diff options
author | megamage <none@none> | 2009-05-14 16:50:47 -0500 |
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committer | megamage <none@none> | 2009-05-14 16:50:47 -0500 |
commit | 047cc95388a67d5f33cb86082bbef03f654acec1 (patch) | |
tree | 90547d4892aa217a58408b3353fe943dcc51bb7b /src/game/Player.cpp | |
parent | 811eee356ddd3c0b486a828b39822daffd8ac97e (diff) |
*Add some distance check functions. By VladimirMangos.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r-- | src/game/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index e7fab7ac107..a68002445bc 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -1673,7 +1673,7 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati if (!(options & TELE_TO_NOT_UNSUMMON_PET)) { //same map, only remove pet if out of range for new position - if(pet && pet->GetDistance(x,y,z) >= OWNER_MAX_DISTANCE) + if(pet && !pet->IsWithinDist3d(x,y,z, OWNER_MAX_DISTANCE)) UnsummonPetTemporaryIfAny(); } |