void LoadDatabase();
-bool ItemUse_example_item(Player* pPlayer, Item* pItem, SpellCastTargets const& scTargets)
+bool ItemUse_example_item(Player* /*pPlayer*/, Item* /*pItem*/, SpellCastTargets const& /*scTargets*/)
{
sScriptMgr.LoadDatabase();
return true;
}
-bool GOHello_example_go_teleporter(Player* pPlayer, GameObject* pGo)
+bool GOHello_example_go_teleporter(Player* pPlayer, GameObject* /*pGo*/)
{
pPlayer->TeleportTo(0, 1807.07f, 336.105f, 70.3975f, 0.0f);
return false;
diff --git a/src/scripts/kalimdor/ashenvale.cpp b/src/scripts/kalimdor/ashenvale.cpp
index 07bb3bfa42f..94da61bbbbf 100644
--- a/src/scripts/kalimdor/ashenvale.cpp
+++ b/src/scripts/kalimdor/ashenvale.cpp
@@ -97,7 +97,7 @@ struct npc_torekAI : public npc_escortAI
Completed = false;
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
}
@@ -192,7 +192,7 @@ struct npc_ruul_snowhoofAI : public npc_escortAI
}
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
void Reset()
{
diff --git a/src/scripts/kalimdor/azshara.cpp b/src/scripts/kalimdor/azshara.cpp
index 7ec8fea9c42..937afe0ae5d 100644
--- a/src/scripts/kalimdor/azshara.cpp
+++ b/src/scripts/kalimdor/azshara.cpp
@@ -49,7 +49,7 @@ struct mobs_spitelashesAI : public ScriptedAI
spellhit = false;
}
- void EnterCombat(Unit *who) { }
+ void EnterCombat(Unit * /*who*/) { }
void SpellHit(Unit *Hitter, const SpellEntry *Spellkind)
{
@@ -121,7 +121,7 @@ bool GossipHello_npc_loramus_thalipedes(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_loramus_thalipedes(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_loramus_thalipedes(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -383,7 +383,7 @@ struct mob_rizzle_sprysprocketAI : public ScriptedAI
}
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
void MovementInform(uint32 type, uint32 id)
{
@@ -411,7 +411,7 @@ bool GossipHello_mob_rizzle_sprysprocket(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_mob_rizzle_sprysprocket(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_mob_rizzle_sprysprocket(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1 && pPlayer->GetQuestStatus(10994) == QUEST_STATUS_INCOMPLETE)
{
@@ -470,14 +470,12 @@ struct mob_depth_chargeAI : public ScriptedAI
}
}
- void AttackStart(Unit *who)
+ void AttackStart(Unit * /*who*/)
{
- return;
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
- return;
}
};
diff --git a/src/scripts/kalimdor/azuremyst_isle.cpp b/src/scripts/kalimdor/azuremyst_isle.cpp
index b6eb7e4c774..fe5e75f016d 100644
--- a/src/scripts/kalimdor/azuremyst_isle.cpp
+++ b/src/scripts/kalimdor/azuremyst_isle.cpp
@@ -86,7 +86,7 @@ struct npc_draenei_survivorAI : public ScriptedAI
me->SetStandState(UNIT_STAND_STATE_SLEEP);
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
void MoveInLineOfSight(Unit *who)
{
@@ -257,7 +257,7 @@ bool GossipHello_npc_engineer_spark_overgrind(Player* pPlayer, Creature* pCreatu
return true;
}
-bool GossipSelect_npc_engineer_spark_overgrind(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_engineer_spark_overgrind(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF)
{
@@ -287,16 +287,14 @@ struct npc_injured_draeneiAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit * /*who*/)
{
- return; //ignore everyone around them (won't aggro anything)
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
- return;
}
};
@@ -419,7 +417,7 @@ struct npc_geezleAI : public ScriptedAI
StartEvent();
}
- void EnterCombat(Unit* who){}
+ void EnterCombat(Unit* /*who*/){}
void StartEvent()
{
@@ -581,7 +579,7 @@ CreatureAI* GetAI_npc_nestlewood_owlkinAI(Creature* pCreature)
return new npc_nestlewood_owlkinAI (pCreature);
}
-bool EffectDummyCreature_npc_nestlewood_owlkin(Unit *pCaster, uint32 spellId, uint32 effIndex, Creature *pCreatureTarget)
+bool EffectDummyCreature_npc_nestlewood_owlkin(Unit * /*pCaster*/, uint32 spellId, uint32 effIndex, Creature *pCreatureTarget)
{
//always check spellid and effectindex
if (spellId == SPELL_INOCULATE_OWLKIN && effIndex == 0)
diff --git a/src/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.cpp b/src/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.cpp
index 4c024668818..a3fd42a0fe7 100644
--- a/src/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.cpp
+++ b/src/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.cpp
@@ -33,14 +33,14 @@ enum eSpells
const Position HomePosition = {-815.817,-145.299,-25.870, 0};
-bool GoHello_blackfathom_altar(Player *pPlayer, GameObject* pGo)
+bool GoHello_blackfathom_altar(Player *pPlayer, GameObject* /*pGo*/)
{
if (!pPlayer->HasAura(SPELL_BLESSING_OF_BLACKFATHOM))
pPlayer->AddAura(SPELL_BLESSING_OF_BLACKFATHOM,pPlayer);
return true;
}
-bool GoHello_blackfathom_fire(Player *pPlayer, GameObject* pGo)
+bool GoHello_blackfathom_fire(Player * /*pPlayer*/, GameObject* pGo)
{
ScriptedInstance *pInstance = pGo->GetInstanceData();
@@ -157,7 +157,7 @@ struct npc_blackfathom_deeps_eventAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
if (me->isSummon()) //we are not a normal spawn.
if (pInstance)
@@ -213,7 +213,7 @@ bool GossipHello_npc_morridune(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_morridune(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_morridune(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
{
switch(uiAction)
{
diff --git a/src/scripts/kalimdor/blackfathom_depths/boss_aku_mai.cpp b/src/scripts/kalimdor/blackfathom_depths/boss_aku_mai.cpp
index e60bee43596..a4b7a160be8 100644
--- a/src/scripts/kalimdor/blackfathom_depths/boss_aku_mai.cpp
+++ b/src/scripts/kalimdor/blackfathom_depths/boss_aku_mai.cpp
@@ -45,13 +45,13 @@ struct boss_aku_maiAI : public ScriptedAI
pInstance->SetData(TYPE_AKU_MAI, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
if (pInstance)
pInstance->SetData(TYPE_AKU_MAI, IN_PROGRESS);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (pInstance)
pInstance->SetData(TYPE_AKU_MAI, DONE);
diff --git a/src/scripts/kalimdor/blackfathom_depths/boss_gelihast.cpp b/src/scripts/kalimdor/blackfathom_depths/boss_gelihast.cpp
index 83dfe43c28f..374a526f098 100644
--- a/src/scripts/kalimdor/blackfathom_depths/boss_gelihast.cpp
+++ b/src/scripts/kalimdor/blackfathom_depths/boss_gelihast.cpp
@@ -42,13 +42,13 @@ struct boss_gelihastAI : public ScriptedAI
pInstance->SetData(TYPE_GELIHAST, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
if (pInstance)
pInstance->SetData(TYPE_GELIHAST, IN_PROGRESS);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (pInstance)
pInstance->SetData(TYPE_GELIHAST, DONE);
diff --git a/src/scripts/kalimdor/blackfathom_depths/boss_kelris.cpp b/src/scripts/kalimdor/blackfathom_depths/boss_kelris.cpp
index c0572b766f3..bd7e1014d1a 100644
--- a/src/scripts/kalimdor/blackfathom_depths/boss_kelris.cpp
+++ b/src/scripts/kalimdor/blackfathom_depths/boss_kelris.cpp
@@ -53,14 +53,14 @@ struct boss_kelrisAI : public ScriptedAI
pInstance->SetData(TYPE_KELRIS, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
if (pInstance)
pInstance->SetData(TYPE_KELRIS, IN_PROGRESS);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
if (pInstance)
diff --git a/src/scripts/kalimdor/blackfathom_depths/instance_blackfathom_deeps.cpp b/src/scripts/kalimdor/blackfathom_depths/instance_blackfathom_deeps.cpp
index 0300b0737ce..a485684e699 100644
--- a/src/scripts/kalimdor/blackfathom_depths/instance_blackfathom_deeps.cpp
+++ b/src/scripts/kalimdor/blackfathom_depths/instance_blackfathom_deeps.cpp
@@ -82,7 +82,7 @@ struct instance_blackfathom_deeps : public ScriptedInstance
uiDeathTimes = 0;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch (pCreature->GetEntry())
{
@@ -95,7 +95,7 @@ struct instance_blackfathom_deeps : public ScriptedInstance
}
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
diff --git a/src/scripts/kalimdor/bloodmyst_isle.cpp b/src/scripts/kalimdor/bloodmyst_isle.cpp
index 35078e96196..108d03b8976 100644
--- a/src/scripts/kalimdor/bloodmyst_isle.cpp
+++ b/src/scripts/kalimdor/bloodmyst_isle.cpp
@@ -43,7 +43,7 @@ struct mob_webbed_creatureAI : public ScriptedAI
{
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
}
@@ -99,7 +99,7 @@ bool GossipHello_npc_captured_sunhawk_agent(Player* pPlayer, Creature* pCreature
return true;
}
-bool GossipSelect_npc_captured_sunhawk_agent(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_captured_sunhawk_agent(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
diff --git a/src/scripts/kalimdor/boss_azuregos.cpp b/src/scripts/kalimdor/boss_azuregos.cpp
index 894506937ff..8aeedfa199e 100644
--- a/src/scripts/kalimdor/boss_azuregos.cpp
+++ b/src/scripts/kalimdor/boss_azuregos.cpp
@@ -60,7 +60,7 @@ struct boss_azuregosAI : public ScriptedAI
Enraged = false;
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
void UpdateAI(const uint32 diff)
{
diff --git a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_epoch.cpp b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_epoch.cpp
index 8ea971d4556..287d3cf8e9b 100644
--- a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_epoch.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_epoch.cpp
@@ -80,7 +80,7 @@ struct boss_epochAI : public ScriptedAI
pInstance->SetData(DATA_EPOCH_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -123,7 +123,7 @@ struct boss_epochAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -131,7 +131,7 @@ struct boss_epochAI : public ScriptedAI
pInstance->SetData(DATA_EPOCH_EVENT, DONE);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * victim)
{
if (victim == me)
return;
diff --git a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_infinite.cpp b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_infinite.cpp
index 6eb129c3c85..12cdf00f2a5 100644
--- a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_infinite.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_infinite.cpp
@@ -48,15 +48,15 @@ struct boss_infinite_corruptorAI : public ScriptedAI
pInstance->SetData(DATA_INFINITE_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
if (pInstance)
pInstance->SetData(DATA_INFINITE_EVENT, IN_PROGRESS);
}
- void AttackStart(Unit* who) {}
- void MoveInLineOfSight(Unit* who) {}
- void UpdateAI(const uint32 diff)
+ void AttackStart(Unit* /*who*/) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
+ void UpdateAI(const uint32 /*diff*/)
{
//Return since we have no target
if (!UpdateVictim())
@@ -65,7 +65,7 @@ struct boss_infinite_corruptorAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (pInstance)
pInstance->SetData(DATA_INFINITE_EVENT, DONE);
diff --git a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp
index cfd30d85de9..a39f3289a5a 100644
--- a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp
@@ -105,7 +105,7 @@ struct boss_mal_ganisAI : public ScriptedAI
pInstance->SetData(DATA_MAL_GANIS_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
if (pInstance)
@@ -225,7 +225,7 @@ struct boss_mal_ganisAI : public ScriptedAI
}
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (pInstance)
{
@@ -237,7 +237,7 @@ struct boss_mal_ganisAI : public ScriptedAI
}
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * victim)
{
if (victim == me)
return;
diff --git a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_meathook.cpp b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_meathook.cpp
index 0fa7ace3a16..eba9733c745 100644
--- a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_meathook.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_meathook.cpp
@@ -71,7 +71,7 @@ struct boss_meathookAI : public ScriptedAI
pInstance->SetData(DATA_MEATHOOK_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -107,7 +107,7 @@ struct boss_meathookAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -115,7 +115,7 @@ struct boss_meathookAI : public ScriptedAI
pInstance->SetData(DATA_MEATHOOK_EVENT, DONE);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * victim)
{
if (victim == me)
return;
diff --git a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_salramm.cpp b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_salramm.cpp
index 1fc97bd91ab..da1c8098517 100644
--- a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_salramm.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_salramm.cpp
@@ -87,7 +87,7 @@ struct boss_salrammAI : public ScriptedAI
pInstance->SetData(DATA_SALRAMM_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -137,7 +137,7 @@ struct boss_salrammAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -145,7 +145,7 @@ struct boss_salrammAI : public ScriptedAI
pInstance->SetData(DATA_SALRAMM_EVENT, DONE);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * victim)
{
if (victim == me)
return;
diff --git a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.cpp b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.cpp
index 4c1ce891438..faaed2eb6db 100644
--- a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.cpp
@@ -289,12 +289,12 @@ struct npc_arthasAI : public npc_escortAI
}
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoCast(me, SPELL_ARTHAS_AURA);
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
if (pInstance)
pInstance->SetData(DATA_ARTHAS_EVENT, FAIL);
@@ -1155,7 +1155,7 @@ bool GossipHello_npc_arthas(Player* pPlayer, Creature* pCreature)
}
-bool GossipSelect_npc_arthas(Player *pPlayer, Creature *pCreature, uint32 sender, uint32 action)
+bool GossipSelect_npc_arthas(Player *pPlayer, Creature *pCreature, uint32 /*sender*/, uint32 action)
{
npc_arthasAI* pAI = CAST_AI(npc_arthasAI,pCreature->AI());
diff --git a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp
index ad04914a47c..73742a1e748 100644
--- a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp
@@ -57,7 +57,7 @@ struct instance_culling_of_stratholme : public ScriptedInstance
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch(pCreature->GetEntry())
{
@@ -82,7 +82,7 @@ struct instance_culling_of_stratholme : public ScriptedInstance
}
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
diff --git a/src/scripts/kalimdor/caverns_of_time/dark_portal/boss_aeonus.cpp b/src/scripts/kalimdor/caverns_of_time/dark_portal/boss_aeonus.cpp
index 1b9a4e7d075..49cf7cd4433 100644
--- a/src/scripts/kalimdor/caverns_of_time/dark_portal/boss_aeonus.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/dark_portal/boss_aeonus.cpp
@@ -61,7 +61,7 @@ struct boss_aeonusAI : public ScriptedAI
Frenzy_Timer = 30000+rand()%15000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
}
@@ -81,7 +81,7 @@ struct boss_aeonusAI : public ScriptedAI
ScriptedAI::MoveInLineOfSight(who);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_DEATH, me);
@@ -92,7 +92,7 @@ struct boss_aeonusAI : public ScriptedAI
}
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
}
diff --git a/src/scripts/kalimdor/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp b/src/scripts/kalimdor/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp
index 693db6124eb..1f2b4a80612 100644
--- a/src/scripts/kalimdor/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp
@@ -63,7 +63,7 @@ struct boss_chrono_lord_dejaAI : public ScriptedAI
Attraction_Timer = 25000+rand()%10000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
}
@@ -83,12 +83,12 @@ struct boss_chrono_lord_dejaAI : public ScriptedAI
ScriptedAI::MoveInLineOfSight(who);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_DEATH, me);
diff --git a/src/scripts/kalimdor/caverns_of_time/dark_portal/boss_temporus.cpp b/src/scripts/kalimdor/caverns_of_time/dark_portal/boss_temporus.cpp
index 465bd0256a2..04b4b020ead 100644
--- a/src/scripts/kalimdor/caverns_of_time/dark_portal/boss_temporus.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/dark_portal/boss_temporus.cpp
@@ -62,17 +62,17 @@ struct boss_temporusAI : public ScriptedAI
WingBuffet_Timer = 25000+rand()%10000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_DEATH, me);
diff --git a/src/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.cpp b/src/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.cpp
index e29e0f33f0f..b0432a9b57c 100644
--- a/src/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.cpp
@@ -119,7 +119,7 @@ struct npc_medivh_bmAI : public ScriptedAI
}
}
- void AttackStart(Unit *who)
+ void AttackStart(Unit * /*who*/)
{
//if (pInstance && pInstance->GetData(TYPE_MEDIVH) == IN_PROGRESS)
//return;
@@ -127,9 +127,9 @@ struct npc_medivh_bmAI : public ScriptedAI
//ScriptedAI::AttackStart(who);
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
- void SpellHit(Unit* caster, const SpellEntry* spell)
+ void SpellHit(Unit* /*caster*/, const SpellEntry* spell)
{
if (SpellCorrupt_Timer)
return;
@@ -272,7 +272,7 @@ struct npc_time_riftAI : public ScriptedAI
else mWaveId = 1;
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
void DoSummonAtRift(uint32 creature_entry)
{
@@ -371,7 +371,7 @@ bool GossipHello_npc_saat(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_saat(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_saat(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
diff --git a/src/scripts/kalimdor/caverns_of_time/dark_portal/instance_dark_portal.cpp b/src/scripts/kalimdor/caverns_of_time/dark_portal/instance_dark_portal.cpp
index 8684df4ca3f..d1280230808 100644
--- a/src/scripts/kalimdor/caverns_of_time/dark_portal/instance_dark_portal.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/dark_portal/instance_dark_portal.cpp
@@ -118,7 +118,7 @@ struct instance_dark_portal : public ScriptedInstance
pPlayer->SendUpdateWorldState(WORLD_STATE_BM,0);
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
if (pCreature->GetEntry() == C_MEDIVH)
MedivhGUID = pCreature->GetGUID();
diff --git a/src/scripts/kalimdor/caverns_of_time/hyjal/boss_anetheron.cpp b/src/scripts/kalimdor/caverns_of_time/hyjal/boss_anetheron.cpp
index f0f56f42c7b..14ce4a59b37 100644
--- a/src/scripts/kalimdor/caverns_of_time/hyjal/boss_anetheron.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/hyjal/boss_anetheron.cpp
@@ -70,7 +70,7 @@ struct boss_anetheronAI : public hyjal_trashAI
pInstance->SetData(DATA_ANETHERONEVENT, NOT_STARTED);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (pInstance && IsEvent)
pInstance->SetData(DATA_ANETHERONEVENT, IN_PROGRESS);
@@ -78,7 +78,7 @@ struct boss_anetheronAI : public hyjal_trashAI
me->MonsterYell(SAY_ONAGGRO, LANG_UNIVERSAL, 0);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
switch (urand(0,2))
{
@@ -240,15 +240,15 @@ struct mob_towering_infernalAI : public ScriptedAI
CheckTimer = 5000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
}
diff --git a/src/scripts/kalimdor/caverns_of_time/hyjal/boss_archimonde.cpp b/src/scripts/kalimdor/caverns_of_time/hyjal/boss_archimonde.cpp
index 51e87178369..c643660216f 100644
--- a/src/scripts/kalimdor/caverns_of_time/hyjal/boss_archimonde.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/hyjal/boss_archimonde.cpp
@@ -94,9 +94,9 @@ struct mob_ancient_wispAI : public ScriptedAI
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
- void DamageTaken(Unit* done_by, uint32 &damage) { damage = 0; }
+ void DamageTaken(Unit* /*done_by*/, uint32 &damage) { damage = 0; }
void UpdateAI(const uint32 diff)
{
@@ -122,9 +122,9 @@ struct mob_doomfireAI : public ScriptedAI
void Reset() { }
- void MoveInLineOfSight(Unit* who) { }
- void EnterCombat(Unit* who) { }
- void DamageTaken(Unit *done_by, uint32 &damage) { damage = 0; }
+ void MoveInLineOfSight(Unit* /*who*/) {}
+ void EnterCombat(Unit* /*who*/) {}
+ void DamageTaken(Unit * /*done_by*/, uint32 &damage) { damage = 0; }
};
/* This is the script for the Doomfire Spirit Mob. This mob simply follow players or
@@ -150,9 +150,9 @@ struct mob_doomfire_targettingAI : public ScriptedAI
TargetGUID = who->GetGUID();
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
- void DamageTaken(Unit *done_by, uint32 &damage) { damage = 0; }
+ void DamageTaken(Unit * /*done_by*/, uint32 &damage) { damage = 0; }
void UpdateAI(const uint32 diff)
{
@@ -243,7 +243,7 @@ struct boss_archimondeAI : public hyjal_trashAI
IsChanneling = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
me->InterruptSpell(CURRENT_CHANNELED_SPELL);
DoScriptText(SAY_AGGRO, me);
@@ -253,7 +253,7 @@ struct boss_archimondeAI : public hyjal_trashAI
pInstance->SetData(DATA_ARCHIMONDEEVENT, IN_PROGRESS);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * victim)
{
DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2,SAY_SLAY3), me);
@@ -587,7 +587,7 @@ struct boss_archimondeAI : public hyjal_trashAI
DoMeleeAttackIfReady();
}
- void WaypointReached(uint32 i){}
+ void WaypointReached(uint32 /*i*/){}
};
CreatureAI* GetAI_boss_archimonde(Creature* pCreature)
diff --git a/src/scripts/kalimdor/caverns_of_time/hyjal/boss_azgalor.cpp b/src/scripts/kalimdor/caverns_of_time/hyjal/boss_azgalor.cpp
index a5d4ca6dfee..69e37f7f740 100644
--- a/src/scripts/kalimdor/caverns_of_time/hyjal/boss_azgalor.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/hyjal/boss_azgalor.cpp
@@ -63,7 +63,7 @@ struct boss_azgalorAI : public hyjal_trashAI
pInstance->SetData(DATA_AZGALOREVENT, NOT_STARTED);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (pInstance && IsEvent)
pInstance->SetData(DATA_AZGALOREVENT, IN_PROGRESS);
@@ -71,7 +71,7 @@ struct boss_azgalorAI : public hyjal_trashAI
me->MonsterYell(SAY_ONAGGRO, LANG_UNIVERSAL, NULL);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
switch (urand(0,2))
{
@@ -206,18 +206,16 @@ struct mob_lesser_doomguardAI : public hyjal_trashAI
CheckTimer = 5000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
-
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 /*i*/)
{
-
}
void MoveInLineOfSight(Unit *who)
@@ -226,9 +224,8 @@ struct mob_lesser_doomguardAI : public hyjal_trashAI
AttackStart(who);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
-
}
void UpdateAI(const uint32 diff)
diff --git a/src/scripts/kalimdor/caverns_of_time/hyjal/boss_kazrogal.cpp b/src/scripts/kalimdor/caverns_of_time/hyjal/boss_kazrogal.cpp
index f742d858080..b52d22842e3 100644
--- a/src/scripts/kalimdor/caverns_of_time/hyjal/boss_kazrogal.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/hyjal/boss_kazrogal.cpp
@@ -58,7 +58,7 @@ struct boss_kazrogalAI : public hyjal_trashAI
pInstance->SetData(DATA_KAZROGALEVENT, NOT_STARTED);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (pInstance && IsEvent)
pInstance->SetData(DATA_KAZROGALEVENT, IN_PROGRESS);
@@ -66,7 +66,7 @@ struct boss_kazrogalAI : public hyjal_trashAI
me->MonsterYell(SAY_ONAGGRO, LANG_UNIVERSAL, NULL);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
switch (urand(0,2))
{
diff --git a/src/scripts/kalimdor/caverns_of_time/hyjal/boss_rage_winterchill.cpp b/src/scripts/kalimdor/caverns_of_time/hyjal/boss_rage_winterchill.cpp
index 1297000b99d..7465b997117 100644
--- a/src/scripts/kalimdor/caverns_of_time/hyjal/boss_rage_winterchill.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/hyjal/boss_rage_winterchill.cpp
@@ -58,7 +58,7 @@ struct boss_rage_winterchillAI : public hyjal_trashAI
pInstance->SetData(DATA_RAGEWINTERCHILLEVENT, NOT_STARTED);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (pInstance && IsEvent)
pInstance->SetData(DATA_RAGEWINTERCHILLEVENT, IN_PROGRESS);
@@ -66,7 +66,7 @@ struct boss_rage_winterchillAI : public hyjal_trashAI
me->MonsterYell(SAY_ONAGGRO, LANG_UNIVERSAL, 0);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
switch (urand(0,1))
{
diff --git a/src/scripts/kalimdor/caverns_of_time/hyjal/hyjal.cpp b/src/scripts/kalimdor/caverns_of_time/hyjal/hyjal.cpp
index ee1feecd400..16a050939cc 100644
--- a/src/scripts/kalimdor/caverns_of_time/hyjal/hyjal.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/hyjal/hyjal.cpp
@@ -87,7 +87,7 @@ bool GossipHello_npc_jaina_proudmoore(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_jaina_proudmoore(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_jaina_proudmoore(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
hyjalAI* ai = CAST_AI(hyjalAI, pCreature->AI());
switch(uiAction)
@@ -156,7 +156,7 @@ bool GossipHello_npc_thrall(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_thrall(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_thrall(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
hyjalAI* ai = CAST_AI(hyjalAI, pCreature->AI());
ai->DeSpawnVeins();//despawn the alliance veins
@@ -201,7 +201,7 @@ bool GossipHello_npc_tyrande_whisperwind(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_tyrande_whisperwind(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_tyrande_whisperwind(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF)
{
@@ -214,7 +214,7 @@ bool GossipSelect_npc_tyrande_whisperwind(Player* pPlayer, Creature* pCreature,
pPlayer->SendNewItem(item,1,true,false,true);
}
pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID());
- hyjalAI* ai = CAST_AI(hyjalAI, pCreature->AI());
+ CAST_AI(hyjalAI, pCreature->AI());
}
return true;
}
diff --git a/src/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.cpp b/src/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.cpp
index 3e6c9a8cfe6..3c12b54f3f4 100644
--- a/src/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.cpp
@@ -420,7 +420,7 @@ void hyjalAI::EnterEvadeMode()
me->SetLootRecipient(NULL);
}
-void hyjalAI::EnterCombat(Unit *who)
+void hyjalAI::EnterCombat(Unit * /*who*/)
{
if (IsDummy)return;
for (uint8 i = 0; i < 3; ++i)
@@ -908,7 +908,7 @@ void hyjalAI::UpdateAI(const uint32 diff)
DoMeleeAttackIfReady();
}
-void hyjalAI::JustDied(Unit* killer)
+void hyjalAI::JustDied(Unit* /*killer*/)
{
if (IsDummy)return;
me->Respawn();
diff --git a/src/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.h b/src/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.h
index 05c992f434a..5c75465b7b4 100644
--- a/src/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.h
+++ b/src/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.h
@@ -161,11 +161,11 @@ struct hyjalAI : public npc_escortAI
void EnterEvadeMode(); // Send creature back to spawn location and evade.
- void EnterCombat(Unit *who); // Used to reset cooldowns for our spells and to inform the raid that we're under attack
+ void EnterCombat(Unit * /*who*/); // Used to reset cooldowns for our spells and to inform the raid that we're under attack
void UpdateAI(const uint32 diff); // Called to summon waves, check for boss deaths and to cast our spells.
- void JustDied(Unit* killer); // Called on death, informs the raid that they have failed.
+ void JustDied(Unit* /*killer*/); // Called on death, informs the raid that they have failed.
void SetFaction(uint32 _faction) // Set the faction to either Alliance or Horde in Hyjal
{
diff --git a/src/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp b/src/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp
index 634d30e7cae..5dea18434a6 100644
--- a/src/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp
@@ -164,7 +164,7 @@ void hyjal_trashAI::DamageTaken(Unit *done_by, uint32 &damage)
}
}
-void hyjal_trashAI::UpdateAI(const uint32 diff)
+void hyjal_trashAI::UpdateAI(const uint32 /*diff*/)
{
if (IsOverrun && !SetupOverrun)
{
@@ -361,7 +361,7 @@ void hyjal_trashAI::UpdateAI(const uint32 diff)
}
}
-void hyjal_trashAI::JustDied(Unit *victim)
+void hyjal_trashAI::JustDied(Unit * /*victim*/)
{
if (!pInstance)
return;
@@ -404,7 +404,7 @@ struct mob_giant_infernalAI : public hyjal_trashAI
imol = false;
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
void WaypointReached(uint32 i)
{
@@ -549,7 +549,7 @@ struct mob_abominationAI : public hyjal_trashAI
}
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -649,7 +649,7 @@ struct mob_ghoulAI : public hyjal_trashAI
}
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -746,7 +746,7 @@ struct mob_necromancerAI : public hyjal_trashAI
}
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
switch (urand(0,2))
{
@@ -764,7 +764,7 @@ struct mob_necromancerAI : public hyjal_trashAI
}
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -855,7 +855,7 @@ struct mob_bansheeAI : public hyjal_trashAI
}
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -949,7 +949,7 @@ struct mob_crypt_fiendAI : public hyjal_trashAI
}
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -1034,7 +1034,7 @@ struct mob_fel_stalkerAI : public hyjal_trashAI
}
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -1119,7 +1119,7 @@ struct mob_frost_wyrmAI : public hyjal_trashAI
}
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
if (pInstance && IsEvent)
pInstance->SetData(DATA_TRASH, 0);//signal trash is dead
@@ -1131,7 +1131,7 @@ struct mob_frost_wyrmAI : public hyjal_trashAI
me->GetMap()->CreatureRelocation(me, x,y,z,0);
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -1335,7 +1335,7 @@ struct alliance_riflemanAI : public Scripted_NoMovementAI
uint32 ExplodeTimer;
- void JustDied(Unit* who)
+ void JustDied(Unit* /*who*/)
{
}
@@ -1351,15 +1351,13 @@ struct alliance_riflemanAI : public Scripted_NoMovementAI
if (who->isTargetableForAttack() && me->IsHostileTo(who))
{
- float attackRadius = me->GetAttackDistance(who);
+ //float attackRadius = me->GetAttackDistance(who);
if (me->IsWithinDistInMap(who, 30))
- {
AttackStart(who);
- }
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.h b/src/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.h
index bd9f64417fc..21ee4bc06cc 100644
--- a/src/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.h
+++ b/src/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.h
@@ -13,7 +13,7 @@ struct hyjal_trashAI : public npc_escortAI
void UpdateAI(const uint32 diff);
- void JustDied(Unit* killer);
+ void JustDied(Unit* /*killer*/);
void DamageTaken(Unit *done_by, uint32 &damage);
diff --git a/src/scripts/kalimdor/caverns_of_time/hyjal/instance_hyjal.cpp b/src/scripts/kalimdor/caverns_of_time/hyjal/instance_hyjal.cpp
index a2a84a4cb55..e89d518c5bc 100644
--- a/src/scripts/kalimdor/caverns_of_time/hyjal/instance_hyjal.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/hyjal/instance_hyjal.cpp
@@ -103,7 +103,7 @@ struct instance_mount_hyjal : public ScriptedInstance
return false;
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
@@ -127,7 +127,7 @@ struct instance_mount_hyjal : public ScriptedInstance
}
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch(pCreature->GetEntry())
{
diff --git a/src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp b/src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp
index 1060d42d4ea..91c9e274b83 100644
--- a/src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp
@@ -64,19 +64,19 @@ struct boss_captain_skarlocAI : public ScriptedAI
Consecration_Timer = 8000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
//This is not correct. Should taunt Thrall before engage in combat
DoScriptText(SAY_TAUNT1, me);
DoScriptText(SAY_TAUNT2, me);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_DEATH, me);
diff --git a/src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp b/src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp
index 70c02e26bc9..2c2ad96ddb7 100644
--- a/src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp
@@ -62,17 +62,17 @@ struct boss_epoch_hunterAI : public ScriptedAI
Mda_Timer = 40000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(RAND(SAY_AGGRO1,SAY_AGGRO2), me);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_DEATH, me);
diff --git a/src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp b/src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp
index 31f7f7647a2..dae0f5390b1 100644
--- a/src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp
@@ -29,7 +29,7 @@ EndScriptData */
## go_barrel_old_hillsbrad
######*/
-bool GOHello_go_barrel_old_hillsbrad(Player* pPlayer, GameObject* pGO)
+bool GOHello_go_barrel_old_hillsbrad(Player* /*pPlayer*/, GameObject* pGO)
{
if (ScriptedInstance* pInstance = pGO->GetInstanceData())
{
@@ -113,17 +113,17 @@ struct boss_lieutenant_drakeAI : public ScriptedAI
ExplodingShout_Timer = 25000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_DEATH, me);
}
diff --git a/src/scripts/kalimdor/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp b/src/scripts/kalimdor/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp
index 2c36f377b29..fa0b7c14595 100644
--- a/src/scripts/kalimdor/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp
@@ -89,7 +89,7 @@ struct instance_old_hillsbrad : public ScriptedInstance
}
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch(pCreature->GetEntry())
{
diff --git a/src/scripts/kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.cpp b/src/scripts/kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.cpp
index 8b1583dae69..08c63954db5 100644
--- a/src/scripts/kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.cpp
@@ -61,7 +61,7 @@ bool GossipHello_npc_erozion(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_erozion(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_erozion(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
@@ -399,7 +399,7 @@ struct npc_thrall_old_hillsbradAI : public npc_escortAI
me->Unmount();
me->SetSpeed(MOVE_RUN,SPEED_RUN);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(RAND(SAY_TH_RANDOM_AGGRO1,SAY_TH_RANDOM_AGGRO2,SAY_TH_RANDOM_AGGRO3,SAY_TH_RANDOM_AGGRO4), me);
if (me->IsMounted())
@@ -426,7 +426,7 @@ struct npc_thrall_old_hillsbradAI : public npc_escortAI
}
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_TH_RANDOM_KILL1,SAY_TH_RANDOM_KILL2,SAY_TH_RANDOM_KILL3), me);
}
@@ -495,7 +495,7 @@ bool GossipHello_npc_thrall_old_hillsbrad(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_thrall_old_hillsbrad(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_thrall_old_hillsbrad(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
ScriptedInstance* pInstance = pCreature->GetInstanceData();
switch(uiAction)
@@ -575,7 +575,7 @@ struct npc_tarethaAI : public npc_escortAI
}
}
void Reset() {}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -598,7 +598,7 @@ bool GossipHello_npc_taretha(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_taretha(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_taretha(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
ScriptedInstance* pInstance = pCreature->GetInstanceData();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
diff --git a/src/scripts/kalimdor/darkshore.cpp b/src/scripts/kalimdor/darkshore.cpp
index 97266b923b5..26b42a86422 100644
--- a/src/scripts/kalimdor/darkshore.cpp
+++ b/src/scripts/kalimdor/darkshore.cpp
@@ -95,7 +95,7 @@ struct npc_kerlonianAI : public FollowerAI
}
}
- void SpellHit(Unit* pCaster, const SpellEntry* pSpell)
+ void SpellHit(Unit* /*pCaster*/, const SpellEntry* pSpell)
{
if (HasFollowState(STATE_FOLLOW_INPROGRESS | STATE_FOLLOW_PAUSED) && pSpell->Id == SPELL_AWAKEN)
ClearSleeping();
@@ -270,7 +270,7 @@ struct npc_prospector_remtravelAI : public npc_escortAI
DoScriptText(SAY_REM_AGGRO, me, who);
}
- void JustSummoned(Creature* pSummoned)
+ void JustSummoned(Creature* /*pSummoned*/)
{
//unsure if it should be any
//pSummoned->AI()->AttackStart(me);
@@ -355,7 +355,7 @@ bool GossipHello_npc_threshwackonator(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_threshwackonator(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_threshwackonator(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
diff --git a/src/scripts/kalimdor/desolace.cpp b/src/scripts/kalimdor/desolace.cpp
index e5fa9b02ed1..dd0d1ed3240 100644
--- a/src/scripts/kalimdor/desolace.cpp
+++ b/src/scripts/kalimdor/desolace.cpp
@@ -77,7 +77,7 @@ struct npc_aged_dying_ancient_kodoAI : public ScriptedAI
}
}
- void SpellHit(Unit* pCaster, SpellEntry const* pSpell)
+ void SpellHit(Unit* /*pCaster*/, SpellEntry const* pSpell)
{
if (pSpell->Id == SPELL_KODO_KOMBO_GOSSIP)
{
@@ -161,7 +161,7 @@ bool GossipHello_npc_aged_dying_ancient_kodo(Player* pPlayer, Creature* pCreatur
## go_iruxos. Quest 5381
######*/
-bool GOHello_go_iruxos(Player *pPlayer, GameObject* pGO)
+bool GOHello_go_iruxos(Player *pPlayer, GameObject* /*pGO*/)
{
if (pPlayer->GetQuestStatus(5381) == QUEST_STATUS_INCOMPLETE)
pPlayer->SummonCreature(11876, pPlayer->GetInnPosX(),pPlayer->GetInnPosY(),pPlayer->GetInnPosZ(),0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,10000);
diff --git a/src/scripts/kalimdor/durotar.cpp b/src/scripts/kalimdor/durotar.cpp
index 15ad1036770..160d3c3f2ec 100644
--- a/src/scripts/kalimdor/durotar.cpp
+++ b/src/scripts/kalimdor/durotar.cpp
@@ -51,7 +51,7 @@ struct npc_lazy_peonAI : public ScriptedAI
work = false;
}
- void MovementInform(uint32 type, uint32 id)
+ void MovementInform(uint32 /*type*/, uint32 id)
{
if (id == 1)
work = true;
diff --git a/src/scripts/kalimdor/dustwallow_marsh.cpp b/src/scripts/kalimdor/dustwallow_marsh.cpp
index 0f4780fd559..a80c514eed7 100644
--- a/src/scripts/kalimdor/dustwallow_marsh.cpp
+++ b/src/scripts/kalimdor/dustwallow_marsh.cpp
@@ -196,7 +196,7 @@ bool GossipHello_npc_lady_jaina_proudmoore(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_lady_jaina_proudmoore(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_lady_jaina_proudmoore(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_SENDER_INFO)
{
@@ -231,7 +231,7 @@ bool GossipHello_npc_nat_pagle(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_nat_pagle(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_nat_pagle(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_TRADE)
pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
@@ -296,7 +296,7 @@ struct npc_private_hendelAI : public ScriptedAI
}
};
-bool QuestAccept_npc_private_hendel(Player* pPlayer, Creature* pCreature, const Quest* pQuest)
+bool QuestAccept_npc_private_hendel(Player* /*pPlayer*/, Creature* pCreature, const Quest* pQuest)
{
if (pQuest->GetQuestId() == QUEST_MISSING_DIPLO_PT16)
pCreature->setFaction(FACTION_HOSTILE);
@@ -343,7 +343,7 @@ struct npc_zelfraxAI : public ScriptedAI
}
}
- void MovementInform(uint32 uiType, uint32 uiId)
+ void MovementInform(uint32 uiType, uint32 /*uiId*/)
{
if (uiType != POINT_MOTION_TYPE)
return;
@@ -365,7 +365,7 @@ struct npc_zelfraxAI : public ScriptedAI
DoScriptText(SAY_ZELFRAX_2,me);
}
- void UpdateAI(uint32 const uiDiff)
+ void UpdateAI(uint32 const /*uiDiff*/)
{
if (!UpdateVictim())
return;
diff --git a/src/scripts/kalimdor/felwood.cpp b/src/scripts/kalimdor/felwood.cpp
index 122e581ca8b..01da356a63e 100644
--- a/src/scripts/kalimdor/felwood.cpp
+++ b/src/scripts/kalimdor/felwood.cpp
@@ -67,7 +67,7 @@ bool GossipHello_npcs_riverbreeze_and_silversky(Player* pPlayer, Creature* pCrea
return true;
}
-bool GossipSelect_npcs_riverbreeze_and_silversky(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npcs_riverbreeze_and_silversky(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
diff --git a/src/scripts/kalimdor/feralas.cpp b/src/scripts/kalimdor/feralas.cpp
index 8f8a1f435f2..2a87de1a67c 100644
--- a/src/scripts/kalimdor/feralas.cpp
+++ b/src/scripts/kalimdor/feralas.cpp
@@ -42,7 +42,7 @@ bool GossipHello_npc_gregan_brewspewer(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_gregan_brewspewer(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_gregan_brewspewer(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
@@ -126,7 +126,7 @@ struct npc_oox22feAI : public npc_escortAI
me->SetStandState(UNIT_STAND_STATE_DEAD);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
//For an small probability the npc says something when he get aggro
if (urand(0,9) > 7)
diff --git a/src/scripts/kalimdor/maraudon/boss_celebras_the_cursed.cpp b/src/scripts/kalimdor/maraudon/boss_celebras_the_cursed.cpp
index eac460846d0..6f6b9d1baa9 100644
--- a/src/scripts/kalimdor/maraudon/boss_celebras_the_cursed.cpp
+++ b/src/scripts/kalimdor/maraudon/boss_celebras_the_cursed.cpp
@@ -42,9 +42,9 @@ struct celebras_the_cursedAI : public ScriptedAI
CorruptForces_Timer = 30000;
}
- void EnterCombat(Unit *who) { }
+ void EnterCombat(Unit * /*who*/) { }
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
me->SummonCreature(13716, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 600000);
}
diff --git a/src/scripts/kalimdor/maraudon/boss_landslide.cpp b/src/scripts/kalimdor/maraudon/boss_landslide.cpp
index 894bb97637f..d5b03ff218f 100644
--- a/src/scripts/kalimdor/maraudon/boss_landslide.cpp
+++ b/src/scripts/kalimdor/maraudon/boss_landslide.cpp
@@ -42,7 +42,7 @@ struct boss_landslideAI : public ScriptedAI
Landslide_Timer = 0;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/kalimdor/maraudon/boss_noxxion.cpp b/src/scripts/kalimdor/maraudon/boss_noxxion.cpp
index 3860e2d8777..b49b1a5d71f 100644
--- a/src/scripts/kalimdor/maraudon/boss_noxxion.cpp
+++ b/src/scripts/kalimdor/maraudon/boss_noxxion.cpp
@@ -45,7 +45,7 @@ struct boss_noxxionAI : public ScriptedAI
Invisible = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/kalimdor/maraudon/boss_princess_theradras.cpp b/src/scripts/kalimdor/maraudon/boss_princess_theradras.cpp
index ca11e11ccc2..963863e89c8 100644
--- a/src/scripts/kalimdor/maraudon/boss_princess_theradras.cpp
+++ b/src/scripts/kalimdor/maraudon/boss_princess_theradras.cpp
@@ -45,11 +45,11 @@ struct boss_ptheradrasAI : public ScriptedAI
RepulsiveGaze_Timer = 23000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*killer*/)
{
me->SummonCreature(12238,28.067,61.875,-123.405,4.67,TEMPSUMMON_TIMED_DESPAWN,600000);
}
diff --git a/src/scripts/kalimdor/moonglade.cpp b/src/scripts/kalimdor/moonglade.cpp
index 3bdec51f0aa..16c78f20812 100644
--- a/src/scripts/kalimdor/moonglade.cpp
+++ b/src/scripts/kalimdor/moonglade.cpp
@@ -70,7 +70,7 @@ bool GossipHello_npc_bunthen_plainswind(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_bunthen_plainswind(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_bunthen_plainswind(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch(uiAction)
{
@@ -112,7 +112,7 @@ bool GossipHello_npc_great_bear_spirit(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_great_bear_spirit(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_great_bear_spirit(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -169,7 +169,7 @@ bool GossipHello_npc_silva_filnaveth(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_silva_filnaveth(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_silva_filnaveth(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch(uiAction)
{
@@ -284,7 +284,7 @@ public:
}
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
if (!PlayerGUID)
return;
diff --git a/src/scripts/kalimdor/mulgore.cpp b/src/scripts/kalimdor/mulgore.cpp
index 464f0d3a255..c87e5e36dad 100644
--- a/src/scripts/kalimdor/mulgore.cpp
+++ b/src/scripts/kalimdor/mulgore.cpp
@@ -49,7 +49,7 @@ bool GossipHello_npc_skorn_whitecloud(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_skorn_whitecloud(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_skorn_whitecloud(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF)
pPlayer->SEND_GOSSIP_MENU(523, pCreature->GetGUID());
@@ -255,7 +255,7 @@ struct npc_plains_visionAI : public ScriptedAI
amountWP = 49;
}
- void EnterCombat(Unit* who){}
+ void EnterCombat(Unit* /*who*/){}
void MovementInform(uint32 type, uint32 id)
{
@@ -274,7 +274,7 @@ struct npc_plains_visionAI : public ScriptedAI
}
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
if (newWaypoint)
{
diff --git a/src/scripts/kalimdor/onyxias_lair/boss_onyxia.cpp b/src/scripts/kalimdor/onyxias_lair/boss_onyxia.cpp
index 219a1327575..6bbe272df29 100644
--- a/src/scripts/kalimdor/onyxias_lair/boss_onyxia.cpp
+++ b/src/scripts/kalimdor/onyxias_lair/boss_onyxia.cpp
@@ -147,7 +147,7 @@ struct boss_onyxiaAI : public ScriptedAI
m_bIsSummoningLairGuards = false;
}
- void Aggro(Unit* pWho)
+ void Aggro(Unit* /*pWho*/)
{
DoScriptText(SAY_AGGRO, me);
me->SetInCombatWithZone();
@@ -161,12 +161,12 @@ struct boss_onyxiaAI : public ScriptedAI
++m_uiSummonCount;
}
- void KilledUnit(Unit* pVictim)
+ void KilledUnit(Unit* /*pVictim*/)
{
DoScriptText(SAY_KILL, me);
}
- void SpellHit(Unit *pCaster, const SpellEntry* pSpell)
+ void SpellHit(Unit * /*pCaster*/, const SpellEntry* pSpell)
{
if (pSpell->Id == SPELL_BREATH_EAST_TO_WEST ||
pSpell->Id == SPELL_BREATH_WEST_TO_EAST ||
diff --git a/src/scripts/kalimdor/orgrimmar.cpp b/src/scripts/kalimdor/orgrimmar.cpp
index 639885e41a1..71fa4381e9d 100644
--- a/src/scripts/kalimdor/orgrimmar.cpp
+++ b/src/scripts/kalimdor/orgrimmar.cpp
@@ -49,7 +49,7 @@ bool GossipHello_npc_neeru_fireblade(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_neeru_fireblade(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_neeru_fireblade(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -93,7 +93,7 @@ struct npc_shenthulAI : public ScriptedAI
PlayerGUID = 0;
}
- void EnterCombat(Unit* who) { }
+ void EnterCombat(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -185,7 +185,7 @@ struct npc_thrall_warchiefAI : public ScriptedAI
Shock_Timer = 8000;
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -224,7 +224,7 @@ bool GossipHello_npc_thrall_warchief(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_thrall_warchief(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_thrall_warchief(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
diff --git a/src/scripts/kalimdor/razorfen_downs/boss_amnennar_the_coldbringer.cpp b/src/scripts/kalimdor/razorfen_downs/boss_amnennar_the_coldbringer.cpp
index 25b6af4ddfe..711c4f0b2c1 100644
--- a/src/scripts/kalimdor/razorfen_downs/boss_amnennar_the_coldbringer.cpp
+++ b/src/scripts/kalimdor/razorfen_downs/boss_amnennar_the_coldbringer.cpp
@@ -55,7 +55,7 @@ struct boss_amnennar_the_coldbringerAI : public ScriptedAI
Hp = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
}
diff --git a/src/scripts/kalimdor/razorfen_downs/instance_razorfen_downs.cpp b/src/scripts/kalimdor/razorfen_downs/instance_razorfen_downs.cpp
index 53fd62e1951..04904f08a57 100644
--- a/src/scripts/kalimdor/razorfen_downs/instance_razorfen_downs.cpp
+++ b/src/scripts/kalimdor/razorfen_downs/instance_razorfen_downs.cpp
@@ -90,7 +90,7 @@ struct instance_razorfen_downs : public ScriptedInstance
OUT_LOAD_INST_DATA_COMPLETE;
}
- void OnGameObjectCreate(GameObject* pGo, bool bAdd)
+ void OnGameObjectCreate(GameObject* pGo, bool /*bAdd*/)
{
switch(pGo->GetEntry())
{
diff --git a/src/scripts/kalimdor/razorfen_downs/razorfen_downs.cpp b/src/scripts/kalimdor/razorfen_downs/razorfen_downs.cpp
index c6fdfe806ae..5d0ebee56dd 100644
--- a/src/scripts/kalimdor/razorfen_downs/razorfen_downs.cpp
+++ b/src/scripts/kalimdor/razorfen_downs/razorfen_downs.cpp
@@ -57,7 +57,7 @@ bool GossipHello_npc_henry_stern (Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_henry_stern (Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_henry_stern (Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
{
@@ -78,7 +78,7 @@ bool GossipSelect_npc_henry_stern (Player* pPlayer, Creature* pCreature, uint32
## go_gong
######*/
-bool GOHello_go_gong(Player* pPlayer, GameObject* pGO)
+bool GOHello_go_gong(Player* /*pPlayer*/, GameObject* pGO)
{
//basic support, not blizzlike data is missing...
