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-rw-r--r--src/game/Player.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index e7fab7ac107..a68002445bc 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -1673,7 +1673,7 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati
if (!(options & TELE_TO_NOT_UNSUMMON_PET))
{
//same map, only remove pet if out of range for new position
- if(pet && pet->GetDistance(x,y,z) >= OWNER_MAX_DISTANCE)
+ if(pet && !pet->IsWithinDist3d(x,y,z, OWNER_MAX_DISTANCE))
UnsummonPetTemporaryIfAny();
}