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authorAstellar <none@none>2010-01-06 20:43:41 +0300
committerAstellar <none@none>2010-01-06 20:43:41 +0300
commit3c3197ae71efffe723fa4b252f98d6f500d73ce4 (patch)
tree9ebc48e2aa27c804722d21be493b1c8ab0228efb /src/game/Player.cpp
parent15618563ef38f06c758d660cf94c9baf02f350c1 (diff)
Reverted commit ba4294dec1. n0n4m3 asked me to do it.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r--src/game/Player.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index ed728429f1e..03078a35b3e 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -19177,7 +19177,6 @@ void Player::UpdateHomebindTime(uint32 time)
if (time >= m_HomebindTimer)
{
// teleport to nearest graveyard
- SetPhaseMask(1,true);
RepopAtGraveyard();
}
else
@@ -19193,7 +19192,6 @@ void Player::UpdateHomebindTime(uint32 time)
data << uint32(1);
GetSession()->SendPacket(&data);
sLog.outDebug("PLAYER: Player '%s' (GUID: %u) will be teleported to homebind in 60 seconds", GetName(),GetGUIDLow());
- SetPhaseMask(2,true);
}
}