ScriptedInstance* pInstance = pGO->GetInstanceData();
@@ -131,7 +131,7 @@ struct npc_tomb_creatureAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
if (pInstance)
pInstance->SetData(DATA_GONG_WAVES,pInstance->GetData(DATA_GONG_WAVES)+1);
diff --git a/src/scripts/kalimdor/razorfen_kraul/instance_razorfen_kraul.cpp b/src/scripts/kalimdor/razorfen_kraul/instance_razorfen_kraul.cpp
index 714141cc0b0..8a92d3d4d89 100644
--- a/src/scripts/kalimdor/razorfen_kraul/instance_razorfen_kraul.cpp
+++ b/src/scripts/kalimdor/razorfen_kraul/instance_razorfen_kraul.cpp
@@ -57,7 +57,7 @@ struct instance_razorfen_kraul : public ScriptedInstance
return NULL;
}
- void OnGameObjectCreate(GameObject* pGo, bool apply)
+ void OnGameObjectCreate(GameObject* pGo, bool /*apply*/)
{
switch(pGo->GetEntry())
{
diff --git a/src/scripts/kalimdor/razorfen_kraul/razorfen_kraul.cpp b/src/scripts/kalimdor/razorfen_kraul/razorfen_kraul.cpp
index ae75d5f8f8c..95592c362b2 100644
--- a/src/scripts/kalimdor/razorfen_kraul/razorfen_kraul.cpp
+++ b/src/scripts/kalimdor/razorfen_kraul/razorfen_kraul.cpp
@@ -102,7 +102,7 @@ struct npc_willixAI : public npc_escortAI
void Reset() {}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO1, me, NULL);
}
@@ -112,7 +112,7 @@ struct npc_willixAI : public npc_escortAI
summoned->AI()->AttackStart(me);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (Player* pPlayer = GetPlayerForEscort())
CAST_PLR(pPlayer)->FailQuest(QUEST_WILLIX_THE_IMPORTER);
diff --git a/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_ayamiss.cpp b/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_ayamiss.cpp
index 080c5c8d392..f6dc75558c8 100644
--- a/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_ayamiss.cpp
+++ b/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_ayamiss.cpp
@@ -62,13 +62,13 @@ struct boss_ayamissAI : public ScriptedAI
pInstance->SetData(DATA_AYAMISS_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (pInstance)
pInstance->SetData(DATA_AYAMISS_EVENT, IN_PROGRESS);
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
if (pInstance)
pInstance->SetData(DATA_AYAMISS_EVENT, DONE);
diff --git a/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_buru.cpp b/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_buru.cpp
index 1f4e0c8d93b..86a2c559543 100644
--- a/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_buru.cpp
+++ b/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_buru.cpp
@@ -44,13 +44,13 @@ struct boss_buruAI : public ScriptedAI
pInstance->SetData(DATA_BURU_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (pInstance)
pInstance->SetData(DATA_BURU_EVENT, IN_PROGRESS);
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
if (pInstance)
pInstance->SetData(DATA_BURU_EVENT, DONE);
diff --git a/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_kurinnaxx.cpp b/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_kurinnaxx.cpp
index 65654b3008d..44f11bf4b60 100644
--- a/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_kurinnaxx.cpp
+++ b/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_kurinnaxx.cpp
@@ -63,13 +63,13 @@ struct boss_kurinnaxxAI : public ScriptedAI
pInstance->SetData(DATA_KURINNAXX_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (pInstance)
pInstance->SetData(DATA_KURINNAXX_EVENT, IN_PROGRESS);
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
if (pInstance)
pInstance->SetData(DATA_KURINNAXX_EVENT, DONE);
diff --git a/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_moam.cpp b/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_moam.cpp
index 9d93628f7da..1882adc8fbb 100644
--- a/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_moam.cpp
+++ b/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_moam.cpp
@@ -76,7 +76,7 @@ struct boss_moamAI : public ScriptedAI
pInstance->SetData(DATA_MOAM_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(EMOTE_AGGRO, me);
@@ -84,7 +84,7 @@ struct boss_moamAI : public ScriptedAI
pInstance->SetData(DATA_MOAM_EVENT, IN_PROGRESS);
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
if (pInstance)
pInstance->SetData(DATA_MOAM_EVENT, DONE);
diff --git a/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_ossirian.cpp b/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_ossirian.cpp
index 36ccdefd8f6..57ba8d9da7f 100644
--- a/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_ossirian.cpp
+++ b/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_ossirian.cpp
@@ -52,13 +52,13 @@ struct boss_ossirianAI : public ScriptedAI
pInstance->SetData(DATA_OSSIRIAN_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (pInstance)
pInstance->SetData(DATA_OSSIRIAN_EVENT, IN_PROGRESS);
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
if (pInstance)
pInstance->SetData(DATA_OSSIRIAN_EVENT, DONE);
diff --git a/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_rajaxx.cpp b/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_rajaxx.cpp
index d3fb028910c..5be60dc0ca0 100644
--- a/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_rajaxx.cpp
+++ b/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_rajaxx.cpp
@@ -58,13 +58,13 @@ struct boss_rajaxxAI : public ScriptedAI
pInstance->SetData(DATA_RAJAXX_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (pInstance)
pInstance->SetData(DATA_RAJAXX_EVENT, IN_PROGRESS);
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
if (pInstance)
pInstance->SetData(DATA_RAJAXX_EVENT, DONE);
diff --git a/src/scripts/kalimdor/ruins_of_ahnqiraj/instance_ruins_of_ahnqiraj.cpp b/src/scripts/kalimdor/ruins_of_ahnqiraj/instance_ruins_of_ahnqiraj.cpp
index 92faac64f13..ba7471bdbd2 100644
--- a/src/scripts/kalimdor/ruins_of_ahnqiraj/instance_ruins_of_ahnqiraj.cpp
+++ b/src/scripts/kalimdor/ruins_of_ahnqiraj/instance_ruins_of_ahnqiraj.cpp
@@ -68,7 +68,7 @@ struct instance_ruins_of_ahn_qiraj : public ScriptedInstance
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch (pCreature->GetEntry())
{
diff --git a/src/scripts/kalimdor/silithus.cpp b/src/scripts/kalimdor/silithus.cpp
index 089dc3ed849..d7495b4187e 100644
--- a/src/scripts/kalimdor/silithus.cpp
+++ b/src/scripts/kalimdor/silithus.cpp
@@ -54,7 +54,7 @@ bool GossipHello_npc_highlord_demitrian(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_highlord_demitrian(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_highlord_demitrian(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -138,7 +138,7 @@ bool GossipHello_npcs_rutgar_and_frankal(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npcs_rutgar_and_frankal(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npcs_rutgar_and_frankal(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -793,13 +793,13 @@ struct mob_qiraj_war_spawnAI : public ScriptedAI
hasTarget = false;
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
void JustDied(Unit* slayer);
void UpdateAI(const uint32 diff)
{
- Unit *pTarget;
- Player* plr = me->GetPlayer(PlayerGUID);
+ Unit *pTarget = NULL;
+ //Player* plr = me->GetPlayer(PlayerGUID);
if (!Timers)
{
@@ -912,12 +912,12 @@ struct npc_anachronos_quest_triggerAI : public ScriptedAI
void SummonNextWave()
{
- uint8 count = WavesInfo[WaveCount].SpawnCount;
+ //uint8 count = WavesInfo[WaveCount].SpawnCount;
uint8 locIndex = WavesInfo[WaveCount].UsedSpawnPoint;
srand(time(NULL));//initializing random seed
- uint8 KaldoreiSoldierCount = 0;
- uint8 AnubisathConquerorCount = 0;
- uint8 QirajiWaspCount = 0;
+ //uint8 KaldoreiSoldierCount = 0;
+ //uint8 AnubisathConquerorCount = 0;
+ //uint8 QirajiWaspCount = 0;
for (uint8 i = 0; i < 67; ++i)
{
Creature* Spawn = NULL;
@@ -1017,7 +1017,7 @@ struct npc_anachronos_quest_triggerAI : public ScriptedAI
EnterEvadeMode();
};
};
-void mob_qiraj_war_spawnAI::JustDied(Unit* slayer)
+void mob_qiraj_war_spawnAI::JustDied(Unit* /*slayer*/)
{
me->RemoveCorpse();
if (Creature* Mob = (Unit::GetCreature(*me, MobGUID)))
diff --git a/src/scripts/kalimdor/stonetalon_mountains.cpp b/src/scripts/kalimdor/stonetalon_mountains.cpp
index b2fa410a2e7..6e627948788 100644
--- a/src/scripts/kalimdor/stonetalon_mountains.cpp
+++ b/src/scripts/kalimdor/stonetalon_mountains.cpp
@@ -60,7 +60,7 @@ bool GossipHello_npc_braug_dimspirit(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_braug_dimspirit(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_braug_dimspirit(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
diff --git a/src/scripts/kalimdor/tanaris.cpp b/src/scripts/kalimdor/tanaris.cpp
index 57e6b0ee061..d7845c21f61 100644
--- a/src/scripts/kalimdor/tanaris.cpp
+++ b/src/scripts/kalimdor/tanaris.cpp
@@ -204,7 +204,7 @@ struct npc_custodian_of_timeAI : public npc_escortAI
}
}
- void EnterCombat(Unit* who) { }
+ void EnterCombat(Unit* /*who*/) {}
void Reset() { }
void UpdateAI(const uint32 diff)
@@ -235,7 +235,7 @@ bool GossipHello_npc_marin_noggenfogger(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_marin_noggenfogger(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_marin_noggenfogger(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_TRADE)
pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
@@ -265,7 +265,7 @@ bool GossipHello_npc_steward_of_time(Player* pPlayer, Creature* pCreature)
return true;
}
-bool QuestAccept_npc_steward_of_time(Player* pPlayer, Creature* pCreature, Quest const *quest)
+bool QuestAccept_npc_steward_of_time(Player* pPlayer, Creature* /*pCreature*/, Quest const *quest)
{
if (quest->GetQuestId() == 10279) //Quest: To The Master's Lair
pPlayer->CastSpell(pPlayer,34891,true); //(Flight through Caverns)
@@ -273,7 +273,7 @@ bool QuestAccept_npc_steward_of_time(Player* pPlayer, Creature* pCreature, Quest
return false;
}
-bool GossipSelect_npc_steward_of_time(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_steward_of_time(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
pPlayer->CastSpell(pPlayer,34891,true); //(Flight through Caverns)
@@ -305,7 +305,7 @@ bool GossipHello_npc_stone_watcher_of_norgannon(Player* pPlayer, Creature* pCrea
return true;
}
-bool GossipSelect_npc_stone_watcher_of_norgannon(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_stone_watcher_of_norgannon(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -397,7 +397,7 @@ struct npc_OOX17AI : public npc_escortAI
void Reset(){}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(RAND(SAY_OOX_AGGRO1,SAY_OOX_AGGRO2), me);
}
diff --git a/src/scripts/kalimdor/temple_of_ahnqiraj/boss_bug_trio.cpp b/src/scripts/kalimdor/temple_of_ahnqiraj/boss_bug_trio.cpp
index d5c22e5ad8e..f6e3b0c741b 100644
--- a/src/scripts/kalimdor/temple_of_ahnqiraj/boss_bug_trio.cpp
+++ b/src/scripts/kalimdor/temple_of_ahnqiraj/boss_bug_trio.cpp
@@ -61,11 +61,11 @@ struct boss_kriAI : public ScriptedAI
Death = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (pInstance)
{
@@ -144,7 +144,7 @@ struct boss_vemAI : public ScriptedAI
Enraged = false;
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
if (pInstance)
{
@@ -156,7 +156,7 @@ struct boss_vemAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
@@ -225,7 +225,7 @@ struct boss_yaujAI : public ScriptedAI
VemDead = false;
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
if (pInstance)
{
@@ -244,7 +244,7 @@ struct boss_yaujAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/kalimdor/temple_of_ahnqiraj/boss_cthun.cpp b/src/scripts/kalimdor/temple_of_ahnqiraj/boss_cthun.cpp
index 945b1b7df3b..3e42d16be3a 100644
--- a/src/scripts/kalimdor/temple_of_ahnqiraj/boss_cthun.cpp
+++ b/src/scripts/kalimdor/temple_of_ahnqiraj/boss_cthun.cpp
@@ -219,7 +219,7 @@ struct eye_of_cthunAI : public Scripted_NoMovementAI
pPortal->SetReactState(REACT_PASSIVE);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoZoneInCombat();
if (pInst)
@@ -404,7 +404,7 @@ struct eye_of_cthunAI : public Scripted_NoMovementAI
}
}
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit * /*done_by*/, uint32 &damage)
{
//No instance
if (!pInst)
@@ -522,7 +522,7 @@ struct cthunAI : public Scripted_NoMovementAI
pInst->SetData(DATA_CTHUN_PHASE, PHASE_NOT_STARTED);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoZoneInCombat();
}
@@ -850,13 +850,13 @@ struct cthunAI : public Scripted_NoMovementAI
}
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
if (pInst)
pInst->SetData(DATA_CTHUN_PHASE, PHASE_CTHUN_DONE);
}
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit * /*done_by*/, uint32 &damage)
{
//No instance
if (!pInst)
@@ -912,7 +912,7 @@ struct eye_tentacleAI : public Scripted_NoMovementAI
uint32 KillSelfTimer;
uint64 Portal;
- void JustDied(Unit* who)
+ void JustDied(Unit* /*who*/)
{
if (Unit* p = Unit::GetUnit(*me, Portal))
p->Kill(p);
@@ -927,7 +927,7 @@ struct eye_tentacleAI : public Scripted_NoMovementAI
KillSelfTimer = 35000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoZoneInCombat();
}
@@ -976,7 +976,7 @@ struct claw_tentacleAI : public Scripted_NoMovementAI
uint32 EvadeTimer;
uint64 Portal;
- void JustDied(Unit* who)
+ void JustDied(Unit* /*who*/)
{
if (Unit* p = Unit::GetUnit(*me, Portal))
p->Kill(p);
@@ -990,7 +990,7 @@ struct claw_tentacleAI : public Scripted_NoMovementAI
EvadeTimer = 5000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoZoneInCombat();
}
@@ -1073,7 +1073,7 @@ struct giant_claw_tentacleAI : public Scripted_NoMovementAI
uint32 EvadeTimer;
uint64 Portal;
- void JustDied(Unit* who)
+ void JustDied(Unit* /*who*/)
{
if (Unit* p = Unit::GetUnit(*me, Portal))
p->Kill(p);
@@ -1088,7 +1088,7 @@ struct giant_claw_tentacleAI : public Scripted_NoMovementAI
EvadeTimer = 5000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoZoneInCombat();
}
@@ -1177,7 +1177,7 @@ struct giant_eye_tentacleAI : public Scripted_NoMovementAI
uint32 BeamTimer;
uint64 Portal;
- void JustDied(Unit* who)
+ void JustDied(Unit* /*who*/)
{
if (Unit* p = Unit::GetUnit(*me, Portal))
p->Kill(p);
@@ -1189,7 +1189,7 @@ struct giant_eye_tentacleAI : public Scripted_NoMovementAI
BeamTimer = 500;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoZoneInCombat();
}
@@ -1220,7 +1220,7 @@ struct flesh_tentacleAI : public Scripted_NoMovementAI
SetCombatMovement(false);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (CAST_SUM(me))
if (Creature* pSummoner = CAST_CRE(CAST_SUM(me)->GetSummoner()))
diff --git a/src/scripts/kalimdor/temple_of_ahnqiraj/boss_fankriss.cpp b/src/scripts/kalimdor/temple_of_ahnqiraj/boss_fankriss.cpp
index cb4e4944d41..32d5ec1c3df 100644
--- a/src/scripts/kalimdor/temple_of_ahnqiraj/boss_fankriss.cpp
+++ b/src/scripts/kalimdor/temple_of_ahnqiraj/boss_fankriss.cpp
@@ -80,7 +80,7 @@ struct boss_fankrissAI : public ScriptedAI
Spawn->AI()->AttackStart(victim);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/kalimdor/temple_of_ahnqiraj/boss_huhuran.cpp b/src/scripts/kalimdor/temple_of_ahnqiraj/boss_huhuran.cpp
index c8c583334fe..f0e3a425edd 100644
--- a/src/scripts/kalimdor/temple_of_ahnqiraj/boss_huhuran.cpp
+++ b/src/scripts/kalimdor/temple_of_ahnqiraj/boss_huhuran.cpp
@@ -60,7 +60,7 @@ struct boss_huhuranAI : public ScriptedAI
Berserk = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/kalimdor/temple_of_ahnqiraj/boss_ouro.cpp b/src/scripts/kalimdor/temple_of_ahnqiraj/boss_ouro.cpp
index 2dce8d5c710..1dd642c38f4 100644
--- a/src/scripts/kalimdor/temple_of_ahnqiraj/boss_ouro.cpp
+++ b/src/scripts/kalimdor/temple_of_ahnqiraj/boss_ouro.cpp
@@ -58,7 +58,7 @@ struct boss_ouroAI : public ScriptedAI
Submerged = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoCast(me->getVictim(), SPELL_BIRTH);
}
diff --git a/src/scripts/kalimdor/temple_of_ahnqiraj/boss_sartura.cpp b/src/scripts/kalimdor/temple_of_ahnqiraj/boss_sartura.cpp
index 4d5237b07ad..282a25b7215 100644
--- a/src/scripts/kalimdor/temple_of_ahnqiraj/boss_sartura.cpp
+++ b/src/scripts/kalimdor/temple_of_ahnqiraj/boss_sartura.cpp
@@ -67,17 +67,17 @@ struct boss_sarturaAI : public ScriptedAI
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(SAY_SLAY, me);
}
@@ -195,7 +195,7 @@ struct mob_sartura_royal_guardAI : public ScriptedAI
AggroReset = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/kalimdor/temple_of_ahnqiraj/boss_skeram.cpp b/src/scripts/kalimdor/temple_of_ahnqiraj/boss_skeram.cpp
index fb0c0371c04..7e52bed750c 100644
--- a/src/scripts/kalimdor/temple_of_ahnqiraj/boss_skeram.cpp
+++ b/src/scripts/kalimdor/temple_of_ahnqiraj/boss_skeram.cpp
@@ -88,18 +88,18 @@ struct boss_skeramAI : public ScriptedAI
me->setDeathState(JUST_DIED);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2,SAY_SLAY3), me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
if (!IsImage)
DoScriptText(SAY_DEATH, me);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (IsImage || Images75)
return;
diff --git a/src/scripts/kalimdor/temple_of_ahnqiraj/boss_twinemperors.cpp b/src/scripts/kalimdor/temple_of_ahnqiraj/boss_twinemperors.cpp
index 980e81f292f..a0a9723cd3c 100644
--- a/src/scripts/kalimdor/temple_of_ahnqiraj/boss_twinemperors.cpp
+++ b/src/scripts/kalimdor/temple_of_ahnqiraj/boss_twinemperors.cpp
@@ -101,7 +101,7 @@ struct boss_twinemperorsAI : public ScriptedAI
return NULL;
}
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit * /*done_by*/, uint32 &damage)
{
Unit *pOtherBoss = GetOtherBoss();
if (pOtherBoss)
@@ -118,7 +118,7 @@ struct boss_twinemperorsAI : public ScriptedAI
}
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
Creature *pOtherBoss = GetOtherBoss();
if (pOtherBoss)
@@ -132,12 +132,12 @@ struct boss_twinemperorsAI : public ScriptedAI
DoPlaySoundToSet(me, IAmVeklor() ? SOUND_VL_DEATH : SOUND_VN_DEATH);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoPlaySoundToSet(me, IAmVeklor() ? SOUND_VL_KILL : SOUND_VN_KILL);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * who)
{
DoZoneInCombat();
Creature *pOtherBoss = GetOtherBoss();
@@ -172,8 +172,6 @@ struct boss_twinemperorsAI : public ScriptedAI
#define HEAL_BROTHER_AMOUNT 30000.0f
uint32 largerAmount = (uint32)((HEAL_BROTHER_AMOUNT * mult) - HEAL_BROTHER_AMOUNT);
- uint32 myh = me->GetHealth();
- uint32 hish = pOtherBoss->GetHealth();
if (mytotal > histotal)
{
uint32 h = me->GetHealth()+largerAmount;
diff --git a/src/scripts/kalimdor/temple_of_ahnqiraj/instance_temple_of_ahnqiraj.cpp b/src/scripts/kalimdor/temple_of_ahnqiraj/instance_temple_of_ahnqiraj.cpp
index 633a209ff77..1125a0c8623 100644
--- a/src/scripts/kalimdor/temple_of_ahnqiraj/instance_temple_of_ahnqiraj.cpp
+++ b/src/scripts/kalimdor/temple_of_ahnqiraj/instance_temple_of_ahnqiraj.cpp
@@ -59,7 +59,7 @@ struct instance_temple_of_ahnqiraj : public ScriptedInstance
CthunPhase = 0;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch (pCreature->GetEntry())
{
diff --git a/src/scripts/kalimdor/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp b/src/scripts/kalimdor/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp
index 7badb7562db..074f9ed68ae 100644
--- a/src/scripts/kalimdor/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp
+++ b/src/scripts/kalimdor/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp
@@ -137,7 +137,7 @@ struct aqsentinelAI : public ScriptedAI
}
}
- void AddSentinelsNear(Unit *nears)
+ void AddSentinelsNear(Unit * /*nears*/)
{
std::list<Creature*> assistList;
me->GetCreatureListWithEntryInGrid(assistList,15264,70.0f);
@@ -221,7 +221,7 @@ struct aqsentinelAI : public ScriptedAI
me->AddAura(id, me);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * who)
{
if (gatherOthersWhenAggro)
GetOtherSentinels(who);
@@ -230,7 +230,7 @@ struct aqsentinelAI : public ScriptedAI
DoZoneInCombat();
}
- void JustDied(Unit* who)
+ void JustDied(Unit* /*who*/)
{
for (int ni=0; ni<3; ++ni)
{
@@ -259,7 +259,7 @@ struct aqsentinelAI : public ScriptedAI
return NULL;
}
- Unit* GetAuraEffectTriggerTarget(uint32 spellId, uint8 effIndex) const
+ Unit* GetAuraEffectTriggerTarget(uint32 spellId, uint8 /*effIndex*/) const
{
switch (spellId)
{
diff --git a/src/scripts/kalimdor/the_barrens.cpp b/src/scripts/kalimdor/the_barrens.cpp
index 007e5e4b372..04daac96877 100644
--- a/src/scripts/kalimdor/the_barrens.cpp
+++ b/src/scripts/kalimdor/the_barrens.cpp
@@ -53,7 +53,7 @@ bool GossipHello_npc_beaten_corpse(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_beaten_corpse(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_beaten_corpse(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF +1)
{
@@ -176,7 +176,7 @@ bool GossipHello_npc_sputtervalve(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_sputtervalve(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_sputtervalve(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF)
{
@@ -230,7 +230,7 @@ struct npc_taskmaster_fizzuleAI : public ScriptedAI
me->HandleEmoteCommand(EMOTE_ONESHOT_SALUTE);
}
- void SpellHit(Unit *caster, const SpellEntry *spell)
+ void SpellHit(Unit * /*caster*/, const SpellEntry *spell)
{
if (spell->Id == SPELL_FLARE || spell->Id == SPELL_FOLLY)
{
@@ -241,7 +241,7 @@ struct npc_taskmaster_fizzuleAI : public ScriptedAI
}
}
- void EnterCombat(Unit* who) { }
+ void EnterCombat(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -260,7 +260,7 @@ struct npc_taskmaster_fizzuleAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void ReceiveEmote(Player* pPlayer, uint32 emote)
+ void ReceiveEmote(Player* /*pPlayer*/, uint32 emote)
{
if (emote == TEXTEMOTE_SALUTE)
{
@@ -339,7 +339,7 @@ struct npc_twiggy_flatheadAI : public ScriptedAI
BigWill = 0;
}
- void EnterCombat(Unit *who) { }
+ void EnterCombat(Unit * /*who*/) { }
void MoveInLineOfSight(Unit *who)
{
@@ -352,7 +352,7 @@ struct npc_twiggy_flatheadAI : public ScriptedAI
}
}
- void KilledUnit(Unit *victim) { }
+ void KilledUnit(Unit * /*victim*/) { }
void UpdateAI(const uint32 diff)
{
diff --git a/src/scripts/kalimdor/thousand_needles.cpp b/src/scripts/kalimdor/thousand_needles.cpp
index 59aac7ba233..3f54a62dd0b 100644
--- a/src/scripts/kalimdor/thousand_needles.cpp
+++ b/src/scripts/kalimdor/thousand_needles.cpp
@@ -350,7 +350,7 @@ bool GossipHello_npc_plucky(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_plucky(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_plucky(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
{
switch(uiAction)
{
@@ -398,7 +398,7 @@ struct npc_enraged_pantherAI : public ScriptedAI
me->SetReactState(REACT_PASSIVE);
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
if (!UpdateVictim())
return;
diff --git a/src/scripts/kalimdor/thunder_bluff.cpp b/src/scripts/kalimdor/thunder_bluff.cpp
index f622acbd993..288f00946f0 100644
--- a/src/scripts/kalimdor/thunder_bluff.cpp
+++ b/src/scripts/kalimdor/thunder_bluff.cpp
@@ -54,7 +54,7 @@ struct npc_cairne_bloodhoofAI : public ScriptedAI
Uppercut_Timer = 10000;
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -114,7 +114,7 @@ bool GossipHello_npc_cairne_bloodhoof(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_cairne_bloodhoof(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_cairne_bloodhoof(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_SENDER_INFO)
{
diff --git a/src/scripts/kalimdor/ungoro_crater.cpp b/src/scripts/kalimdor/ungoro_crater.cpp
index 7b20eafeae2..4ca7b2fb9e0 100644
--- a/src/scripts/kalimdor/ungoro_crater.cpp
+++ b/src/scripts/kalimdor/ungoro_crater.cpp
@@ -94,7 +94,7 @@ struct npc_ameAI : public npc_escortAI
summoned->AI()->AttackStart(me);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (Player* pPlayer = GetPlayerForEscort())
pPlayer->FailQuest(QUEST_CHASING_AME);
@@ -205,7 +205,7 @@ struct npc_ringoAI : public FollowerAI
}
}
- void SpellHit(Unit* pCaster, const SpellEntry* pSpell)
+ void SpellHit(Unit* /*pCaster*/, const SpellEntry* pSpell)
{
if (HasFollowState(STATE_FOLLOW_INPROGRESS | STATE_FOLLOW_PAUSED) && pSpell->Id == SPELL_REVIVE_RINGO)
ClearFaint();
diff --git a/src/scripts/kalimdor/wailing_caverns/instance_wailing_caverns.cpp b/src/scripts/kalimdor/wailing_caverns/instance_wailing_caverns.cpp
index 432e2994507..287b5db6d57 100644
--- a/src/scripts/kalimdor/wailing_caverns/instance_wailing_caverns.cpp
+++ b/src/scripts/kalimdor/wailing_caverns/instance_wailing_caverns.cpp
@@ -43,7 +43,7 @@ struct instance_wailing_caverns : public ScriptedInstance
NaralexGUID = 0;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
if (pCreature->GetEntry() == DATA_NARALEX)
NaralexGUID = pCreature->GetGUID();
diff --git a/src/scripts/kalimdor/wailing_caverns/wailing_caverns.cpp b/src/scripts/kalimdor/wailing_caverns/wailing_caverns.cpp
index 6eed1b80e1d..544c119fc93 100644
--- a/src/scripts/kalimdor/wailing_caverns/wailing_caverns.cpp
+++ b/src/scripts/kalimdor/wailing_caverns/wailing_caverns.cpp
@@ -132,7 +132,7 @@ struct npc_disciple_of_naralexAI : public npc_escortAI
DoScriptText(SAY_ATTACKED, me, who);
}
- void JustDied(Unit *slayer)
+ void JustDied(Unit * /*slayer*/)
{
if (pInstance)
{
@@ -362,7 +362,7 @@ bool GossipHello_npc_disciple_of_naralex(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_disciple_of_naralex(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_disciple_of_naralex(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
ScriptedInstance *pInstance = pCreature->GetInstanceData();
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
diff --git a/src/scripts/kalimdor/winterspring.cpp b/src/scripts/kalimdor/winterspring.cpp
index 34d5ffed61c..a284f32aeaa 100644
--- a/src/scripts/kalimdor/winterspring.cpp
+++ b/src/scripts/kalimdor/winterspring.cpp
@@ -54,7 +54,7 @@ bool GossipHello_npc_lorax(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_lorax(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_lorax(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -103,7 +103,7 @@ bool GossipHello_npc_rivern_frostwind(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_rivern_frostwind(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_rivern_frostwind(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_TRADE)
pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
@@ -132,7 +132,7 @@ bool GossipHello_npc_witch_doctor_mauari(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_witch_doctor_mauari(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_witch_doctor_mauari(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
diff --git a/src/scripts/kalimdor/zulfarrak/instance_zulfarrak.cpp b/src/scripts/kalimdor/zulfarrak/instance_zulfarrak.cpp
index c26a3bd108b..530ef30f44c 100644
--- a/src/scripts/kalimdor/zulfarrak/instance_zulfarrak.cpp
+++ b/src/scripts/kalimdor/zulfarrak/instance_zulfarrak.cpp
@@ -31,7 +31,7 @@ struct instance_zulfarrak : public ScriptedInstance
GahzRillaEncounter = NOT_STARTED;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
if (pCreature->GetEntry() == NPC_GAHZRILLA)
{
diff --git a/src/scripts/kalimdor/zulfarrak/zulfarrak.cpp b/src/scripts/kalimdor/zulfarrak/zulfarrak.cpp
index 94fd13fe266..2ca053c23b6 100644
--- a/src/scripts/kalimdor/zulfarrak/zulfarrak.cpp
+++ b/src/scripts/kalimdor/zulfarrak/zulfarrak.cpp
@@ -63,13 +63,13 @@ struct npc_sergeant_blyAI : public ScriptedAI
pInstance->SetData(0, NOT_STARTED);*/
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
/*if (pInstance)
pInstance->SetData(0, IN_PROGRESS);*/
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
/*if (pInstance)
pInstance->SetData(0, DONE);*/
@@ -115,7 +115,7 @@ bool GossipHello_npc_sergeant_bly(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_sergeant_bly(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_sergeant_bly(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
@@ -152,19 +152,19 @@ struct npc_weegli_blastfuseAI : public ScriptedAI
pInstance->SetData(0, NOT_STARTED);*/
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
/*if (pInstance)
pInstance->SetData(0, IN_PROGRESS);*/
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
/*if (pInstance)
pInstance->SetData(0, DONE);*/
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
if (!UpdateVictim())
return;
@@ -192,7 +192,7 @@ bool GossipHello_npc_weegli_blastfuse(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_weegli_blastfuse(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_weegli_blastfuse(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
@@ -213,7 +213,7 @@ enum {
DEAD_HERO_CHANCE = 10
};
-bool GOHello_go_shallow_grave(Player* pPlayer, GameObject* pGo)
+bool GOHello_go_shallow_grave(Player* /*pPlayer*/, GameObject* pGo)
{
// randomly summon a zombie or dead hero the first time a grave is used
if (pGo->GetUseCount() == 0)
@@ -237,7 +237,7 @@ enum {
ZUMRAH_HOSTILE_FACTION = 37
};
-bool AreaTrigger_at_zumrah(Player* pPlayer, const AreaTriggerEntry *at)
+bool AreaTrigger_at_zumrah(Player* pPlayer, const AreaTriggerEntry * /*at*/)
{
Creature* Zumrah = pPlayer->FindNearestCreature(ZUMRAH_ID, 30.0f);
diff --git a/src/scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp b/src/scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp
index c7219d791c0..51c4bce0c2d 100644
--- a/src/scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp
+++ b/src/scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp
@@ -79,7 +79,7 @@ struct boss_amanitarAI : public ScriptedAI
}
}
- void JustDied(Unit *Killer)
+ void JustDied(Unit * /*Killer*/)
{
if (pInstance)
{
@@ -88,7 +88,7 @@ struct boss_amanitarAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (pInstance)
pInstance->SetData(DATA_AMANITAR_EVENT, IN_PROGRESS);
@@ -180,8 +180,8 @@ struct mob_amanitar_mushroomsAI : public Scripted_NoMovementAI
}
}
- void EnterCombat(Unit *who) {}
- void AttackStart(Unit *victim) {}
+ void EnterCombat(Unit * /*who*/) {}
+ void AttackStart(Unit * /*victim*/) {}
void UpdateAI(const uint32 diff)
{
diff --git a/src/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp b/src/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp
index 515b5d80678..2215d91c749 100644
--- a/src/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp
+++ b/src/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp
@@ -91,7 +91,7 @@ struct boss_elder_nadoxAI : public ScriptedAI
pInstance->SetData(DATA_ELDER_NADOX_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_DEATH,me);
@@ -99,12 +99,12 @@ struct boss_elder_nadoxAI : public ScriptedAI
pInstance->SetData(DATA_ELDER_NADOX_EVENT, IN_PROGRESS);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_SLAY_3,me); //SAY_SLAY_3 on death?
