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authorBlaymoira <none@none>2009-03-06 20:14:07 +0100
committerBlaymoira <none@none>2009-03-06 20:14:07 +0100
commitb49732c04db0d5bf67bf78e73e9c22f2078fd47c (patch)
treee445fa32d805789d966505ffac97535152e852f6 /src/game/PetAI.cpp
parentba05670747d7f5cc91ce4e623f2b89ba60e8081e (diff)
parent0b9d3f95de06da9e23bdd075a286679395dab49c (diff)
*Merge
--HG-- branch : trunk
Diffstat (limited to 'src/game/PetAI.cpp')
-rw-r--r--src/game/PetAI.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/PetAI.cpp b/src/game/PetAI.cpp
index f841d83fdb0..cf639f84db5 100644
--- a/src/game/PetAI.cpp
+++ b/src/game/PetAI.cpp
@@ -47,7 +47,6 @@ PetAI::PetAI(Creature *c) : CreatureAI(c), i_pet(*c), i_tracker(TIME_INTERVAL_LO
void PetAI::MoveInLineOfSight(Unit *u)
{
if( !i_pet.getVictim() && i_pet.GetCharmInfo() &&
- i_pet.GetCharmInfo()->HasReactState(REACT_AGGRESSIVE) &&
i_pet.IsHostileTo( u ) && i_pet.canAttack(u) &&
u->isInAccessiblePlaceFor(&i_pet))
{
@@ -181,7 +180,7 @@ void PetAI::UpdateAI(const uint32 diff)
}
else if(owner && i_pet.GetCharmInfo())
{
- if(owner->isInCombat() && !(i_pet.GetCharmInfo()->HasReactState(REACT_PASSIVE) || i_pet.GetCharmInfo()->HasCommandState(COMMAND_STAY)))
+ if(owner->isInCombat() && !(i_pet.HasReactState(REACT_PASSIVE) || i_pet.GetCharmInfo()->HasCommandState(COMMAND_STAY)))
{
AttackStart(owner->getAttackerForHelper());
}