diff options
author | Astellar <none@none> | 2010-01-06 20:43:41 +0300 |
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committer | Astellar <none@none> | 2010-01-06 20:43:41 +0300 |
commit | 3c3197ae71efffe723fa4b252f98d6f500d73ce4 (patch) | |
tree | 9ebc48e2aa27c804722d21be493b1c8ab0228efb /src/game/Player.cpp | |
parent | 15618563ef38f06c758d660cf94c9baf02f350c1 (diff) |
Reverted commit ba4294dec1. n0n4m3 asked me to do it.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r-- | src/game/Player.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index ed728429f1e..03078a35b3e 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -19177,7 +19177,6 @@ void Player::UpdateHomebindTime(uint32 time) if (time >= m_HomebindTimer) { // teleport to nearest graveyard - SetPhaseMask(1,true); RepopAtGraveyard(); } else @@ -19193,7 +19192,6 @@ void Player::UpdateHomebindTime(uint32 time) data << uint32(1); GetSession()->SendPacket(&data); sLog.outDebug("PLAYER: Player '%s' (GUID: %u) will be teleported to homebind in 60 seconds", GetName(),GetGUIDLow()); - SetPhaseMask(2,true); } } |