@@ -200,13 +200,13 @@ struct mob_ahnkahar_nerubianAI : public ScriptedAI
uiSprintTimer = 10*IN_MILISECONDS;
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
if (me->GetEntry() == MOB_AHNKAHAR_GUARDIAN_ENTRY)
DeadAhnkaharGuardian = true;
}
- void EnterCombat(Unit *who){}
+ void EnterCombat(Unit * /*who*/){}
void UpdateAI(const uint32 diff)
{
@@ -246,10 +246,10 @@ struct mob_nadox_eggsAI : public Scripted_NoMovementAI
c->UpdateAllStats();
}
void Reset() {}
- void EnterCombat(Unit* who) {}
- void AttackStart(Unit* victim) {}
- void MoveInLineOfSight(Unit* who) {}
- void UpdateAI(const uint32 diff) {}
+ void EnterCombat(Unit* /*who*/) {}
+ void AttackStart(Unit* /*victim*/) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
+ void UpdateAI(const uint32 /*diff*/) {}
};
CreatureAI* GetAI_mob_ahnkahar_nerubian(Creature* pCreature)
diff --git a/src/scripts/northrend/azjol_nerub/ahnkahet/boss_herald_volazj.cpp b/src/scripts/northrend/azjol_nerub/ahnkahet/boss_herald_volazj.cpp
index 5b222c9b116..d74b760fde7 100644
--- a/src/scripts/northrend/azjol_nerub/ahnkahet/boss_herald_volazj.cpp
+++ b/src/scripts/northrend/azjol_nerub/ahnkahet/boss_herald_volazj.cpp
@@ -87,7 +87,7 @@ struct boss_volazjAI : public ScriptedAI
return 100*(me->GetHealth()-damage)/me->GetMaxHealth();
}
- void DamageTaken(Unit *pAttacker, uint32 &damage)
+ void DamageTaken(Unit * /*pAttacker*/, uint32 &damage)
{
if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE))
damage = 0;
@@ -161,7 +161,7 @@ struct boss_volazjAI : public ScriptedAI
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -282,7 +282,7 @@ struct boss_volazjAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH_1, me);
@@ -296,7 +296,7 @@ struct boss_volazjAI : public ScriptedAI
Summons.DespawnAll();
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
}
diff --git a/src/scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp b/src/scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp
index 2a80d9885de..eb8046f63cd 100644
--- a/src/scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp
+++ b/src/scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp
@@ -141,7 +141,7 @@ struct boss_jedoga_shadowseekerAI : public ScriptedAI
DoScriptText(RAND(TEXT_SLAY_1, TEXT_SLAY_2, TEXT_SLAY_3), me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(TEXT_DEATH, me);
if (pInstance)
@@ -508,11 +508,11 @@ struct npc_jedogas_aufseher_triggerAI : public Scripted_NoMovementAI
bool bCasted2;
void Reset() {}
- void EnterCombat(Unit* who) {}
- void AttackStart(Unit* victim) {}
- void MoveInLineOfSight(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
+ void AttackStart(Unit* /*victim*/) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
if (!pInstance)
return;
diff --git a/src/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp b/src/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp
index 5d28a7efbbb..93a66ccfbca 100644
--- a/src/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp
+++ b/src/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp
@@ -110,7 +110,7 @@ struct boss_taldaramAI : public ScriptedAI
pInstance->SetData(DATA_PRINCE_TALDARAM_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
if (pInstance)
pInstance->SetData(DATA_PRINCE_TALDARAM_EVENT, IN_PROGRESS);
@@ -237,7 +237,7 @@ struct boss_taldaramAI : public ScriptedAI
} else uiPhaseTimer -= diff;
}
- void DamageTaken(Unit* done_by, uint32 &damage)
+ void DamageTaken(Unit* /*done_by*/, uint32 &damage)
{
Unit* pEmbraceTarget = GetEmbraceTarget();
@@ -254,7 +254,7 @@ struct boss_taldaramAI : public ScriptedAI
}
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -262,7 +262,7 @@ struct boss_taldaramAI : public ScriptedAI
pInstance->SetData(DATA_PRINCE_TALDARAM_EVENT, DONE);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * victim)
{
if (victim == me)
return;
@@ -342,10 +342,10 @@ struct mob_taldaram_flamesphereAI : public ScriptedAI
uiDespawnTimer = 10*IN_MILISECONDS;
}
- void EnterCombat(Unit *who) {}
- void MoveInLineOfSight(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
+ void MoveInLineOfSight(Unit * /*who*/) {}
- void JustDied(Unit* slayer)
+ void JustDied(Unit* /*who*/)
{
DoCast(me, SPELL_FLAME_SPHERE_DEATH_EFFECT);
}
@@ -369,7 +369,7 @@ CreatureAI* GetAI_mob_taldaram_flamesphere(Creature* pCreature)
return new mob_taldaram_flamesphereAI (pCreature);
}
-bool GOHello_prince_taldaram_sphere(Player *pPlayer, GameObject *pGO)
+bool GOHello_prince_taldaram_sphere(Player * /*pPlayer*/, GameObject *pGO)
{
ScriptedInstance *pInstance = pGO->GetInstanceData();
diff --git a/src/scripts/northrend/azjol_nerub/ahnkahet/instance_ahnkahet.cpp b/src/scripts/northrend/azjol_nerub/ahnkahet/instance_ahnkahet.cpp
index fa2f2bc1f0f..4e6e3ec8c9f 100644
--- a/src/scripts/northrend/azjol_nerub/ahnkahet/instance_ahnkahet.cpp
+++ b/src/scripts/northrend/azjol_nerub/ahnkahet/instance_ahnkahet.cpp
@@ -90,7 +90,7 @@ struct instance_ahnkahet : public ScriptedInstance
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch(pCreature->GetEntry())
{
@@ -103,7 +103,7 @@ struct instance_ahnkahet : public ScriptedInstance
}
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
diff --git a/src/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp b/src/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp
index d1563b14873..340ae254b0f 100644
--- a/src/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp
+++ b/src/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp
@@ -109,7 +109,7 @@ struct boss_anub_arakAI : public ScriptedAI
}
- void EnterCombat(Unit *pWho)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -246,7 +246,7 @@ struct boss_anub_arakAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit *pKiller)
+ void JustDied(Unit * /*pKiller*/)
{
DoScriptText(SAY_DEATH, me);
diff --git a/src/scripts/northrend/azjol_nerub/azjol_nerub/boss_hadronox.cpp b/src/scripts/northrend/azjol_nerub/azjol_nerub/boss_hadronox.cpp
index c5c4f64c926..0fc4e87d7c5 100644
--- a/src/scripts/northrend/azjol_nerub/azjol_nerub/boss_hadronox.cpp
+++ b/src/scripts/northrend/azjol_nerub/azjol_nerub/boss_hadronox.cpp
@@ -100,13 +100,13 @@ struct boss_hadronoxAI : public ScriptedAI
me->SetHealth(me->GetHealth()+health);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
if (pInstance)
pInstance->SetData(DATA_HADRONOX_EVENT, DONE);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
if (pInstance)
pInstance->SetData(DATA_HADRONOX_EVENT, IN_PROGRESS);
diff --git a/src/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp b/src/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp
index dc7608d76ec..fa035693008 100644
--- a/src/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp
+++ b/src/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp
@@ -114,7 +114,7 @@ struct boss_krik_thirAI : public ScriptedAI
pInstance->SetData(DATA_KRIKTHIR_THE_GATEWATCHER_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
Summon();
@@ -178,7 +178,7 @@ struct boss_krik_thirAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -194,7 +194,7 @@ struct boss_krik_thirAI : public ScriptedAI
pInstance->DoCompleteAchievement(ACHIEV_WATH_HIM_DIE);
}
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * victim)
{
if (victim == me)
return;
@@ -212,7 +212,7 @@ struct npc_skittering_infectorAI : public ScriptedAI
{
npc_skittering_infectorAI(Creature *c) : ScriptedAI(c) {}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
//The spell is not working propperly
DoCast(me->getVictim(),SPELL_ACID_SPLASH, true);
@@ -344,7 +344,7 @@ struct npc_watcher_gashraAI : public ScriptedAI
uiInfectedBiteTimer = 4*IN_MILISECONDS;
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoCast(me, SPELL_ENRAGE, true);
}
diff --git a/src/scripts/northrend/azjol_nerub/azjol_nerub/instance_azjol_nerub.cpp b/src/scripts/northrend/azjol_nerub/azjol_nerub/instance_azjol_nerub.cpp
index bf322e8b392..4d7f1fa2172 100644
--- a/src/scripts/northrend/azjol_nerub/azjol_nerub/instance_azjol_nerub.cpp
+++ b/src/scripts/northrend/azjol_nerub/azjol_nerub/instance_azjol_nerub.cpp
@@ -63,7 +63,7 @@ struct instance_azjol_nerub : public ScriptedInstance
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch(pCreature->GetEntry())
{
@@ -76,7 +76,7 @@ struct instance_azjol_nerub : public ScriptedInstance
}
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch (pGo->GetEntry())
{
diff --git a/src/scripts/northrend/borean_tundra.cpp b/src/scripts/northrend/borean_tundra.cpp
index 1936b20507b..b36463b581f 100644
--- a/src/scripts/northrend/borean_tundra.cpp
+++ b/src/scripts/northrend/borean_tundra.cpp
@@ -76,7 +76,7 @@ bool GossipHello_npc_fizzcrank_fullthrottle(Player* pPlayer, Creature* pCreature
return true;
}
-bool GossipSelect_npc_fizzcrank_fullthrottle(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_fizzcrank_fullthrottle(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch(uiAction)
{
@@ -147,7 +147,7 @@ bool GossipHello_npc_surristrasz(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_surristrasz(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_surristrasz(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_OPTION_GOSSIP)
{
@@ -181,7 +181,7 @@ bool GossipHello_npc_tiare(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_tiare(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_tiare(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_OPTION_GOSSIP)
{
@@ -231,7 +231,7 @@ struct npc_sinkhole_kill_creditAI : public ScriptedAI
}
}
- void EnterCombat(Unit* who){}
+ void EnterCombat(Unit* /*who*/){}
void UpdateAI(const uint32 diff)
{
@@ -361,7 +361,7 @@ bool GossipHello_npc_keristrasza(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_keristrasza(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_keristrasza(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
{
@@ -399,7 +399,7 @@ bool GossipHello_npc_corastrasza(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_corastrasza(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_corastrasza(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
@@ -436,7 +436,7 @@ bool GossipHello_npc_iruk(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_iruk(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_iruk(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -463,8 +463,8 @@ struct mob_nerubar_victimAI : public ScriptedAI
mob_nerubar_victimAI(Creature *c) : ScriptedAI(c) {}
void Reset() {}
- void EnterCombat(Unit *who) {}
- void MoveInLineOfSight(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
+ void MoveInLineOfSight(Unit * /*who*/) {}
void JustDied(Unit* Killer)
{
@@ -556,12 +556,12 @@ struct npc_jennyAI : public ScriptedAI
}
}
- void DamageTaken(Unit* pDone_by, uint32& uiDamage)
+ void DamageTaken(Unit* /*pDone_by*/, uint32& /*uiDamage*/)
{
DoCast(me, SPELL_DROP_CRATE, true);
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
if (setCrateNumber)
{
@@ -664,10 +664,10 @@ struct npc_nesingwary_trapperAI : public ScriptedAI
Phase = 1;
go_caribouGUID = 0;
}
- void EnterCombat(Unit *who) {}
- void MoveInLineOfSight(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
+ void MoveInLineOfSight(Unit * /*who*/) {}
- void JustDied(Unit *who)
+ void JustDied(Unit * /*who*/)
{
if (GameObject *go_caribou = me->GetMap()->GetGameObject(go_caribouGUID))
go_caribou->SetLootState(GO_JUST_DEACTIVATED);
@@ -972,7 +972,7 @@ struct npc_nexus_drake_hatchlingAI : public FollowerAI //The spell who makes the
}
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
if (WithRedDragonBlood && HarpoonerGUID && !me->HasAura(SPELL_RED_DRAGONBLOOD))
{
@@ -1294,7 +1294,7 @@ struct npc_thassarianAI : public npc_escortAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
if (Creature* pTalbot = me->GetCreature(*me, uiTalbot))
pTalbot->RemoveFromWorld();
@@ -1323,7 +1323,7 @@ bool GossipHello_npc_thassarian(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_thassarian(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_thassarian(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -1353,7 +1353,7 @@ struct npc_image_lich_kingAI : public ScriptedAI
me->RestoreFaction();
}
- void MovementInform(uint32 uiType, uint32 uiId)
+ void MovementInform(uint32 uiType, uint32 /*uiId*/)
{
if (uiType != POINT_MOTION_TYPE)
return;
@@ -1377,7 +1377,7 @@ struct npc_general_arlosAI : public ScriptedAI
{
npc_general_arlosAI(Creature* pCreature) : ScriptedAI(pCreature) {}
- void MovementInform(uint32 uiType, uint32 uiId)
+ void MovementInform(uint32 uiType, uint32 /*uiId*/)
{
if (uiType != POINT_MOTION_TYPE)
return;
@@ -1430,7 +1430,7 @@ struct npc_counselor_talbotAI : public ScriptedAI
uiDeflectionTimer = urand(20000,25000);
uiSoulBlastTimer = urand (12000,18000);
}
- void MovementInform(uint32 uiType, uint32 uiId)
+ void MovementInform(uint32 uiType, uint32 /*uiId*/)
{
if (uiType != POINT_MOTION_TYPE)
return;
@@ -1527,7 +1527,7 @@ struct npc_leryssaAI : public ScriptedAI
uint32 Phase;
uint32 uiPhaseTimer;
- void MovementInform(uint32 uiType, uint32 uiId)
+ void MovementInform(uint32 uiType, uint32 /*uiId*/)
{
if (uiType != POINT_MOTION_TYPE)
return;
@@ -1683,7 +1683,7 @@ struct npc_beryl_sorcererAI : public FollowerAI
}
}
- void UpdateAI(const uint32 uiDiff)
+ void UpdateAI(const uint32 /*uiDiff*/)
{
if (!UpdateVictim())
return;
@@ -1732,9 +1732,8 @@ struct npc_imprisoned_beryl_sorcererAI : public ScriptedAI
CasterGUID = NULL;
}
- void EnterCombat(Unit* pWho)
+ void EnterCombat(Unit* /*pWho*/)
{
- return;
}
void SpellHit(Unit* pUnit, const SpellEntry* pSpell)
@@ -1870,7 +1869,7 @@ struct npc_mootoo_the_youngerAI : public npc_escortAI
SetDespawnAtFar(false);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (Player* pPlayer=GetPlayerForEscort())
pPlayer->FailQuest(QUEST_ESCAPING_THE_MIST);
@@ -1957,13 +1956,13 @@ struct npc_bonker_togglevoltAI : public npc_escortAI
SetDespawnAtFar(false);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (Player* pPlayer = GetPlayerForEscort())
pPlayer->FailQuest(QUEST_ESCAPING_THE_MIST);
}
- void UpdateEscortAI(const uint32 diff)
+ void UpdateEscortAI(const uint32 /*diff*/)
{
if (GetAttack() && UpdateVictim())
{
@@ -2090,7 +2089,7 @@ struct npc_trapped_mammoth_calfAI : public ScriptedAI
bStarted = true;
}
- void MovementInform(uint32 uiType, uint32 uiId)
+ void MovementInform(uint32 uiType, uint32 /*uiId*/)
{
GameObject* pTrap;
if (uiType != POINT_MOTION_TYPE)
@@ -2280,9 +2279,9 @@ struct npc_warmage_coldarraAI : public Scripted_NoMovementAI
m_uiTimer = 0;
}
- void Aggro(Unit* pWho){}
+ void Aggro(Unit* /*pWho*/) {}
- void AttackStart(Unit* pWho){}
+ void AttackStart(Unit* /*pWho*/) {}
void UpdateAI(const uint32 uiDiff)
{
diff --git a/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_argent_challenge.cpp b/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_argent_challenge.cpp
index d8b68a41471..c33ea69fa2d 100644
--- a/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_argent_challenge.cpp
+++ b/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_argent_challenge.cpp
@@ -85,7 +85,7 @@ struct boss_eadricAI : public ScriptedAI
bDone = false;
}
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit * /*done_by*/, uint32 &damage)
{
if (damage >= me->GetHealth())
{
@@ -96,7 +96,7 @@ struct boss_eadricAI : public ScriptedAI
}
}
- void MovementInform(uint32 MovementType, uint32 Data)
+ void MovementInform(uint32 MovementType, uint32 /*Data*/)
{
if (MovementType != POINT_MOTION_TYPE)
return;
@@ -199,13 +199,13 @@ struct boss_paletressAI : public ScriptedAI
pMemory->RemoveFromWorld();
}
- void SetData(uint32 uiId, uint32 uiValue)
+ void SetData(uint32 uiId, uint32 /*uiValue*/)
{
if (uiId == 1)
me->RemoveAura(SPELL_SHIELD);
}
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit * /*done_by*/, uint32 &damage)
{
if (damage >= me->GetHealth())
{
@@ -358,7 +358,7 @@ struct npc_memoryAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
if (me->isSummon())
{
@@ -412,7 +412,7 @@ struct npc_argent_soldierAI : public npc_escortAI
}
}
- void SetData(uint32 uiType, uint32 uiData)
+ void SetData(uint32 uiType, uint32 /*uiData*/)
{
switch(me->GetEntry())
{
@@ -474,7 +474,7 @@ struct npc_argent_soldierAI : public npc_escortAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
if (pInstance)
pInstance->SetData(DATA_ARGENT_SOLDIER_DEFEATED,pInstance->GetData(DATA_ARGENT_SOLDIER_DEFEATED) + 1);
diff --git a/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_black_knight.cpp b/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_black_knight.cpp
index 2a92412daac..e1f4586ca6c 100644
--- a/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_black_knight.cpp
+++ b/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_black_knight.cpp
@@ -257,7 +257,7 @@ struct boss_black_knightAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void DamageTaken(Unit* pDoneBy, uint32& uiDamage)
+ void DamageTaken(Unit* /*pDoneBy*/, uint32& uiDamage)
{
if (uiDamage > me->GetHealth() && uiPhase <= PHASE_SKELETON)
{
@@ -278,7 +278,7 @@ struct boss_black_knightAI : public ScriptedAI
}
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
if (pInstance)
pInstance->SetData(BOSS_BLACK_KNIGHT,DONE);
@@ -332,7 +332,7 @@ struct npc_black_knight_skeletal_gryphonAI : public npc_escortAI
Start(false,true,0,NULL);
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 /*i*/)
{
}
diff --git a/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_grand_champions.cpp b/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_grand_champions.cpp
index e1812f4b608..4bf8143a210 100644
--- a/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_grand_champions.cpp
+++ b/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_grand_champions.cpp
@@ -166,7 +166,7 @@ struct generic_vehicleAI_toc5AI : public npc_escortAI
uiBuffTimer = urand(30000,60000);
}
- void SetData(uint32 uiType, uint32 uiData)
+ void SetData(uint32 uiType, uint32 /*uiData*/)
{
switch(uiType)
{
@@ -210,7 +210,7 @@ struct generic_vehicleAI_toc5AI : public npc_escortAI
}
}
- void EnterCombat(Unit* pWho)
+ void EnterCombat(Unit* /*pWho*/)
{
DoCastSpellShield();
}
@@ -406,7 +406,7 @@ struct boss_warrior_toc5AI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
if (pInstance)
pInstance->SetData(BOSS_GRAND_CHAMPIONS, DONE);
@@ -540,7 +540,7 @@ struct boss_mage_toc5AI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
if (pInstance)
pInstance->SetData(BOSS_GRAND_CHAMPIONS, DONE);
@@ -681,7 +681,7 @@ struct boss_shaman_toc5AI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
if (pInstance)
pInstance->SetData(BOSS_GRAND_CHAMPIONS, DONE);
@@ -830,7 +830,7 @@ struct boss_hunter_toc5AI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
if (pInstance)
pInstance->SetData(BOSS_GRAND_CHAMPIONS, DONE);
@@ -945,7 +945,7 @@ struct boss_rouge_toc5AI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
if (pInstance)
pInstance->SetData(BOSS_GRAND_CHAMPIONS, DONE);
diff --git a/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/instance_trial_of_the_champion.cpp b/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/instance_trial_of_the_champion.cpp
index 78893ee5eb8..04b671ec11c 100644
--- a/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/instance_trial_of_the_champion.cpp
+++ b/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/instance_trial_of_the_champion.cpp
@@ -90,7 +90,7 @@ struct instance_trial_of_the_champion : public ScriptedInstance
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool bAdd)
+ void OnCreatureCreate(Creature* pCreature, bool /*bAdd*/)
{
Map::PlayerList const &players = instance->GetPlayers();
uint32 TeamInInstance = 0;
@@ -141,7 +141,7 @@ struct instance_trial_of_the_champion : public ScriptedInstance
}
}
- void OnGameObjectCreate(GameObject* pGO, bool bAdd)
+ void OnGameObjectCreate(GameObject* pGO, bool /*bAdd*/)
{
switch(pGO->GetEntry())
{
diff --git a/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.cpp b/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.cpp
index a246a16b0f2..090b64b96cc 100644
--- a/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.cpp
+++ b/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.cpp
@@ -111,7 +111,7 @@ struct npc_announcer_toc5AI : public ScriptedAI
uiPhase = uiPhaseStep;
}
- void SetData(uint32 uiType, uint32 uiData)
+ void SetData(uint32 uiType, uint32 /*uiData*/)
{
switch (uiType)
{
@@ -488,7 +488,7 @@ bool GossipHello_npc_announcer_toc5(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_announcer_toc5(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_announcer_toc5(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
diff --git a/src/scripts/northrend/crystalsong_forest.cpp b/src/scripts/northrend/crystalsong_forest.cpp
index 389fa2da610..22e2ae1e091 100644
--- a/src/scripts/northrend/crystalsong_forest.cpp
+++ b/src/scripts/northrend/crystalsong_forest.cpp
@@ -54,7 +54,7 @@ struct npc_warmage_violetstandAI : public Scripted_NoMovementAI
uiTargetGUID = 0;
}
- void UpdateAI(const uint32 uiDiff)
+ void UpdateAI(const uint32 /*uiDiff*/)
{
if (me->IsNonMeleeSpellCasted(false))
return;
diff --git a/src/scripts/northrend/dalaran.cpp b/src/scripts/northrend/dalaran.cpp
index 03df79c69fe..7d5e76ffe35 100644
--- a/src/scripts/northrend/dalaran.cpp
+++ b/src/scripts/northrend/dalaran.cpp
@@ -53,9 +53,9 @@ struct npc_mageguard_dalaranAI : public Scripted_NoMovementAI
void Reset(){}
- void Aggro(Unit* pWho){}
+ void Aggro(Unit* /*pWho*/){}
- void AttackStart(Unit* pWho){}
+ void AttackStart(Unit* /*pWho*/){}
void MoveInLineOfSight(Unit *pWho)
{
@@ -97,7 +97,7 @@ struct npc_mageguard_dalaranAI : public Scripted_NoMovementAI
return;
}
- void UpdateAI(const uint32 diff){}
+ void UpdateAI(const uint32 /*diff*/){}
};
CreatureAI* GetAI_npc_mageguard_dalaran(Creature* pCreature)
@@ -131,7 +131,7 @@ bool GossipHello_npc_hira_snowdawn(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_hira_snowdawn(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_hira_snowdawn(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_TRAIN)
pPlayer->SEND_TRAINERLIST(pCreature->GetGUID());
diff --git a/src/scripts/northrend/dragonblight.cpp b/src/scripts/northrend/dragonblight.cpp
index 62d4c6e3763..0b85abc25aa 100644
--- a/src/scripts/northrend/dragonblight.cpp
+++ b/src/scripts/northrend/dragonblight.cpp
@@ -48,7 +48,7 @@ bool GossipHello_npc_alexstrasza_wr_gate(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_alexstrasza_wr_gate(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_alexstrasza_wr_gate(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
diff --git a/src/scripts/northrend/draktharon_keep/boss_dred.cpp b/src/scripts/northrend/draktharon_keep/boss_dred.cpp
index 193c1ff0fe2..ba64a4748dd 100644
--- a/src/scripts/northrend/draktharon_keep/boss_dred.cpp
+++ b/src/scripts/northrend/draktharon_keep/boss_dred.cpp
@@ -79,7 +79,7 @@ struct boss_dredAI : public ScriptedAI
uiRaptorCallTimer = urand(20*IN_MILISECONDS,25*IN_MILISECONDS);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
if (pInstance)
pInstance->SetData(DATA_DRED_EVENT,IN_PROGRESS);
@@ -136,7 +136,7 @@ struct boss_dredAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (pInstance)
{
@@ -184,7 +184,7 @@ struct npc_drakkari_gutripperAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (pInstance)
{
@@ -232,7 +232,7 @@ struct npc_drakkari_scytheclawAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (pInstance)
{
diff --git a/src/scripts/northrend/draktharon_keep/boss_novos.cpp b/src/scripts/northrend/draktharon_keep/boss_novos.cpp
index 64ac3f01c79..5e8792c352d 100644
--- a/src/scripts/northrend/draktharon_keep/boss_novos.cpp
+++ b/src/scripts/northrend/draktharon_keep/boss_novos.cpp
@@ -114,7 +114,7 @@ struct boss_novosAI : public Scripted_NoMovementAI
}
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
Phase = PHASE_1;
@@ -167,7 +167,7 @@ struct boss_novosAI : public Scripted_NoMovementAI
break;
}
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
if (pInstance)
@@ -180,7 +180,7 @@ struct boss_novosAI : public Scripted_NoMovementAI
lSummons.DespawnAll();
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * victim)
{
if (victim == me)
return;
@@ -240,7 +240,7 @@ struct mob_crystal_handlerAI : public ScriptedAI
uiFlashOfDarknessTimer = 5*IN_MILISECONDS;
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (Creature* pNovos = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_NOVOS) : 0))
CAST_AI(boss_novosAI,pNovos->AI())->RemoveCrystal();
diff --git a/src/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp b/src/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp
index f1ab16467a5..a459201d600 100644
--- a/src/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp
+++ b/src/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp
@@ -96,7 +96,7 @@ struct boss_tharon_jaAI : public ScriptedAI
pInstance->SetData(DATA_THARON_JA_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -218,12 +218,12 @@ struct boss_tharon_jaAI : public ScriptedAI
}
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2),me);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH,me);
diff --git a/src/scripts/northrend/draktharon_keep/boss_trollgore.cpp b/src/scripts/northrend/draktharon_keep/boss_trollgore.cpp
index 7b2bfb9756d..03eac73385d 100644
--- a/src/scripts/northrend/draktharon_keep/boss_trollgore.cpp
+++ b/src/scripts/northrend/draktharon_keep/boss_trollgore.cpp
@@ -94,7 +94,7 @@ struct boss_trollgoreAI : public ScriptedAI
pInstance->SetData(DATA_TROLLGORE_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -152,7 +152,7 @@ struct boss_trollgoreAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -166,7 +166,7 @@ struct boss_trollgoreAI : public ScriptedAI
}
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * victim)
{
if (victim == me)
return;
diff --git a/src/scripts/northrend/draktharon_keep/instance_drak_tharon_keep.cpp b/src/scripts/northrend/draktharon_keep/instance_drak_tharon_keep.cpp
index 8a5f663908e..9f4d2ee52a2 100644
--- a/src/scripts/northrend/draktharon_keep/instance_drak_tharon_keep.cpp
+++ b/src/scripts/northrend/draktharon_keep/instance_drak_tharon_keep.cpp
@@ -84,7 +84,7 @@ struct instance_drak_tharon : public ScriptedInstance
return false;
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
@@ -103,7 +103,7 @@ struct instance_drak_tharon : public ScriptedInstance
}
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch(pCreature->GetEntry())
{
diff --git a/src/scripts/northrend/frozen_halls/forge_of_souls/boss_bronjahm.cpp b/src/scripts/northrend/frozen_halls/forge_of_souls/boss_bronjahm.cpp
index 64b01ade2b5..8133a0dfea7 100644
--- a/src/scripts/northrend/frozen_halls/forge_of_souls/boss_bronjahm.cpp
+++ b/src/scripts/northrend/frozen_halls/forge_of_souls/boss_bronjahm.cpp
@@ -90,7 +90,7 @@ struct boss_bronjahmAI : public ScriptedAI
pInstance->SetData(DATA_BRONJAHM_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -98,7 +98,7 @@ struct boss_bronjahmAI : public ScriptedAI
pInstance->SetData(DATA_BRONJAHM_EVENT, IN_PROGRESS);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -106,7 +106,7 @@ struct boss_bronjahmAI : public ScriptedAI
pInstance->SetData(DATA_BRONJAHM_EVENT, DONE);
}
- void KilledUnit(Unit *pWho)
+ void KilledUnit(Unit * /*who*/)
{
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
}
@@ -215,14 +215,14 @@ struct mob_corrupted_soul_fragmentAI : public ScriptedAI
}
- void MovementInform(uint32 type, uint32 id)
+ void MovementInform(uint32 /*type*/, uint32 /*id*/)
{
if (pInstance)
if (Creature* pBronjham = Unit::GetCreature(*me,pInstance->GetData64(DATA_BRONJAHM)))
DoCast(pBronjham,SPELL_CONSUME_SOUL);
}
- void UpdateAI(const uint32 diff) {}
+ void UpdateAI(const uint32 /*diff*/) {}
};
CreatureAI* GetAI_mob_corrupted_soul_fragment(Creature* pCreature)
diff --git a/src/scripts/northrend/frozen_halls/forge_of_souls/boss_devourer_of_souls.cpp b/src/scripts/northrend/frozen_halls/forge_of_souls/boss_devourer_of_souls.cpp
index 398c83df58a..94f29fecb23 100644
--- a/src/scripts/northrend/frozen_halls/forge_of_souls/boss_devourer_of_souls.cpp
+++ b/src/scripts/northrend/frozen_halls/forge_of_souls/boss_devourer_of_souls.cpp
@@ -152,7 +152,7 @@ struct boss_devourer_of_soulsAI : public ScriptedAI
pInstance->SetData(DATA_DEVOURER_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
if (pInstance)
pInstance->SetData(DATA_DEVOURER_EVENT, IN_PROGRESS);
@@ -166,7 +166,7 @@ struct boss_devourer_of_soulsAI : public ScriptedAI
events.ScheduleEvent(EVENT_WAILING_SOULS, urand(60000,70000));
}
- void DamageTaken(Unit *pDoneBy, uint32 &uiDamage)
+ void DamageTaken(Unit * /*pDoneBy*/, uint32 &uiDamage)
{
if (uiMirroredSoulTarget && me->HasAura(SPELL_MIRRORED_SOUL))
{
@@ -184,13 +184,13 @@ struct boss_devourer_of_soulsAI : public ScriptedAI
}
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_FACE_ANGER_SLAY_1,SAY_FACE_SORROW_SLAY_1,SAY_FACE_DESIRE_SLAY_1,
SAY_FACE_ANGER_SLAY_2,SAY_FACE_SORROW_SLAY_2,SAY_FACE_DESIRE_SLAY_2), me);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
Position spawnPoint = { 5618.139, 2451.873, 705.854 };
@@ -224,7 +224,7 @@ struct boss_devourer_of_soulsAI : public ScriptedAI
}
}
- void SpellHitTarget(Unit* pTarget, const SpellEntry *pSpell)
+ void SpellHitTarget(Unit* /*pTarget*/, const SpellEntry *pSpell)
{
if (pSpell->Id == H_SPELL_PHANTOM_BLAST)
bThreeFaceAchievement = false;
diff --git a/src/scripts/northrend/frozen_halls/forge_of_souls/forge_of_souls.cpp b/src/scripts/northrend/frozen_halls/forge_of_souls/forge_of_souls.cpp
index 468f98e0749..66ca42e1ed5 100644
--- a/src/scripts/northrend/frozen_halls/forge_of_souls/forge_of_souls.cpp
+++ b/src/scripts/northrend/frozen_halls/forge_of_souls/forge_of_souls.cpp
@@ -362,7 +362,7 @@ bool GossipHello_npc_jaina_or_slyvanas_fos(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_jaina_or_slyvanas_fos(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_jaina_or_slyvanas_fos(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch(uiAction)
{
@@ -390,7 +390,7 @@ struct mob_spiteful_apparitionAI: public ScriptedAI
events.Reset();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
events.ScheduleEvent(EVENT_SPITE, 8000);
}
@@ -434,7 +434,7 @@ struct mob_spectral_wardenAI: public ScriptedAI
events.Reset();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
events.ScheduleEvent(EVENT_VEIL_OF_SHADOWS, 5000);
events.ScheduleEvent(EVENT_WAIL_OF_SOULS, 10000);
@@ -483,7 +483,7 @@ struct mob_soulguard_watchmanAI: public ScriptedAI
events.Reset();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
events.ScheduleEvent(EVENT_SHROUD_OF_RUNES, 1000);
events.ScheduleEvent(EVENT_UNHOLY_RAGE, 1000);
@@ -531,7 +531,7 @@ struct mob_soulguard_reaperAI: public ScriptedAI
events.Reset();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
events.ScheduleEvent(EVENT_FROST_NOVA, 8000);
events.ScheduleEvent(EVENT_SHADOW_LANCE, 5000);
@@ -581,7 +581,7 @@ struct mob_soulguard_bonecasterAI: public ScriptedAI
events.Reset();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
events.ScheduleEvent(EVENT_BONE_VOLLEY, 6000);
events.ScheduleEvent(EVENT_RAISE_DEAD, 25000);
@@ -635,7 +635,7 @@ struct mob_soulguard_animatorAI: public ScriptedAI
events.Reset();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
events.ScheduleEvent(EVENT_RAISE_DEAD, 25000);
events.ScheduleEvent(EVENT_SHADOW_BOLT, 5000);
@@ -697,7 +697,7 @@ struct mob_soulguard_adeptAI: public ScriptedAI
events.Reset();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
events.ScheduleEvent(EVENT_RAISE_DEAD, 25000);
events.ScheduleEvent(EVENT_SHADOW_BOLT, 8000);
@@ -758,7 +758,7 @@ struct mob_soul_horrorAI: public ScriptedAI
events.Reset();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
events.ScheduleEvent(EVENT_SOUL_STRIKE, 6000);
}
diff --git a/src/scripts/northrend/frozen_halls/forge_of_souls/instance_forge_of_souls.cpp b/src/scripts/northrend/frozen_halls/forge_of_souls/instance_forge_of_souls.cpp
index 908f2857b89..67a6cdb4579 100644
--- a/src/scripts/northrend/frozen_halls/forge_of_souls/instance_forge_of_souls.cpp
+++ b/src/scripts/northrend/frozen_halls/forge_of_souls/instance_forge_of_souls.cpp
@@ -53,7 +53,7 @@ struct instance_forge_of_souls : public ScriptedInstance
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
Map::PlayerList const &players = instance->GetPlayers();
diff --git a/src/scripts/northrend/frozen_halls/halls_of_reflection/instance_halls_of_reflection.cpp b/src/scripts/northrend/frozen_halls/halls_of_reflection/instance_halls_of_reflection.cpp
index 50565d7e142..3c0c1321a77 100644
--- a/src/scripts/northrend/frozen_halls/halls_of_reflection/instance_halls_of_reflection.cpp
+++ b/src/scripts/northrend/frozen_halls/halls_of_reflection/instance_halls_of_reflection.cpp
@@ -45,7 +45,7 @@ struct instance_halls_of_reflection : public ScriptedInstance
m_auiEncounter[i] = NOT_STARTED;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch(pCreature->GetEntry())
{
diff --git a/src/scripts/northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp b/src/scripts/northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp
index fb0359ffdf5..25c78c4a0d3 100644
--- a/src/scripts/northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp
+++ b/src/scripts/northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp
@@ -87,7 +87,7 @@ struct boss_garfrostAI : public ScriptedAI
pInstance->SetData(DATA_GARFROST_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
DoCast(me, SPELL_PERMAFROST);
@@ -98,7 +98,7 @@ struct boss_garfrostAI : public ScriptedAI
events.ScheduleEvent(EVENT_THROW_SARONITE, 45000);
}
- void DamageTaken(Unit* pDoneBy, uint32& uiDamage)
+ void DamageTaken(Unit* /*pDoneBy*/, uint32& /*uiDamage*/)
{
if (HealthBelowPct(66) && !phase2)
{
@@ -126,7 +126,7 @@ struct boss_garfrostAI : public ScriptedAI
}
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * victim)
{
if (victim == me)
return;
@@ -134,7 +134,7 @@ struct boss_garfrostAI : public ScriptedAI
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
if (pInstance)
diff --git a/src/scripts/northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp b/src/scripts/northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp
index 593cec5f04f..8b8b03a3d4e 100644
--- a/src/scripts/northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp
+++ b/src/scripts/northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp
@@ -142,7 +142,7 @@ struct boss_ickAI : public ScriptedAI
return me->GetCreature(*me, pInstance ? pInstance->GetData64(DATA_KRICK) : 0);
}
- void EnterCombat(Unit *pWho)
+ void EnterCombat(Unit * /*who*/)
{
if (pInstance)
pInstance->SetData(DATA_KRICKANDICK_EVENT, IN_PROGRESS);
@@ -168,7 +168,7 @@ struct boss_ickAI : public ScriptedAI
ScriptedAI::EnterEvadeMode();
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
if (Creature* pKrick = GetKrick())
{
@@ -291,7 +291,7 @@ struct boss_krickAI : public ScriptedAI
return me->GetCreature(*me, pInstance ? pInstance->GetData64(DATA_ICK) : 0);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * victim)
{
if (victim == me)
return;
@@ -299,7 +299,7 @@ struct boss_krickAI : public ScriptedAI
DoScriptText(RAND(SAY_KRICK_SLAY_1,SAY_KRICK_SLAY_2), me);
}
- void DamageTaken(Unit *pDoneBy, uint32 &uiDamage)
+ void DamageTaken(Unit * /*pDoneBy*/, uint32 &uiDamage)
{
// if killed whatever the reason, it breaks the outro
uiDamage = 0;
diff --git a/src/scripts/northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp b/src/scripts/northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp
index 0f6753a0f53..55ffa0b4e4b 100644
--- a/src/scripts/northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp
+++ b/src/scripts/northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp
@@ -107,7 +107,7 @@ struct boss_tyrannusAI : public ScriptedAI
return me->GetCreature(*me, pInstance->GetData64(DATA_RIMEFANG));
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
me->ExitVehicle();
@@ -123,12 +123,12 @@ struct boss_tyrannusAI : public ScriptedAI
events.ScheduleEvent(EVENT_DARK_MIGHT, 40000);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -196,7 +196,7 @@ struct boss_rimefangAI : public ScriptedAI
events.Reset();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
me->InterruptSpell(CURRENT_GENERIC_SPELL);
me->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
diff --git a/src/scripts/northrend/frozen_halls/pit_of_saron/instance_pit_of_saron.cpp b/src/scripts/northrend/frozen_halls/pit_of_saron/instance_pit_of_saron.cpp
index 45422f54bcd..8512eca24c1 100644
--- a/src/scripts/northrend/frozen_halls/pit_of_saron/instance_pit_of_saron.cpp
+++ b/src/scripts/northrend/frozen_halls/pit_of_saron/instance_pit_of_saron.cpp
@@ -61,7 +61,7 @@ struct instance_pit_of_saron : public ScriptedInstance
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
Map::PlayerList const &players = instance->GetPlayers();
diff --git a/src/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp b/src/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp
index 82eebb5d3dd..bc53efc7033 100644
--- a/src/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp
+++ b/src/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp
@@ -161,7 +161,7 @@ struct mob_ymirjar_wrathbringerAI : public ScriptedAI
events.Reset();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
events.ScheduleEvent(EVENT_BLIGHT, 7000);
}
@@ -206,7 +206,7 @@ struct mob_ymirjar_skyCallerAI: public ScriptedAI
events.Reset();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
events.ScheduleEvent(EVENT_FROSTBLADE, 1);
events.ScheduleEvent(EVENT_GLACIAL_STRIKE, 8000);
@@ -255,7 +255,7 @@ struct mob_ymirjar_flamebearerAI: public ScriptedAI
events.Reset();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
events.ScheduleEvent(EVENT_FIREBALL, 4000);
events.ScheduleEvent(EVENT_HELLFIRE, 8000);
@@ -312,7 +312,7 @@ struct mob_ymirjar_deathbringerAI: public ScriptedAI
events.Reset();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
events.ScheduleEvent(EVENT_EMPOWERED_SHADOW_BOLT, 8000);
}
@@ -357,7 +357,7 @@ struct mob_wrathbone_laborerAI: public ScriptedAI
events.Reset();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
events.ScheduleEvent(EVENT_BLINDING_DIRT, 8000);
events.ScheduleEvent(EVENT_PUNCTURE_WOUND, 9000);
@@ -413,7 +413,7 @@ struct mob_wrathbone_coldwraithAI: public ScriptedAI
events.Reset();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
events.ScheduleEvent(EVENT_FREEZING_CIRCLE, 9000);
events.ScheduleEvent(EVENT_FROSTBOLT, 5000);
@@ -464,7 +464,7 @@ struct mob_stonespine_gargoyleAI: public ScriptedAI
events.Reset();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
events.ScheduleEvent(EVENT_GARGOYLE_STRIKE, 5000);
}
@@ -513,7 +513,7 @@ struct mob_plagueborn_horrorAI: public ScriptedAI
events.Reset();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
events.ScheduleEvent(EVENT_BLIGHT_BOMB, 999999);
events.ScheduleEvent(EVENT_PUSTULANT_FLESH, 5000);
@@ -568,7 +568,7 @@ struct mob_iceborn_protodrakeAI: public ScriptedAI
events.Reset();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
events.ScheduleEvent(EVENT_FROST_BREATH, 5000);
}
@@ -612,7 +612,7 @@ struct mob_hungering_ghoulAI: public ScriptedAI
events.Reset();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
events.ScheduleEvent(EVENT_DEVOUR_FLESH, 4000);
}
@@ -656,7 +656,7 @@ struct mob_fallen_warriorAI: public ScriptedAI
events.Reset();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
events.ScheduleEvent(EVENT_ARCING_SLICE, 8000);
events.ScheduleEvent(EVENT_DEMORALIZING_SHOUT, 20000);
@@ -710,7 +710,7 @@ struct mob_deathwhisper_torturerAI: public ScriptedAI
events.Reset();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
events.ScheduleEvent(EVENT_BLACK_BRAND, 10000);
events.ScheduleEvent(EVENT_CURSE_OF_AGONY, 6000);
@@ -761,7 +761,7 @@ struct mob_deathwhisper_shadowcasterAI: public ScriptedAI
events.Reset();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
events.ScheduleEvent(EVENT_SHADOW_BOLT, 3000);
}
@@ -806,7 +806,7 @@ struct mob_deathwhisper_necrolyteAI: public ScriptedAI
events.Reset();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
events.ScheduleEvent(EVENT_CONVERSION_BEAM, 12000);
events.ScheduleEvent(EVENT_SHADOW_BOLT_2, 4000);
@@ -857,7 +857,7 @@ struct mob_wrathbone_sorcererAI: public ScriptedAI
events.Reset();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
events.ScheduleEvent(EVENT_SHADOW_BOLT_3, 3000);
}
@@ -902,7 +902,7 @@ struct mob_geist_ambusherAI: public ScriptedAI
events.Reset();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
//Only here so when I figure out how to make it cast on an NPC i can do that.
events.ScheduleEvent(EVENT_LEAPING_FACE_MAUL, 99999);
diff --git a/src/scripts/northrend/grizzly_hills.cpp b/src/scripts/northrend/grizzly_hills.cpp
index c07de861c9e..0fb7372f250 100644
--- a/src/scripts/northrend/grizzly_hills.cpp
+++ b/src/scripts/northrend/grizzly_hills.cpp
@@ -86,7 +86,7 @@ bool GossipHello_npc_orsonn_and_kodian(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_orsonn_and_kodian(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_orsonn_and_kodian(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch(uiAction)
{
@@ -267,7 +267,7 @@ struct npc_emilyAI : public npc_escortAI
}
}
- void EnterCombat(Unit* Who)
+ void EnterCombat(Unit* /*Who*/)
{
DoScriptText(SAY_RANDOMAGGRO, me);
}
@@ -348,9 +348,9 @@ struct npc_mrfloppyAI : public ScriptedAI
void EnterEvadeMode() {}
- void MoveInLineOfSight(Unit *who) {}
+ void MoveInLineOfSight(Unit * /*who*/) {}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
if (!UpdateVictim())
return;
@@ -437,7 +437,7 @@ struct npc_tallhorn_stagAI : public ScriptedAI
m_uiPhase = 1;
}
- void UpdateAI(const uint32 uiDiff)
+ void UpdateAI(const uint32 /*uiDiff*/)
{
if (m_uiPhase = 1)
{
diff --git a/src/scripts/northrend/gundrak/boss_drakkari_colossus.cpp b/src/scripts/northrend/gundrak/boss_drakkari_colossus.cpp
index d5c7eed469d..04603c68813 100644
--- a/src/scripts/northrend/gundrak/boss_drakkari_colossus.cpp
+++ b/src/scripts/northrend/gundrak/boss_drakkari_colossus.cpp
@@ -64,7 +64,7 @@ struct boss_drakkari_colossusAI : public ScriptedAI
bHealth1 = false;
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
if (pInstance)
pInstance->SetData(DATA_DRAKKARI_COLOSSUS_EVENT, IN_PROGRESS);
@@ -122,7 +122,7 @@ struct boss_drakkari_colossusAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (pInstance)
pInstance->SetData(DATA_DRAKKARI_COLOSSUS_EVENT, DONE);
@@ -162,7 +162,7 @@ struct boss_drakkari_elementalAI : public ScriptedAI
me->RemoveFromWorld();
}
- void MovementInform(uint32 uiType, uint32 uiId)
+ void MovementInform(uint32 uiType, uint32 /*uiId*/)
{
if (uiType != POINT_MOTION_TYPE)
return;
@@ -202,7 +202,7 @@ struct boss_drakkari_elementalAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (Creature *pColossus = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_DRAKKARI_COLOSSUS) : 0))
pColossus->Kill(pColossus);
@@ -227,7 +227,7 @@ struct npc_living_mojoAI : public ScriptedAI
uiMojoPuddleTimer = 7*IN_MILISECONDS;
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
//Check if the npc is near of Drakkari Colossus.
