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authormegamage <none@none>2009-05-26 15:32:11 -0500
committermegamage <none@none>2009-05-26 15:32:11 -0500
commit326940181ad63d2336d2a91214d9a9c930fb481d (patch)
treedf5cedb20ec13d656f972551d7463dadba9e740a /src/game/Player.cpp
parent18252e5f796265c6e04b759d61e0af9f375d5188 (diff)
*Consider flight spells as passive spells.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r--src/game/Player.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 8b41206928e..d5fc690bb92 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -16909,7 +16909,7 @@ void Player::VehicleSpellInitialize()
if(!spellInfo)
continue;
- if(IsPassiveSpell(spellId) || spellInfo->activeIconID == 2158) //flight
+ if(IsPassiveSpell(spellId))
{
charm->CastSpell(charm, spellId, true);
data << uint16(0) << uint8(0) << uint8(i+8);