@@ -240,7 +240,7 @@ struct npc_living_mojoAI : public ScriptedAI
}
}
- void DamageTaken(Unit* pDone_by, uint32& uiDamage)
+ void DamageTaken(Unit* pDone_by, uint32& /*uiDamage*/)
{
if (me->HasReactState(REACT_PASSIVE))
{
diff --git a/src/scripts/northrend/gundrak/boss_eck.cpp b/src/scripts/northrend/gundrak/boss_eck.cpp
index cd329119ca8..3bf1a33da5a 100644
--- a/src/scripts/northrend/gundrak/boss_eck.cpp
+++ b/src/scripts/northrend/gundrak/boss_eck.cpp
@@ -59,7 +59,7 @@ struct boss_eckAI : public ScriptedAI
pInstance->SetData(DATA_ECK_THE_FEROCIOUS_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
if (pInstance)
pInstance->SetData(DATA_ECK_THE_FEROCIOUS_EVENT, IN_PROGRESS);
@@ -115,7 +115,7 @@ struct boss_eckAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (pInstance)
pInstance->SetData(DATA_ECK_THE_FEROCIOUS_EVENT, DONE);
@@ -136,7 +136,7 @@ struct npc_ruins_dwellerAI : public ScriptedAI
ScriptedInstance* pInstance;
- void JustDied(Unit *who)
+ void JustDied(Unit * /*who*/)
{
if (pInstance)
{
diff --git a/src/scripts/northrend/gundrak/boss_gal_darah.cpp b/src/scripts/northrend/gundrak/boss_gal_darah.cpp
index a5e4bb02cf3..c87a6600783 100644
--- a/src/scripts/northrend/gundrak/boss_gal_darah.cpp
+++ b/src/scripts/northrend/gundrak/boss_gal_darah.cpp
@@ -116,7 +116,7 @@ struct boss_gal_darahAI : public ScriptedAI
pInstance->SetData(DATA_GAL_DARAH_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -238,7 +238,7 @@ struct boss_gal_darahAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -263,7 +263,7 @@ struct boss_gal_darahAI : public ScriptedAI
}
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * victim)
{
if (victim == me)
return;
diff --git a/src/scripts/northrend/gundrak/boss_moorabi.cpp b/src/scripts/northrend/gundrak/boss_moorabi.cpp
index bd832061dab..84a7d8bc654 100644
--- a/src/scripts/northrend/gundrak/boss_moorabi.cpp
+++ b/src/scripts/northrend/gundrak/boss_moorabi.cpp
@@ -77,7 +77,7 @@ struct boss_moorabiAI : public ScriptedAI
pInstance->SetData(DATA_MOORABI_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* pWho)
+ void EnterCombat(Unit* /*pWho*/)
{
DoScriptText(SAY_AGGRO, me);
DoCast(me, SPELL_MOJO_FRENZY, true);
@@ -137,7 +137,7 @@ struct boss_moorabiAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
DoScriptText(SAY_DEATH, me);
diff --git a/src/scripts/northrend/gundrak/boss_slad_ran.cpp b/src/scripts/northrend/gundrak/boss_slad_ran.cpp
index ccc28654d2c..1014beaeddd 100644
--- a/src/scripts/northrend/gundrak/boss_slad_ran.cpp
+++ b/src/scripts/northrend/gundrak/boss_slad_ran.cpp
@@ -98,7 +98,7 @@ struct boss_slad_ranAI : public ScriptedAI
pInstance->SetData(DATA_SLAD_RAN_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -159,7 +159,7 @@ struct boss_slad_ranAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -167,7 +167,7 @@ struct boss_slad_ranAI : public ScriptedAI
pInstance->SetData(DATA_SLAD_RAN_EVENT, DONE);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
}
diff --git a/src/scripts/northrend/gundrak/instance_gundrak.cpp b/src/scripts/northrend/gundrak/instance_gundrak.cpp
index c04901bd27b..4dd896f74f2 100644
--- a/src/scripts/northrend/gundrak/instance_gundrak.cpp
+++ b/src/scripts/northrend/gundrak/instance_gundrak.cpp
@@ -128,7 +128,7 @@ struct instance_gundrak : public ScriptedInstance
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch(pCreature->GetEntry())
{
@@ -144,7 +144,7 @@ struct instance_gundrak : public ScriptedInstance
}
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
@@ -490,10 +490,10 @@ struct instance_gundrak : public ScriptedInstance
}
};
-bool GOHello_altar(Player *pPlayer, GameObject *pGO)
+bool GOHello_altar(Player * /*pPlayer*/, GameObject *pGO)
{
ScriptedInstance *pInstance = pGO->GetInstanceData();
- uint64 uiStatue;
+ uint64 uiStatue = 0;
pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
pGO->SetGoState(GO_STATE_ACTIVE);
diff --git a/src/scripts/northrend/howling_fjord.cpp b/src/scripts/northrend/howling_fjord.cpp
index 6940fc310c6..172501e2faa 100644
--- a/src/scripts/northrend/howling_fjord.cpp
+++ b/src/scripts/northrend/howling_fjord.cpp
@@ -72,7 +72,7 @@ struct npc_Apothecary_HanesAI : public npc_escortAI
PotTimer = 10000; //10 sec cooldown on potion
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (Player* pPlayer = GetPlayerForEscort())
pPlayer->FailQuest(QUEST_TRAIL_OF_FIRE);
@@ -250,7 +250,7 @@ bool GossipHello_npc_razael_and_lyana(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_razael_and_lyana(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_razael_and_lyana(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -292,7 +292,7 @@ bool GossipHello_npc_mcgoyver(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_mcgoyver(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_mcgoyver(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch(uiAction)
{
diff --git a/src/scripts/northrend/icecrown.cpp b/src/scripts/northrend/icecrown.cpp
index 7d1f768a2df..5c47f22f825 100644
--- a/src/scripts/northrend/icecrown.cpp
+++ b/src/scripts/northrend/icecrown.cpp
@@ -68,7 +68,7 @@ bool GossipHello_npc_arete(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_arete(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_arete(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch(uiAction)
{
@@ -123,7 +123,7 @@ bool GossipHello_npc_dame_evniki_kapsalis(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_dame_evniki_kapsalis(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_dame_evniki_kapsalis(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_TRADE)
pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
@@ -160,7 +160,7 @@ bool GossipHello_npc_squire_david(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_squire_david(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_squire_david(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
@@ -201,7 +201,7 @@ struct npc_argent_valiantAI : public ScriptedAI
uiShieldBreakerTimer = 10000;
}
- void MovementInform(uint32 uiType, uint32 uiId)
+ void MovementInform(uint32 uiType, uint32 /*uiId*/)
{
if (uiType != POINT_MOTION_TYPE)
return;
@@ -263,7 +263,7 @@ struct npc_argent_tournament_postAI : public ScriptedAI
{
npc_argent_tournament_postAI(Creature* pCreature) : ScriptedAI(pCreature) {}
- void UpdateAI(const uint32 uiDiff)
+ void UpdateAI(const uint32 /*uiDiff*/)
{
if (me->IsNonMeleeSpellCasted(false))
return;
@@ -308,7 +308,7 @@ struct npc_alorah_and_grimminAI : public ScriptedAI
uiCast = 1;
}
- void UpdateAI(const uint32 uiDiff)
+ void UpdateAI(const uint32 /*uiDiff*/)
{
if (uiCast = 1)
{
diff --git a/src/scripts/northrend/naxxramas/boss_anubrekhan.cpp b/src/scripts/northrend/naxxramas/boss_anubrekhan.cpp
index b3bcebd6bc1..0439e73cc95 100644
--- a/src/scripts/northrend/naxxramas/boss_anubrekhan.cpp
+++ b/src/scripts/northrend/naxxramas/boss_anubrekhan.cpp
@@ -83,7 +83,7 @@ struct boss_anubrekhanAI : public BossAI
DoScriptText(SAY_SLAY, me);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
_EnterCombat();
DoScriptText(SAY_AGGRO, me);
diff --git a/src/scripts/northrend/naxxramas/boss_faerlina.cpp b/src/scripts/northrend/naxxramas/boss_faerlina.cpp
index bd88c254c58..aa5a940eb8f 100644
--- a/src/scripts/northrend/naxxramas/boss_faerlina.cpp
+++ b/src/scripts/northrend/naxxramas/boss_faerlina.cpp
@@ -66,7 +66,7 @@ struct boss_faerlinaAI : public BossAI
bool doDelayFrenzy;
bool bAchievement;
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
_EnterCombat();
DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3,SAY_AGGRO_4), me);
@@ -92,13 +92,13 @@ struct boss_faerlinaAI : public BossAI
BossAI::MoveInLineOfSight(who);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
if (!(rand()%3))
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
_JustDied();
DoScriptText(SAY_DEATH, me);
@@ -186,7 +186,7 @@ struct mob_faerlina_addAI : public ScriptedAI
}
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
if (pInstance && getDifficulty() == RAID_DIFFICULTY_10MAN_NORMAL)
{
diff --git a/src/scripts/northrend/naxxramas/boss_four_horsemen.cpp b/src/scripts/northrend/naxxramas/boss_four_horsemen.cpp
index 2f583d201b6..b88d45bf97a 100644
--- a/src/scripts/northrend/naxxramas/boss_four_horsemen.cpp
+++ b/src/scripts/northrend/naxxramas/boss_four_horsemen.cpp
@@ -262,7 +262,7 @@ struct boss_four_horsemenAI : public BossAI
}
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
if (!(rand()%5))
{
@@ -273,7 +273,7 @@ struct boss_four_horsemenAI : public BossAI
}
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
events.Reset();
summons.DespawnAll();
@@ -294,7 +294,7 @@ struct boss_four_horsemenAI : public BossAI
DoScriptText(SAY_DEATH[id], me);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
_EnterCombat();
diff --git a/src/scripts/northrend/naxxramas/boss_gluth.cpp b/src/scripts/northrend/naxxramas/boss_gluth.cpp
index 8e2bf131131..a57b171db87 100644
--- a/src/scripts/northrend/naxxramas/boss_gluth.cpp
+++ b/src/scripts/northrend/naxxramas/boss_gluth.cpp
@@ -72,7 +72,7 @@ struct boss_gluthAI : public BossAI
BossAI::MoveInLineOfSight(who);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
for (uint32 i = 0; i < 3; ++i)
if (Creature *trigger = DoSummon(WORLD_TRIGGER, PosSummon[i]))
diff --git a/src/scripts/northrend/naxxramas/boss_gothik.cpp b/src/scripts/northrend/naxxramas/boss_gothik.cpp
index 62180e344f6..d958ff24951 100644
--- a/src/scripts/northrend/naxxramas/boss_gothik.cpp
+++ b/src/scripts/northrend/naxxramas/boss_gothik.cpp
@@ -171,7 +171,7 @@ struct boss_gothikAI : public BossAI
thirtyPercentReached = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
for (uint32 i = 0; i < POS_LIVE; ++i)
if (Creature *trigger = DoSummon(WORLD_TRIGGER, PosSummonLive[i]))
@@ -219,13 +219,13 @@ struct boss_gothikAI : public BossAI
summons.Despawn(summon);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
if (!(rand()%5))
DoScriptText(SAY_KILL, me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
LiveTriggerGUID.clear();
DeadTriggerGUID.clear();
@@ -334,7 +334,7 @@ struct boss_gothikAI : public BossAI
return false;
}
- void SpellHit(Unit *caster, const SpellEntry *spell)
+ void SpellHit(Unit * /*caster*/, const SpellEntry *spell)
{
uint32 spellId = 0;
switch(spell->Id)
@@ -504,7 +504,7 @@ struct mob_gothik_minionAI : public CombatAI
damage = 0;
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
if (me->isSummon())
{
diff --git a/src/scripts/northrend/naxxramas/boss_grobbulus.cpp b/src/scripts/northrend/naxxramas/boss_grobbulus.cpp
index f857adf1591..e1a1cbb7786 100644
--- a/src/scripts/northrend/naxxramas/boss_grobbulus.cpp
+++ b/src/scripts/northrend/naxxramas/boss_grobbulus.cpp
@@ -39,7 +39,7 @@ struct boss_grobbulusAI : public BossAI
me->ApplySpellImmune(0, IMMUNITY_ID, SPELL_POISON_CLOUD_ADD, true);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
_EnterCombat();
events.ScheduleEvent(EVENT_CLOUD, 15000);
diff --git a/src/scripts/northrend/naxxramas/boss_heigan.cpp b/src/scripts/northrend/naxxramas/boss_heigan.cpp
index 89e5d5adb19..1de9c0e00c8 100644
--- a/src/scripts/northrend/naxxramas/boss_heigan.cpp
+++ b/src/scripts/northrend/naxxramas/boss_heigan.cpp
@@ -49,19 +49,19 @@ struct boss_heiganAI : public BossAI
bool eruptDirection;
Phases phase;
- void KilledUnit(Unit* Victim)
+ void KilledUnit(Unit* /*Victim*/)
{
if (!(rand()%5))
DoScriptText(SAY_SLAY, me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
_JustDied();
DoScriptText(SAY_DEATH, me);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
_EnterCombat();
DoScriptText(SAY_AGGRO, me);
diff --git a/src/scripts/northrend/naxxramas/boss_kelthuzad.cpp b/src/scripts/northrend/naxxramas/boss_kelthuzad.cpp
index 18f78f63cee..bfcd0636298 100644
--- a/src/scripts/northrend/naxxramas/boss_kelthuzad.cpp
+++ b/src/scripts/northrend/naxxramas/boss_kelthuzad.cpp
@@ -321,7 +321,7 @@ struct boss_kelthuzadAI : public BossAI
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
_JustDied();
DoScriptText(SAY_DEATH, me);
@@ -335,7 +335,7 @@ struct boss_kelthuzadAI : public BossAI
chained.clear();
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
me->setFaction(uiFaction);
@@ -634,7 +634,7 @@ CreatureAI* GetAI_boss_kelthuzadAI(Creature* pCreature)
return new boss_kelthuzadAI (pCreature);
}
-bool AreaTrigger_at_kelthuzad_center(Player* pPlayer, const AreaTriggerEntry *at)
+bool AreaTrigger_at_kelthuzad_center(Player* pPlayer, const AreaTriggerEntry * /*at*/)
{
if (pPlayer->isGameMaster())
return false;
diff --git a/src/scripts/northrend/naxxramas/boss_loatheb.cpp b/src/scripts/northrend/naxxramas/boss_loatheb.cpp
index 40998e4bf77..0b0c8f5e4c5 100644
--- a/src/scripts/northrend/naxxramas/boss_loatheb.cpp
+++ b/src/scripts/northrend/naxxramas/boss_loatheb.cpp
@@ -41,7 +41,7 @@ struct boss_loathebAI : public BossAI
{
boss_loathebAI(Creature *c) : BossAI(c, BOSS_LOATHEB) {}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
_EnterCombat();
events.ScheduleEvent(EVENT_AURA, 10000);
diff --git a/src/scripts/northrend/naxxramas/boss_maexxna.cpp b/src/scripts/northrend/naxxramas/boss_maexxna.cpp
index 810c6561c96..71d9cb86102 100644
--- a/src/scripts/northrend/naxxramas/boss_maexxna.cpp
+++ b/src/scripts/northrend/naxxramas/boss_maexxna.cpp
@@ -63,7 +63,7 @@ struct boss_maexxnaAI : public BossAI
bool enraged;
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
_EnterCombat();
enraged = false;
@@ -142,7 +142,7 @@ struct mob_webwrapAI : public NullCreatureAI
uint64 victimGUID;
- void SetGUID(const uint64 &guid, int32 param)
+ void SetGUID(const uint64 &guid, int32 /*param*/)
{
victimGUID = guid;
if (me->m_spells[0] && victimGUID)
@@ -150,7 +150,7 @@ struct mob_webwrapAI : public NullCreatureAI
victim->CastSpell(victim, me->m_spells[0], true, NULL, NULL, me->GetGUID());
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
if (me->m_spells[0] && victimGUID)
if (Unit *victim = Unit::GetUnit(*me, victimGUID))
diff --git a/src/scripts/northrend/naxxramas/boss_noth.cpp b/src/scripts/northrend/naxxramas/boss_noth.cpp
index d7400928aea..b0cd4018955 100644
--- a/src/scripts/northrend/naxxramas/boss_noth.cpp
+++ b/src/scripts/northrend/naxxramas/boss_noth.cpp
@@ -75,7 +75,7 @@ struct boss_nothAI : public BossAI
_Reset();
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
_EnterCombat();
DoScriptText(SAY_AGGRO, me);
@@ -100,7 +100,7 @@ struct boss_nothAI : public BossAI
}
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
if (!(rand()%5))
DoScriptText(SAY_SLAY, me);
@@ -113,7 +113,7 @@ struct boss_nothAI : public BossAI
summon->AI()->DoZoneInCombat();
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
_JustDied();
DoScriptText(SAY_DEATH, me);
diff --git a/src/scripts/northrend/naxxramas/boss_patchwerk.cpp b/src/scripts/northrend/naxxramas/boss_patchwerk.cpp
index 060cc23bfc2..d5d0d720378 100644
--- a/src/scripts/northrend/naxxramas/boss_patchwerk.cpp
+++ b/src/scripts/northrend/naxxramas/boss_patchwerk.cpp
@@ -55,13 +55,13 @@ struct boss_patchwerkAI : public BossAI
uint32 EncounterTime;
- void KilledUnit(Unit* Victim)
+ void KilledUnit(Unit* /*Victim*/)
{
if (!(rand()%5))
DoScriptText(SAY_SLAY, me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
_JustDied();
DoScriptText(SAY_DEATH, me);
@@ -82,7 +82,7 @@ struct boss_patchwerkAI : public BossAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
_EnterCombat();
Enraged = false;
diff --git a/src/scripts/northrend/naxxramas/boss_razuvious.cpp b/src/scripts/northrend/naxxramas/boss_razuvious.cpp
index e7eb05c1ccc..d507df86e83 100644
--- a/src/scripts/northrend/naxxramas/boss_razuvious.cpp
+++ b/src/scripts/northrend/naxxramas/boss_razuvious.cpp
@@ -57,7 +57,7 @@ struct boss_razuviousAI : public BossAI
{
boss_razuviousAI(Creature *c) : BossAI(c, BOSS_RAZUVIOUS) {}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
if (!(rand()%3))
DoPlaySoundToSet(me, SOUND_SLAY);
@@ -72,14 +72,14 @@ struct boss_razuviousAI : public BossAI
}
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
_JustDied();
DoPlaySoundToSet(me, SOUND_DEATH);
me->CastSpell(me, SPELL_HOPELESS, true); // TODO: this may affect other creatures
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
_EnterCombat();
DoPlaySoundToSet(me, SOUND_AGGRO);
diff --git a/src/scripts/northrend/naxxramas/boss_sapphiron.cpp b/src/scripts/northrend/naxxramas/boss_sapphiron.cpp
index be5f3ac1d80..35172a39994 100644
--- a/src/scripts/northrend/naxxramas/boss_sapphiron.cpp
+++ b/src/scripts/northrend/naxxramas/boss_sapphiron.cpp
@@ -111,7 +111,7 @@ struct boss_sapphironAI : public BossAI
CheckFrostResistTimer = 5000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
_EnterCombat();
@@ -136,7 +136,7 @@ struct boss_sapphironAI : public BossAI
}
}
- void JustDied(Unit* who)
+ void JustDied(Unit* /*who*/)
{
_JustDied();
me->CastSpell(me, SPELL_DIES, true);
diff --git a/src/scripts/northrend/naxxramas/boss_thaddius.cpp b/src/scripts/northrend/naxxramas/boss_thaddius.cpp
index bd13aaba5fd..350cd450510 100644
--- a/src/scripts/northrend/naxxramas/boss_thaddius.cpp
+++ b/src/scripts/northrend/naxxramas/boss_thaddius.cpp
@@ -128,13 +128,13 @@ struct boss_thaddiusAI : public BossAI
bool checkFeugenAlive;
uint32 uiAddsTimer;
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
if (!(rand()%5))
DoScriptText(SAY_SLAY, me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
_JustDied();
DoScriptText(SAY_DEATH, me);
@@ -171,7 +171,7 @@ struct boss_thaddiusAI : public BossAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
_EnterCombat();
DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me);
@@ -180,7 +180,7 @@ struct boss_thaddiusAI : public BossAI
events.ScheduleEvent(EVENT_BERSERK, 360000);
}
- void DamageTaken(Unit *pDoneBy, uint32 &uiDamage)
+ void DamageTaken(Unit * /*pDoneBy*/, uint32 & /*uiDamage*/)
{
me->SetReactState(REACT_AGGRESSIVE);
}
@@ -270,12 +270,12 @@ struct mob_stalaggAI : public ScriptedAI
magneticPullTimer = 20000;
}
- void EnterCombat(Unit *pWho)
+ void EnterCombat(Unit * /*pWho*/)
{
DoCast(SPELL_STALAGG_TESLA);
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
if (pInstance)
if (Creature *pThaddius = me->GetCreature(*me, pInstance->GetData64(DATA_THADDIUS)))
@@ -347,12 +347,12 @@ struct mob_feugenAI : public ScriptedAI
staticFieldTimer = 5000;
}
- void EnterCombat(Unit *pWho)
+ void EnterCombat(Unit * /*pWho*/)
{
DoCast(SPELL_FEUGEN_TESLA);
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
if (pInstance)
if (Creature *pThaddius = me->GetCreature(*me, pInstance->GetData64(DATA_THADDIUS)))
diff --git a/src/scripts/northrend/nexus/eye_of_eternity/boss_malygos.cpp b/src/scripts/northrend/nexus/eye_of_eternity/boss_malygos.cpp
index 81b9b02701f..6b9f2d56b08 100644
--- a/src/scripts/northrend/nexus/eye_of_eternity/boss_malygos.cpp
+++ b/src/scripts/northrend/nexus/eye_of_eternity/boss_malygos.cpp
@@ -95,7 +95,7 @@ struct boss_malygosAI : public ScriptedAI
//Source Deadly Boss Mod
enrage = 615000; //10 min
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
if (phase == 1)
DoScriptText(SAY_PHASE1_AGGRO, me);
@@ -104,9 +104,9 @@ struct boss_malygosAI : public ScriptedAI
if (phase == 3)
DoScriptText(SAY_PHASE1_AGGRO, me);
}
- void AttackStart(Unit* who) {}
- void MoveInLineOfSight(Unit* who) {}
- void UpdateAI(const uint32 diff)
+ void AttackStart(Unit* /*who*/) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
+ void UpdateAI(const uint32 /*diff*/)
{
phase =1;
//Return since we have no target
@@ -122,11 +122,11 @@ struct boss_malygosAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * victim)
{
if (victim == me)
return;
diff --git a/src/scripts/northrend/nexus/nexus/boss_anomalus.cpp b/src/scripts/northrend/nexus/nexus/boss_anomalus.cpp
index 5f936ac0374..02c39dc1232 100644
--- a/src/scripts/northrend/nexus/nexus/boss_anomalus.cpp
+++ b/src/scripts/northrend/nexus/nexus/boss_anomalus.cpp
@@ -86,7 +86,7 @@ struct boss_anomalusAI : public ScriptedAI
pInstance->SetData(DATA_ANOMALUS_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -94,7 +94,7 @@ struct boss_anomalusAI : public ScriptedAI
pInstance->SetData(DATA_ANOMALUS_EVENT, IN_PROGRESS);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -195,7 +195,7 @@ struct mob_chaotic_riftAI : public Scripted_NoMovementAI
DoCast(me, SPELL_ARCANEFORM, false);
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
if (Creature* pAnomalus = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_ANOMALUS) : 0))
CAST_AI(boss_anomalusAI,pAnomalus->AI())->bDeadChaoticRift = true;
diff --git a/src/scripts/northrend/nexus/nexus/boss_keristrasza.cpp b/src/scripts/northrend/nexus/nexus/boss_keristrasza.cpp
index 10ccc80035c..ff633c55eac 100644
--- a/src/scripts/northrend/nexus/nexus/boss_keristrasza.cpp
+++ b/src/scripts/northrend/nexus/nexus/boss_keristrasza.cpp
@@ -86,7 +86,7 @@ struct boss_keristraszaAI : public ScriptedAI
pInstance->SetData(DATA_KERISTRASZA_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
DoCastAOE(SPELL_INTENSE_COLD);
@@ -95,7 +95,7 @@ struct boss_keristraszaAI : public ScriptedAI
pInstance->SetData(DATA_KERISTRASZA_EVENT, IN_PROGRESS);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -107,7 +107,7 @@ struct boss_keristraszaAI : public ScriptedAI
}
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(SAY_SLAY, me);
}
@@ -215,7 +215,7 @@ CreatureAI* GetAI_boss_keristrasza(Creature* pCreature)
return new boss_keristraszaAI (pCreature);
}
-bool GOHello_containment_sphere(Player *pPlayer, GameObject *pGO)
+bool GOHello_containment_sphere(Player * /*pPlayer*/, GameObject *pGO)
{
ScriptedInstance *pInstance = pGO->GetInstanceData();
diff --git a/src/scripts/northrend/nexus/nexus/boss_magus_telestra.cpp b/src/scripts/northrend/nexus/nexus/boss_magus_telestra.cpp
index 7441087382d..0bf9fb07bb7 100644
--- a/src/scripts/northrend/nexus/nexus/boss_magus_telestra.cpp
+++ b/src/scripts/northrend/nexus/nexus/boss_magus_telestra.cpp
@@ -109,7 +109,7 @@ struct boss_magus_telestraAI : public ScriptedAI
pInstance->SetData(DATA_MAGUS_TELESTRA_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -117,7 +117,7 @@ struct boss_magus_telestraAI : public ScriptedAI
pInstance->SetData(DATA_MAGUS_TELESTRA_EVENT, IN_PROGRESS);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -129,7 +129,7 @@ struct boss_magus_telestraAI : public ScriptedAI
}
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(SAY_KILL, me);
}
diff --git a/src/scripts/northrend/nexus/nexus/boss_ormorok.cpp b/src/scripts/northrend/nexus/nexus/boss_ormorok.cpp
index aabf8eaa71d..1304f95c7ac 100644
--- a/src/scripts/northrend/nexus/nexus/boss_ormorok.cpp
+++ b/src/scripts/northrend/nexus/nexus/boss_ormorok.cpp
@@ -86,7 +86,7 @@ struct boss_ormorokAI : public ScriptedAI
pInstance->SetData(DATA_ORMOROK_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -94,7 +94,7 @@ struct boss_ormorokAI : public ScriptedAI
pInstance->SetData(DATA_ORMOROK_EVENT, IN_PROGRESS);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -102,7 +102,7 @@ struct boss_ormorokAI : public ScriptedAI
pInstance->SetData(DATA_ORMOROK_EVENT, DONE);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(SAY_KILL, me);
}
@@ -125,7 +125,7 @@ struct boss_ormorokAI : public ScriptedAI
fSpikeXY[3][0] = fBaseX-(SPIKE_DISTANCE*uiCrystalSpikesCount*cos(fBaseO-(M_PI/2)));
fSpikeXY[3][1] = fBaseY-(SPIKE_DISTANCE*uiCrystalSpikesCount*sin(fBaseO-(M_PI/2)));
for (uint8 i = 0; i < 4; ++i)
- Creature* Spike = me->SummonCreature(MOB_CRYSTAL_SPIKE, fSpikeXY[i][0], fSpikeXY[i][1], fBaseZ, 0, TEMPSUMMON_TIMED_DESPAWN, 7*IN_MILISECONDS);
+ me->SummonCreature(MOB_CRYSTAL_SPIKE, fSpikeXY[i][0], fSpikeXY[i][1], fBaseZ, 0, TEMPSUMMON_TIMED_DESPAWN, 7*IN_MILISECONDS);
if (++uiCrystalSpikesCount >= 13)
bCrystalSpikes = false;
uiCrystalSpikesTimer2 = 200;
diff --git a/src/scripts/northrend/nexus/nexus/commander_kolurg.cpp b/src/scripts/northrend/nexus/nexus/commander_kolurg.cpp
index 5ab6a737615..4bd9f55a013 100644
--- a/src/scripts/northrend/nexus/nexus/commander_kolurg.cpp
+++ b/src/scripts/northrend/nexus/nexus/commander_kolurg.cpp
@@ -28,10 +28,10 @@ struct boss_commander_kolurgAI : public ScriptedAI
boss_commander_kolurgAI(Creature *c) : ScriptedAI(c) {}
void Reset() {}
- void EnterCombat(Unit* who) {}
- void AttackStart(Unit* who) {}
- void MoveInLineOfSight(Unit* who) {}
- void UpdateAI(const uint32 diff)
+ void EnterCombat(Unit* /*who*/) {}
+ void AttackStart(Unit* /*who*/) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
+ void UpdateAI(const uint32 /*diff*/)
{
//Return since we have no target
if (!UpdateVictim())
@@ -39,7 +39,7 @@ struct boss_commander_kolurgAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer) {}
+ void JustDied(Unit* /*killer*/) {}
};
CreatureAI* GetAI_boss_commander_kolurg(Creature* pCreature)
diff --git a/src/scripts/northrend/nexus/nexus/commander_stoutbeard.cpp b/src/scripts/northrend/nexus/nexus/commander_stoutbeard.cpp
index 8dacef04c91..ef02baa38e6 100644
--- a/src/scripts/northrend/nexus/nexus/commander_stoutbeard.cpp
+++ b/src/scripts/northrend/nexus/nexus/commander_stoutbeard.cpp
@@ -28,13 +28,13 @@ struct boss_commander_stoutbeardAI : public ScriptedAI
boss_commander_stoutbeardAI(Creature *c) : ScriptedAI(c) {}
void Reset() {}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
}
- void AttackStart(Unit* who) {}
- void MoveInLineOfSight(Unit* who) {}
- void UpdateAI(const uint32 diff)
+ void AttackStart(Unit* /*who*/) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
+ void UpdateAI(const uint32 /*diff*/)
{
//Return since we have no target
if (!UpdateVictim())
@@ -42,7 +42,7 @@ struct boss_commander_stoutbeardAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
}
diff --git a/src/scripts/northrend/nexus/nexus/instance_nexus.cpp b/src/scripts/northrend/nexus/nexus/instance_nexus.cpp
index cf94f14f8b9..db70245e3a4 100644
--- a/src/scripts/northrend/nexus/nexus/instance_nexus.cpp
+++ b/src/scripts/northrend/nexus/nexus/instance_nexus.cpp
@@ -48,7 +48,7 @@ struct instance_nexus : public ScriptedInstance
Keristrasza = 0;
}
- void OnCreatureCreate(Creature *pCreature, bool bAdd)
+ void OnCreatureCreate(Creature *pCreature, bool /*bAdd*/)
{
Map::PlayerList const &players = instance->GetPlayers();
uint32 TeamInInstance = 0;
@@ -110,7 +110,7 @@ struct instance_nexus : public ScriptedInstance
}
}
- void OnGameObjectCreate(GameObject *pGo, bool bAdd)
+ void OnGameObjectCreate(GameObject *pGo, bool /*bAdd*/)
{
switch (pGo->GetEntry())
{
diff --git a/src/scripts/northrend/nexus/oculus/boss_drakos.cpp b/src/scripts/northrend/nexus/oculus/boss_drakos.cpp
index f4826702b5c..6796e399d45 100644
--- a/src/scripts/northrend/nexus/oculus/boss_drakos.cpp
+++ b/src/scripts/northrend/nexus/oculus/boss_drakos.cpp
@@ -74,7 +74,7 @@ struct boss_drakosAI : public ScriptedAI
pInstance->SetData(DATA_DRAKOS_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -144,14 +144,14 @@ struct boss_drakosAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
if (pInstance)
pInstance->SetData(DATA_DRAKOS_EVENT, DONE);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2,SAY_KILL_3), me);
}
diff --git a/src/scripts/northrend/nexus/oculus/boss_eregos.cpp b/src/scripts/northrend/nexus/oculus/boss_eregos.cpp
index 3f8e920b23f..94fb90ab206 100644
--- a/src/scripts/northrend/nexus/oculus/boss_eregos.cpp
+++ b/src/scripts/northrend/nexus/oculus/boss_eregos.cpp
@@ -89,15 +89,15 @@ struct boss_eregosAI : public ScriptedAI
pInstance->SetData(DATA_EREGOS_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
if (pInstance)
pInstance->SetData(DATA_EREGOS_EVENT, IN_PROGRESS);
}
- void AttackStart(Unit* who) {}
- void MoveInLineOfSight(Unit* who) {}
- void UpdateAI(const uint32 diff)
+ void AttackStart(Unit* /*who*/) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
+ void UpdateAI(const uint32 /*diff*/)
{
//Return since we have no target
if (!UpdateVictim())
@@ -106,7 +106,7 @@ struct boss_eregosAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (pInstance)
pInstance->SetData(DATA_EREGOS_EVENT, DONE);
diff --git a/src/scripts/northrend/nexus/oculus/boss_urom.cpp b/src/scripts/northrend/nexus/oculus/boss_urom.cpp
index 0c9e85f7641..12176ef4f8a 100644
--- a/src/scripts/northrend/nexus/oculus/boss_urom.cpp
+++ b/src/scripts/northrend/nexus/oculus/boss_urom.cpp
@@ -59,7 +59,7 @@ struct boss_uromAI : public ScriptedAI
if (pInstance)
pInstance->SetData(DATA_UROM_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -67,9 +67,9 @@ struct boss_uromAI : public ScriptedAI
pInstance->SetData(DATA_UROM_EVENT, IN_PROGRESS);
}
- void AttackStart(Unit* who) {}
- void MoveInLineOfSight(Unit* who) {}
- void UpdateAI(const uint32 diff)
+ void AttackStart(Unit* /*who*/) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
+ void UpdateAI(const uint32 /*diff*/)
{
//Return since we have no target
if (!UpdateVictim())
@@ -77,14 +77,14 @@ struct boss_uromAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
if (pInstance)
pInstance->SetData(DATA_UROM_EVENT, DONE);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * victim)
{
if (victim == me)
return;
diff --git a/src/scripts/northrend/nexus/oculus/boss_varos.cpp b/src/scripts/northrend/nexus/oculus/boss_varos.cpp
index cd1132a030b..79034250a43 100644
--- a/src/scripts/northrend/nexus/oculus/boss_varos.cpp
+++ b/src/scripts/northrend/nexus/oculus/boss_varos.cpp
@@ -57,16 +57,16 @@ struct boss_varosAI : public ScriptedAI
if (pInstance)
pInstance->SetData(DATA_VAROS_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
if (pInstance)
pInstance->SetData(DATA_VAROS_EVENT, IN_PROGRESS);
}
- void AttackStart(Unit* who) {}
- void MoveInLineOfSight(Unit* who) {}
- void UpdateAI(const uint32 diff)
+ void AttackStart(Unit* /*who*/) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
+ void UpdateAI(const uint32 /*diff*/)
{
//Return since we have no target
if (!UpdateVictim())
@@ -74,14 +74,14 @@ struct boss_varosAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
if (pInstance)
pInstance->SetData(DATA_VAROS_EVENT, DONE);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * victim)
{
if (victim == me)
return;
diff --git a/src/scripts/northrend/nexus/oculus/instance_oculus.cpp b/src/scripts/northrend/nexus/oculus/instance_oculus.cpp
index c19e8c509c3..48bb1b5bcd7 100644
--- a/src/scripts/northrend/nexus/oculus/instance_oculus.cpp
+++ b/src/scripts/northrend/nexus/oculus/instance_oculus.cpp
@@ -37,7 +37,7 @@ struct instance_oculus : public ScriptedInstance
uint8 m_auiEncounter[MAX_ENCOUNTER];
std::string str_data;
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch(pCreature->GetEntry())
{
diff --git a/src/scripts/northrend/nexus/oculus/oculus.cpp b/src/scripts/northrend/nexus/oculus/oculus.cpp
index 27ea4ec1218..685583532d5 100644
--- a/src/scripts/northrend/nexus/oculus/oculus.cpp
+++ b/src/scripts/northrend/nexus/oculus/oculus.cpp
@@ -63,7 +63,7 @@ bool GossipHello_npc_oculus_drake(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_oculus_drake(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_oculus_drake(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch(pCreature->GetEntry())
{
diff --git a/src/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp b/src/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp
index dff310ccb7b..378f2633907 100644
--- a/src/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp
+++ b/src/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp
@@ -272,7 +272,7 @@ struct boss_sartharionAI : public ScriptedAI
pInstance->SetData(TYPE_SARTHARION_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* pWho)
+ void EnterCombat(Unit* /*pWho*/)
{
DoScriptText(SAY_SARTHARION_AGGRO,me);
DoZoneInCombat();
@@ -284,7 +284,7 @@ struct boss_sartharionAI : public ScriptedAI
}
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
DoScriptText(SAY_SARTHARION_DEATH,me);
@@ -301,7 +301,7 @@ struct boss_sartharionAI : public ScriptedAI
}
}
- void KilledUnit(Unit* pVictim)
+ void KilledUnit(Unit* /*pVictim*/)
{
DoScriptText(RAND(SAY_SARTHARION_SLAY_1,SAY_SARTHARION_SLAY_2,SAY_SARTHARION_SLAY_3), me);
}
@@ -722,9 +722,9 @@ struct dummy_dragonAI : public ScriptedAI
case NPC_VESPERON:
{
if (pInstance && !pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS)
- Creature* Acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon.x, AcolyteofVesperon.y , AcolyteofVesperon.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN,20000);
+ me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon.x, AcolyteofVesperon.y , AcolyteofVesperon.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN,20000);
else
- Creature* Acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon2.x, AcolyteofVesperon2.y , AcolyteofVesperon2.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN,20000);
+ me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon2.x, AcolyteofVesperon2.y , AcolyteofVesperon2.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN,20000);
iTextId = WHISPER_OPEN_PORTAL;
break;
@@ -742,7 +742,7 @@ struct dummy_dragonAI : public ScriptedAI
//Refresh respawnTime so time again are set to 30secs?
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
int32 iTextId = 0;
uint32 uiSpellId = 0;
@@ -818,14 +818,14 @@ struct mob_tenebronAI : public dummy_dragonAI
m_uiHatchEggTimer = 30000;
}
- void Aggro(Unit* pWho)
+ void Aggro(Unit* /*pWho*/)
{
DoScriptText(SAY_TENEBRON_AGGRO, me);
DoZoneInCombat();
DoCast(me, SPELL_POWER_OF_TENEBRON);
}
- void KilledUnit(Unit* pVictim)
+ void KilledUnit(Unit* /*pVictim*/)
{
DoScriptText(RAND(SAY_TENEBRON_SLAY_1,SAY_TENEBRON_SLAY_2), me);
/*if (pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS)
@@ -905,14 +905,14 @@ struct mob_shadronAI : public dummy_dragonAI
me->RemoveAurasDueToSpell(SPELL_GIFT_OF_TWILIGTH_SHA);
}
- void Aggro(Unit* pWho)
+ void Aggro(Unit* /*pWho*/)
{
DoScriptText(SAY_SHADRON_AGGRO,me);
DoZoneInCombat();
DoCast(me, SPELL_POWER_OF_SHADRON);
}
- void KilledUnit(Unit* pVictim)
+ void KilledUnit(Unit* /*pVictim*/)
{
DoScriptText(RAND(SAY_SHADRON_SLAY_1,SAY_SHADRON_SLAY_2), me);
/*if (pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS)
@@ -989,14 +989,14 @@ struct mob_vesperonAI : public dummy_dragonAI
m_uiAcolyteVesperonTimer = 60000;
}
- void Aggro(Unit* pWho)
+ void Aggro(Unit* /*pWho*/)
{
DoScriptText(SAY_VESPERON_AGGRO,me);
DoZoneInCombat();
DoCast(me, SPELL_POWER_OF_VESPERON);
}
- void KilledUnit(Unit* pVictim)
+ void KilledUnit(Unit* /*pVictim*/)
{
DoScriptText(RAND(SAY_VESPERON_SLAY_1,SAY_VESPERON_SLAY_2), me);
/*if (pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS)
@@ -1088,11 +1088,11 @@ struct mob_acolyte_of_shadronAI : public ScriptedAI
me->AddAura(SPELL_TWILIGHT_SHIFT_ENTER,me);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (pInstance)
{
- Creature* pDebuffTarget = NULL;
+ //Creature* pDebuffTarget = NULL;
Map *map = me->GetMap();
if (map->IsDungeon())
{
@@ -1130,7 +1130,7 @@ struct mob_acolyte_of_shadronAI : public ScriptedAI
}
}
- void UpdateAI(const uint32 uiDiff)
+ void UpdateAI(const uint32 /*uiDiff*/)
{
if (!UpdateVictim())
return;
@@ -1166,7 +1166,7 @@ struct mob_acolyte_of_vesperonAI : public ScriptedAI
DoCast(me, SPELL_TWILIGHT_TORMENT_VESP_ACO);
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
// remove twilight torment on Vesperon
if (pInstance)
@@ -1201,7 +1201,7 @@ struct mob_acolyte_of_vesperonAI : public ScriptedAI
}
}
- void UpdateAI(const uint32 uiDiff)
+ void UpdateAI(const uint32 /*uiDiff*/)
{
if (!UpdateVictim())
return;
@@ -1252,8 +1252,8 @@ struct mob_twilight_eggsAI : public Scripted_NoMovementAI
else
m_uiHatchEggTimer -= uiDiff;
}
- void AttackStart(Unit* pWho) {}
- void MoveInLineOfSight(Unit* pWho) {}
+ void AttackStart(Unit* /*pWho*/) {}
+ void MoveInLineOfSight(Unit* /*pWho*/) {}
};
CreatureAI* GetAI_mob_twilight_eggs(Creature* pCreature)
diff --git a/src/scripts/northrend/obsidian_sanctum/instance_obsidian_sanctum.cpp b/src/scripts/northrend/obsidian_sanctum/instance_obsidian_sanctum.cpp
index d80985dc300..7ef8e03c779 100644
--- a/src/scripts/northrend/obsidian_sanctum/instance_obsidian_sanctum.cpp
+++ b/src/scripts/northrend/obsidian_sanctum/instance_obsidian_sanctum.cpp
@@ -27,7 +27,7 @@ struct instance_obsidian_sanctum : public ScriptedInstance
m_uiVesperonGUID = 0;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch(pCreature->GetEntry())
{
diff --git a/src/scripts/northrend/sholazar_basin.cpp b/src/scripts/northrend/sholazar_basin.cpp
index 4364caebfc4..b503766d60f 100644
--- a/src/scripts/northrend/sholazar_basin.cpp
+++ b/src/scripts/northrend/sholazar_basin.cpp
@@ -102,7 +102,7 @@ struct npc_injured_rainspeaker_oracleAI : public npc_escortAI
}
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (!HasEscortState(STATE_ESCORT_ESCORTING))
return;
@@ -128,7 +128,7 @@ bool GossipHello_npc_injured_rainspeaker_oracle(Player* pPlayer, Creature* pCrea
return true;
}
-bool GossipSelect_npc_injured_rainspeaker_oracle(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_injured_rainspeaker_oracle(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
@@ -149,7 +149,7 @@ bool GossipSelect_npc_injured_rainspeaker_oracle(Player* pPlayer, Creature* pCre
return true;
}
-bool QuestAccept_npc_injured_rainspeaker_oracle(Player* pPlayer, Creature* pCreature, Quest const *_Quest)
+bool QuestAccept_npc_injured_rainspeaker_oracle(Player* /*pPlayer*/, Creature* pCreature, Quest const * /*_Quest*/)
{
DoScriptText(SAY_QUEST_ACCEPT_IRO, pCreature);
return false;
@@ -195,7 +195,7 @@ bool GossipHello_npc_vekjik(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_vekjik(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_vekjik(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch(uiAction)
{
@@ -245,7 +245,7 @@ bool GossipHello_npc_avatar_of_freya(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_avatar_of_freya(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_avatar_of_freya(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -284,7 +284,7 @@ struct npc_bushwhackerAI : public ScriptedAI
me->GetMotionMaster()->MovePoint(0,pSummoner->GetPositionX(),pSummoner->GetPositionY(),pSummoner->GetPositionZ());
}
- void UpdateAI(const uint32 uiDiff)
+ void UpdateAI(const uint32 /*uiDiff*/)
{
if (!UpdateVictim())
return;
diff --git a/src/scripts/northrend/storm_peaks.cpp b/src/scripts/northrend/storm_peaks.cpp
index e9261e9b837..2d674c81652 100644
--- a/src/scripts/northrend/storm_peaks.cpp
+++ b/src/scripts/northrend/storm_peaks.cpp
@@ -54,7 +54,7 @@ bool GossipHello_npc_agnetta_tyrsdottar(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_agnetta_tyrsdottar(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_agnetta_tyrsdottar(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
@@ -92,7 +92,7 @@ bool GossipHello_npc_frostborn_scout(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_frostborn_scout(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_frostborn_scout(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -145,7 +145,7 @@ bool GossipHello_npc_thorim(Player* pPlayer, Creature* pCreature)
return false;
}
-bool GossipSelect_npc_thorim(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_thorim(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -251,7 +251,7 @@ struct npc_victorious_challengerAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
me->RestoreFaction();
}
@@ -273,7 +273,7 @@ bool GossipHello_npc_victorious_challenger(Player* pPlayer, Creature* pCreature)
return false;
}
-bool GossipSelect_npc_victorious_challenger(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_victorious_challenger(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
@@ -322,7 +322,7 @@ bool GossipHello_npc_loklira_crone(Player* pPlayer, Creature* pCreature)
return false;
}
-bool GossipSelect_npc_loklira_crone(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_loklira_crone(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
diff --git a/src/scripts/northrend/ulduar/halls_of_lightning/boss_bjarngrim.cpp b/src/scripts/northrend/ulduar/halls_of_lightning/boss_bjarngrim.cpp
index f4a8be0edff..c2da2a24e71 100644
--- a/src/scripts/northrend/ulduar/halls_of_lightning/boss_bjarngrim.cpp
+++ b/src/scripts/northrend/ulduar/halls_of_lightning/boss_bjarngrim.cpp
@@ -155,7 +155,7 @@ struct boss_bjarngrimAI : public ScriptedAI
m_pInstance->SetData(TYPE_BJARNGRIM, NOT_STARTED);
}
- void EnterCombat(Unit* pWho)
+ void EnterCombat(Unit* /*pWho*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -166,12 +166,12 @@ struct boss_bjarngrimAI : public ScriptedAI
m_pInstance->SetData(TYPE_BJARNGRIM, IN_PROGRESS);
}
- void KilledUnit(Unit* pVictim)
+ void KilledUnit(Unit* /*pVictim*/)
{
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
DoScriptText(SAY_DEATH, me);
diff --git a/src/scripts/northrend/ulduar/halls_of_lightning/boss_ionar.cpp b/src/scripts/northrend/ulduar/halls_of_lightning/boss_ionar.cpp
index 8ed7f1294d2..ecf61188b3e 100644
--- a/src/scripts/northrend/ulduar/halls_of_lightning/boss_ionar.cpp
+++ b/src/scripts/northrend/ulduar/halls_of_lightning/boss_ionar.cpp
@@ -109,7 +109,7 @@ struct boss_ionarAI : public ScriptedAI
pInstance->SetData(TYPE_IONAR, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -117,7 +117,7 @@ struct boss_ionarAI : public ScriptedAI
pInstance->SetData(TYPE_IONAR, IN_PROGRESS);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -127,7 +127,7 @@ struct boss_ionarAI : public ScriptedAI
pInstance->SetData(TYPE_IONAR, DONE);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
}
@@ -158,7 +158,7 @@ struct boss_ionarAI : public ScriptedAI
}
}
- void DamageTaken(Unit *pDoneBy, uint32 &uiDamage)
+ void DamageTaken(Unit * /*pDoneBy*/, uint32 &uiDamage)
{
if (me->GetVisibility() == VISIBILITY_OFF)
uiDamage = 0;
@@ -268,7 +268,7 @@ CreatureAI* GetAI_boss_ionar(Creature* pCreature)
return new boss_ionarAI(pCreature);
}
-bool EffectDummyCreature_boss_ionar(Unit* pCaster, uint32 uiSpellId, uint32 uiEffIndex, Creature* pCreatureTarget)
+bool EffectDummyCreature_boss_ionar(Unit* /*pCaster*/, uint32 uiSpellId, uint32 uiEffIndex, Creature* pCreatureTarget)
{
//always check spellid and effectindex
if (uiSpellId == SPELL_DISPERSE && uiEffIndex == 0)
@@ -322,7 +322,7 @@ struct mob_spark_of_ionarAI : public ScriptedAI
me->ForcedDespawn();
}
- void DamageTaken(Unit *pDoneBy, uint32 &uiDamage)
+ void DamageTaken(Unit * /*pDoneBy*/, uint32 &uiDamage)
{
uiDamage = 0;
}
diff --git a/src/scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp b/src/scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp
index f97cf3f6893..5ced0cf0874 100644
--- a/src/scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp
+++ b/src/scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp
@@ -93,7 +93,7 @@ struct boss_lokenAI : public ScriptedAI
m_pInstance->SetData(TYPE_LOKEN, NOT_STARTED);
}
- void EnterCombat(Unit* pWho)
+ void EnterCombat(Unit* /*pWho*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -103,7 +103,7 @@ struct boss_lokenAI : public ScriptedAI
m_pInstance->SetData(TYPE_LOKEN, IN_PROGRESS);
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
DoScriptText(SAY_DEATH, me);
@@ -126,7 +126,7 @@ struct boss_lokenAI : public ScriptedAI
m_pInstance->SetData(TYPE_LOKEN, DONE);
}
- void KilledUnit(Unit* pVictim)
+ void KilledUnit(Unit* /*pVictim*/)
{
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
}
diff --git a/src/scripts/northrend/ulduar/halls_of_lightning/boss_volkhan.cpp b/src/scripts/northrend/ulduar/halls_of_lightning/boss_volkhan.cpp
index 824485cd34f..184050e3103 100644
--- a/src/scripts/northrend/ulduar/halls_of_lightning/boss_volkhan.cpp
+++ b/src/scripts/northrend/ulduar/halls_of_lightning/boss_volkhan.cpp
@@ -114,7 +114,7 @@ struct boss_volkhanAI : public ScriptedAI
m_pInstance->SetData(TYPE_VOLKHAN, NOT_STARTED);
}
- void EnterCombat(Unit* pWho)
+ void EnterCombat(Unit* /*pWho*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -135,7 +135,7 @@ struct boss_volkhanAI : public ScriptedAI
}
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
DoScriptText(SAY_DEATH, me);
DespawnGolem();
@@ -159,7 +159,7 @@ struct boss_volkhanAI : public ScriptedAI
}
}
- void KilledUnit(Unit* pVictim)
+ void KilledUnit(Unit* /*pVictim*/)
{
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
}
@@ -200,7 +200,7 @@ struct boss_volkhanAI : public ScriptedAI
}
}
- void SpellHit(Unit* pCaster, const SpellEntry* pSpell)
+ void SpellHit(Unit* /*pCaster*/, const SpellEntry* pSpell)
{
if (pSpell->Id == SPELL_TEMPER_DUMMY)
m_bIsStriking = true;
@@ -397,7 +397,7 @@ struct mob_molten_golemAI : public ScriptedAI
}
}
- void DamageTaken(Unit* pDoneBy, uint32 &uiDamage)
+ void DamageTaken(Unit* /*pDoneBy*/, uint32 &uiDamage)
{
if (uiDamage > me->GetHealth())
{
@@ -415,7 +415,7 @@ struct mob_molten_golemAI : public ScriptedAI
}
}
- void SpellHit(Unit* pCaster, const SpellEntry* pSpell)
+ void SpellHit(Unit* /*pCaster*/, const SpellEntry* pSpell)
{
//this is the dummy effect of the spells
if (pSpell->Id == SPELL_SHATTER_N || pSpell->Id == SPELL_SHATTER_H)
diff --git a/src/scripts/northrend/ulduar/halls_of_lightning/instance_halls_of_lightning.cpp b/src/scripts/northrend/ulduar/halls_of_lightning/instance_halls_of_lightning.cpp
index 0b63abd1a08..46cd5c9cccc 100644
--- a/src/scripts/northrend/ulduar/halls_of_lightning/instance_halls_of_lightning.cpp
+++ b/src/scripts/northrend/ulduar/halls_of_lightning/instance_halls_of_lightning.cpp
@@ -64,7 +64,7 @@ struct instance_halls_of_lightning : public ScriptedInstance
m_uiLokenGlobeGUID = 0;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch(pCreature->GetEntry())
{
@@ -83,7 +83,7 @@ struct instance_halls_of_lightning : public ScriptedInstance
}
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
diff --git a/src/scripts/northrend/ulduar/halls_of_stone/boss_krystallus.cpp b/src/scripts/northrend/ulduar/halls_of_stone/boss_krystallus.cpp
index 574e39f71a4..0674b7c79eb 100644
--- a/src/scripts/northrend/ulduar/halls_of_stone/boss_krystallus.cpp
+++ b/src/scripts/northrend/ulduar/halls_of_stone/boss_krystallus.cpp
@@ -62,7 +62,7 @@ struct boss_krystallusAI : public ScriptedAI
if (pInstance)
pInstance->SetData(DATA_KRYSTALLUS_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -116,7 +116,7 @@ struct boss_krystallusAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -124,7 +124,7 @@ struct boss_krystallusAI : public ScriptedAI
pInstance->SetData(DATA_KRYSTALLUS_EVENT, DONE);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * victim)
{
if (victim == me)
return;
diff --git a/src/scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp b/src/scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp
index b4544cfc129..b3ec294f419 100644
--- a/src/scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp
+++ b/src/scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp
@@ -66,7 +66,7 @@ struct boss_maiden_of_griefAI : public ScriptedAI
pInstance->SetData(DATA_MAIDEN_OF_GRIEF_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -135,7 +135,7 @@ struct boss_maiden_of_griefAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -152,7 +152,7 @@ struct boss_maiden_of_griefAI : public ScriptedAI
itr->getSource()->CompletedAchievement(AchievGoodGrief);
}
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * victim)
{
if (victim == me)
return;
diff --git a/src/scripts/northrend/ulduar/halls_of_stone/boss_sjonnir.cpp b/src/scripts/northrend/ulduar/halls_of_stone/boss_sjonnir.cpp
index 6dc338b0f93..68c3e34e6bf 100644
--- a/src/scripts/northrend/ulduar/halls_of_stone/boss_sjonnir.cpp
+++ b/src/scripts/northrend/ulduar/halls_of_stone/boss_sjonnir.cpp
@@ -106,7 +106,7 @@ struct boss_sjonnirAI : public ScriptedAI
pInstance->SetData(DATA_SJONNIR_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -191,7 +191,7 @@ struct boss_sjonnirAI : public ScriptedAI
lSummons.Summon(summon);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
lSummons.DespawnAll();
@@ -203,7 +203,7 @@ struct boss_sjonnirAI : public ScriptedAI
pInstance->DoCompleteAchievement(ACHIEV_ABUSE_THE_OOZE);
}
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * victim)
{
if (victim == me)
return;
@@ -266,7 +266,7 @@ struct mob_iron_sludgeAI : public ScriptedAI
ScriptedInstance* pInstance;
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
if (pInstance)
if (Creature* pSjonnir = Unit::GetCreature(*me, pInstance->GetData64(DATA_SJONNIR)))
diff --git a/src/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.cpp b/src/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.cpp
index a04f2ce203b..8febdaab879 100644
--- a/src/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.cpp
+++ b/src/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.cpp
@@ -361,7 +361,7 @@ struct npc_brann_hosAI : public npc_escortAI
Start();
}
- void DamageTaken(Unit* done_by, uint32 &damage)
+ void DamageTaken(Unit* /*done_by*/, uint32 & /*damage*/)
{
if (!bHasBeenDamaged)
bHasBeenDamaged = true;
@@ -685,7 +685,7 @@ bool GossipHello_npc_brann_hos(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_brann_hos(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_brann_hos(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1 || uiAction == GOSSIP_ACTION_INFO_DEF+2)
{
diff --git a/src/scripts/northrend/ulduar/halls_of_stone/instance_halls_of_stone.cpp b/src/scripts/northrend/ulduar/halls_of_stone/instance_halls_of_stone.cpp
index 7c1c9da9142..69bb3779e70 100644
--- a/src/scripts/northrend/ulduar/halls_of_stone/instance_halls_of_stone.cpp
+++ b/src/scripts/northrend/ulduar/halls_of_stone/instance_halls_of_stone.cpp
@@ -62,7 +62,7 @@ struct instance_halls_of_stone : public ScriptedInstance
m_auiEncounter[i] = NOT_STARTED;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch(pCreature->GetEntry())
{
@@ -76,7 +76,7 @@ struct instance_halls_of_stone : public ScriptedInstance
}
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
diff --git a/src/scripts/northrend/ulduar/ulduar/boss_algalon.cpp b/src/scripts/northrend/ulduar/ulduar/boss_algalon.cpp
index af45b5c857c..e8f67346adb 100644
--- a/src/scripts/northrend/ulduar/ulduar/boss_algalon.cpp
+++ b/src/scripts/northrend/ulduar/ulduar/boss_algalon.cpp
@@ -129,7 +129,7 @@ struct boss_algalonAI : public ScriptedAI
pInstance->SetData(TYPE_ALGALON, IN_PROGRESS);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
}
diff --git a/src/scripts/northrend/ulduar/ulduar/boss_assembly_of_iron.cpp b/src/scripts/northrend/ulduar/ulduar/boss_assembly_of_iron.cpp
index 4d26ab19332..8d3ae4d3431 100644
--- a/src/scripts/northrend/ulduar/ulduar/boss_assembly_of_iron.cpp
+++ b/src/scripts/northrend/ulduar/ulduar/boss_assembly_of_iron.cpp
@@ -155,7 +155,7 @@ struct boss_steelbreakerAI : public ScriptedAI
ScriptedInstance* pInstance;
uint32 phase;
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_STEELBREAKER_AGGRO, me);
DoZoneInCombat();
@@ -175,7 +175,7 @@ struct boss_steelbreakerAI : public ScriptedAI
events.RescheduleEvent(EVENT_OVERWHELMING_POWER, rand()%5000);
}
- void DamageTaken(Unit* pKiller, uint32 &damage)
+ void DamageTaken(Unit* /*pKiller*/, uint32 &damage)
{
if (damage >= me->GetHealth())
{
@@ -191,14 +191,14 @@ struct boss_steelbreakerAI : public ScriptedAI
}
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(RAND(SAY_STEELBREAKER_DEATH_1,SAY_STEELBREAKER_DEATH_2), me);
if (IsEncounterComplete(pInstance, me) && pInstance)
pInstance->SetData(TYPE_ASSEMBLY, DONE);
}
- void KilledUnit(Unit *who)
+ void KilledUnit(Unit * /*who*/)
{
DoScriptText(RAND(SAY_STEELBREAKER_SLAY_1,SAY_STEELBREAKER_SLAY_2), me);
@@ -206,7 +206,7 @@ struct boss_steelbreakerAI : public ScriptedAI
DoCast(me, SPELL_ELECTRICAL_CHARGE);
}
- void SpellHit(Unit *from, const SpellEntry *spell)
+ void SpellHit(Unit * /*from*/, const SpellEntry *spell)
{
if (spell->Id == SPELL_SUPERCHARGE)
UpdatePhase();
@@ -268,7 +268,7 @@ struct boss_runemaster_molgeimAI : public ScriptedAI
EventMap events;
uint32 phase;
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_MOLGEIM_AGGRO, me);
DoZoneInCombat();
@@ -288,7 +288,7 @@ struct boss_runemaster_molgeimAI : public ScriptedAI
events.RescheduleEvent(EVENT_RUNE_OF_SUMMONING, urand(20000,30000));
}
- void DamageTaken(Unit* pKiller, uint32 &damage)
+ void DamageTaken(Unit* /*pKiller*/, uint32 &damage)
{
if (damage >= me->GetHealth())
{
@@ -304,19 +304,19 @@ struct boss_runemaster_molgeimAI : public ScriptedAI
}
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(RAND(SAY_MOLGEIM_DEATH_1,SAY_MOLGEIM_DEATH_2), me);
if (IsEncounterComplete(pInstance, me) && pInstance)
pInstance->SetData(TYPE_ASSEMBLY, DONE);
}
- void KilledUnit(Unit *who)
+ void KilledUnit(Unit * /*who*/)
{
DoScriptText(RAND(SAY_MOLGEIM_SLAY_1,SAY_MOLGEIM_SLAY_2), me);
}
- void SpellHit(Unit *from, const SpellEntry *spell)
+ void SpellHit(Unit * /*from*/, const SpellEntry *spell)
{
if (spell->Id == SPELL_SUPERCHARGE)
UpdatePhase();
@@ -383,7 +383,7 @@ struct mob_lightning_elementalAI : public ScriptedAI
AttackStart(pTarget);
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
if (!me->isInCombat())
return;
@@ -435,7 +435,7 @@ struct boss_stormcaller_brundirAI : public ScriptedAI
ScriptedInstance* pInstance;
uint32 phase;
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_BRUNDIR_AGGRO, me);
DoZoneInCombat();
@@ -458,7 +458,7 @@ struct boss_stormcaller_brundirAI : public ScriptedAI
}
}
- void DamageTaken(Unit* pKiller, uint32 &damage)
+ void DamageTaken(Unit* /*pKiller*/, uint32 &damage)
{
if (damage >= me->GetHealth())
{
@@ -474,19 +474,19 @@ struct boss_stormcaller_brundirAI : public ScriptedAI
}
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(RAND(SAY_BRUNDIR_DEATH_1,SAY_BRUNDIR_DEATH_2), me);
if (IsEncounterComplete(pInstance, me) && pInstance)
pInstance->SetData(TYPE_ASSEMBLY, DONE);
}
- void KilledUnit(Unit *who)
+ void KilledUnit(Unit * /*who*/)
{
DoScriptText(RAND(SAY_BRUNDIR_SLAY_1,SAY_BRUNDIR_SLAY_2), me);
}
- void SpellHit(Unit *from, const SpellEntry *spell)
+ void SpellHit(Unit * /*from*/, const SpellEntry *spell)
{
if (spell->Id == SPELL_SUPERCHARGE)
UpdatePhase();
diff --git a/src/scripts/northrend/ulduar/ulduar/boss_auriaya.cpp b/src/scripts/northrend/ulduar/ulduar/boss_auriaya.cpp
index f0864f4a212..41c0f317f4e 100644
--- a/src/scripts/northrend/ulduar/ulduar/boss_auriaya.cpp
+++ b/src/scripts/northrend/ulduar/ulduar/boss_auriaya.cpp
@@ -50,24 +50,24 @@ struct boss_auriaya_AI : public BossAI
SONIC_SCREECH_Timer = 30000;
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
_EnterCombat();
DoScriptText(SAY_AGGRO,me);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_DEATH, me);
_JustDied();
}
- void MoveInLineOfSight(Unit* who) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
{
diff --git a/src/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp b/src/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp
index 8dfd0630e39..d0b7cff3006 100644
--- a/src/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp
+++ b/src/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp
@@ -102,7 +102,7 @@ struct boss_flame_leviathanAI : public BossAI
me->SetReactState(REACT_AGGRESSIVE);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
_EnterCombat();
DoScriptText(SAY_AGGRO, me);
@@ -125,13 +125,13 @@ struct boss_flame_leviathanAI : public BossAI
AttackStart(pTarget);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_DEATH, me);
_JustDied();
}
- void SpellHit(Unit *caster, const SpellEntry *spell)
+ void SpellHit(Unit * /*caster*/, const SpellEntry *spell)
{
if (spell->Id == 62472)
vehicle->InstallAllAccessories();
@@ -310,7 +310,7 @@ struct boss_flame_leviathan_safety_containerAI : public PassiveAI
{
boss_flame_leviathan_safety_containerAI(Creature *c) : PassiveAI(c) {}
- void MovementInform(uint32 type, uint32 id)
+ void MovementInform(uint32 /*type*/, uint32 id)
{
if (id == me->GetEntry())
{
@@ -320,7 +320,7 @@ struct boss_flame_leviathan_safety_containerAI : public PassiveAI
}
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
if (!me->GetVehicle() && me->isSummon() && me->GetMotionMaster()->GetCurrentMovementGeneratorType() != POINT_MOTION_TYPE)
me->GetMotionMaster()->MoveFall(409.8f, me->GetEntry());
@@ -334,12 +334,12 @@ struct spell_pool_of_tarAI : public TriggerAI
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
- void DamageTaken(Unit *who, uint32 &damage)
+ void DamageTaken(Unit * /*who*/, uint32 &damage)
{
damage = 0;
}
- void SpellHit(Unit* caster, const SpellEntry *spell)
+ void SpellHit(Unit* /*caster*/, const SpellEntry *spell)
{
if (spell->SchoolMask & SPELL_SCHOOL_MASK_FIRE && !me->HasAura(SPELL_BLAZE))
me->CastSpell(me, SPELL_BLAZE, true);
diff --git a/src/scripts/northrend/ulduar/ulduar/boss_freya.cpp b/src/scripts/northrend/ulduar/ulduar/boss_freya.cpp
index 3b06f0d72e4..1c4c2701731 100644
--- a/src/scripts/northrend/ulduar/ulduar/boss_freya.cpp
+++ b/src/scripts/northrend/ulduar/ulduar/boss_freya.cpp
@@ -62,18 +62,18 @@ struct boss_freyaAI : public BossAI
_Reset();
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_DEATH, me);
_JustDied();
}
- void EnterCombat(Unit* pWho)
+ void EnterCombat(Unit* /*pWho*/)
{
DoScriptText(SAY_AGGRO, me);
_EnterCombat();
diff --git a/src/scripts/northrend/ulduar/ulduar/boss_hodir.cpp b/src/scripts/northrend/ulduar/ulduar/boss_hodir.cpp
index 4b6664990b2..6facd8ac639 100644
--- a/src/scripts/northrend/ulduar/ulduar/boss_hodir.cpp
+++ b/src/scripts/northrend/ulduar/ulduar/boss_hodir.cpp
@@ -43,18 +43,18 @@ struct boss_hodirAI : public BossAI
_Reset();
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_DEATH, me);
_JustDied();
}
- void EnterCombat(Unit* pWho)
+ void EnterCombat(Unit* /*pWho*/)
{
DoScriptText(SAY_AGGRO, me);
_EnterCombat();
diff --git a/src/scripts/northrend/ulduar/ulduar/boss_ignis.cpp b/src/scripts/northrend/ulduar/ulduar/boss_ignis.cpp
index 40d91b94945..053b58cbe99 100644
--- a/src/scripts/northrend/ulduar/ulduar/boss_ignis.cpp
+++ b/src/scripts/northrend/ulduar/ulduar/boss_ignis.cpp
@@ -52,24 +52,24 @@ struct boss_ignis_AI : public BossAI
uiSlagPotTimer = 100;
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO,me);
_EnterCombat();
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_DEATH, me);
_JustDied();
}
- void MoveInLineOfSight(Unit* who) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
{
diff --git a/src/scripts/northrend/ulduar/ulduar/boss_kologarn.cpp b/src/scripts/northrend/ulduar/ulduar/boss_kologarn.cpp
index 3267d884dde..1fdfd38c7bf 100644
--- a/src/scripts/northrend/ulduar/ulduar/boss_kologarn.cpp
+++ b/src/scripts/northrend/ulduar/ulduar/boss_kologarn.cpp
@@ -68,18 +68,18 @@ struct boss_kologarnAI : public BossAI
me->Attack(who, true);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_DEATH, me);
_JustDied();
}
- void KilledUnit(Unit* who)
+ void KilledUnit(Unit* /*who*/)
{
DoScriptText(RAND(SAY_SLAY_2,SAY_SLAY_2), me);
}
- void PassengerBoarded(Unit *who, int8 seatId, bool apply)
+ void PassengerBoarded(Unit *who, int8 /*seatId*/, bool apply)
{
if (who->GetTypeId() == TYPEID_UNIT)
{
@@ -92,7 +92,7 @@ struct boss_kologarnAI : public BossAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
_EnterCombat();
diff --git a/src/scripts/northrend/ulduar/ulduar/boss_razorscale.cpp b/src/scripts/northrend/ulduar/ulduar/boss_razorscale.cpp
index 0c06e582838..c61f1046474 100644
--- a/src/scripts/northrend/ulduar/ulduar/boss_razorscale.cpp
+++ b/src/scripts/northrend/ulduar/ulduar/boss_razorscale.cpp
@@ -90,17 +90,17 @@ struct boss_razorscaleAI : public BossAI
me->ApplySpellImmune(1, IMMUNITY_EFFECT,SPELL_EFFECT_ATTACK_ME, true);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
DoZoneInCombat();
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(SAY_KILL, me);
}
@@ -261,7 +261,7 @@ struct boss_razorscaleAI : public BossAI
SummonAddsTimer = 45000;
}
- void FlyPhase(uint8 Phase, const uint32 diff)
+ void FlyPhase(uint8 Phase, const uint32 /*diff*/)
{
const float x = 587.54;
const float y = -174.92;
diff --git a/src/scripts/northrend/ulduar/ulduar/boss_thorim.cpp b/src/scripts/northrend/ulduar/ulduar/boss_thorim.cpp
index 2d081093985..bbab077e10e 100644
--- a/src/scripts/northrend/ulduar/ulduar/boss_thorim.cpp
+++ b/src/scripts/northrend/ulduar/ulduar/boss_thorim.cpp
@@ -58,18 +58,18 @@ struct boss_thorimAI : public BossAI
_EnterEvadeMode();
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_DEATH, me);
_JustDied();
}
- void EnterCombat(Unit* pWho)
+ void EnterCombat(Unit* /*pWho*/)
{
DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2), me);
_EnterCombat();
diff --git a/src/scripts/northrend/ulduar/ulduar/boss_xt002.cpp b/src/scripts/northrend/ulduar/ulduar/boss_xt002.cpp
index 7828c4ec1ff..7da871758ae 100644
--- a/src/scripts/northrend/ulduar/ulduar/boss_xt002.cpp
+++ b/src/scripts/northrend/ulduar/ulduar/boss_xt002.cpp
@@ -215,7 +215,7 @@ struct boss_xt002_AI : public BossAI
heart_exposed = 0;
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
_EnterCombat();
@@ -253,12 +253,12 @@ struct boss_xt002_AI : public BossAI
}
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_DEATH, me);
_JustDied();
@@ -516,7 +516,7 @@ struct mob_xt002_heartAI : public ScriptedAI
ScriptedInstance* m_pInstance;
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
if (m_pInstance)
if (Creature* pXT002 = me->GetCreature(*me, m_pInstance->GetData64(TYPE_XT002)))
@@ -527,7 +527,7 @@ struct mob_xt002_heartAI : public ScriptedAI
me->RemoveAurasDueToSpell(SPELL_EXPOSED_HEART);
}
- void DamageTaken(Unit *pDone, uint32 &damage)
+ void DamageTaken(Unit * /*pDone*/, uint32 &damage)
{
if (Creature* pXT002 = me->GetCreature(*me, m_pInstance->GetData64(TYPE_XT002)))
if (pXT002->AI())
@@ -569,7 +569,7 @@ struct mob_scrapbotAI : public ScriptedAI
me->GetMotionMaster()->MoveChase(pXT002);
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
if (Creature* pXT002 = me->GetCreature(*me, m_pInstance->GetData64(TYPE_XT002)))
{
@@ -673,12 +673,12 @@ struct mob_boombotAI : public ScriptedAI
me->GetMotionMaster()->MoveChase(pXT002);
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
DoCast(SPELL_BOOM);
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
if (Creature* pXT002 = me->GetCreature(*me, m_pInstance->GetData64(TYPE_XT002)))
{
diff --git a/src/scripts/northrend/ulduar/ulduar/instance_ulduar.cpp b/src/scripts/northrend/ulduar/ulduar/instance_ulduar.cpp
index 7e7d176f0a5..62dab2d3f7a 100644
--- a/src/scripts/northrend/ulduar/ulduar/instance_ulduar.cpp
+++ b/src/scripts/northrend/ulduar/ulduar/instance_ulduar.cpp
@@ -90,7 +90,7 @@ struct instance_ulduar : public ScriptedInstance
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch(pCreature->GetEntry())
{
diff --git a/src/scripts/northrend/ulduar/ulduar/ulduar_teleporter.cpp b/src/scripts/northrend/ulduar/ulduar/ulduar_teleporter.cpp
index 5d6c66a197a..44f9e86b69c 100644
--- a/src/scripts/northrend/ulduar/ulduar/ulduar_teleporter.cpp
+++ b/src/scripts/northrend/ulduar/ulduar/ulduar_teleporter.cpp
@@ -48,7 +48,7 @@ bool GoHello_ulduar_teleporter(Player *pPlayer, GameObject *pGO)
return true;
}
-bool GOSelect_ulduar_teleporter(Player *pPlayer, GameObject *pGO, uint32 sender, uint32 action)
+bool GOSelect_ulduar_teleporter(Player *pPlayer, GameObject * /*pGO*/, uint32 sender, uint32 action)
{
if (sender != GOSSIP_SENDER_MAIN) return true;
if (!pPlayer->getAttackers().empty()) return true;
diff --git a/src/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp b/src/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp
index 969d74f9867..77f824c48d5 100644
--- a/src/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp
+++ b/src/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp
@@ -112,7 +112,7 @@ struct boss_ingvar_the_plundererAI : public ScriptedAI
pInstance->SetData(DATA_INGVAR_EVENT, NOT_STARTED);
}
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit * /*done_by*/, uint32 &damage)
{
if (damage >= me->GetHealth() && !bIsUndead)
{
@@ -151,7 +151,7 @@ struct boss_ingvar_the_plundererAI : public ScriptedAI
DoScriptText(YELL_AGGRO_2,me);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(YELL_AGGRO_1,me);
@@ -159,7 +159,7 @@ struct boss_ingvar_the_plundererAI : public ScriptedAI
pInstance->SetData(DATA_INGVAR_EVENT, IN_PROGRESS);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(YELL_DEAD_2,me);
@@ -167,7 +167,7 @@ struct boss_ingvar_the_plundererAI : public ScriptedAI
pInstance->SetData(DATA_INGVAR_EVENT, DONE);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
if (bIsUndead)
DoScriptText(YELL_KILL_1,me);
@@ -234,7 +234,7 @@ struct boss_ingvar_the_plundererAI : public ScriptedAI
Unit *pTarget = SelectUnit(SELECT_TARGET_TOPAGGRO, 1);
if (pTarget)
{
- Creature* temp = me->SummonCreature(ENTRY_THROW_TARGET,pTarget->GetPositionX(),pTarget->GetPositionY(),pTarget->GetPositionZ(),0,TEMPSUMMON_TIMED_DESPAWN,2000);
+ me->SummonCreature(ENTRY_THROW_TARGET,pTarget->GetPositionX(),pTarget->GetPositionY(),pTarget->GetPositionZ(),0,TEMPSUMMON_TIMED_DESPAWN,2000);
DoCast(me, SPELL_SHADOW_AXE_SUMMON);
}
@@ -333,9 +333,9 @@ struct mob_annhylde_the_callerAI : public ScriptedAI
}
}
- void AttackStart(Unit* who) {}
- void MoveInLineOfSight(Unit* who) {}
- void EnterCombat(Unit *who) {}
+ void AttackStart(Unit* /*who*/) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
+ void EnterCombat(Unit * /*who*/) {}
void UpdateAI(const uint32 diff)
{
if (uiResurectTimer)
@@ -402,9 +402,9 @@ struct mob_ingvar_throw_dummyAI : public ScriptedAI
}
uiDespawnTimer = 7000;
}
- void AttackStart(Unit* who) {}
- void MoveInLineOfSight(Unit* who) {}
- void EnterCombat(Unit *who) {}
+ void AttackStart(Unit* /*who*/) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
+ void EnterCombat(Unit * /*who*/) {}
void UpdateAI(const uint32 diff)
{
if (uiDespawnTimer <= diff)
diff --git a/src/scripts/northrend/utgarde_keep/utgarde_keep/boss_keleseth.cpp b/src/scripts/northrend/utgarde_keep/utgarde_keep/boss_keleseth.cpp
index 9fbb1121d24..b365de8996f 100644
--- a/src/scripts/northrend/utgarde_keep/utgarde_keep/boss_keleseth.cpp
+++ b/src/scripts/northrend/utgarde_keep/utgarde_keep/boss_keleseth.cpp
@@ -76,9 +76,9 @@ struct mob_frost_tombAI : public ScriptedAI
}
void Reset(){ FrostTombGUID = 0; }
- void EnterCombat(Unit* who) {}
- void AttackStart(Unit* who) {}
- void MoveInLineOfSight(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
+ void AttackStart(Unit* /*who*/) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
void JustDied(Unit *killer)
{
@@ -93,7 +93,7 @@ struct mob_frost_tombAI : public ScriptedAI
}
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
Unit* temp = Unit::GetUnit((*me),FrostTombGUID);
if ((temp && temp->isAlive() && !temp->HasAura(SPELL_FROST_TOMB)) || !temp)
@@ -131,7 +131,7 @@ struct boss_kelesethAI : public ScriptedAI
pInstance->SetData(DATA_PRINCEKELESETH_EVENT, NOT_STARTED);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * victim)
{
if (victim == me)
return;
@@ -139,7 +139,7 @@ struct boss_kelesethAI : public ScriptedAI
DoScriptText(SAY_KILL, me);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -162,7 +162,7 @@ struct boss_kelesethAI : public ScriptedAI
pInstance->SetData(DATA_PRINCEKELESETH_EVENT, DONE);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
DoZoneInCombat();
@@ -250,7 +250,7 @@ struct mob_vrykul_skeletonAI : public ScriptedAI
isDead = false;
}
- void EnterCombat(Unit *who){}
+ void EnterCombat(Unit * /*who*/){}
void DamageTaken(Unit *done_by, uint32 &damage)
{
if (done_by->GetGUID() == me->GetGUID())
diff --git a/src/scripts/northrend/utgarde_keep/utgarde_keep/boss_skarvald_dalronn.cpp b/src/scripts/northrend/utgarde_keep/utgarde_keep/boss_skarvald_dalronn.cpp
index 4e93da95a4d..2146d37635b 100644
--- a/src/scripts/northrend/utgarde_keep/utgarde_keep/boss_skarvald_dalronn.cpp
+++ b/src/scripts/northrend/utgarde_keep/utgarde_keep/boss_skarvald_dalronn.cpp
@@ -92,7 +92,7 @@ struct boss_skarvald_the_constructorAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * who)
{
if (!ghost && pInstance)
{
@@ -136,7 +136,7 @@ struct boss_skarvald_the_constructorAI : public ScriptedAI
}
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
if (!ghost)
{
@@ -240,7 +240,7 @@ struct boss_dalronn_the_controllerAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * who)
{
if (!ghost && pInstance)
{
@@ -284,7 +284,7 @@ struct boss_dalronn_the_controllerAI : public ScriptedAI
}
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
if (!ghost)
{
diff --git a/src/scripts/northrend/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp b/src/scripts/northrend/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp
index 2a471fb07de..03f97b1d27e 100644
--- a/src/scripts/northrend/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp
+++ b/src/scripts/northrend/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp
@@ -113,7 +113,7 @@ struct instance_utgarde_keep : public ScriptedInstance
return NULL;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch(pCreature->GetEntry())
{
@@ -124,7 +124,7 @@ struct instance_utgarde_keep : public ScriptedInstance
}
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
diff --git a/src/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.cpp b/src/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.cpp
index b5b064db86a..95825aa49b6 100644
--- a/src/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.cpp
+++ b/src/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.cpp
@@ -62,7 +62,7 @@ struct npc_dragonflayer_forge_masterAI : public ScriptedAI
}
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
if (fm_Type == 0) fm_Type = GetForgeMasterType();
if (pInstance)
@@ -82,7 +82,7 @@ struct npc_dragonflayer_forge_masterAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (fm_Type == 0) fm_Type = GetForgeMasterType();
if (pInstance)
@@ -132,7 +132,7 @@ struct npc_dragonflayer_forge_masterAI : public ScriptedAI
}
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
if (fm_Type == 0)
fm_Type = GetForgeMasterType();
diff --git a/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp b/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp
index d30520f2c1b..e5b3690396b 100644
--- a/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp
+++ b/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp
@@ -121,7 +121,7 @@ struct boss_palehoofAI : public ScriptedAI
}
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
}
@@ -177,7 +177,7 @@ struct boss_palehoofAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
if (pInstance)
@@ -187,7 +187,7 @@ struct boss_palehoofAI : public ScriptedAI
pTemp->DisappearAndDie();
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
}
@@ -326,7 +326,7 @@ struct mob_ravenous_furbolgAI : public ScriptedAI
}
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (pInstance)
{
@@ -434,7 +434,7 @@ struct mob_frenzied_worgenAI : public ScriptedAI
pInstance->SetData(DATA_GORTOK_PALEHOOF_EVENT, IN_PROGRESS);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (pInstance)
{
@@ -542,7 +542,7 @@ struct mob_ferocious_rhinoAI : public ScriptedAI
}
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (pInstance)
{
@@ -656,7 +656,7 @@ struct mob_massive_jormungarAI : public ScriptedAI
}
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (pInstance)
{
@@ -709,7 +709,7 @@ struct mob_palehoof_orbAI : public ScriptedAI
{
if (currentPhase<5&&currentPhase >= 0)
{
- Creature *pNext;
+ Creature *pNext = NULL;
switch(currentPhase)
{
case PHASE_FRENZIED_WORGEN: pNext = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_MOB_FRENZIED_WORGEN) : 0); break;
@@ -739,7 +739,7 @@ struct mob_palehoof_orbAI : public ScriptedAI
return;
if (id<0 || id>4)
return;
- Creature *pNext;
+ Creature *pNext = NULL;
switch(id)
{
case PHASE_FRENZIED_WORGEN: pNext = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_MOB_FRENZIED_WORGEN) : 0); break;
@@ -762,7 +762,7 @@ CreatureAI* GetAI_mob_palehoof_orb(Creature* pCreature)
-bool GOHello_palehoof_sphere(Player *pPlayer, GameObject *pGO)
+bool GOHello_palehoof_sphere(Player * /*pPlayer*/, GameObject *pGO)
{
ScriptedInstance *pInstance = pGO->GetInstanceData();
diff --git a/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp b/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp
index 7570af83f9f..0ccd7a4917b 100644
--- a/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp
+++ b/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp
@@ -104,7 +104,7 @@ struct boss_skadiAI : public ScriptedAI
pInstance->SetData(DATA_SKADI_THE_RUTHLESS_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -171,7 +171,7 @@ struct boss_skadiAI : public ScriptedAI
}
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -179,7 +179,7 @@ struct boss_skadiAI : public ScriptedAI
pInstance->SetData(DATA_SKADI_THE_RUTHLESS_EVENT, DONE);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2,SAY_KILL_3), me);
}
@@ -219,7 +219,7 @@ struct boss_skadiAI : public ScriptedAI
uint8 uiMaxSpawn = DUNGEON_MODE(5, 6);
for (uint8 i = 0; i < uiMaxSpawn; ++i)
{
- Creature* pTemp;
+ Creature* pTemp = NULL;
switch (urand(0,2))
{
case 0: pTemp = me->SummonCreature(CREATURE_YMIRJAR_WARRIOR, SpawnLoc[spot].x+rand()%5, SpawnLoc[spot].y+rand()%5, SpawnLoc[spot].z, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); break;
diff --git a/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_svala.cpp b/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_svala.cpp
index 3015cc3b174..aae1015ddab 100644
--- a/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_svala.cpp
+++ b/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_svala.cpp
@@ -131,7 +131,7 @@ struct boss_svalaAI : public ScriptedAI
}
}
- void AttackStart(Unit* who) {}
+ void AttackStart(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -209,14 +209,14 @@ struct mob_ritual_channelerAI : public Scripted_NoMovementAI
}
// called by svala sorrowgrave to set guid of victim
- void DoAction(uint32 action)
+ void DoAction(uint32 /*action*/)
{
if (pInstance)
if (Unit *pVictim = me->GetUnit(*me, pInstance->GetData64(DATA_SACRIFICED_PLAYER)))
DoCast(pVictim, SPELL_PARALYZE);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
}
};
@@ -264,7 +264,7 @@ struct boss_svala_sorrowgraveAI : public ScriptedAI
}
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -353,7 +353,7 @@ struct boss_svala_sorrowgraveAI : public ScriptedAI
}
}
- void KilledUnit(Unit* pVictim)
+ void KilledUnit(Unit* /*pVictim*/)
{
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
}
diff --git a/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_ymiron.cpp b/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_ymiron.cpp
index 164f24faedd..456f7d04990 100644
--- a/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_ymiron.cpp
+++ b/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_ymiron.cpp
@@ -156,7 +156,7 @@ struct boss_ymironAI : public ScriptedAI
pInstance->SetData(DATA_KING_YMIRON_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -325,7 +325,7 @@ struct boss_ymironAI : public ScriptedAI
}
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -336,7 +336,7 @@ struct boss_ymironAI : public ScriptedAI
pInstance->SetData(DATA_KING_YMIRON_EVENT, DONE);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3,SAY_SLAY_4), me);
}
diff --git a/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/instance_pinnacle.cpp b/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/instance_pinnacle.cpp
index 69e608a8f3c..b49e59f777a 100644
--- a/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/instance_pinnacle.cpp
+++ b/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/instance_pinnacle.cpp
@@ -75,7 +75,7 @@ struct instance_pinnacle : public ScriptedInstance
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch(pCreature->GetEntry())
{
@@ -92,7 +92,7 @@ struct instance_pinnacle : public ScriptedInstance
}
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
diff --git a/src/scripts/northrend/vault_of_archavon/boss_archavon.cpp b/src/scripts/northrend/vault_of_archavon/boss_archavon.cpp
index f052600900b..11d432e94c6 100644
--- a/src/scripts/northrend/vault_of_archavon/boss_archavon.cpp
+++ b/src/scripts/northrend/vault_of_archavon/boss_archavon.cpp
@@ -72,15 +72,15 @@ struct boss_archavonAI : public ScriptedAI
pInstance->SetData(DATA_ARCHAVON_EVENT, NOT_STARTED);
}
- void KilledUnit(Unit* Victim){}
+ void KilledUnit(Unit* /*Victim*/) {}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
if (pInstance)
pInstance->SetData(DATA_ARCHAVON_EVENT, DONE);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoZoneInCombat();
events.ScheduleEvent(EVENT_ROCK_SHARDS, 15000);
@@ -151,7 +151,7 @@ struct mob_archavon_warderAI : public ScriptedAI //npc 32353
events.Reset();
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoZoneInCombat();
events.ScheduleEvent(EVENT_ROCK_SHOWER, 2000);
diff --git a/src/scripts/northrend/vault_of_archavon/boss_emalon.cpp b/src/scripts/northrend/vault_of_archavon/boss_emalon.cpp
index f849f4d39ed..92a0331708e 100644
--- a/src/scripts/northrend/vault_of_archavon/boss_emalon.cpp
+++ b/src/scripts/northrend/vault_of_archavon/boss_emalon.cpp
@@ -80,7 +80,7 @@ struct boss_emalonAI : public BossAI
summoned->AI()->AttackStart(me->getVictim());
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * who)
{
if (!summons.empty())
{
@@ -173,7 +173,7 @@ struct mob_tempest_minionAI : public ScriptedAI
uiOverchargedTimer = 0;
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
if (Creature *pEmalon = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EMALON) : 0))
{
@@ -185,7 +185,7 @@ struct mob_tempest_minionAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * who)
{
DoZoneInCombat();
events.ScheduleEvent(EVENT_SHOCK, 20000);
diff --git a/src/scripts/northrend/vault_of_archavon/boss_koralon.cpp b/src/scripts/northrend/vault_of_archavon/boss_koralon.cpp
index 7503d6c8fd8..61843647136 100644
--- a/src/scripts/northrend/vault_of_archavon/boss_koralon.cpp
+++ b/src/scripts/northrend/vault_of_archavon/boss_koralon.cpp
@@ -82,15 +82,15 @@ struct boss_koralonAI : public ScriptedAI
pInstance->SetData(DATA_KORALON_EVENT, NOT_STARTED);
}
- void KilledUnit(Unit* Victim) {}
+ void KilledUnit(Unit* /*Victim*/) {}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
if (pInstance)
pInstance->SetData(DATA_KORALON_EVENT, DONE);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoZoneInCombat();
@@ -159,7 +159,7 @@ struct mob_flame_warderAI : public ScriptedAI
events.Reset();
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoZoneInCombat();
diff --git a/src/scripts/northrend/vault_of_archavon/boss_toravon.cpp b/src/scripts/northrend/vault_of_archavon/boss_toravon.cpp
index 554c36b0789..250238f1c12 100644
--- a/src/scripts/northrend/vault_of_archavon/boss_toravon.cpp
+++ b/src/scripts/northrend/vault_of_archavon/boss_toravon.cpp
@@ -72,15 +72,15 @@ struct boss_toravonAI : public ScriptedAI
pInstance->SetData(DATA_TORAVON_EVENT, NOT_STARTED);
}
- void KilledUnit(Unit* Victim) {}
+ void KilledUnit(Unit* /*Victim*/) {}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
if (pInstance)
pInstance->SetData(DATA_TORAVON_EVENT, DONE);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoZoneInCombat();
@@ -141,7 +141,7 @@ struct mob_frost_warderAI : public ScriptedAI
events.Reset();
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoZoneInCombat();
@@ -188,7 +188,7 @@ struct mob_frozen_orbAI : public ScriptedAI
killtimer = 60000; // if after this time there is no victim -> destroy!
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoZoneInCombat();
}
@@ -231,7 +231,7 @@ struct mob_frozen_orb_stalkerAI : public Scripted_NoMovementAI
ScriptedInstance *pInstance;
bool spawned;
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
if (!spawned)
{
diff --git a/src/scripts/northrend/vault_of_archavon/instance_vault_of_archavon.cpp b/src/scripts/northrend/vault_of_archavon/instance_vault_of_archavon.cpp
index b37da980936..a7183921cce 100644
--- a/src/scripts/northrend/vault_of_archavon/instance_vault_of_archavon.cpp
+++ b/src/scripts/northrend/vault_of_archavon/instance_vault_of_archavon.cpp
@@ -41,7 +41,7 @@ struct instance_archavon : public ScriptedInstance
return false;
}
- void OnCreatureCreate(Creature *creature, bool add)
+ void OnCreatureCreate(Creature *creature, bool /*add*/)
{
switch(creature->GetEntry())
{
diff --git a/src/scripts/northrend/violet_hold/boss_cyanigosa.cpp b/src/scripts/northrend/violet_hold/boss_cyanigosa.cpp
index aebca89f345..589e69a6f18 100644
--- a/src/scripts/northrend/violet_hold/boss_cyanigosa.cpp
+++ b/src/scripts/northrend/violet_hold/boss_cyanigosa.cpp
@@ -65,7 +65,7 @@ struct boss_cyanigosaAI : public ScriptedAI
pInstance->SetData(DATA_CYANIGOSA_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
DoCast(me, SPELL_TRANSFORM);
@@ -74,7 +74,7 @@ struct boss_cyanigosaAI : public ScriptedAI
pInstance->SetData(DATA_CYANIGOSA_EVENT, IN_PROGRESS);
}
- void MoveInLineOfSight(Unit* who) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -124,7 +124,7 @@ struct boss_cyanigosaAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -132,7 +132,7 @@ struct boss_cyanigosaAI : public ScriptedAI
pInstance->SetData(DATA_CYANIGOSA_EVENT, DONE);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * victim)
{
if (victim == me)
return;
diff --git a/src/scripts/northrend/violet_hold/boss_erekem.cpp b/src/scripts/northrend/violet_hold/boss_erekem.cpp
index 8773040c81d..a9cc7393af4 100644
--- a/src/scripts/northrend/violet_hold/boss_erekem.cpp
+++ b/src/scripts/northrend/violet_hold/boss_erekem.cpp
@@ -106,7 +106,7 @@ struct boss_erekemAI : public ScriptedAI
}
}
- void EnterCombat(Unit* pWho)
+ void EnterCombat(Unit* /*pWho*/)
{
DoScriptText(SAY_AGGRO, me);
DoCast(me, SPELL_EARTH_SHIELD);
@@ -127,7 +127,7 @@ struct boss_erekemAI : public ScriptedAI
}
}
- void MoveInLineOfSight(Unit* who) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -190,7 +190,7 @@ struct boss_erekemAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -209,7 +209,7 @@ struct boss_erekemAI : public ScriptedAI
}
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * victim)
{
if (victim == me)
return;
@@ -279,7 +279,7 @@ struct mob_erekem_guardAI : public ScriptedAI
}
}
- void MoveInLineOfSight(Unit* who) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
{
diff --git a/src/scripts/northrend/violet_hold/boss_ichoron.cpp b/src/scripts/northrend/violet_hold/boss_ichoron.cpp
index cd7c4b2fb8b..a28bfdffb7c 100644
--- a/src/scripts/northrend/violet_hold/boss_ichoron.cpp
+++ b/src/scripts/northrend/violet_hold/boss_ichoron.cpp
@@ -116,7 +116,7 @@ struct boss_ichoronAI : public ScriptedAI
}
}
- void EnterCombat(Unit* pWho)
+ void EnterCombat(Unit* /*pWho*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -195,7 +195,7 @@ struct boss_ichoronAI : public ScriptedAI
me->GetMotionMaster()->MoveChase(me->getVictim());
}
- void MoveInLineOfSight(Unit* pWho) {}
+ void MoveInLineOfSight(Unit* /*pWho*/) {}
void UpdateAI(const uint32 uiDiff)
{
@@ -266,7 +266,7 @@ struct boss_ichoronAI : public ScriptedAI
}
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -309,7 +309,7 @@ struct boss_ichoronAI : public ScriptedAI
m_waterElements.remove(pSummoned->GetGUID());
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * victim)
{
if (victim == me)
return;
@@ -338,7 +338,7 @@ struct mob_ichor_globuleAI : public ScriptedAI
uiRangeCheck_Timer = 1000;
}
- void AttackStart(Unit* pWho)
+ void AttackStart(Unit* /*pWho*/)
{
return;
}
@@ -364,7 +364,7 @@ struct mob_ichor_globuleAI : public ScriptedAI
else uiRangeCheck_Timer -= uiDiff;
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
DoCast(me, SPELL_SPLASH);
if (Creature* pIchoron = Unit::GetCreature(*me, pInstance->GetData64(DATA_ICHORON)))
diff --git a/src/scripts/northrend/violet_hold/boss_lavanthor.cpp b/src/scripts/northrend/violet_hold/boss_lavanthor.cpp
index c9f1a1c4ba8..d8cd3a4962f 100644
--- a/src/scripts/northrend/violet_hold/boss_lavanthor.cpp
+++ b/src/scripts/northrend/violet_hold/boss_lavanthor.cpp
@@ -52,7 +52,7 @@ struct boss_lavanthorAI : public ScriptedAI
}
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
if (pInstance)
{
@@ -83,7 +83,7 @@ struct boss_lavanthorAI : public ScriptedAI
}
}
- void MoveInLineOfSight(Unit* who) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -121,7 +121,7 @@ struct boss_lavanthorAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (pInstance)
{
diff --git a/src/scripts/northrend/violet_hold/boss_moragg.cpp b/src/scripts/northrend/violet_hold/boss_moragg.cpp
index 9cc769be04d..6d283c7bfb4 100644
--- a/src/scripts/northrend/violet_hold/boss_moragg.cpp
+++ b/src/scripts/northrend/violet_hold/boss_moragg.cpp
@@ -45,7 +45,7 @@ struct boss_moraggAI : public ScriptedAI
}
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
if (pInstance)
{
@@ -76,7 +76,7 @@ struct boss_moraggAI : public ScriptedAI
}
}
- void MoveInLineOfSight(Unit* who) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -99,7 +99,7 @@ struct boss_moraggAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (pInstance)
{
diff --git a/src/scripts/northrend/violet_hold/boss_xevozz.cpp b/src/scripts/northrend/violet_hold/boss_xevozz.cpp
index edb78b68f6b..2633705c1b7 100644
--- a/src/scripts/northrend/violet_hold/boss_xevozz.cpp
+++ b/src/scripts/northrend/violet_hold/boss_xevozz.cpp
@@ -131,7 +131,7 @@ struct boss_xevozzAI : public ScriptedAI
}
}
- void EnterCombat(Unit* pWho)
+ void EnterCombat(Unit* /*pWho*/)
{
DoScriptText(SAY_AGGRO, me);
if (pInstance)
@@ -149,7 +149,7 @@ struct boss_xevozzAI : public ScriptedAI
}
}
- void MoveInLineOfSight(Unit* pWho) {}
+ void MoveInLineOfSight(Unit* /*pWho*/) {}
void UpdateAI(const uint32 uiDiff)
{
@@ -187,7 +187,7 @@ struct boss_xevozzAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
DoScriptText(SAY_DEATH, me);
diff --git a/src/scripts/northrend/violet_hold/boss_zuramat.cpp b/src/scripts/northrend/violet_hold/boss_zuramat.cpp
index f6dcf7c86b1..da75ed94fc2 100644
--- a/src/scripts/northrend/violet_hold/boss_zuramat.cpp
+++ b/src/scripts/northrend/violet_hold/boss_zuramat.cpp
@@ -79,7 +79,7 @@ struct boss_zuramatAI : public ScriptedAI
}
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
if (pInstance)
@@ -97,7 +97,7 @@ struct boss_zuramatAI : public ScriptedAI
}
}
- void MoveInLineOfSight(Unit* who) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -127,7 +127,7 @@ struct boss_zuramatAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -146,7 +146,7 @@ struct boss_zuramatAI : public ScriptedAI
}
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * victim)
{
if (victim == me)
return;
diff --git a/src/scripts/northrend/violet_hold/instance_violet_hold.cpp b/src/scripts/northrend/violet_hold/instance_violet_hold.cpp
index befe0f9cbf4..4d993eccd27 100644
--- a/src/scripts/northrend/violet_hold/instance_violet_hold.cpp
+++ b/src/scripts/northrend/violet_hold/instance_violet_hold.cpp
@@ -174,7 +174,7 @@ struct instance_violet_hold : public ScriptedInstance
}
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
diff --git a/src/scripts/northrend/violet_hold/violet_hold.cpp b/src/scripts/northrend/violet_hold/violet_hold.cpp
index 6c1b33a77bf..49883b5dbf3 100644
--- a/src/scripts/northrend/violet_hold/violet_hold.cpp
+++ b/src/scripts/northrend/violet_hold/violet_hold.cpp
@@ -69,7 +69,7 @@ struct npc_sinclariAI : public ScriptedAI
}
}
- void MovementInform(uint32 uiType, uint32 uiId)
+ void MovementInform(uint32 uiType, uint32 /*uiId*/)
{
if (uiType != POINT_MOTION_TYPE)
return;
@@ -169,7 +169,7 @@ bool GossipHello_npc_sinclari(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_sinclari(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_sinclari(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch(uiAction)
{
@@ -203,8 +203,8 @@ struct npc_teleportation_portalAI : public ScriptedAI
bPortalGuardianOrKeeperSpawn = false;
}
- void EnterCombat(Unit *who) {}
- void MoveInLineOfSight(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
+ void MoveInLineOfSight(Unit * /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -244,7 +244,7 @@ struct npc_teleportation_portalAI : public ScriptedAI
}
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (pInstance)
pInstance->SetData(DATA_WAVE_COUNT,pInstance->GetData(DATA_WAVE_COUNT)+1);
diff --git a/src/scripts/northrend/zuldrak.cpp b/src/scripts/northrend/zuldrak.cpp
index ceaac1a864a..845d1ae0c24 100644
--- a/src/scripts/northrend/zuldrak.cpp
+++ b/src/scripts/northrend/zuldrak.cpp
@@ -127,9 +127,9 @@ struct npc_captured_rageclawAI : public ScriptedAI
DoCast(me, SPELL_KNEEL, true); // Little Hack for kneel - Thanks Illy :P
}
- void MoveInLineOfSight(Unit *who){}
+ void MoveInLineOfSight(Unit * /*who*/){}
- void SpellHit(Unit* pCaster, const SpellEntry* pSpell)
+ void SpellHit(Unit* /*pCaster*/, const SpellEntry* pSpell)
{
if (pSpell->Id == SPELL_FREE_RAGECLAW)
{
@@ -200,7 +200,7 @@ bool GossipHello_npc_gymer(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_gymer(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_gymer(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
@@ -393,7 +393,7 @@ struct npc_gurgthockAI : public ScriptedAI
SummonList.push_back(pSummon->GetGUID());
}
- void SummonedCreatureDespawn(Creature* pSummon)
+ void SummonedCreatureDespawn(Creature* /*pSummon*/)
{
if (bEventInProgress)
bEventInProgress = false;
@@ -402,7 +402,7 @@ struct npc_gurgthockAI : public ScriptedAI
}
};
-bool QuestAccept_npc_gurgthock(Player* pPlayer, Creature* pCreature, Quest const* pQuest)
+bool QuestAccept_npc_gurgthock(Player* /*pPlayer*/, Creature* pCreature, Quest const* pQuest)
{
switch (pQuest->GetQuestId())
{
@@ -486,7 +486,7 @@ struct npc_orinoko_tuskbreakerAI : public ScriptedAI
pAI->RemoveSummons();
}
- void MovementInform(uint32 uiType, uint32 uiId)
+ void MovementInform(uint32 uiType, uint32 /*uiId*/)
{
if (uiType != POINT_MOTION_TYPE)
return;
@@ -628,7 +628,7 @@ struct npc_korrak_bloodragerAI : public npc_escortAI
}
}
- void EnterCombat(Unit* pWho)
+ void EnterCombat(Unit* /*pWho*/)
{
DoCast(me, SPELL_GROW);
}
@@ -711,7 +711,7 @@ struct npc_yggdrasAI : public ScriptedAI
pAI->RemoveSummons();
}
- void EnterCombat(Unit* pWho)
+ void EnterCombat(Unit* /*pWho*/)
{
DoCast(me, SPELL_GROW);
}
@@ -890,7 +890,7 @@ struct npc_released_offspring_harkoaAI : public ScriptedAI
me->GetMotionMaster()->MovePoint(0, x, y, z);
}
- void MovementInform(uint32 uiType, uint32 uiId)
+ void MovementInform(uint32 uiType, uint32 /*uiId*/)
{
if (uiType != POINT_MOTION_TYPE)
return;
@@ -994,7 +994,7 @@ bool GossipHello_npc_crusade_recruit(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_crusade_recruit(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_crusade_recruit(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF +1)
{
diff --git a/src/scripts/outland/auchindoun/auchenai_crypts/boss_exarch_maladaar.cpp b/src/scripts/outland/auchindoun/auchenai_crypts/boss_exarch_maladaar.cpp
index e46d14fb3f9..bfde95ffcb0 100644
--- a/src/scripts/outland/auchindoun/auchenai_crypts/boss_exarch_maladaar.cpp
+++ b/src/scripts/outland/auchindoun/auchenai_crypts/boss_exarch_maladaar.cpp
@@ -51,7 +51,7 @@ struct mob_stolen_soulAI : public ScriptedAI
Class_Timer = 1000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{ }
void SetMyClass(uint8 myclass)
@@ -183,7 +183,7 @@ struct boss_exarch_maladaarAI : public ScriptedAI
ScriptedAI::MoveInLineOfSight(who);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me);
}
@@ -206,7 +206,7 @@ struct boss_exarch_maladaarAI : public ScriptedAI
}
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
if (rand()%2)
return;
@@ -214,7 +214,7 @@ struct boss_exarch_maladaarAI : public ScriptedAI
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
//When Exarch Maladar is defeated D'ore appear.
@@ -302,7 +302,7 @@ struct mob_avatar_of_martyredAI : public ScriptedAI
Mortal_Strike_timer = 10000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/outland/auchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp b/src/scripts/outland/auchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp
index 38cc2d63375..c13e2905171 100644
--- a/src/scripts/outland/auchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp
+++ b/src/scripts/outland/auchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp
@@ -60,7 +60,7 @@ struct boss_shirrak_the_dead_watcherAI : public ScriptedAI
FocusedTargetGUID = 0;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{ }
void JustSummoned(Creature *summoned)
@@ -166,7 +166,7 @@ struct mob_focus_fireAI : public ScriptedAI
fiery1 = fiery2 = true;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{ }
void UpdateAI(const uint32 diff)
diff --git a/src/scripts/outland/auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp b/src/scripts/outland/auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp
index 5350494fda7..5b15178c33e 100644
--- a/src/scripts/outland/auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp
+++ b/src/scripts/outland/auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp
@@ -102,7 +102,7 @@ struct boss_nexusprince_shaffarAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me);
@@ -128,12 +128,12 @@ struct boss_nexusprince_shaffarAI : public ScriptedAI
summons.Despawn(summon);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEAD, me);
summons.DespawnAll();
@@ -234,7 +234,7 @@ struct mob_ethereal_beaconAI : public ScriptedAI
Check_Timer = 1000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * who)
{
// Send Shaffar to fight
Creature* Shaffar = me->FindNearestCreature(NPC_SHAFFAR, 100);
diff --git a/src/scripts/outland/auchindoun/mana_tombs/boss_pandemonius.cpp b/src/scripts/outland/auchindoun/mana_tombs/boss_pandemonius.cpp
index ad841b56cd4..51ec2e83b46 100644
--- a/src/scripts/outland/auchindoun/mana_tombs/boss_pandemonius.cpp
+++ b/src/scripts/outland/auchindoun/mana_tombs/boss_pandemonius.cpp
@@ -56,17 +56,17 @@ struct boss_pandemoniusAI : public ScriptedAI
VoidBlast_Counter = 0;
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2), me);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me);
}
diff --git a/src/scripts/outland/auchindoun/sethekk_halls/boss_darkweaver_syth.cpp b/src/scripts/outland/auchindoun/sethekk_halls/boss_darkweaver_syth.cpp
index ff0240c309c..9628fa1a98f 100644
--- a/src/scripts/outland/auchindoun/sethekk_halls/boss_darkweaver_syth.cpp
+++ b/src/scripts/outland/auchindoun/sethekk_halls/boss_darkweaver_syth.cpp
@@ -80,17 +80,17 @@ struct boss_darkweaver_sythAI : public ScriptedAI
summon10 = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
if (rand()%2)
return;
@@ -207,7 +207,7 @@ struct mob_syth_fireAI : public ScriptedAI
flamebuffet_timer = 5000;
}
- void EnterCombat(Unit *who) { }
+ void EnterCombat(Unit * /*who*/) { }
void UpdateAI(const uint32 diff)
{
@@ -255,7 +255,7 @@ struct mob_syth_arcaneAI : public ScriptedAI
arcanebuffet_timer = 5000;
}
- void EnterCombat(Unit *who) { }
+ void EnterCombat(Unit * /*who*/) { }
void UpdateAI(const uint32 diff)
{
@@ -303,7 +303,7 @@ struct mob_syth_frostAI : public ScriptedAI
frostbuffet_timer = 5000;
}
- void EnterCombat(Unit *who) { }
+ void EnterCombat(Unit * /*who*/) { }
void UpdateAI(const uint32 diff)
{
@@ -351,7 +351,7 @@ struct mob_syth_shadowAI : public ScriptedAI
shadowbuffet_timer = 5000;
}
- void EnterCombat(Unit *who) { }
+ void EnterCombat(Unit * /*who*/) { }
void UpdateAI(const uint32 diff)
{
diff --git a/src/scripts/outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp b/src/scripts/outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp
index a81a58df8d8..32b97293ca3 100644
--- a/src/scripts/outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp
+++ b/src/scripts/outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp
@@ -101,12 +101,12 @@ struct boss_talon_king_ikissAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -114,7 +114,7 @@ struct boss_talon_king_ikissAI : public ScriptedAI
pInstance->SetData(DATA_IKISSDOOREVENT, DONE);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
}
diff --git a/src/scripts/outland/auchindoun/sethekk_halls/instance_sethekk_halls.cpp b/src/scripts/outland/auchindoun/sethekk_halls/instance_sethekk_halls.cpp
index ef9ae137298..ee27da3cff5 100644
--- a/src/scripts/outland/auchindoun/sethekk_halls/instance_sethekk_halls.cpp
+++ b/src/scripts/outland/auchindoun/sethekk_halls/instance_sethekk_halls.cpp
@@ -43,7 +43,7 @@ struct instance_sethekk_halls : public ScriptedInstance
m_uiIkissDoorGUID = 0;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
if (pCreature->GetEntry() == NPC_ANZU)
{
@@ -54,7 +54,7 @@ struct instance_sethekk_halls : public ScriptedInstance
}
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
if (pGo->GetEntry() == IKISS_DOOR)
m_uiIkissDoorGUID = pGo->GetGUID();
diff --git a/src/scripts/outland/auchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp b/src/scripts/outland/auchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp
index 45017a4f3a2..2bb6a717a5a 100644
--- a/src/scripts/outland/auchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp
+++ b/src/scripts/outland/auchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp
@@ -90,7 +90,7 @@ struct boss_ambassador_hellmawAI : public npc_escortAI
npc_escortAI::MoveInLineOfSight(pWho);
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 /*i*/)
{
}
@@ -114,17 +114,17 @@ struct boss_ambassador_hellmawAI : public npc_escortAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(RAND(SAY_AGGRO1,SAY_AGGRO2,SAY_AGGRO3), me);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_DEATH, me);
diff --git a/src/scripts/outland/auchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp b/src/scripts/outland/auchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp
index f725c0f2a38..52c60ae0d0e 100644
--- a/src/scripts/outland/auchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp
+++ b/src/scripts/outland/auchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp
@@ -79,12 +79,12 @@ struct boss_blackheart_the_inciterAI : public ScriptedAI
pInstance->SetData(DATA_BLACKHEARTTHEINCITEREVENT, NOT_STARTED);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_DEATH, me);
@@ -92,7 +92,7 @@ struct boss_blackheart_the_inciterAI : public ScriptedAI
pInstance->SetData(DATA_BLACKHEARTTHEINCITEREVENT, DONE);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(RAND(SAY_AGGRO1,SAY_AGGRO2,SAY_AGGRO3), me);
diff --git a/src/scripts/outland/auchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp b/src/scripts/outland/auchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp
index 2af5ff130cd..8b63b765b47 100644
--- a/src/scripts/outland/auchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp
+++ b/src/scripts/outland/auchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp
@@ -77,7 +77,7 @@ struct mob_voidtravelerAI : public ScriptedAI
sacrificed = false;
}
- void EnterCombat(Unit *who){}
+ void EnterCombat(Unit * /*who*/){}
void UpdateAI(const uint32 diff)
{
@@ -207,12 +207,12 @@ struct boss_grandmaster_vorpilAI : public ScriptedAI
CAST_AI(mob_voidtravelerAI, summoned->AI())->VorpilGUID = me->GetGUID();
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_DEATH, me);
destroyPortals();
@@ -221,7 +221,7 @@ struct boss_grandmaster_vorpilAI : public ScriptedAI
pInstance->SetData(DATA_GRANDMASTERVORPILEVENT, DONE);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(RAND(SAY_AGGRO1,SAY_AGGRO2,SAY_AGGRO3), me);
summonPortals();
diff --git a/src/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp b/src/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp
index ef35e9f01c5..c4fe561a3aa 100644
--- a/src/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp
+++ b/src/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp
@@ -83,7 +83,7 @@ struct boss_murmurAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who) { }
+ void EnterCombat(Unit * /*who*/) { }
// Sonic Boom instant damage (needs core fix instead of this)
void SpellHitTarget(Unit *pTarget, const SpellEntry *spell)
diff --git a/src/scripts/outland/auchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp b/src/scripts/outland/auchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp
index 3cf11d776e7..78340e5e132 100644
--- a/src/scripts/outland/auchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp
+++ b/src/scripts/outland/auchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp
@@ -68,7 +68,7 @@ struct instance_shadow_labyrinth : public ScriptedInstance
return false;
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
@@ -85,7 +85,7 @@ struct instance_shadow_labyrinth : public ScriptedInstance
}
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch(pCreature->GetEntry())
{
diff --git a/src/scripts/outland/black_temple/black_temple.cpp b/src/scripts/outland/black_temple/black_temple.cpp
index cc8256a811c..c1e7f19fbb1 100644
--- a/src/scripts/outland/black_temple/black_temple.cpp
+++ b/src/scripts/outland/black_temple/black_temple.cpp
@@ -46,7 +46,7 @@ bool GossipHello_npc_spirit_of_olum(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_spirit_of_olum(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_spirit_of_olum(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
pPlayer->CLOSE_GOSSIP_MENU();
diff --git a/src/scripts/outland/black_temple/boss_bloodboil.cpp b/src/scripts/outland/black_temple/boss_bloodboil.cpp
index 835f0b5dd29..bf948a81e2d 100644
--- a/src/scripts/outland/black_temple/boss_bloodboil.cpp
+++ b/src/scripts/outland/black_temple/boss_bloodboil.cpp
@@ -105,7 +105,7 @@ struct boss_gurtogg_bloodboilAI : public ScriptedAI
me->ApplySpellImmune(0, IMMUNITY_EFFECT,SPELL_EFFECT_ATTACK_ME, false);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoZoneInCombat();
DoScriptText(SAY_AGGRO, me);
@@ -113,12 +113,12 @@ struct boss_gurtogg_bloodboilAI : public ScriptedAI
pInstance->SetData(DATA_GURTOGGBLOODBOILEVENT, IN_PROGRESS);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
if (pInstance)
pInstance->SetData(DATA_GURTOGGBLOODBOILEVENT, DONE);
diff --git a/src/scripts/outland/black_temple/boss_illidan.cpp b/src/scripts/outland/black_temple/boss_illidan.cpp
index 4a61253496b..b8e09c0e08e 100644
--- a/src/scripts/outland/black_temple/boss_illidan.cpp
+++ b/src/scripts/outland/black_temple/boss_illidan.cpp
@@ -415,7 +415,7 @@ struct boss_illidan_stormrageAI : public ScriptedAI
Summons.Despawn(summon);
}
- void MovementInform(uint32 MovementType, uint32 Data)
+ void MovementInform(uint32 /*MovementType*/, uint32 /*Data*/)
{
if (FlightCount == 7) //change hover point
{
@@ -430,7 +430,7 @@ struct boss_illidan_stormrageAI : public ScriptedAI
Timer[EVENT_FLIGHT_SEQUENCE] = 1000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
me->setActive(true);
DoZoneInCombat();
@@ -447,9 +447,9 @@ struct boss_illidan_stormrageAI : public ScriptedAI
ScriptedAI::AttackStart(who);
}
- void MoveInLineOfSight(Unit *who) {}
+ void MoveInLineOfSight(Unit *) {}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -462,7 +462,7 @@ struct boss_illidan_stormrageAI : public ScriptedAI
pInstance->HandleGameObject(pInstance->GetData64(i), true);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * victim)
{
if (victim == me) return;
// TODO: Find better way to handle emote
@@ -487,7 +487,7 @@ struct boss_illidan_stormrageAI : public ScriptedAI
done_by->AddThreat(me, -(3*(float)damage)/4); // do not let maiev tank him
}
- void SpellHit(Unit *caster, const SpellEntry *spell)
+ void SpellHit(Unit * /*caster*/, const SpellEntry *spell)
{
if (spell->Id == SPELL_GLAIVE_RETURNS) // Re-equip our warblades!
{
@@ -901,7 +901,7 @@ struct flame_of_azzinothAI : public ScriptedAI
GlaiveGUID = 0;
}
- void EnterCombat(Unit *who) {DoZoneInCombat();}
+ void EnterCombat(Unit * /*who*/) {DoZoneInCombat();}
void ChargeCheck()
{
@@ -1053,10 +1053,10 @@ struct npc_akama_illidanAI : public ScriptedAI
me->CombatStop(true);
}
- void EnterCombat(Unit *who) {}
- void MoveInLineOfSight(Unit* who) {}
+ void EnterCombat(Unit * /*who*/) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
- void MovementInform(uint32 MovementType, uint32 Data)
+ void MovementInform(uint32 MovementType, uint32 /*Data*/)
{
if (MovementType == POINT_MOTION_TYPE)
Timer = 1;
@@ -1228,7 +1228,7 @@ struct npc_akama_illidanAI : public ScriptedAI
void HandleChannelSequence()
{
- Unit* Channel, *Spirit[2];
+ Unit* Channel = NULL, *Spirit[2];
if (ChannelCount <= 5)
{
Channel = Unit::GetUnit((*me), ChannelGUID);
@@ -1419,8 +1419,8 @@ struct boss_maievAI : public ScriptedAI
me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 2, 45738);
}
- void EnterCombat(Unit *who) {}
- void MoveInLineOfSight(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
+ void MoveInLineOfSight(Unit * /*who*/) {}
void EnterEvadeMode() {}
void GetIllidanGUID(uint64 guid) { IllidanGUID = guid; }
@@ -1604,7 +1604,7 @@ struct boss_maievAI : public ScriptedAI
}
};
-bool GossipSelect_npc_akama_at_illidan(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_akama_at_illidan(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF) // Time to begin the Event
{
@@ -1644,7 +1644,7 @@ struct cage_trap_triggerAI : public ScriptedAI
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
- void EnterCombat(Unit *who){}
+ void EnterCombat(Unit * /*who*/){}
void MoveInLineOfSight(Unit *who)
{
@@ -1704,7 +1704,7 @@ struct shadow_demonAI : public ScriptedAI
uint64 TargetGUID;
- void EnterCombat(Unit *who) {DoZoneInCombat();}
+ void EnterCombat(Unit * /*who*/) {DoZoneInCombat();}
void Reset()
{
@@ -1712,13 +1712,13 @@ struct shadow_demonAI : public ScriptedAI
DoCast(me, SPELL_SHADOW_DEMON_PASSIVE, true);
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
if (Unit *pTarget = Unit::GetUnit((*me), TargetGUID))
pTarget->RemoveAurasDueToSpell(SPELL_PARALYZE);
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
if (!UpdateVictim()) return;
@@ -1760,7 +1760,7 @@ struct mob_parasitic_shadowfiendAI : public ScriptedAI
DoCast(me, SPELL_SHADOWFIEND_PASSIVE, true);
}
- void EnterCombat(Unit* who) { DoZoneInCombat(); }
+ void EnterCombat(Unit* /*who*/) { DoZoneInCombat(); }
void DoMeleeAttackIfReady()
{
@@ -1811,7 +1811,7 @@ struct blade_of_azzinothAI : public NullCreatureAI
{
blade_of_azzinothAI(Creature* c) : NullCreatureAI(c) {}
- void SpellHit(Unit *caster, const SpellEntry *spell)
+ void SpellHit(Unit * /*caster*/, const SpellEntry *spell)
{
if (spell->Id == SPELL_THROW_GLAIVE2 || spell->Id == SPELL_THROW_GLAIVE)
me->SetDisplayId(21431);//appear when hit by Illidan's glaive
diff --git a/src/scripts/outland/black_temple/boss_mother_shahraz.cpp b/src/scripts/outland/black_temple/boss_mother_shahraz.cpp
index 5a0fcc0c1da..5949fc46511 100644
--- a/src/scripts/outland/black_temple/boss_mother_shahraz.cpp
+++ b/src/scripts/outland/black_temple/boss_mother_shahraz.cpp
@@ -123,7 +123,7 @@ struct boss_shahrazAI : public ScriptedAI
Enraged = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (pInstance)
pInstance->SetData(DATA_MOTHERSHAHRAZEVENT, IN_PROGRESS);
@@ -132,12 +132,12 @@ struct boss_shahrazAI : public ScriptedAI
DoScriptText(SAY_AGGRO, me);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
if (pInstance)
pInstance->SetData(DATA_MOTHERSHAHRAZEVENT, DONE);
diff --git a/src/scripts/outland/black_temple/boss_reliquary_of_souls.cpp b/src/scripts/outland/black_temple/boss_reliquary_of_souls.cpp
index 7f7e5df19fa..75dd799458c 100644
--- a/src/scripts/outland/black_temple/boss_reliquary_of_souls.cpp
+++ b/src/scripts/outland/black_temple/boss_reliquary_of_souls.cpp
@@ -107,7 +107,7 @@ struct npc_enslaved_soulAI : public ScriptedAI
void Reset() {ReliquaryGUID = 0;}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
DoCast(me, ENSLAVED_SOUL_PASSIVE, true);
DoZoneInCombat();
@@ -202,7 +202,7 @@ struct boss_reliquary_of_soulsAI : public ScriptedAI
}
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (pInstance)
pInstance->SetData(DATA_RELIQUARYOFSOULSEVENT, DONE);
@@ -219,7 +219,7 @@ struct boss_reliquary_of_soulsAI : public ScriptedAI
return;
}
- Creature* Essence;
+ Creature* Essence = NULL;
if (EssenceGUID)
{
Essence = Unit::GetCreature(*me, EssenceGUID);
@@ -355,7 +355,7 @@ struct boss_essence_of_sufferingAI : public ScriptedAI
AuraTimer = 5000;
}
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit * /*done_by*/, uint32 &damage)
{
if (damage >= me->GetHealth())
{
@@ -366,7 +366,7 @@ struct boss_essence_of_sufferingAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (!me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE))
{
@@ -379,7 +379,7 @@ struct boss_essence_of_sufferingAI : public ScriptedAI
else return;
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SUFF_SAY_SLAY1,SUFF_SAY_SLAY2,SUFF_SAY_SLAY3), me);
}
@@ -479,7 +479,7 @@ struct boss_essence_of_desireAI : public ScriptedAI
}
}
- void SpellHit(Unit *caster, const SpellEntry *spell)
+ void SpellHit(Unit * /*caster*/, const SpellEntry *spell)
{
if (me->GetCurrentSpell(CURRENT_GENERIC_SPELL))
for (uint8 i = 0; i < 3; ++i)
@@ -489,14 +489,14 @@ struct boss_essence_of_desireAI : public ScriptedAI
me->InterruptSpell(CURRENT_GENERIC_SPELL, false);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(DESI_SAY_FREED, me);
DoZoneInCombat();
DoCast(me, AURA_OF_DESIRE, true);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(DESI_SAY_SLAY1,DESI_SAY_SLAY2,DESI_SAY_SLAY3), me);
}
@@ -563,7 +563,7 @@ struct boss_essence_of_angerAI : public ScriptedAI
CheckedAggro = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(RAND(ANGER_SAY_FREED,ANGER_SAY_FREED2), me);
@@ -571,12 +571,12 @@ struct boss_essence_of_angerAI : public ScriptedAI
DoCast(me, AURA_OF_ANGER, true);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(ANGER_SAY_DEATH, me);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(ANGER_SAY_SLAY1,ANGER_SAY_SLAY2), me);
}
@@ -625,7 +625,7 @@ struct boss_essence_of_angerAI : public ScriptedAI
}
};
-void npc_enslaved_soulAI::JustDied(Unit *killer)
+void npc_enslaved_soulAI::JustDied(Unit * /*killer*/)
{
if (ReliquaryGUID)
if (Creature *Reliquary = (Unit::GetCreature((*me), ReliquaryGUID)))
diff --git a/src/scripts/outland/black_temple/boss_shade_of_akama.cpp b/src/scripts/outland/black_temple/boss_shade_of_akama.cpp
index beb06b23c6f..94f88d5715c 100644
--- a/src/scripts/outland/black_temple/boss_shade_of_akama.cpp
+++ b/src/scripts/outland/black_temple/boss_shade_of_akama.cpp
@@ -112,11 +112,11 @@ struct mob_ashtongue_channelerAI : public ScriptedAI
uint64 ShadeGUID;
void Reset() {}
- void JustDied(Unit* killer);
- void EnterCombat(Unit* who) {}
- void AttackStart(Unit* who) {}
- void MoveInLineOfSight(Unit* who) {}
- void UpdateAI(const uint32 diff) {}
+ void JustDied(Unit* /*killer*/);
+ void EnterCombat(Unit* /*who*/) {}
+ void AttackStart(Unit* /*who*/) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
+ void UpdateAI(const uint32 /*diff*/) {}
};
struct mob_ashtongue_sorcererAI : public ScriptedAI
@@ -133,10 +133,10 @@ struct mob_ashtongue_sorcererAI : public ScriptedAI
CheckTimer = 5000;
}
- void JustDied(Unit* killer);
- void EnterCombat(Unit* who) {}
- void AttackStart(Unit* who) {}
- void MoveInLineOfSight(Unit* who) {}
+ void JustDied(Unit* /*killer*/);
+ void EnterCombat(Unit* /*who*/) {}
+ void AttackStart(Unit* /*who*/) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
{
if (StartBanishing)
@@ -236,7 +236,7 @@ struct boss_shade_of_akamaAI : public ScriptedAI
reseting = false;
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
summons.DespawnAll();
}
@@ -251,7 +251,7 @@ struct boss_shade_of_akamaAI : public ScriptedAI
summons.Despawn(summon);
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit * /*who*/)
{
if (!GridSearcherSucceeded)
{
@@ -480,7 +480,7 @@ struct boss_shade_of_akamaAI : public ScriptedAI
}
};
-void mob_ashtongue_channelerAI::JustDied(Unit* killer)
+void mob_ashtongue_channelerAI::JustDied(Unit* /*killer*/)
{
Creature* Shade = (Unit::GetCreature((*me), ShadeGUID));
if (Shade && Shade->isAlive())
@@ -488,7 +488,7 @@ void mob_ashtongue_channelerAI::JustDied(Unit* killer)
else error_log("SD2 ERROR: Channeler dead but unable to increment DeathCount for Shade of Akama.");
}
-void mob_ashtongue_sorcererAI::JustDied(Unit* killer)
+void mob_ashtongue_sorcererAI::JustDied(Unit* /*killer*/)
{
Creature* Shade = (Unit::GetCreature((*me), ShadeGUID));
if (Shade && Shade->isAlive())
@@ -563,7 +563,7 @@ struct npc_akamaAI : public ScriptedAI
summons.Despawn(summon);
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
void BeginEvent(Player* pl)
{
@@ -613,7 +613,7 @@ struct npc_akamaAI : public ScriptedAI
}
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
EventBegun = false;
@@ -821,7 +821,7 @@ CreatureAI* GetAI_npc_akama_shade(Creature* pCreature)
return new npc_akamaAI (pCreature);
}
-bool GossipSelect_npc_akama(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_akama(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1) //Fight time
{
diff --git a/src/scripts/outland/black_temple/boss_supremus.cpp b/src/scripts/outland/black_temple/boss_supremus.cpp
index 0722992f252..bc1ea3ec673 100644
--- a/src/scripts/outland/black_temple/boss_supremus.cpp
+++ b/src/scripts/outland/black_temple/boss_supremus.cpp
@@ -95,7 +95,7 @@ struct boss_supremusAI : public ScriptedAI
summons.DespawnAll();
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (pInstance)
pInstance->SetData(DATA_SUPREMUSEVENT, IN_PROGRESS);
@@ -131,7 +131,7 @@ struct boss_supremusAI : public ScriptedAI
events.ScheduleEvent(EVENT_SWITCH_PHASE, 60000, GCD_CAST);
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
if (pInstance)
{
@@ -239,11 +239,11 @@ struct npc_volcanoAI : public Scripted_NoMovementAI
}
uint32 wait;
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
- void MoveInLineOfSight(Unit *who) {}
+ void MoveInLineOfSight(Unit * /*who*/) {}
- void DoAction(const uint32 info)
+ void DoAction(const uint32 /*info*/)
{
me->RemoveAura(SPELL_VOLCANIC_ERUPTION);
}
diff --git a/src/scripts/outland/black_temple/boss_teron_gorefiend.cpp b/src/scripts/outland/black_temple/boss_teron_gorefiend.cpp
index 1fe2a2084c5..a61735f0a25 100644
--- a/src/scripts/outland/black_temple/boss_teron_gorefiend.cpp
+++ b/src/scripts/outland/black_temple/boss_teron_gorefiend.cpp
@@ -64,9 +64,9 @@ struct mob_doom_blossomAI : public ScriptedAI
TeronGUID = 0;
}
- void EnterCombat(Unit *who) { }
- void AttackStart(Unit* who) { }
- void MoveInLineOfSight(Unit* who) { }
+ void EnterCombat(Unit * /*who*/) { }
+ void AttackStart(Unit* /*who*/) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
void Despawn()
{
@@ -122,7 +122,7 @@ struct mob_shadowy_constructAI : public ScriptedAI
CheckTeronTimer = 5000;
}
- void EnterCombat(Unit* who) { }
+ void EnterCombat(Unit* /*who*/) {}
void MoveInLineOfSight(Unit *who)
{
@@ -227,7 +227,7 @@ struct boss_teron_gorefiendAI : public ScriptedAI
Done = false;
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
void MoveInLineOfSight(Unit* pWho)
{
@@ -250,12 +250,12 @@ struct boss_teron_gorefiendAI : public ScriptedAI
ScriptedAI::MoveInLineOfSight(pWho);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
if (pInstance)
pInstance->SetData(DATA_TERONGOREFIENDEVENT, DONE);
diff --git a/src/scripts/outland/black_temple/boss_warlord_najentus.cpp b/src/scripts/outland/black_temple/boss_warlord_najentus.cpp
index b33b766e2a1..7d94b4b36a0 100644
--- a/src/scripts/outland/black_temple/boss_warlord_najentus.cpp
+++ b/src/scripts/outland/black_temple/boss_warlord_najentus.cpp
@@ -80,13 +80,13 @@ struct boss_najentusAI : public ScriptedAI
pInstance->SetData(DATA_HIGHWARLORDNAJENTUSEVENT, NOT_STARTED);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(rand()%2 ? SAY_SLAY1 : SAY_SLAY2, me);
events.DelayEvents(5000, GCD_YELL);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
if (pInstance)
pInstance->SetData(DATA_HIGHWARLORDNAJENTUSEVENT, DONE);
@@ -94,7 +94,7 @@ struct boss_najentusAI : public ScriptedAI
DoScriptText(SAY_DEATH, me);
}
- void SpellHit(Unit *caster, const SpellEntry *spell)
+ void SpellHit(Unit * /*caster*/, const SpellEntry *spell)
{
if (spell->Id == SPELL_HURL_SPINE && me->HasAura(SPELL_TIDAL_SHIELD))
{
@@ -104,7 +104,7 @@ struct boss_najentusAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (pInstance)
pInstance->SetData(DATA_HIGHWARLORDNAJENTUSEVENT, IN_PROGRESS);
diff --git a/src/scripts/outland/black_temple/illidari_council.cpp b/src/scripts/outland/black_temple/illidari_council.cpp
index faa18048e3e..cb3ac18be70 100644
--- a/src/scripts/outland/black_temple/illidari_council.cpp
+++ b/src/scripts/outland/black_temple/illidari_council.cpp
@@ -146,10 +146,10 @@ struct mob_blood_elf_council_voice_triggerAI : public ScriptedAI
} else error_log(ERROR_INST_DATA);
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
- void AttackStart(Unit* who) {}
- void MoveInLineOfSight(Unit* who) {}
+ void AttackStart(Unit* /*who*/) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -245,9 +245,9 @@ struct mob_illidari_councilAI : public ScriptedAI
me->SetDisplayId(11686);
}
- void EnterCombat(Unit *who) {}
- void AttackStart(Unit* who) {}
- void MoveInLineOfSight(Unit* who) {}
+ void EnterCombat(Unit * /*who*/) {}
+ void AttackStart(Unit* /*who*/) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
void StartEvent(Unit *pTarget)
{
@@ -454,12 +454,12 @@ struct boss_gathios_the_shattererAI : public boss_illidari_councilAI
BlessingTimer = 60000;
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(SAY_GATH_SLAY, me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_GATH_DEATH, me);
}
@@ -571,12 +571,12 @@ struct boss_high_nethermancer_zerevorAI : public boss_illidari_councilAI
Cooldown = 0;
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(SAY_ZERE_SLAY, me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_ZERE_DEATH, me);
}
@@ -659,12 +659,12 @@ struct boss_lady_malandeAI : public boss_illidari_councilAI
ReflectiveShieldTimer = 0;
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(SAY_MALA_SLAY, me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_MALA_DEATH, me);
}
@@ -733,12 +733,12 @@ struct boss_veras_darkshadowAI : public boss_illidari_councilAI
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(SAY_VERA_SLAY, me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_VERA_DEATH, me);
}
diff --git a/src/scripts/outland/black_temple/instance_black_temple.cpp b/src/scripts/outland/black_temple/instance_black_temple.cpp
index 60179c99f6a..88e25026a13 100644
--- a/src/scripts/outland/black_temple/instance_black_temple.cpp
+++ b/src/scripts/outland/black_temple/instance_black_temple.cpp
@@ -128,7 +128,7 @@ struct instance_black_temple : public ScriptedInstance
return NULL;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch(pCreature->GetEntry())
{
@@ -147,7 +147,7 @@ struct instance_black_temple : public ScriptedInstance
}
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
diff --git a/src/scripts/outland/blades_edge_mountains.cpp b/src/scripts/outland/blades_edge_mountains.cpp
index 219095b2a07..de7aadc07ec 100644
--- a/src/scripts/outland/blades_edge_mountains.cpp
+++ b/src/scripts/outland/blades_edge_mountains.cpp
@@ -52,7 +52,7 @@ struct mobs_bladespire_ogreAI : public ScriptedAI
void Reset() { }
- void UpdateAI(const uint32 uiDiff)
+ void UpdateAI(const uint32 /*uiDiff*/)
{
if (!UpdateVictim())
return;
@@ -113,7 +113,7 @@ struct mobs_nether_drakeAI : public ScriptedAI
IntangiblePresence_Timer = 15000;
}
- void EnterCombat(Unit* who) { }
+ void EnterCombat(Unit* /*who*/) {}
void MoveInLineOfSight(Unit *who)
{
@@ -254,7 +254,7 @@ struct npc_daranelleAI : public ScriptedAI
void Reset() { }
- void EnterCombat(Unit* who) { }
+ void EnterCombat(Unit* /*who*/) {}
void MoveInLineOfSight(Unit *who)
{
@@ -293,7 +293,7 @@ bool GossipHello_npc_overseer_nuaar(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_overseer_nuaar(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_overseer_nuaar(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
@@ -320,7 +320,7 @@ bool GossipHello_npc_saikkal_the_elder(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_saikkal_the_elder(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_saikkal_the_elder(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
diff --git a/src/scripts/outland/boss_doomlord_kazzak.cpp b/src/scripts/outland/boss_doomlord_kazzak.cpp
index 8d364b1ec1d..9e9538f2d23 100644
--- a/src/scripts/outland/boss_doomlord_kazzak.cpp
+++ b/src/scripts/outland/boss_doomlord_kazzak.cpp
@@ -73,7 +73,7 @@ struct boss_doomlordkazzakAI : public ScriptedAI
DoScriptText(SAY_INTRO, me);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(RAND(SAY_AGGRO1,SAY_AGGRO2), me);
}
@@ -89,7 +89,7 @@ struct boss_doomlordkazzakAI : public ScriptedAI
DoScriptText(RAND(SAY_KILL1,SAY_KILL2,SAY_KILL3), me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_DEATH, me);
}
diff --git a/src/scripts/outland/boss_doomwalker.cpp b/src/scripts/outland/boss_doomwalker.cpp
index 0591a3dee90..60bcd7ee373 100644
--- a/src/scripts/outland/boss_doomwalker.cpp
+++ b/src/scripts/outland/boss_doomwalker.cpp
@@ -74,12 +74,12 @@ struct boss_doomwalkerAI : public ScriptedAI
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
}
diff --git a/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp b/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp
index 1733b174dcc..69a969adda0 100644
--- a/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp
+++ b/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp
@@ -187,12 +187,12 @@ struct boss_fathomlord_karathressAI : public ScriptedAI
pInstance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2,SAY_SLAY3), me);
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -203,7 +203,7 @@ struct boss_fathomlord_karathressAI : public ScriptedAI
me->SummonCreature(SEER_OLUM, OLUM_X, OLUM_Y, OLUM_Z, OLUM_O, TEMPSUMMON_TIMED_DESPAWN, 3600000);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * who)
{
StartEvent(who);
}
@@ -266,27 +266,24 @@ struct boss_fathomlord_karathressAI : public ScriptedAI
if ((me->GetHealth()*100 / me->GetMaxHealth()) <= 75 && !BlessingOfTides)
{
BlessingOfTides = true;
- bool continueTriggering;
+ bool continueTriggering = false;
Creature* Advisor;
for (uint8 i = 0; i < 4; ++i)
if (Advisors[i])
{
Advisor = (Unit::GetCreature(*me, Advisors[i]));
- if (Advisor)
+ if (Advisor && Advisor->isAlive())
{
- if (Advisor->isAlive())
- {
- continueTriggering = true;
- break;
- }
+ continueTriggering = true;
+ break;
}
}
- if (continueTriggering)
- {
- DoCast(me, SPELL_BLESSING_OF_THE_TIDES);
- me->MonsterYell(SAY_GAIN_BLESSING_OF_TIDES, LANG_UNIVERSAL, NULL);
- DoPlaySoundToSet(me, SOUND_GAIN_BLESSING_OF_TIDES);
- }
+ if (continueTriggering)
+ {
+ DoCast(me, SPELL_BLESSING_OF_THE_TIDES);
+ me->MonsterYell(SAY_GAIN_BLESSING_OF_TIDES, LANG_UNIVERSAL, NULL);
+ DoPlaySoundToSet(me, SOUND_GAIN_BLESSING_OF_TIDES);
+ }
}
DoMeleeAttackIfReady();
@@ -333,7 +330,7 @@ struct boss_fathomguard_sharkkisAI : public ScriptedAI
pInstance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
if (pInstance)
{
@@ -346,7 +343,7 @@ struct boss_fathomguard_sharkkisAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * who)
{
if (pInstance)
{
@@ -411,16 +408,15 @@ struct boss_fathomguard_sharkkisAI : public ScriptedAI
pet = true;
//uint32 spell_id;
uint32 pet_id;
- switch (urand(0,1))
+ if (!urand(0,1))
{
- case 0:
//spell_id = SPELL_SUMMON_FATHOM_LURKER;
pet_id = CREATURE_FATHOM_LURKER;
- break;
- case 1:
+ }
+ else
+ {
//spell_id = SPELL_SUMMON_FATHOM_SPOREBAT;
pet_id = CREATURE_FATHOM_SPOREBAT;
- break;
}
//DoCast(me, spell_id, true);
Creature *Pet = DoSpawnCreature(pet_id,0,0,0,0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
@@ -462,7 +458,7 @@ struct boss_fathomguard_tidalvessAI : public ScriptedAI
pInstance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
if (pInstance)
{
@@ -475,7 +471,7 @@ struct boss_fathomguard_tidalvessAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * who)
{
if (pInstance)
{
@@ -577,7 +573,7 @@ struct boss_fathomguard_caribdisAI : public ScriptedAI
pInstance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
if (pInstance)
{
@@ -590,7 +586,7 @@ struct boss_fathomguard_caribdisAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * who)
{
if (pInstance)
{
diff --git a/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp b/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp
index 737e18a2366..923fdf55f80 100644
--- a/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp
+++ b/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp
@@ -154,7 +154,7 @@ struct boss_hydross_the_unstableAI : public ScriptedAI
}
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -162,7 +162,7 @@ struct boss_hydross_the_unstableAI : public ScriptedAI
pInstance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, IN_PROGRESS);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
if (CorruptedForm)
{
@@ -195,7 +195,7 @@ struct boss_hydross_the_unstableAI : public ScriptedAI
Summons.Despawn(summon);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
if (CorruptedForm)
DoScriptText(SAY_CORRUPT_DEATH, me);
@@ -226,7 +226,7 @@ struct boss_hydross_the_unstableAI : public ScriptedAI
{
if (MarkOfCorruption_Count <= 5)
{
- uint32 mark_spell;
+ uint32 mark_spell = 0;
switch (MarkOfCorruption_Count)
{
@@ -293,7 +293,7 @@ struct boss_hydross_the_unstableAI : public ScriptedAI
{
if (MarkOfHydross_Count <= 5)
{
- uint32 mark_spell;
+ uint32 mark_spell = NULL;
switch(MarkOfHydross_Count)
{
diff --git a/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp b/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp
index 2e66414afa4..2f0485d0e6c 100644
--- a/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp
+++ b/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp
@@ -214,12 +214,12 @@ struct boss_lady_vashjAI : public ScriptedAI
if (TaintedElemental_Timer > 50000)
TaintedElemental_Timer = 50000;
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2,SAY_SLAY3), me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_DEATH, me);
@@ -237,7 +237,7 @@ struct boss_lady_vashjAI : public ScriptedAI
pInstance->SetData(DATA_LADYVASHJEVENT, IN_PROGRESS);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * who)
{
if (pInstance)
{
@@ -608,9 +608,9 @@ struct mob_enchanted_elementalAI : public ScriptedAI
VashjGUID = pInstance->GetData64(DATA_LADYVASHJ);
}
- void EnterCombat(Unit *who) { return; }
+ void EnterCombat(Unit * /*who*/) {}
- void MoveInLineOfSight(Unit *who){return;}
+ void MoveInLineOfSight(Unit * /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -671,7 +671,7 @@ struct mob_tainted_elementalAI : public ScriptedAI
Despawn_Timer = 30000;
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
if (pInstance)
{
@@ -683,7 +683,7 @@ struct mob_tainted_elementalAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * who)
{
me->AddThreat(who, 0.1f);
}
@@ -741,12 +741,12 @@ struct mob_toxic_sporebatAI : public ScriptedAI
Check_Timer = 1000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit * /*who*/)
{
}
@@ -867,9 +867,9 @@ struct mob_shield_generator_channelAI : public ScriptedAI
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
- void EnterCombat(Unit *who) { return; }
+ void EnterCombat(Unit * /*who*/) {}
- void MoveInLineOfSight(Unit *who) { return; }
+ void MoveInLineOfSight(Unit * /*who*/) {}
void UpdateAI (const uint32 diff)
{
@@ -895,7 +895,7 @@ struct mob_shield_generator_channelAI : public ScriptedAI
}
};
-bool ItemUse_item_tainted_core(Player* pPlayer, Item* _Item, SpellCastTargets const& targets)
+bool ItemUse_item_tainted_core(Player* pPlayer, Item* /*_Item*/, SpellCastTargets const& targets)
{
ScriptedInstance *pInstance = pPlayer->GetInstanceData();
diff --git a/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp b/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp
index 48554d5de53..0df1e2b5653 100644
--- a/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp
+++ b/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp
@@ -82,7 +82,7 @@ struct mob_inner_demonAI : public ScriptedAI
ShadowBolt_Timer = 10000;
Link_Timer = 1000;
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
Unit* pUnit = Unit::GetUnit((*me),victimGUID);
if (pUnit && pUnit->HasAura(SPELL_INSIDIOUS_WHISPER))
@@ -98,7 +98,7 @@ struct mob_inner_demonAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (!victimGUID) return;
}
@@ -342,7 +342,7 @@ struct boss_leotheras_the_blindAI : public ScriptedAI
}
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * victim)
{
if (victim->GetTypeId() != TYPEID_PLAYER)
return;
@@ -357,7 +357,7 @@ struct boss_leotheras_the_blindAI : public ScriptedAI
}
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_DEATH, me);
@@ -371,7 +371,7 @@ struct boss_leotheras_the_blindAI : public ScriptedAI
pInstance->SetData(DATA_LEOTHERASTHEBLINDEVENT, DONE);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (me->HasAura(AURA_BANISH))
return;
@@ -486,7 +486,7 @@ struct boss_leotheras_the_blindAI : public ScriptedAI
if (tempTarget && tempTarget->GetTypeId() == TYPEID_PLAYER && tempTarget->GetGUID() != me->getVictim()->GetGUID() && TargetList.size()<5)
TargetList.push_back(tempTarget);
}
- SpellEntry *spell = GET_SPELL(SPELL_INSIDIOUS_WHISPER);
+ //SpellEntry *spell = GET_SPELL(SPELL_INSIDIOUS_WHISPER);
for (std::vector<Unit *>::const_iterator itr = TargetList.begin(); itr != TargetList.end(); ++itr)
{
if ((*itr) && (*itr)->isAlive())
@@ -575,7 +575,7 @@ struct boss_leotheras_the_blind_demonformAI : public ScriptedAI
DoScriptText(SAY_FREE, me);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * victim)
{
if (victim->GetTypeId() != TYPEID_PLAYER)
return;
@@ -583,13 +583,13 @@ struct boss_leotheras_the_blind_demonformAI : public ScriptedAI
DoScriptText(RAND(SAY_DEMON_SLAY1,SAY_DEMON_SLAY2,SAY_DEMON_SLAY3), me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
//invisibility (blizzlike, at the end of the fight he doesn't die, he disappears)
DoCast(me, 8149, true);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
StartEvent();
}
@@ -650,7 +650,7 @@ struct mob_greyheart_spellbinderAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * who)
{
me->InterruptNonMeleeSpells(false);
if (pInstance)
@@ -739,7 +739,7 @@ struct mob_greyheart_spellbinderAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit *killer) {}
+ void JustDied(Unit * /*killer*/) {}
};
CreatureAI* GetAI_boss_leotheras_the_blind(Creature* pCreature)
{
diff --git a/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp b/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp
index 4d661bb2812..b1c0c10bcce 100644
--- a/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp
+++ b/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp
@@ -134,7 +134,7 @@ struct boss_the_lurker_belowAI : public Scripted_NoMovementAI
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
if (pInstance)
pInstance->SetData(DATA_THELURKERBELOWEVENT, DONE);
@@ -142,7 +142,7 @@ struct boss_the_lurker_belowAI : public Scripted_NoMovementAI
Summons.DespawnAll();
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * who)
{
if (pInstance)
pInstance->SetData(DATA_THELURKERBELOWEVENT, IN_PROGRESS);
@@ -163,7 +163,7 @@ struct boss_the_lurker_belowAI : public Scripted_NoMovementAI
}
}
- void MovementInform(uint32 type, uint32 id)
+ void MovementInform(uint32 type, uint32 /*id*/)
{
if (type == ROTATE_MOTION_TYPE)
me->SetReactState(REACT_AGGRESSIVE);
@@ -387,7 +387,7 @@ struct mob_coilfang_ambusherAI : public Scripted_NoMovementAI
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp b/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp
index c2b88822824..14c87aee141 100644
--- a/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp
+++ b/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp
@@ -144,12 +144,12 @@ struct boss_morogrim_tidewalkerAI : public ScriptedAI
pInstance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, IN_PROGRESS);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2,SAY_SLAY3), me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_DEATH, me);
@@ -157,7 +157,7 @@ struct boss_morogrim_tidewalkerAI : public ScriptedAI
pInstance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, DONE);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
PlayerList = &me->GetMap()->GetPlayers();
Playercount = PlayerList->getSize();
@@ -305,7 +305,7 @@ struct mob_water_globuleAI : public ScriptedAI
me->setFaction(14);
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
void MoveInLineOfSight(Unit *who)
{
diff --git a/src/scripts/outland/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp b/src/scripts/outland/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp
index 9f1263aa5b9..c80afae15c7 100644
--- a/src/scripts/outland/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp
+++ b/src/scripts/outland/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp
@@ -45,7 +45,7 @@ EndScriptData */
5 - Lady Vashj Event
*/
-bool GOHello_go_bridge_console(Player* pPlayer, GameObject* pGo)
+bool GOHello_go_bridge_console(Player* /*pPlayer*/, GameObject* pGo)
{
ScriptedInstance* pInstance = pGo->GetInstanceData();
@@ -191,7 +191,7 @@ struct instance_serpentshrine_cavern : public ScriptedInstance
} else FrenzySpawnTimer -= diff;
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
@@ -224,7 +224,7 @@ struct instance_serpentshrine_cavern : public ScriptedInstance
}
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch(pCreature->GetEntry())
{
diff --git a/src/scripts/outland/coilfang_resevoir/steam_vault/boss_hydromancer_thespia.cpp b/src/scripts/outland/coilfang_resevoir/steam_vault/boss_hydromancer_thespia.cpp
index 7b4f0fac6aa..8e1b438bdc5 100644
--- a/src/scripts/outland/coilfang_resevoir/steam_vault/boss_hydromancer_thespia.cpp
+++ b/src/scripts/outland/coilfang_resevoir/steam_vault/boss_hydromancer_thespia.cpp
@@ -64,7 +64,7 @@ struct boss_thespiaAI : public ScriptedAI
pInstance->SetData(TYPE_HYDROMANCER_THESPIA, NOT_STARTED);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEAD, me);
@@ -72,12 +72,12 @@ struct boss_thespiaAI : public ScriptedAI
pInstance->SetData(TYPE_HYDROMANCER_THESPIA, DONE);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me);
@@ -143,7 +143,7 @@ struct mob_coilfang_waterelementalAI : public ScriptedAI
WaterBoltVolley_Timer = 3000+rand()%3000;
}
- void EnterCombat(Unit *who) { }
+ void EnterCombat(Unit * /*who*/) { }
void UpdateAI(const uint32 diff)
{
diff --git a/src/scripts/outland/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp b/src/scripts/outland/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp
index 2cf5e8e3a85..f2da4058e44 100644
--- a/src/scripts/outland/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp
+++ b/src/scripts/outland/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp
@@ -76,7 +76,7 @@ struct boss_mekgineer_steamriggerAI : public ScriptedAI
pInstance->SetData(TYPE_MEKGINEER_STEAMRIGGER, NOT_STARTED);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -84,12 +84,12 @@ struct boss_mekgineer_steamriggerAI : public ScriptedAI
pInstance->SetData(TYPE_MEKGINEER_STEAMRIGGER, DONE);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me);
@@ -199,13 +199,12 @@ struct mob_steamrigger_mechanicAI : public ScriptedAI
Repair_Timer = 2000;
}
- void MoveInLineOfSight(Unit* who)
+ void MoveInLineOfSight(Unit* /*who*/)
{
//react only if attacked
- return;
}
- void EnterCombat(Unit *who) { }
+ void EnterCombat(Unit * /*who*/) { }
void UpdateAI(const uint32 diff)
{
diff --git a/src/scripts/outland/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp b/src/scripts/outland/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp
index 6f9a5a4a858..f46956dda81 100644
--- a/src/scripts/outland/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp
+++ b/src/scripts/outland/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp
@@ -65,9 +65,9 @@ struct mob_naga_distillerAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who) { }
+ void EnterCombat(Unit * /*who*/) { }
- void StartRageGen(Unit *caster)
+ void StartRageGen(Unit * /*caster*/)
{
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
@@ -78,7 +78,7 @@ struct mob_naga_distillerAI : public ScriptedAI
pInstance->SetData(TYPE_DISTILLER,IN_PROGRESS);
}
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit * /*done_by*/, uint32 &damage)
{
if (me->GetHealth() <= damage)
if (pInstance)
@@ -111,7 +111,7 @@ struct boss_warlord_kalithreshAI : public ScriptedAI
pInstance->SetData(TYPE_WARLORD_KALITHRESH, NOT_STARTED);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(RAND(SAY_AGGRO1,SAY_AGGRO2,SAY_AGGRO3), me);
@@ -119,12 +119,12 @@ struct boss_warlord_kalithreshAI : public ScriptedAI
pInstance->SetData(TYPE_WARLORD_KALITHRESH, IN_PROGRESS);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
}
- void SpellHit(Unit *caster, const SpellEntry *spell)
+ void SpellHit(Unit * /*caster*/, const SpellEntry *spell)
{
//hack :(
if (spell->Id == SPELL_WARLORDS_RAGE_PROC)
@@ -133,7 +133,7 @@ struct boss_warlord_kalithreshAI : public ScriptedAI
me->RemoveAurasDueToSpell(SPELL_WARLORDS_RAGE_PROC);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
diff --git a/src/scripts/outland/coilfang_resevoir/steam_vault/instance_steam_vault.cpp b/src/scripts/outland/coilfang_resevoir/steam_vault/instance_steam_vault.cpp
index 7dbdb925a9e..188a23738f5 100644
--- a/src/scripts/outland/coilfang_resevoir/steam_vault/instance_steam_vault.cpp
+++ b/src/scripts/outland/coilfang_resevoir/steam_vault/instance_steam_vault.cpp
@@ -36,7 +36,7 @@ EndScriptData */
3 - Warlord Kalithresh Event
*/
-bool GOHello_go_main_chambers_access_panel(Player* pPlayer, GameObject* pGo)
+bool GOHello_go_main_chambers_access_panel(Player* /*pPlayer*/, GameObject* pGo)
{
ScriptedInstance* pInstance = pGo->GetInstanceData();
@@ -87,7 +87,7 @@ struct instance_steam_vault : public ScriptedInstance
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch(pCreature->GetEntry())
{
@@ -97,7 +97,7 @@ struct instance_steam_vault : public ScriptedInstance
}
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
diff --git a/src/scripts/outland/coilfang_resevoir/underbog/boss_hungarfen.cpp b/src/scripts/outland/coilfang_resevoir/underbog/boss_hungarfen.cpp
index a453b9ca0aa..fcfcc1b1a90 100644
--- a/src/scripts/outland/coilfang_resevoir/underbog/boss_hungarfen.cpp
+++ b/src/scripts/outland/coilfang_resevoir/underbog/boss_hungarfen.cpp
@@ -43,7 +43,7 @@ struct boss_hungarfenAI : public ScriptedAI
AcidGeyser_Timer = 10000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
@@ -108,11 +108,11 @@ struct mob_underbog_mushroomAI : public ScriptedAI
DoCast(me, SPELL_SPORE_CLOUD, true);
}
- void MoveInLineOfSight(Unit *who) { return; }
+ void MoveInLineOfSight(Unit * /*who*/) {}
- void AttackStart(Unit* who) { return; }
+ void AttackStart(Unit* /*who*/) {}
- void EnterCombat(Unit* who) { }
+ void EnterCombat(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
{
diff --git a/src/scripts/outland/coilfang_resevoir/underbog/boss_the_black_stalker.cpp b/src/scripts/outland/coilfang_resevoir/underbog/boss_the_black_stalker.cpp
index a970debdaea..3a78660389b 100644
--- a/src/scripts/outland/coilfang_resevoir/underbog/boss_the_black_stalker.cpp
+++ b/src/scripts/outland/coilfang_resevoir/underbog/boss_the_black_stalker.cpp
@@ -61,7 +61,7 @@ struct boss_the_black_stalkerAI : public ScriptedAI
Striders.clear();
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
void JustSummoned(Creature *summon)
{
@@ -76,7 +76,7 @@ struct boss_the_black_stalkerAI : public ScriptedAI
}
}
- void JustDied(Unit *who)
+ void JustDied(Unit * /*who*/)
{
for (std::list<uint64>::const_iterator i = Striders.begin(); i != Striders.end(); ++i)
if (Creature *strider = Unit::GetCreature(*me, *i))
diff --git a/src/scripts/outland/gruuls_lair/boss_gruul.cpp b/src/scripts/outland/gruuls_lair/boss_gruul.cpp
index c0b29be3e94..a07ac910598 100644
--- a/src/scripts/outland/gruuls_lair/boss_gruul.cpp
+++ b/src/scripts/outland/gruuls_lair/boss_gruul.cpp
@@ -84,7 +84,7 @@ struct boss_gruulAI : public ScriptedAI
pInstance->SetData(DATA_GRUULEVENT, NOT_STARTED);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -97,7 +97,7 @@ struct boss_gruulAI : public ScriptedAI
DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2,SAY_SLAY3), me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
diff --git a/src/scripts/outland/gruuls_lair/boss_high_king_maulgar.cpp b/src/scripts/outland/gruuls_lair/boss_high_king_maulgar.cpp
index 01367894c3d..482af86225c 100644
--- a/src/scripts/outland/gruuls_lair/boss_high_king_maulgar.cpp
+++ b/src/scripts/outland/gruuls_lair/boss_high_king_maulgar.cpp
@@ -161,7 +161,7 @@ struct boss_high_king_maulgarAI : public ScriptedAI
DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2,SAY_SLAY3), me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -339,7 +339,7 @@ struct boss_olm_the_summonerAI : public ScriptedAI
}
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
if (pInstance)
{
@@ -433,7 +433,7 @@ struct boss_kiggler_the_crazedAI : public ScriptedAI
pInstance->SetData(DATA_MAULGAREVENT, NOT_STARTED);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit* who)
{
if (pInstance)
{
@@ -442,7 +442,7 @@ struct boss_kiggler_the_crazedAI : public ScriptedAI
}
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
if (pInstance)
{
@@ -541,7 +541,7 @@ struct boss_blindeye_the_seerAI : public ScriptedAI
pInstance->SetData(DATA_MAULGAREVENT, NOT_STARTED);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * who)
{
if (pInstance)
{
@@ -550,7 +550,7 @@ struct boss_blindeye_the_seerAI : public ScriptedAI
}
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
if (pInstance)
{
@@ -639,7 +639,7 @@ struct boss_krosh_firehandAI : public ScriptedAI
pInstance->SetData(DATA_MAULGAREVENT, NOT_STARTED);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * who)
{
if (pInstance)
{
@@ -648,7 +648,7 @@ struct boss_krosh_firehandAI : public ScriptedAI
}
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
if (pInstance)
{
@@ -705,7 +705,7 @@ struct boss_krosh_firehandAI : public ScriptedAI
//BlastWave_Timer
if (BlastWave_Timer <= diff)
{
- Unit *pTarget;
+ Unit *pTarget = NULL;
std::list<HostileReference *> t_list = me->getThreatManager().getThreatList();
std::vector<Unit *> target_list;
for (std::list<HostileReference *>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
@@ -720,7 +720,7 @@ struct boss_krosh_firehandAI : public ScriptedAI
pTarget = *(target_list.begin()+rand()%target_list.size());
me->InterruptNonMeleeSpells(false);
- DoCast(pTarget, SPELL_BLAST_WAVE);
+ DoCast(pTarget, SPELL_BLAST_WAVE);
BlastWave_Timer = 60000;
} else BlastWave_Timer -= diff;
}
diff --git a/src/scripts/outland/gruuls_lair/instance_gruuls_lair.cpp b/src/scripts/outland/gruuls_lair/instance_gruuls_lair.cpp
index a8cad92feb5..bb790a5d4ea 100644
--- a/src/scripts/outland/gruuls_lair/instance_gruuls_lair.cpp
+++ b/src/scripts/outland/gruuls_lair/instance_gruuls_lair.cpp
@@ -70,7 +70,7 @@ struct instance_gruuls_lair : public ScriptedInstance
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch(pCreature->GetEntry())
{
@@ -82,7 +82,7 @@ struct instance_gruuls_lair : public ScriptedInstance
}
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
diff --git a/src/scripts/outland/hellfire_citadel/blood_furnace/boss_broggok.cpp b/src/scripts/outland/hellfire_citadel/blood_furnace/boss_broggok.cpp
index b231069dbd1..d5fb9bdba49 100644
--- a/src/scripts/outland/hellfire_citadel/blood_furnace/boss_broggok.cpp
+++ b/src/scripts/outland/hellfire_citadel/blood_furnace/boss_broggok.cpp
@@ -60,7 +60,7 @@ struct boss_broggokAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
if (pInstance)
@@ -104,7 +104,7 @@ struct boss_broggokAI : public ScriptedAI
DoMeleeAttackIfReady();
}
- void JustDied(Unit* who)
+ void JustDied(Unit* /*who*/)
{
if (pInstance)
{
diff --git a/src/scripts/outland/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp b/src/scripts/outland/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp
index 8fbabc21ddb..a44ad9cc3c8 100644
--- a/src/scripts/outland/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp
+++ b/src/scripts/outland/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp
@@ -98,7 +98,7 @@ struct boss_kelidan_the_breakerAI : public ScriptedAI
pInstance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit* who)
{
DoScriptText(SAY_WAKE, me);
if (me->IsNonMeleeSpellCasted(false))
@@ -108,7 +108,7 @@ struct boss_kelidan_the_breakerAI : public ScriptedAI
pInstance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, IN_PROGRESS);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
if (rand()%2)
return;
@@ -172,7 +172,7 @@ struct boss_kelidan_the_breakerAI : public ScriptedAI
}
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DIE, me);
diff --git a/src/scripts/outland/hellfire_citadel/blood_furnace/boss_the_maker.cpp b/src/scripts/outland/hellfire_citadel/blood_furnace/boss_the_maker.cpp
index 4defbe3182e..45219b6509b 100644
--- a/src/scripts/outland/hellfire_citadel/blood_furnace/boss_the_maker.cpp
+++ b/src/scripts/outland/hellfire_citadel/blood_furnace/boss_the_maker.cpp
@@ -67,7 +67,7 @@ struct boss_the_makerAI : public ScriptedAI
pInstance->HandleGameObject(pInstance->GetData64(DATA_DOOR2), true);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me);
@@ -78,12 +78,12 @@ struct boss_the_makerAI : public ScriptedAI
pInstance->HandleGameObject(pInstance->GetData64(DATA_DOOR2), false);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2), me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DIE, me);
diff --git a/src/scripts/outland/hellfire_citadel/blood_furnace/instance_blood_furnace.cpp b/src/scripts/outland/hellfire_citadel/blood_furnace/instance_blood_furnace.cpp
index d4f051d31f2..3a2eb8ba5ee 100644
--- a/src/scripts/outland/hellfire_citadel/blood_furnace/instance_blood_furnace.cpp
+++ b/src/scripts/outland/hellfire_citadel/blood_furnace/instance_blood_furnace.cpp
@@ -155,7 +155,7 @@ struct instance_blood_furnace : public ScriptedInstance
return 0;
}
- void SetData(uint32 type, uint32 data)
+ void SetData(uint32 /*type*/, uint32 data)
{
switch(data)
{
diff --git a/src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp b/src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp
index 770f8859604..d6c0b2fd401 100644
--- a/src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp
+++ b/src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp
@@ -73,12 +73,12 @@ struct boss_omor_the_unscarredAI : public ScriptedAI
CanPullBack = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
if (rand()%2)
return;
@@ -96,7 +96,7 @@ struct boss_omor_the_unscarredAI : public ScriptedAI
++SummonedCount;
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DIE, me);
}
diff --git a/src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp b/src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp
index 4ad5ff31d8f..649f0382468 100644
--- a/src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp
+++ b/src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp
@@ -83,7 +83,7 @@ struct boss_nazanAI : public ScriptedAI
UnsummonCheck = 5000;
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
void JustSummoned(Creature *summoned)
{
@@ -184,7 +184,7 @@ struct boss_vazrudenAI : public ScriptedAI
WipeSaid = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me);
}
@@ -291,7 +291,7 @@ struct boss_vazruden_the_heraldAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (phase == 0)
{
@@ -392,7 +392,7 @@ struct mob_hellfire_sentryAI : public ScriptedAI
KidneyShot_Timer = urand(3000,7000);
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
void JustDied(Unit* who)
{
diff --git a/src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp b/src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp
index 5afe596d907..f0e813d3890 100644
--- a/src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp
+++ b/src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp
@@ -61,7 +61,7 @@ struct boss_watchkeeper_gargolmarAI : public ScriptedAI
YelledForHeal = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me);
}
@@ -87,12 +87,12 @@ struct boss_watchkeeper_gargolmarAI : public ScriptedAI
}
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2), me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DIE, me);
}
diff --git a/src/scripts/outland/hellfire_citadel/hellfire_ramparts/instance_hellfire_ramparts.cpp b/src/scripts/outland/hellfire_citadel/hellfire_ramparts/instance_hellfire_ramparts.cpp
index f260987cb9d..29c58675e9c 100644
--- a/src/scripts/outland/hellfire_citadel/hellfire_ramparts/instance_hellfire_ramparts.cpp
+++ b/src/scripts/outland/hellfire_citadel/hellfire_ramparts/instance_hellfire_ramparts.cpp
@@ -40,7 +40,7 @@ struct instance_ramparts : public ScriptedInstance
m_uiChestHGUID = 0;
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
diff --git a/src/scripts/outland/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp b/src/scripts/outland/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp
index bd8cfc69e5a..5fb381f4065 100644
--- a/src/scripts/outland/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp
+++ b/src/scripts/outland/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp
@@ -128,7 +128,7 @@ struct mob_abyssalAI : public ScriptedAI
}
}
- void EnterCombat(Unit* who) {DoZoneInCombat();}
+ void EnterCombat(Unit* /*who*/) {DoZoneInCombat();}
void AttackStart(Unit *who) {if (!trigger) ScriptedAI::AttackStart(who);}
void MoveInLineOfSight(Unit *who) {if (!trigger) ScriptedAI::MoveInLineOfSight(who);}
@@ -279,12 +279,12 @@ struct boss_magtheridonAI : public ScriptedAI
if (!ClickerNum) NeedCheckCube = false;
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(SAY_PLAYER_KILLED, me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
if (pInstance)
pInstance->SetData(DATA_MAGTHERIDON_EVENT, DONE);
@@ -292,7 +292,7 @@ struct boss_magtheridonAI : public ScriptedAI
DoScriptText(SAY_DEATH, me);
}
- void MoveInLineOfSight(Unit* who) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
void AttackStart(Unit *who)
{
@@ -300,7 +300,7 @@ struct boss_magtheridonAI : public ScriptedAI
ScriptedAI::AttackStart(who);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (pInstance)
pInstance->SetData(DATA_MAGTHERIDON_EVENT, IN_PROGRESS);
@@ -437,7 +437,7 @@ struct mob_hellfire_channelerAI : public ScriptedAI
Check_Timer = 5000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (pInstance)
pInstance->SetData(DATA_CHANNELER_EVENT, IN_PROGRESS);
@@ -465,7 +465,7 @@ struct mob_hellfire_channelerAI : public ScriptedAI
DoCast(me, SPELL_SOUL_TRANSFER, true);
}
- void JustDied(Unit* who)
+ void JustDied(Unit* /*who*/)
{
if (pInstance)
pInstance->SetData(DATA_CHANNELER_EVENT, DONE);
diff --git a/src/scripts/outland/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp b/src/scripts/outland/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp
index cb072c1d74b..d5b459a1fa1 100644
--- a/src/scripts/outland/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp
+++ b/src/scripts/outland/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp
@@ -72,7 +72,7 @@ struct instance_magtheridons_lair : public ScriptedInstance
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch(pCreature->GetEntry())
{
@@ -85,7 +85,7 @@ struct instance_magtheridons_lair : public ScriptedInstance
}
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
diff --git a/src/scripts/outland/hellfire_citadel/shattered_halls/boss_nethekurse.cpp b/src/scripts/outland/hellfire_citadel/shattered_halls/boss_nethekurse.cpp
index 0c8466b3686..e3ded52edc9 100644
--- a/src/scripts/outland/hellfire_citadel/shattered_halls/boss_nethekurse.cpp
+++ b/src/scripts/outland/hellfire_citadel/shattered_halls/boss_nethekurse.cpp
@@ -189,7 +189,7 @@ struct boss_grand_warlock_nethekurseAI : public ScriptedAI
ScriptedAI::MoveInLineOfSight(who);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me);
}
@@ -205,12 +205,12 @@ struct boss_grand_warlock_nethekurseAI : public ScriptedAI
summoned->CastSpell(summoned,SPELL_CONSUMPTION,false,0,0,me->GetGUID());
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DIE, me);
@@ -297,11 +297,11 @@ struct mob_fel_orc_convertAI : public ScriptedAI
Hemorrhage_Timer = 3000;
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit * /*who*/)
{
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
if (pInstance)
{
@@ -321,7 +321,7 @@ struct mob_fel_orc_convertAI : public ScriptedAI
}
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
if (pInstance)
{
@@ -354,9 +354,9 @@ struct mob_lesser_shadow_fissureAI : public ScriptedAI
mob_lesser_shadow_fissureAI(Creature *c) : ScriptedAI(c) {}
void Reset() { }
- void MoveInLineOfSight(Unit *who) { }
- void AttackStart(Unit* who) { }
- void EnterCombat(Unit* who) { }
+ void MoveInLineOfSight(Unit * /*who*/) {}
+ void AttackStart(Unit* /*who*/) {}
+ void EnterCombat(Unit* /*who*/) {}
};
CreatureAI* GetAI_boss_grand_warlock_nethekurse(Creature* pCreature)
diff --git a/src/scripts/outland/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp b/src/scripts/outland/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp
index f8409912717..6fa1c9efe33 100644
--- a/src/scripts/outland/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp
+++ b/src/scripts/outland/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp
@@ -110,7 +110,7 @@ struct mob_omrogg_headsAI : public ScriptedAI
Death_Timer = 4000;
DeathYell = false;
}
- void EnterCombat(Unit* who) { }
+ void EnterCombat(Unit* /*who*/) {}
void DoDeathYell()
{
@@ -210,7 +210,7 @@ struct boss_warbringer_omroggAI : public ScriptedAI
ThreatYell = true;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
me->SummonCreature(NPC_LEFT_HEAD, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_DEAD_DESPAWN, 0);
me->SummonCreature(NPC_RIGHT_HEAD, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_DEAD_DESPAWN, 0);
@@ -242,7 +242,7 @@ struct boss_warbringer_omroggAI : public ScriptedAI
summoned->SetVisibility(VISIBILITY_OFF);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
Unit* pLeftHead = Unit::GetUnit(*me,LeftHeadGUID);
Unit* pRightHead = Unit::GetUnit(*me,RightHeadGUID);
@@ -268,7 +268,7 @@ struct boss_warbringer_omroggAI : public ScriptedAI
}
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
Unit* pLeftHead = Unit::GetUnit(*me,LeftHeadGUID);
Unit* pRightHead = Unit::GetUnit(*me,RightHeadGUID);
diff --git a/src/scripts/outland/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp b/src/scripts/outland/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp
index 1626e2450cd..b108077518a 100644
--- a/src/scripts/outland/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp
+++ b/src/scripts/outland/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp
@@ -88,7 +88,7 @@ struct boss_warchief_kargath_bladefistAI : public ScriptedAI
resetcheck_timer = 5000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(RAND(SAY_AGGRO1,SAY_AGGRO2,SAY_AGGRO3), me);
}
@@ -109,7 +109,7 @@ struct boss_warchief_kargath_bladefistAI : public ScriptedAI
}
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit* victim)
{
if (victim->GetTypeId() == TYPEID_PLAYER)
{
@@ -117,7 +117,7 @@ struct boss_warchief_kargath_bladefistAI : public ScriptedAI
}
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
removeAdds();
@@ -240,8 +240,6 @@ struct boss_warchief_kargath_bladefistAI : public ScriptedAI
if (Summon_Assistant_Timer <= diff)
{
- Unit *pTarget = NULL;
-
for (uint8 i = 0; i < summoned; ++i)
{
switch (urand(0,2))
diff --git a/src/scripts/outland/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp b/src/scripts/outland/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp
index 8dbc56877ca..c29df4d6411 100644
--- a/src/scripts/outland/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp
+++ b/src/scripts/outland/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp
@@ -44,7 +44,7 @@ struct instance_shattered_halls : public ScriptedInstance
nethekurseDoorGUID = 0;
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
@@ -52,7 +52,7 @@ struct instance_shattered_halls : public ScriptedInstance
}
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch(pCreature->GetEntry())
{
diff --git a/src/scripts/outland/hellfire_peninsula.cpp b/src/scripts/outland/hellfire_peninsula.cpp
index 6d1d9894074..317e045fc1d 100644
--- a/src/scripts/outland/hellfire_peninsula.cpp
+++ b/src/scripts/outland/hellfire_peninsula.cpp
@@ -189,7 +189,7 @@ CreatureAI* GetAI_npc_ancestral_wolf(Creature* pCreature)
## go_haaleshi_altar
######*/
-bool GOHello_go_haaleshi_altar(Player* pPlayer, GameObject* pGo)
+bool GOHello_go_haaleshi_altar(Player* /*pPlayer*/, GameObject* pGo)
{
pGo->SummonCreature(C_AERANAS,-1321.79, 4043.80, 116.24, 1.25, TEMPSUMMON_TIMED_DESPAWN, 180000);
return false;
@@ -216,7 +216,7 @@ bool GossipHello_npc_naladu(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_naladu(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_naladu(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_NALADU1, pCreature->GetGUID());
@@ -253,7 +253,7 @@ bool GossipHello_npc_tracy_proudwell(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_tracy_proudwell(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_tracy_proudwell(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch(uiAction)
{
@@ -298,7 +298,7 @@ bool GossipHello_npc_trollbane(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_trollbane(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_trollbane(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch(uiAction)
{
@@ -374,7 +374,7 @@ struct npc_wounded_blood_elfAI : public npc_escortAI
void Reset() { }
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
if (HasEscortState(STATE_ESCORT_ESCORTING))
DoScriptText(SAY_ELF_AGGRO, me);
diff --git a/src/scripts/outland/nagrand.cpp b/src/scripts/outland/nagrand.cpp
index 6c91aa78985..262ec87e4c4 100644
--- a/src/scripts/outland/nagrand.cpp
+++ b/src/scripts/outland/nagrand.cpp
@@ -51,7 +51,7 @@ struct mob_shattered_rumblerAI : public ScriptedAI
Spawn = false;
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
void SpellHit(Unit *Hitter, const SpellEntry *Spellkind)
{
@@ -145,7 +145,7 @@ struct mob_lumpAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (me->HasAura(SPELL_VISUAL_SLEEP))
me->RemoveAura(SPELL_VISUAL_SLEEP);
@@ -201,7 +201,7 @@ bool GossipHello_mob_lump(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_mob_lump(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_mob_lump(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -239,9 +239,9 @@ struct mob_sunspring_villagerAI : public ScriptedAI
me->SetStandState(UNIT_STAND_STATE_DEAD);
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
- void SpellHit(Unit *caster, const SpellEntry *spell)
+ void SpellHit(Unit * /*caster*/, const SpellEntry *spell)
{
if (spell->Id == 32146)
{
@@ -292,7 +292,7 @@ bool GossipHello_npc_altruis_the_sufferer(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_altruis_the_sufferer(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_altruis_the_sufferer(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -337,7 +337,7 @@ bool GossipSelect_npc_altruis_the_sufferer(Player* pPlayer, Creature* pCreature,
return true;
}
-bool QuestAccept_npc_altruis_the_sufferer(Player* pPlayer, Creature* pCreature, Quest const *quest)
+bool QuestAccept_npc_altruis_the_sufferer(Player* pPlayer, Creature* /*pCreature*/, Quest const * /*quest*/)
{
if (!pPlayer->GetQuestRewardStatus(9991)) //Survey the Land, q-id 9991
{
@@ -389,7 +389,7 @@ bool GossipHello_npc_greatmother_geyah(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_greatmother_geyah(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_greatmother_geyah(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -476,7 +476,7 @@ bool GossipHello_npc_lantresor_of_the_blade(Player* pPlayer, Creature* pCreature
return true;
}
-bool GossipSelect_npc_lantresor_of_the_blade(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_lantresor_of_the_blade(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -564,7 +564,7 @@ struct npc_maghar_captiveAI : public npc_escortAI
m_uiFrostShockTimer = 6000;
}
- void Aggro(Unit* pWho)
+ void Aggro(Unit* /*pWho*/)
{
DoCast(me, SPELL_EARTHBIND_TOTEM, false);
}
@@ -609,7 +609,7 @@ struct npc_maghar_captiveAI : public npc_escortAI
}
- void SpellHitTarget(Unit* pTarget, const SpellEntry* pSpell)
+ void SpellHitTarget(Unit* /*pTarget*/, const SpellEntry* pSpell)
{
if (pSpell->Id == SPELL_CHAIN_LIGHTNING)
{
@@ -692,7 +692,7 @@ struct npc_creditmarker_visit_with_ancestorsAI : public ScriptedAI
void Reset() {}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
void MoveInLineOfSight(Unit *who)
{
@@ -751,7 +751,7 @@ struct mob_sparrowhawkAI : public ScriptedAI
ScriptedAI::AttackStart(who);
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
void MoveInLineOfSight(Unit *who)
{
diff --git a/src/scripts/outland/netherstorm.cpp b/src/scripts/outland/netherstorm.cpp
index c3bc1a49eb5..efe18ad1908 100644
--- a/src/scripts/outland/netherstorm.cpp
+++ b/src/scripts/outland/netherstorm.cpp
@@ -82,7 +82,7 @@ struct npc_manaforge_control_consoleAI : public ScriptedAI
add = NULL;
}
- void EnterCombat(Unit *who) { return; }
+ void EnterCombat(Unit * /*who*/) {}
/*void SpellHit(Unit *caster, const SpellEntry *spell)
{
@@ -92,7 +92,7 @@ struct npc_manaforge_control_consoleAI : public ScriptedAI
DoSay("Silence! I kill you!",LANG_UNIVERSAL, NULL);
}*/
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
DoScriptText(EMOTE_ABORT, me);
@@ -387,7 +387,7 @@ struct npc_commander_dawnforgeAI : public ScriptedAI
isEvent = false;
}
- void EnterCombat(Unit *who) { }
+ void EnterCombat(Unit * /*who*/) { }
void JustSummoned(Creature *summoned)
{
@@ -604,7 +604,7 @@ CreatureAI* GetAI_npc_commander_dawnforge(Creature* pCreature)
return new npc_commander_dawnforgeAI(pCreature);
}
-bool AreaTrigger_at_commander_dawnforge(Player* pPlayer, const AreaTriggerEntry *at)
+bool AreaTrigger_at_commander_dawnforge(Player* pPlayer, const AreaTriggerEntry * /*at*/)
{
//if player lost aura or not have at all, we should not try start event.
if (!pPlayer->HasAura(SPELL_SUNFURY_DISGUISE))
@@ -647,7 +647,7 @@ bool GossipHello_npc_professor_dabiri(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_professor_dabiri(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_professor_dabiri(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
@@ -715,13 +715,13 @@ struct mob_phase_hunterAI : public ScriptedAI
me->UpdateEntry(NPC_PHASE_HUNTER_ENTRY);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * who)
{
if (who->GetTypeId() == TYPEID_PLAYER)
PlayerGUID = who->GetGUID();
}
- void SpellHit(Unit *caster, const SpellEntry *spell)
+ void SpellHit(Unit * /*caster*/, const SpellEntry * /*spell*/)
{
DoCast(me, SPELL_DE_MATERIALIZE);
}
@@ -811,7 +811,7 @@ struct npc_bessyAI : public npc_escortAI
npc_bessyAI(Creature *c) : npc_escortAI(c) {}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (Player* pPlayer = GetPlayerForEscort())
pPlayer->FailQuest(Q_ALMABTRIEB);
diff --git a/src/scripts/outland/shadowmoon_valley.cpp b/src/scripts/outland/shadowmoon_valley.cpp
index 10b5e52d24f..0606dda09b7 100644
--- a/src/scripts/outland/shadowmoon_valley.cpp
+++ b/src/scripts/outland/shadowmoon_valley.cpp
@@ -391,7 +391,7 @@ bool GossipHello_npc_drake_dealer_hurlunk(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_drake_dealer_hurlunk(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_drake_dealer_hurlunk(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_TRADE)
pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
@@ -418,7 +418,7 @@ bool GossipHello_npcs_flanis_swiftwing_and_kagrosh(Player* pPlayer, Creature* pC
return true;
}
-bool GossipSelect_npcs_flanis_swiftwing_and_kagrosh(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npcs_flanis_swiftwing_and_kagrosh(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
@@ -465,7 +465,7 @@ bool GossipHello_npc_murkblood_overseer(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_murkblood_overseer(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_murkblood_overseer(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -526,7 +526,7 @@ bool GossipHello_npc_neltharaku(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_neltharaku(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_neltharaku(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -579,7 +579,7 @@ bool GossipHello_npc_oronok_tornheart(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_oronok_tornheart(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_oronok_tornheart(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -629,7 +629,7 @@ enum eKarynaku
TAXI_PATH_ID = 649
};
-bool QuestAccept_npc_karynaku(Player* pPlayer, Creature* pCreature, Quest const* quest)
+bool QuestAccept_npc_karynaku(Player* pPlayer, Creature* /*pCreature*/, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_ALLY_OF_NETHER)
pPlayer->ActivateTaxiPathTo(TAXI_PATH_ID); //pPlayer->ActivateTaxiPathTo(649);
@@ -1138,7 +1138,7 @@ struct mob_illidari_spawnAI : public ScriptedAI
Timers = false;
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
void JustDied(Unit* slayer);
void UpdateAI(const uint32 diff)
@@ -1251,7 +1251,7 @@ struct mob_torloth_the_magnificentAI : public ScriptedAI
me->SetUInt64Value(UNIT_FIELD_TARGET, 0);
}
- void EnterCombat(Unit* who){}
+ void EnterCombat(Unit* /*who*/){}
void HandleAnimation()
{
@@ -1407,9 +1407,9 @@ struct npc_lord_illidan_stormrageAI : public ScriptedAI
me->SetVisibility(VISIBILITY_OFF);
}
- void EnterCombat(Unit* who) {}
- void MoveInLineOfSight(Unit* who) {}
- void AttackStart(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
+ void AttackStart(Unit* /*who*/) {}
void SummonNextWave()
{
@@ -1573,7 +1573,7 @@ struct npc_lord_illidan_stormrageAI : public ScriptedAI
}
};
-void mob_illidari_spawnAI::JustDied(Unit *slayer)
+void mob_illidari_spawnAI::JustDied(Unit * /*slayer*/)
{
me->RemoveCorpse();
if (Creature* LordIllidan = (Unit::GetCreature(*me, LordIllidanGUID)))
@@ -1585,7 +1585,7 @@ void mob_illidari_spawnAI::JustDied(Unit *slayer)
# go_crystal_prison
######*/
-bool GOQuestAccept_GO_crystal_prison(Player* plr, GameObject* go, Quest const* quest)
+bool GOQuestAccept_GO_crystal_prison(Player* plr, GameObject* /*go*/, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_BATTLE_OF_THE_CRIMSON_WATCH)
{
@@ -1666,9 +1666,9 @@ struct npc_enraged_spiritAI : public ScriptedAI
void Reset() { }
- void EnterCombat(Unit *who){}
+ void EnterCombat(Unit * /*who*/){}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
// always spawn spirit on death
// if totem around
diff --git a/src/scripts/outland/shattrath_city.cpp b/src/scripts/outland/shattrath_city.cpp
index 86f84dac123..6acc050db48 100644
--- a/src/scripts/outland/shattrath_city.cpp
+++ b/src/scripts/outland/shattrath_city.cpp
@@ -93,7 +93,7 @@ bool GossipHello_npc_raliq_the_drunk(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_raliq_the_drunk(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_raliq_the_drunk(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
@@ -216,7 +216,7 @@ bool GossipHello_npc_shattrathflaskvendors(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_shattrathflaskvendors(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_shattrathflaskvendors(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_TRADE)
pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
@@ -240,7 +240,7 @@ bool GossipHello_npc_zephyr(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_zephyr(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_zephyr(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
pPlayer->CastSpell(pPlayer,37778,false);
@@ -424,7 +424,7 @@ struct npc_dirty_larryAI : public ScriptedAI
}
}
- void EnterCombat(Unit* who){}
+ void EnterCombat(Unit* /*who*/){}
void UpdateAI(const uint32 diff)
{
@@ -510,7 +510,7 @@ bool GossipHello_npc_dirty_larry(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_dirty_larry(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_dirty_larry(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
@@ -547,7 +547,7 @@ bool GossipHello_npc_ishanah(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_ishanah(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_ishanah(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
pPlayer->SEND_GOSSIP_MENU(9458, pCreature->GetGUID());
@@ -581,7 +581,7 @@ bool GossipHello_npc_khadgar(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_khadgar(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_khadgar(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch(uiAction)
{
diff --git a/src/scripts/outland/tempest_keep/arcatraz/arcatraz.cpp b/src/scripts/outland/tempest_keep/arcatraz/arcatraz.cpp
index 11f475b5b05..69dbc877d89 100644
--- a/src/scripts/outland/tempest_keep/arcatraz/arcatraz.cpp
+++ b/src/scripts/outland/tempest_keep/arcatraz/arcatraz.cpp
@@ -110,16 +110,16 @@ struct npc_millhouse_manastormAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2), me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_DEATH, me);
@@ -276,7 +276,7 @@ struct npc_warden_mellicharAI : public ScriptedAI
pInstance->SetData(TYPE_HARBINGERSKYRISS,NOT_STARTED);
}
- void AttackStart(Unit* who) { }
+ void AttackStart(Unit* /*who*/) {}
void MoveInLineOfSight(Unit *who)
{
@@ -296,7 +296,7 @@ struct npc_warden_mellicharAI : public ScriptedAI
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(YELL_INTRO1, me);
DoCast(me, SPELL_BUBBLE_VISUAL);
@@ -491,7 +491,7 @@ struct mob_zerekethvoidzoneAI : public ScriptedAI
DoCast(me, SPELL_VOID_ZONE_DAMAGE);
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
};
CreatureAI* GetAI_mob_zerekethvoidzoneAI(Creature* pCreature)
{
diff --git a/src/scripts/outland/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp b/src/scripts/outland/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp
index bd90f525bc0..6576974f3ff 100644
--- a/src/scripts/outland/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp
+++ b/src/scripts/outland/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp
@@ -99,9 +99,9 @@ struct boss_harbinger_skyrissAI : public ScriptedAI
ScriptedAI::MoveInLineOfSight(who);
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
if (pInstance)
@@ -268,7 +268,7 @@ struct boss_harbinger_skyriss_illusionAI : public ScriptedAI
void Reset() { }
- void EnterCombat(Unit *who) { }
+ void EnterCombat(Unit * /*who*/) { }
};
CreatureAI* GetAI_boss_harbinger_skyriss_illusion(Creature* pCreature)
diff --git a/src/scripts/outland/tempest_keep/arcatraz/instance_arcatraz.cpp b/src/scripts/outland/tempest_keep/arcatraz/instance_arcatraz.cpp
index 0a903f6b84f..d16975e2af6 100644
--- a/src/scripts/outland/tempest_keep/arcatraz/instance_arcatraz.cpp
+++ b/src/scripts/outland/tempest_keep/arcatraz/instance_arcatraz.cpp
@@ -86,7 +86,7 @@ struct instance_arcatraz : public ScriptedInstance
return false;
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
switch(pGo->GetEntry())
{
@@ -102,7 +102,7 @@ struct instance_arcatraz : public ScriptedInstance
}
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
if (pCreature->GetEntry() == MELLICHAR)
MellicharGUID = pCreature->GetGUID();
diff --git a/src/scripts/outland/tempest_keep/botanica/boss_high_botanist_freywinn.cpp b/src/scripts/outland/tempest_keep/botanica/boss_high_botanist_freywinn.cpp
index 96808a2e5cf..1a077036298 100644
--- a/src/scripts/outland/tempest_keep/botanica/boss_high_botanist_freywinn.cpp
+++ b/src/scripts/outland/tempest_keep/botanica/boss_high_botanist_freywinn.cpp
@@ -64,7 +64,7 @@ struct boss_high_botanist_freywinnAI : public ScriptedAI
MoveFree = true;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
}
@@ -86,12 +86,12 @@ struct boss_high_botanist_freywinnAI : public ScriptedAI
}
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2), me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
}
diff --git a/src/scripts/outland/tempest_keep/botanica/boss_laj.cpp b/src/scripts/outland/tempest_keep/botanica/boss_laj.cpp
index fa1cc2fe602..cbf21c2f992 100644
--- a/src/scripts/outland/tempest_keep/botanica/boss_laj.cpp
+++ b/src/scripts/outland/tempest_keep/botanica/boss_laj.cpp
@@ -140,7 +140,7 @@ struct boss_lajAI : public ScriptedAI
CanSummon = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/outland/tempest_keep/botanica/boss_warp_splinter.cpp b/src/scripts/outland/tempest_keep/botanica/boss_warp_splinter.cpp
index 573fc466300..48eb03c16d3 100644
--- a/src/scripts/outland/tempest_keep/botanica/boss_warp_splinter.cpp
+++ b/src/scripts/outland/tempest_keep/botanica/boss_warp_splinter.cpp
@@ -44,9 +44,9 @@ struct mob_treantAI : public ScriptedAI
check_Timer = 0;
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
- void MoveInLineOfSight(Unit* who) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -128,17 +128,17 @@ struct boss_warp_splinterAI : public ScriptedAI
me->SetSpeed(MOVE_RUN, 0.7f, true);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
}
diff --git a/src/scripts/outland/tempest_keep/the_eye/boss_alar.cpp b/src/scripts/outland/tempest_keep/the_eye/boss_alar.cpp
index cf920ca762f..b26836b42e2 100644
--- a/src/scripts/outland/tempest_keep/the_eye/boss_alar.cpp
+++ b/src/scripts/outland/tempest_keep/the_eye/boss_alar.cpp
@@ -122,7 +122,7 @@ struct boss_alarAI : public ScriptedAI
me->setActive(false);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (pInstance)
pInstance->SetData(DATA_ALAREVENT, IN_PROGRESS);
@@ -132,7 +132,7 @@ struct boss_alarAI : public ScriptedAI
me->setActive(true);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
if (pInstance)
pInstance->SetData(DATA_ALAREVENT, DONE);
@@ -145,7 +145,7 @@ struct boss_alarAI : public ScriptedAI
summon->AI()->AttackStart(pTarget);
}
- void MoveInLineOfSight(Unit *who) {}
+ void MoveInLineOfSight(Unit * /*who*/) {}
void AttackStart(Unit* who)
{
@@ -155,7 +155,7 @@ struct boss_alarAI : public ScriptedAI
ScriptedAI::AttackStart(who);
}
- void DamageTaken(Unit* pKiller, uint32 &damage)
+ void DamageTaken(Unit* /*pKiller*/, uint32 &damage)
{
if (damage >= me->GetHealth() && Phase1)
{
@@ -187,7 +187,7 @@ struct boss_alarAI : public ScriptedAI
}
}
- void MovementInform(uint32 type, uint32 id)
+ void MovementInform(uint32 type, uint32 /*id*/)
{
if (type == POINT_MOTION_TYPE)
{
@@ -439,7 +439,7 @@ struct mob_ember_of_alarAI : public ScriptedAI
bool toDie;
void Reset() {toDie = false;}
- void EnterCombat(Unit *who) {DoZoneInCombat();}
+ void EnterCombat(Unit * /*who*/) {DoZoneInCombat();}
void EnterEvadeMode() {me->setDeathState(JUST_DIED);}
void DamageTaken(Unit* pKiller, uint32 &damage)
@@ -465,7 +465,7 @@ struct mob_ember_of_alarAI : public ScriptedAI
}
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
if (!UpdateVictim())
return;
@@ -490,10 +490,10 @@ struct mob_flame_patch_alarAI : public ScriptedAI
{
mob_flame_patch_alarAI(Creature *c) : ScriptedAI(c) {}
void Reset() {}
- void EnterCombat(Unit *who) {}
- void AttackStart(Unit* who) {}
- void MoveInLineOfSight(Unit* who) {}
- void UpdateAI(const uint32 diff) {}
+ void EnterCombat(Unit * /*who*/) {}
+ void AttackStart(Unit* /*who*/) {}
+ void MoveInLineOfSight(Unit* /*who*/) {}
+ void UpdateAI(const uint32 /*diff*/) {}
};
CreatureAI* GetAI_mob_flame_patch_alar(Creature* pCreature)
diff --git a/src/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp b/src/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp
index d29d58e606f..e9e217a5c62 100644
--- a/src/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp
+++ b/src/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp
@@ -131,12 +131,12 @@ struct boss_high_astromancer_solarianAI : public ScriptedAI
Summons.DespawnAll();
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_KILL1,SAY_KILL2,SAY_KILL3), me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
me->SetFloatValue(OBJECT_FIELD_SCALE_X, defaultsize);
me->SetDisplayId(MODEL_HUMAN);
@@ -146,7 +146,7 @@ struct boss_high_astromancer_solarianAI : public ScriptedAI
pInstance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, DONE);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
DoZoneInCombat();
@@ -393,7 +393,7 @@ struct mob_solarium_priestAI : public ScriptedAI
aoesilenceTimer = 15000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp b/src/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp
index 53ddbddc841..05681fb7539 100644
--- a/src/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp
+++ b/src/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp
@@ -193,7 +193,7 @@ struct advisorbase_ai : public ScriptedAI
ScriptedAI::AttackStart(who);
}
- void Revive(Unit* Target)
+ void Revive(Unit* /*Target*/)
{
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
// double health for phase 3
@@ -414,7 +414,7 @@ struct boss_kaelthasAI : public ScriptedAI
}
}
- void Aggro(Unit *who)
+ void Aggro(Unit * /*who*/)
{
if (m_pInstance && !m_pInstance->GetData(DATA_KAELTHASEVENT) && !Phase)
StartEvent();
@@ -439,7 +439,7 @@ struct boss_kaelthasAI : public ScriptedAI
void SummonedCreatureDespawn(Creature *summon) {summons.Despawn(summon);}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
@@ -995,7 +995,7 @@ struct boss_thaladred_the_darkenerAI : public advisorbase_ai
me->AddThreat(who, 5000000.0f);
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
if (m_pInstance && m_pInstance->GetData(DATA_KAELTHASEVENT) == 3)
DoScriptText(SAY_THALADRED_DEATH, me);
@@ -1067,7 +1067,7 @@ struct boss_lord_sanguinarAI : public advisorbase_ai
DoScriptText(SAY_SANGUINAR_AGGRO, me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
if (m_pInstance && m_pInstance->GetData(DATA_KAELTHASEVENT) == 3)
DoScriptText(SAY_SANGUINAR_DEATH, me);
@@ -1118,7 +1118,7 @@ struct boss_grand_astromancer_capernianAI : public advisorbase_ai
advisorbase_ai::Reset();
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
if (m_pInstance && m_pInstance->GetData(DATA_KAELTHASEVENT) == 3)
DoScriptText(SAY_CAPERNIAN_DEATH, me);
@@ -1235,7 +1235,7 @@ struct boss_master_engineer_telonicusAI : public advisorbase_ai
advisorbase_ai::Reset();
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
if (m_pInstance && m_pInstance->GetData(DATA_KAELTHASEVENT) == 3)
DoScriptText(SAY_TELONICUS_DEATH, me);
@@ -1303,9 +1303,9 @@ struct mob_kael_flamestrikeAI : public Scripted_NoMovementAI
me->setFaction(14);
}
- void MoveInLineOfSight(Unit *who) {}
+ void MoveInLineOfSight(Unit * /*who*/) {}
- void EnterCombat(Unit *who) {return;}
+ void EnterCombat(Unit * /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -1343,7 +1343,7 @@ struct mob_phoenix_tkAI : public ScriptedAI
DoCast(me, SPELL_BURN, true);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
//is this spell in use anylonger?
//DoCast(me, SPELL_EMBER_BLAST, true);
@@ -1381,7 +1381,7 @@ struct mob_phoenix_egg_tkAI : public ScriptedAI
}
//ignore any
- void MoveInLineOfSight(Unit* who) { return; }
+ void MoveInLineOfSight(Unit* /*who*/) {}
void AttackStart(Unit* who)
{
diff --git a/src/scripts/outland/tempest_keep/the_eye/boss_void_reaver.cpp b/src/scripts/outland/tempest_keep/the_eye/boss_void_reaver.cpp
index b8523e2d1df..e1b60b20948 100644
--- a/src/scripts/outland/tempest_keep/the_eye/boss_void_reaver.cpp
+++ b/src/scripts/outland/tempest_keep/the_eye/boss_void_reaver.cpp
@@ -69,12 +69,12 @@ struct boss_void_reaverAI : public ScriptedAI
pInstance->SetData(DATA_VOIDREAVEREVENT, NOT_STARTED);
}
- void KilledUnit(Unit *victim)
+ void KilledUnit(Unit * /*victim*/)
{
DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2,SAY_SLAY3), me);
}
- void JustDied(Unit *victim)
+ void JustDied(Unit * /*victim*/)
{
DoScriptText(SAY_DEATH, me);
DoZoneInCombat();
@@ -83,7 +83,7 @@ struct boss_void_reaverAI : public ScriptedAI
pInstance->SetData(DATA_VOIDREAVEREVENT, DONE);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
diff --git a/src/scripts/outland/tempest_keep/the_eye/instance_the_eye.cpp b/src/scripts/outland/tempest_keep/the_eye/instance_the_eye.cpp
index 31e6411f77d..59c72071238 100644
--- a/src/scripts/outland/tempest_keep/the_eye/instance_the_eye.cpp
+++ b/src/scripts/outland/tempest_keep/the_eye/instance_the_eye.cpp
@@ -74,7 +74,7 @@ struct instance_the_eye : public ScriptedInstance
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
{
switch(pCreature->GetEntry())
{
diff --git a/src/scripts/outland/tempest_keep/the_eye/the_eye.cpp b/src/scripts/outland/tempest_keep/the_eye/the_eye.cpp
index 8a7e1531960..97021fdc031 100644
--- a/src/scripts/outland/tempest_keep/the_eye/the_eye.cpp
+++ b/src/scripts/outland/tempest_keep/the_eye/the_eye.cpp
@@ -44,7 +44,7 @@ struct mob_crystalcore_devastatorAI : public ScriptedAI
Knockaway_Timer = 25000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
diff --git a/src/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp b/src/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp
index 266511bcd46..50c3a6171ce 100644
--- a/src/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp
+++ b/src/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp
@@ -57,12 +57,12 @@ struct boss_gatewatcher_iron_handAI : public ScriptedAI
Stream_of_Machine_Fluid_Timer = 55000;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO_1, me);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
if (rand()%2)
return;
@@ -70,7 +70,7 @@ struct boss_gatewatcher_iron_handAI : public ScriptedAI
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH_1, me);
//TODO: Add door check/open code
diff --git a/src/scripts/outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp b/src/scripts/outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp
index 730618aff90..ededec0196d 100644
--- a/src/scripts/outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp
+++ b/src/scripts/outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp
@@ -68,7 +68,7 @@ struct boss_nethermancer_sepethreaAI : public ScriptedAI
pInstance->SetData(DATA_NETHERMANCER_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit* who)
{
if (pInstance)
pInstance->SetData(DATA_NETHERMANCER_EVENT, IN_PROGRESS);
@@ -78,12 +78,12 @@ struct boss_nethermancer_sepethreaAI : public ScriptedAI
DoScriptText(SAY_SUMMON, me);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -177,7 +177,7 @@ struct mob_ragin_flamesAI : public ScriptedAI
me->SetSpeed(MOVE_RUN, DUNGEON_MODE(0.5f, 0.7f));
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
}
diff --git a/src/scripts/outland/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp b/src/scripts/outland/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp
index 29085d25bb0..c0c06704db7 100644
--- a/src/scripts/outland/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp
+++ b/src/scripts/outland/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp
@@ -78,17 +78,17 @@ struct boss_pathaleon_the_calculatorAI : public ScriptedAI
Counter = 0;
summons.DespawnAll();
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
DoScriptText(SAY_AGGRO, me);
}
- void KilledUnit(Unit* victim)
+ void KilledUnit(Unit* /*victim*/)
{
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
}
- void JustDied(Unit* Killer)
+ void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
@@ -184,7 +184,7 @@ struct mob_nether_wraithAI : public ScriptedAI
}
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
}
diff --git a/src/scripts/outland/tempest_keep/the_mechanar/instance_mechanar.cpp b/src/scripts/outland/tempest_keep/the_mechanar/instance_mechanar.cpp
index 608778371a9..c70da24ea3f 100644
--- a/src/scripts/outland/tempest_keep/the_mechanar/instance_mechanar.cpp
+++ b/src/scripts/outland/tempest_keep/the_mechanar/instance_mechanar.cpp
@@ -56,7 +56,7 @@ struct instance_mechanar : public ScriptedInstance
return false;
}
- uint64 GetData64 (uint32 identifier)
+ uint64 GetData64 (uint32 /*identifier*/)
{
return 0;
}
diff --git a/src/scripts/outland/terokkar_forest.cpp b/src/scripts/outland/terokkar_forest.cpp
index 4567986bca0..f95af2a5a30 100644
--- a/src/scripts/outland/terokkar_forest.cpp
+++ b/src/scripts/outland/terokkar_forest.cpp
@@ -64,7 +64,7 @@ struct mob_unkor_the_ruthlessAI : public ScriptedAI
me->setFaction(FACTION_HOSTILE);
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
void DoNice()
{
@@ -152,7 +152,7 @@ struct mob_infested_root_walkerAI : public ScriptedAI
mob_infested_root_walkerAI(Creature *c) : ScriptedAI(c) {}
void Reset() { }
- void EnterCombat(Unit *who) { }
+ void EnterCombat(Unit * /*who*/) { }
void DamageTaken(Unit *done_by, uint32 &damage)
{
@@ -190,7 +190,7 @@ public:
}
}
- void EnterCombat(Unit* who) {}
+ void EnterCombat(Unit* /*who*/) {}
void MoveInLineOfSight(Unit *who)
{
@@ -232,7 +232,7 @@ struct mob_rotting_forest_ragerAI : public ScriptedAI
mob_rotting_forest_ragerAI(Creature *c) : ScriptedAI(c) {}
void Reset() { }
- void EnterCombat(Unit *who) { }
+ void EnterCombat(Unit * /*who*/) { }
void DamageTaken(Unit *done_by, uint32 &damage)
{
@@ -264,8 +264,8 @@ struct mob_netherweb_victimAI : public ScriptedAI
mob_netherweb_victimAI(Creature *c) : ScriptedAI(c) {}
void Reset() { }
- void EnterCombat(Unit *who) { }
- void MoveInLineOfSight(Unit *who) { }
+ void EnterCombat(Unit * /*who*/) { }
+ void MoveInLineOfSight(Unit * /*who*/) { }
void JustDied(Unit* Killer)
{
@@ -333,7 +333,7 @@ struct npc_floonAI : public ScriptedAI
me->setFaction(m_uiNormFaction);
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -376,7 +376,7 @@ bool GossipHello_npc_floon(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_floon(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_floon(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF)
{
@@ -450,7 +450,7 @@ struct npc_isla_starmaneAI : public npc_escortAI
me->RestoreFaction();
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
if (Player* pPlayer = GetPlayerForEscort())
{
@@ -499,7 +499,7 @@ bool GossipHello_go_skull_pile(Player* pPlayer, GameObject* pGo)
return true;
}
-void SendActionMenu_go_skull_pile(Player* pPlayer, GameObject* pGo, uint32 uiAction)
+void SendActionMenu_go_skull_pile(Player* pPlayer, GameObject* /*pGo*/, uint32 uiAction)
{
switch(uiAction)
{
@@ -549,7 +549,7 @@ bool GossipHello_npc_slim(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_slim(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_slim(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_TRADE)
pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
diff --git a/src/scripts/outland/zangarmarsh.cpp b/src/scripts/outland/zangarmarsh.cpp
index 5d8c30b45fe..5a07165595b 100644
--- a/src/scripts/outland/zangarmarsh.cpp
+++ b/src/scripts/outland/zangarmarsh.cpp
@@ -57,7 +57,7 @@ bool GossipHello_npcs_ashyen_and_keleth(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npcs_ashyen_and_keleth(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npcs_ashyen_and_keleth(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
@@ -146,7 +146,7 @@ struct npc_cooshcooshAI : public ScriptedAI
me->setFaction(m_uiNormFaction);
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -177,7 +177,7 @@ bool GossipHello_npc_cooshcoosh(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_cooshcoosh(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_cooshcoosh(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF)
{
@@ -206,7 +206,7 @@ bool GossipHello_npc_elder_kuruti(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_elder_kuruti(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_elder_kuruti(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -252,7 +252,7 @@ bool GossipHello_npc_mortog_steamhead(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_mortog_steamhead(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_mortog_steamhead(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_TRADE)
{
@@ -361,7 +361,7 @@ bool GossipHello_npc_timothy_daniels(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_timothy_daniels(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_timothy_daniels(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch(uiAction)
{
diff --git a/src/scripts/world/areatrigger_scripts.cpp b/src/scripts/world/areatrigger_scripts.cpp
index 96bdbbeb315..87253e8c181 100644
--- a/src/scripts/world/areatrigger_scripts.cpp
+++ b/src/scripts/world/areatrigger_scripts.cpp
@@ -74,7 +74,7 @@ enum eCoilfangGOs
GO_COILFANG_WATERFALL = 184212
};
-bool AreaTrigger_at_coilfang_waterfall(Player *pPlayer, const AreaTriggerEntry *pAt)
+bool AreaTrigger_at_coilfang_waterfall(Player *pPlayer, const AreaTriggerEntry * /*pAt*/)
{
if (GameObject* pGo = GetClosestGameObjectWithEntry(pPlayer, GO_COILFANG_WATERFALL, 35.0f))
if (pGo->getLootState() == GO_READY)
@@ -96,7 +96,7 @@ enum eLegionTeleporter
QUEST_GAINING_ACCESS_H = 10604
};
-bool AreaTrigger_at_legion_teleporter(Player *pPlayer, const AreaTriggerEntry *pAt)
+bool AreaTrigger_at_legion_teleporter(Player *pPlayer, const AreaTriggerEntry * /*pAt*/)
{
if (pPlayer->isAlive() && !pPlayer->isInCombat())
{
@@ -123,7 +123,7 @@ enum eRavenholdt
NPC_RAVENHOLDT = 13936
};
-bool AreaTrigger_at_ravenholdt(Player* pPlayer, const AreaTriggerEntry* pAt)
+bool AreaTrigger_at_ravenholdt(Player* pPlayer, const AreaTriggerEntry* /*pAt*/)
{
if (pPlayer->GetQuestStatus(QUEST_MANOR_RAVENHOLDT) == QUEST_STATUS_INCOMPLETE)
pPlayer->KilledMonsterCredit(NPC_RAVENHOLDT, 0);
@@ -173,7 +173,7 @@ enum eStormwrightShelf
SPELL_CREATE_TRUE_POWER_OF_THE_TEMPEST = 53067
};
-bool AreaTrigger_at_stormwright_shelf(Player* pPlayer, const AreaTriggerEntry* pAt)
+bool AreaTrigger_at_stormwright_shelf(Player* pPlayer, const AreaTriggerEntry* /*pAt*/)
{
if (!pPlayer->isDead() && pPlayer->GetQuestStatus(QUEST_STRENGTH_OF_THE_TEMPEST) == QUEST_STATUS_INCOMPLETE)
pPlayer->CastSpell(pPlayer, SPELL_CREATE_TRUE_POWER_OF_THE_TEMPEST, false);
diff --git a/src/scripts/world/boss_emeriss.cpp b/src/scripts/world/boss_emeriss.cpp
index 0dcb30bd55d..3dc14969786 100644
--- a/src/scripts/world/boss_emeriss.cpp
+++ b/src/scripts/world/boss_emeriss.cpp
@@ -57,7 +57,7 @@ struct boss_emerissAI : public ScriptedAI
m_uiCorruptionsCasted = 0;
}
- void Aggro(Unit* pWho)
+ void Aggro(Unit* /*pWho*/)
{
DoScriptText(SAY_AGGRO, me);
}
diff --git a/src/scripts/world/boss_taerar.cpp b/src/scripts/world/boss_taerar.cpp
index b394e3240c5..079f7b387a8 100644
--- a/src/scripts/world/boss_taerar.cpp
+++ b/src/scripts/world/boss_taerar.cpp
@@ -79,7 +79,7 @@ struct boss_taerarAI : public ScriptedAI
m_bShades = false;
}
- void EnterCombat(Unit* pWho)
+ void EnterCombat(Unit* /*pWho*/)
{
DoScriptText(SAY_AGGRO, me);
}
diff --git a/src/scripts/world/boss_ysondre.cpp b/src/scripts/world/boss_ysondre.cpp
index 9413e1b19d6..50b8f724e68 100644
--- a/src/scripts/world/boss_ysondre.cpp
+++ b/src/scripts/world/boss_ysondre.cpp
@@ -63,7 +63,7 @@ struct boss_ysondreAI : public ScriptedAI
m_uiSummonDruidModifier = 0;
}
- void EnterCombat(Unit* pWho)
+ void EnterCombat(Unit* /*pWho*/)
{
DoScriptText(SAY_AGGRO, me);
}
diff --git a/src/scripts/world/go_scripts.cpp b/src/scripts/world/go_scripts.cpp
index fb7a1866299..4cc377984ad 100644
--- a/src/scripts/world/go_scripts.cpp
+++ b/src/scripts/world/go_scripts.cpp
@@ -58,7 +58,7 @@ enum eCatFigurine
SPELL_SUMMON_GHOST_SABER = 5968,
};
-bool GOHello_go_cat_figurine(Player *pPlayer, GameObject *pGO)
+bool GOHello_go_cat_figurine(Player *pPlayer, GameObject * /*pGO*/)
{
pPlayer->CastSpell(pPlayer,SPELL_SUMMON_GHOST_SABER,true);
return false;
@@ -114,7 +114,7 @@ bool GOHello_go_western_crystal_pylon(Player *pPlayer, GameObject *pGO)
## go_barov_journal
######*/
-bool GOHello_go_barov_journal(Player *pPlayer, GameObject *pGO)
+bool GOHello_go_barov_journal(Player *pPlayer, GameObject * /*pGO*/)
{
if (pPlayer->HasSkill(SKILL_TAILORING) && pPlayer->GetBaseSkillValue(SKILL_TAILORING) >= 280 && !pPlayer->HasSpell(26086))
{
@@ -127,7 +127,7 @@ bool GOHello_go_barov_journal(Player *pPlayer, GameObject *pGO)
## go_field_repair_bot_74A
######*/
-bool GOHello_go_field_repair_bot_74A(Player *pPlayer, GameObject *pGO)
+bool GOHello_go_field_repair_bot_74A(Player *pPlayer, GameObject * /*pGO*/)
{
if (pPlayer->HasSkill(SKILL_ENGINERING) && pPlayer->GetBaseSkillValue(SKILL_ENGINERING) >= 300 && !pPlayer->HasSpell(22704))
{
@@ -158,7 +158,7 @@ bool GOHello_go_gilded_brazier(Player *pPlayer, GameObject *pGO)
## go_orb_of_command
######*/
-bool GOHello_go_orb_of_command(Player *pPlayer, GameObject *pGO)
+bool GOHello_go_orb_of_command(Player *pPlayer, GameObject * /*pGO*/)
{
if (pPlayer->GetQuestRewardStatus(7761))
pPlayer->CastSpell(pPlayer,23460,true);
@@ -170,7 +170,7 @@ bool GOHello_go_orb_of_command(Player *pPlayer, GameObject *pGO)
## go_tablet_of_madness
######*/
-bool GOHello_go_tablet_of_madness(Player *pPlayer, GameObject *pGO)
+bool GOHello_go_tablet_of_madness(Player *pPlayer, GameObject * /*pGO*/)
{
if (pPlayer->HasSkill(SKILL_ALCHEMY) && pPlayer->GetSkillValue(SKILL_ALCHEMY) >= 300 && !pPlayer->HasSpell(24266))
{
@@ -199,7 +199,7 @@ bool GOHello_go_tablet_of_the_seven(Player *pPlayer, GameObject *pGO)
## go_jump_a_tron
######*/
-bool GOHello_go_jump_a_tron(Player *pPlayer, GameObject *pGO)
+bool GOHello_go_jump_a_tron(Player *pPlayer, GameObject * /*pGO*/)
{
if (pPlayer->GetQuestStatus(10111) == QUEST_STATUS_INCOMPLETE)
pPlayer->CastSpell(pPlayer,33382,true);
@@ -291,7 +291,7 @@ enum eResoniteCask
NPC_GOGGEROC = 11920
};
-bool GOHello_go_resonite_cask(Player *pPlayer, GameObject *pGO)
+bool GOHello_go_resonite_cask(Player * /*pPlayer*/, GameObject *pGO)
{
if (pGO->GetGoType() == GAMEOBJECT_TYPE_GOOBER)
pGO->SummonCreature(NPC_GOGGEROC, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 300000);
@@ -365,7 +365,7 @@ enum eSouthfury
};
-bool GOHello_go_southfury_moonstone(Player *pPlayer, GameObject *pGO)
+bool GOHello_go_southfury_moonstone(Player *pPlayer, GameObject * /*pGO*/)
{
//implicitTarget=48 not implemented as of writing this code, and manual summon may be just ok for our purpose
//pPlayer->CastSpell(pPlayer,SPELL_SUMMON_RIZZLE,false);
@@ -388,7 +388,7 @@ enum eDalaranCrystal
#define GO_TELE_TO_DALARAN_CRYSTAL_FAILED "This teleport crystal cannot be used until the teleport crystal in Dalaran has been used at least once."
-bool GOHello_go_tele_to_dalaran_crystal(Player *pPlayer, GameObject *pGO)
+bool GOHello_go_tele_to_dalaran_crystal(Player *pPlayer, GameObject * /*pGO*/)
{
if (pPlayer->GetQuestRewardStatus(QUEST_TELE_CRYSTAL_FLAG))
{
@@ -404,7 +404,7 @@ bool GOHello_go_tele_to_dalaran_crystal(Player *pPlayer, GameObject *pGO)
## go_tele_to_violet_stand
######*/
-bool GOHello_go_tele_to_violet_stand(Player *pPlayer, GameObject *pGO)
+bool GOHello_go_tele_to_violet_stand(Player *pPlayer, GameObject * /*pGO*/)
{
if (pPlayer->GetQuestRewardStatus(QUEST_LEARN_LEAVE_RETURN) || pPlayer->GetQuestStatus(QUEST_LEARN_LEAVE_RETURN) == QUEST_STATUS_INCOMPLETE)
return false;
@@ -441,7 +441,7 @@ bool GOHello_go_fel_crystalforge(Player *pPlayer, GameObject *pGO)
return true;
}
-bool GOSelect_go_fel_crystalforge(Player *pPlayer, GameObject *pGO, uint32 uiSender, uint32 uiAction)
+bool GOSelect_go_fel_crystalforge(Player *pPlayer, GameObject *pGO, uint32 /*uiSender*/, uint32 uiAction)
{
switch(uiAction)
{
@@ -474,7 +474,7 @@ enum eBashirCrystalforge
SPELL_CREATE_5_FLASK_OF_SORCERER = 40970,
};
-bool GOHello_go_bashir_crystalforge(Player *pPlayer, GameObject *pGO)
+bool GOHello_go_bashir_crystalforge(Player *pPlayer, GameObject * /*pGO*/)
{
pPlayer->CastSpell(pPlayer,SPELL_CREATE_1_FLASK_OF_SORCERER,false);
return false;
@@ -693,7 +693,7 @@ enum eInconspicuousLandmark
ITEM_CUERGOS_KEY = 9275,
};
-bool GOHello_go_inconspicuous_landmark(Player *pPlayer, GameObject* pGO)
+bool GOHello_go_inconspicuous_landmark(Player *pPlayer, GameObject* /*pGO*/)
{
if (pPlayer->HasItemCount(ITEM_CUERGOS_KEY,1))
return false;
@@ -859,7 +859,7 @@ bool GOHello_go_amberpine_outhouse(Player *pPlayer, GameObject *pGO)
return true;
}
-bool GOSelect_go_amberpine_outhouse(Player *pPlayer, GameObject *pGO, uint32 uiSender, uint32 uiAction)
+bool GOSelect_go_amberpine_outhouse(Player *pPlayer, GameObject *pGO, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF +1)
{
diff --git a/src/scripts/world/guards.cpp b/src/scripts/world/guards.cpp
index 95aa4a381ba..21314ca432f 100644
--- a/src/scripts/world/guards.cpp
+++ b/src/scripts/world/guards.cpp
@@ -2541,7 +2541,7 @@ struct guard_shattrath_aldorAI : public guardAI
CanTeleport = false;
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -2737,7 +2737,7 @@ struct guard_shattrath_scryerAI : public guardAI
CanTeleport = false;
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
void UpdateAI(const uint32 diff)
{
diff --git a/src/scripts/world/item_scripts.cpp b/src/scripts/world/item_scripts.cpp
index fe5c304dc75..85866c0ed43 100644
--- a/src/scripts/world/item_scripts.cpp
+++ b/src/scripts/world/item_scripts.cpp
@@ -41,7 +41,7 @@ enum eOnlyForFlight
SPELL_ARCANE_CHARGES = 45072
};
-bool ItemUse_item_only_for_flight(Player* pPlayer, Item* pItem, SpellCastTargets const& targets)
+bool ItemUse_item_only_for_flight(Player* pPlayer, Item* pItem, SpellCastTargets const& /*targets*/)
{
uint32 itemId = pItem->GetEntry();
bool disabled = false;
@@ -78,7 +78,7 @@ bool ItemUse_item_only_for_flight(Player* pPlayer, Item* pItem, SpellCastTargets
//This is just a hack and should be removed from here.
//Creature/Item are in fact created before spell are sucessfully casted, without any checks at all to ensure proper/expected behavior.
-bool ItemUse_item_draenei_fishing_net(Player* pPlayer, Item* pItem, SpellCastTargets const& targets)
+bool ItemUse_item_draenei_fishing_net(Player* pPlayer, Item* /*pItem*/, SpellCastTargets const& /*targets*/)
{
//if (targets.getGOTarget() && targets.getGOTarget()->GetTypeId() == TYPEID_GAMEOBJECT &&
//targets.getGOTarget()->GetGOInfo()->type == GAMEOBJECT_TYPE_SPELL_FOCUS && targets.getGOTarget()->GetEntry() == 181616)
@@ -111,7 +111,7 @@ bool ItemUse_item_draenei_fishing_net(Player* pPlayer, Item* pItem, SpellCastTar
# item_nether_wraith_beacon
#####*/
-bool ItemUse_item_nether_wraith_beacon(Player* pPlayer, Item* pItem, SpellCastTargets const& targets)
+bool ItemUse_item_nether_wraith_beacon(Player* pPlayer, Item* /*pItem*/, SpellCastTargets const& /*targets*/)
{
if (pPlayer->GetQuestStatus(10832) == QUEST_STATUS_INCOMPLETE)
{
@@ -128,7 +128,7 @@ bool ItemUse_item_nether_wraith_beacon(Player* pPlayer, Item* pItem, SpellCastTa
# item_flying_machine
#####*/
-bool ItemUse_item_flying_machine(Player* pPlayer, Item* pItem, SpellCastTargets const& targets)
+bool ItemUse_item_flying_machine(Player* pPlayer, Item* pItem, SpellCastTargets const& /*targets*/)
{
uint32 itemId = pItem->GetEntry();
if (itemId == 34060)
@@ -162,7 +162,7 @@ bool ItemUse_item_gor_dreks_ointment(Player *pPlayer, Item *pItem, SpellCastTarg
# item_incendiary_explosives
#####*/
-bool ItemUse_item_incendiary_explosives(Player *pPlayer, Item *pItem, SpellCastTargets const &targets)
+bool ItemUse_item_incendiary_explosives(Player *pPlayer, Item *pItem, SpellCastTargets const & /*targets*/)
{
if (pPlayer->FindNearestCreature(26248,15) || pPlayer->FindNearestCreature(26249,15))
return false;
@@ -177,7 +177,7 @@ bool ItemUse_item_incendiary_explosives(Player *pPlayer, Item *pItem, SpellCastT
# item_mysterious_egg
#####*/
-bool ItemExpire_item_mysterious_egg(Player *pPlayer, ItemPrototype const *pItemProto)
+bool ItemExpire_item_mysterious_egg(Player *pPlayer, ItemPrototype const * /*pItemProto*/)
{
ItemPosCountVec dest;
uint8 msg = pPlayer->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 39883, 1); // Cracked Egg
@@ -191,7 +191,7 @@ bool ItemExpire_item_mysterious_egg(Player *pPlayer, ItemPrototype const *pItemP
# item_disgusting_jar
#####*/
-bool ItemExpire_item_disgusting_jar(Player *pPlayer, ItemPrototype const *pItemProto)
+bool ItemExpire_item_disgusting_jar(Player *pPlayer, ItemPrototype const * /*pItemProto*/)
{
ItemPosCountVec dest;
uint8 msg = pPlayer->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 44718, 1); // Ripe Disgusting Jar
@@ -205,7 +205,7 @@ bool ItemExpire_item_disgusting_jar(Player *pPlayer, ItemPrototype const *pItemP
# item_harvesters_gift
#####*/
#define GHOULS 28845
-bool ItemUse_item_harvesters_gift(Player* pPlayer, Item* pItem, SpellCastTargets const& targets)
+bool ItemUse_item_harvesters_gift(Player* pPlayer, Item* /*pItem*/, SpellCastTargets const& /*targets*/)
{
std::list<Creature*> MinionList;
pPlayer->GetAllMinionsByEntry(MinionList,GHOULS);
@@ -253,7 +253,7 @@ enum ePileFakeFur
GO_HIGH_QUALITY_FUR = 187983,
NPC_NESINGWARY_TRAPPER = 25835
};
-bool ItemUse_item_pile_fake_furs(Player *pPlayer, Item *pItem, SpellCastTargets const &targets)
+bool ItemUse_item_pile_fake_furs(Player *pPlayer, Item * /*pItem*/, SpellCastTargets const & /*targets*/)
{
GameObject *pGo;
if ((pGo = pPlayer->FindNearestGameObject(GO_CARIBOU_TRAP_1, 5.0f)) ||
@@ -298,7 +298,7 @@ enum ePetrovClusterBombs
ZONE_ID_HOWLING = 495
};
-bool ItemUse_item_petrov_cluster_bombs(Player* pPlayer, Item* pItem, const SpellCastTargets &pTargets)
+bool ItemUse_item_petrov_cluster_bombs(Player* pPlayer, Item* pItem, const SpellCastTargets & /*pTargets*/)
{
if (pPlayer->GetZoneId() != ZONE_ID_HOWLING)
return false;
@@ -348,7 +348,7 @@ enum eHelpThemselves
GO_MAMMOTH_TRAP_22 = 188044,
};
-bool ItemUse_item_dehta_trap_smasher(Player* pPlayer, Item* pItem, const SpellCastTargets &pTargets)
+bool ItemUse_item_dehta_trap_smasher(Player* pPlayer, Item* /*pItem*/, const SpellCastTargets & /*pTargets*/)
{
Creature* pMammoth;
GameObject* pTrap;
diff --git a/src/scripts/world/npc_innkeeper.cpp b/src/scripts/world/npc_innkeeper.cpp
index b53ba6f92ff..9bda7a53516 100644
--- a/src/scripts/world/npc_innkeeper.cpp
+++ b/src/scripts/world/npc_innkeeper.cpp
@@ -75,7 +75,7 @@ bool GossipHello_npc_innkeeper(Player *pPlayer, Creature *pCreature)
return true;
}
-bool GossipSelect_npc_innkeeper(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_innkeeper(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+HALLOWEEN_EVENTID && IsEventActive(HALLOWEEN_EVENTID) && !pPlayer->HasAura(SPELL_TRICK_OR_TREATED))
{
diff --git a/src/scripts/world/npc_professions.cpp b/src/scripts/world/npc_professions.cpp
index da84a6d842a..ed22225d0d4 100644
--- a/src/scripts/world/npc_professions.cpp
+++ b/src/scripts/world/npc_professions.cpp
@@ -183,12 +183,12 @@ there is no difference here (except that default text is chosen with `gameobject
# formulas to calculate unlearning cost
###*/
-int32 DoLearnCost(Player* pPlayer) //tailor, alchemy
+int32 DoLearnCost(Player* /*pPlayer*/) //tailor, alchemy
{
return 200000;
}
-int32 DoHighUnlearnCost(Player* pPlayer) //tailor, alchemy
+int32 DoHighUnlearnCost(Player* /*pPlayer*/) //tailor, alchemy
{
return 1500000;
}
diff --git a/src/scripts/world/npc_taxi.cpp b/src/scripts/world/npc_taxi.cpp
index 2bf12941df6..a7710c6049b 100644
--- a/src/scripts/world/npc_taxi.cpp
+++ b/src/scripts/world/npc_taxi.cpp
@@ -177,7 +177,7 @@ bool GossipHello_npc_taxi(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_taxi(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_taxi(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch(uiAction) {
case GOSSIP_ACTION_INFO_DEF:
diff --git a/src/scripts/world/npcs_special.cpp b/src/scripts/world/npcs_special.cpp
index b3b9406ca00..c7c2d4a68ee 100644
--- a/src/scripts/world/npcs_special.cpp
+++ b/src/scripts/world/npcs_special.cpp
@@ -275,7 +275,7 @@ bool GossipHello_npc_lunaclaw_spirit(Player *pPlayer, Creature *pCreature)
return true;
}
-bool GossipSelect_npc_lunaclaw_spirit(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_lunaclaw_spirit(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
@@ -309,7 +309,7 @@ struct npc_chicken_cluckAI : public ScriptedAI
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -356,7 +356,7 @@ CreatureAI* GetAI_npc_chicken_cluck(Creature* pCreature)
return new npc_chicken_cluckAI(pCreature);
}
-bool QuestAccept_npc_chicken_cluck(Player* pPlayer, Creature* pCreature, const Quest *_Quest)
+bool QuestAccept_npc_chicken_cluck(Player* /*pPlayer*/, Creature* pCreature, const Quest *_Quest)
{
if (_Quest->GetQuestId() == QUEST_CLUCK)
CAST_AI(npc_chicken_cluckAI, pCreature->AI())->Reset();
@@ -364,7 +364,7 @@ bool QuestAccept_npc_chicken_cluck(Player* pPlayer, Creature* pCreature, const Q
return true;
}
-bool QuestComplete_npc_chicken_cluck(Player* pPlayer, Creature* pCreature, const Quest *_Quest)
+bool QuestComplete_npc_chicken_cluck(Player* /*pPlayer*/, Creature* pCreature, const Quest *_Quest)
{
if (_Quest->GetQuestId() == QUEST_CLUCK)
CAST_AI(npc_chicken_cluckAI, pCreature->AI())->Reset();
@@ -415,7 +415,7 @@ struct npc_dancing_flamesAI : public ScriptedAI
}
}
- void EnterCombat(Unit* who){}
+ void EnterCombat(Unit* /*who*/){}
void ReceiveEmote(Player* pPlayer, uint32 emote)
{
@@ -555,7 +555,7 @@ struct npc_doctorAI : public ScriptedAI
void PatientSaved(Creature* soldier, Player* pPlayer, Location* Point);
void UpdateAI(const uint32 diff);
- void EnterCombat(Unit* who){}
+ void EnterCombat(Unit* /*who*/){}
};
/*#####
@@ -602,7 +602,7 @@ struct npc_injured_patientAI : public ScriptedAI
}
}
- void EnterCombat(Unit* who){}
+ void EnterCombat(Unit* /*who*/){}
void SpellHit(Unit *caster, const SpellEntry *spell)
{
@@ -643,7 +643,7 @@ struct npc_injured_patientAI : public ScriptedAI
}
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
//lower HP on every world tick makes it a useful counter, not officlone though
if (me->isAlive() && me->GetHealth() > 6)
@@ -726,7 +726,7 @@ void npc_doctorAI::PatientDied(Location* Point)
Reset();
}
-void npc_doctorAI::PatientSaved(Creature* soldier, Player* pPlayer, Location* Point)
+void npc_doctorAI::PatientSaved(Creature* /*soldier*/, Player* pPlayer, Location* Point)
{
if (pPlayer && PlayerGUID == pPlayer->GetGUID())
{
@@ -888,7 +888,7 @@ struct npc_garments_of_questsAI : public npc_escortAI
me->SetHealth(int(me->GetMaxHealth()*0.7));
}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
void SpellHit(Unit* pCaster, const SpellEntry *Spell)
{
@@ -1000,7 +1000,7 @@ struct npc_garments_of_questsAI : public npc_escortAI
}
}
- void WaypointReached(uint32 uiPoint)
+ void WaypointReached(uint32 /*uiPoint*/)
{
}
@@ -1054,11 +1054,11 @@ struct npc_guardianAI : public ScriptedAI
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
if (!UpdateVictim())
return;
@@ -1104,7 +1104,7 @@ bool GossipHello_npc_kingdom_of_dalaran_quests(Player* pPlayer, Creature* pCreat
return true;
}
-bool GossipSelect_npc_kingdom_of_dalaran_quests(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_kingdom_of_dalaran_quests(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
@@ -1194,7 +1194,7 @@ bool GossipHello_npc_mount_vendor(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_mount_vendor(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_mount_vendor(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_TRADE)
pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
@@ -1234,7 +1234,7 @@ bool GossipHello_npc_rogue_trainer(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_rogue_trainer(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_rogue_trainer(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch(uiAction)
{
@@ -1434,7 +1434,7 @@ struct npc_steam_tonkAI : public ScriptedAI
npc_steam_tonkAI(Creature *c) : ScriptedAI(c) {}
void Reset() {}
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
void OnPossess(bool apply)
{
@@ -1473,9 +1473,9 @@ struct npc_tonk_mineAI : public ScriptedAI
ExplosionTimer = 3000;
}
- void EnterCombat(Unit *who) {}
- void AttackStart(Unit *who) {}
- void MoveInLineOfSight(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
+ void AttackStart(Unit * /*who*/) {}
+ void MoveInLineOfSight(Unit * /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -1573,7 +1573,7 @@ struct npc_snake_trap_serpentsAI : public ScriptedAI
bool IsViper;
bool Spawn;
- void EnterCombat(Unit *who) {}
+ void EnterCombat(Unit * /*who*/) {}
void Reset()
{
@@ -1688,7 +1688,7 @@ struct mob_mojoAI : public ScriptedAI
if (Unit* own = me->GetOwner())
me->GetMotionMaster()->MoveFollow(own,0,0);
}
- void Aggro(Unit *who){}
+ void Aggro(Unit * /*who*/){}
void UpdateAI(const uint32 diff)
{
if (me->HasAura(20372))
@@ -1812,7 +1812,7 @@ struct npc_ebon_gargoyleAI : CasterAI
}
}
- void JustDied(Unit *killer)
+ void JustDied(Unit * /*killer*/)
{
// Stop Feeding Gargoyle when it dies
if (Unit *owner = me->GetOwner())
@@ -1913,13 +1913,13 @@ struct npc_training_dummy : Scripted_NoMovementAI
Reset();
}
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit * /*done_by*/, uint32 &damage)
{
ResetTimer = 10000;
damage = 0;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit * /*who*/)
{
if (m_Entry != 2674 && m_Entry != 2673)
return;
@@ -1951,7 +1951,7 @@ struct npc_training_dummy : Scripted_NoMovementAI
DespawnTimer -= diff;
}
}
- void MoveInLineOfSight(Unit *who){return;}
+ void MoveInLineOfSight(Unit * /*who*/){return;}
};
CreatureAI* GetAI_npc_training_dummy(Creature* pCreature)
@@ -1969,7 +1969,7 @@ struct npc_shadowfiendAI : public ScriptedAI
{
npc_shadowfiendAI(Creature* pCreature) : ScriptedAI(pCreature) {}
- void DamageTaken(Unit* pKiller, uint32 &damage)
+ void DamageTaken(Unit* /*pKiller*/, uint32 &damage)
{
if (me->isSummon())
if (Unit* pOwner = CAST_SUM(me)->GetSummoner())
@@ -1980,7 +1980,7 @@ struct npc_shadowfiendAI : public ScriptedAI
}
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
DoMeleeAttackIfReady();
}
@@ -2029,7 +2029,7 @@ bool GossipHello_npc_wormhole(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_wormhole(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_wormhole(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
{
bool roll = urand(0,1);
@@ -2089,7 +2089,7 @@ bool GossipHello_npc_pet_trainer(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_pet_trainer(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+bool GossipSelect_npc_pet_trainer(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch(uiAction)
{
diff --git a/src/shared/Database/DBCStore.h b/src/shared/Database/DBCStore.h
index 23348c62c74..61e2f7a6d06 100644
--- a/src/shared/Database/DBCStore.h
+++ b/src/shared/Database/DBCStore.h
@@ -46,7 +46,7 @@ struct SqlDbc
DBCFileLoader::GetFormatRecordSize(fmt, &indexPos);
if (indexPos>=0)
{
- for (uint32 x=0; x < formatString->size(); x++)
+ for (int32 x=0; x < formatString->size(); x++)
{
// Count only fields present in sql
if ((*formatString)[x] == FT_SQL_PRESENT)