diff options
author | QAston <none@none> | 2009-08-01 21:39:33 +0200 |
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committer | QAston <none@none> | 2009-08-01 21:39:33 +0200 |
commit | 3e5205cda742c6042f4df2d12384f50f113bafb7 (patch) | |
tree | 2a62d7c11ca2a65bc32da7158ab016448db8fe57 /src/game/Player.cpp | |
parent | 604ad4eba378c40767ddeb1f061568400a54eab5 (diff) |
*Do not remove player reference to map on player remove from map.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r-- | src/game/Player.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 6ede76af68e..6c52978fa42 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -481,9 +481,7 @@ Player::~Player () // it must be unloaded already in PlayerLogout and accessed only for loggined player //m_social = NULL; - // Remove reference to map if still exists - if (FindMap()) - ResetMap(); + assert (!FindMap()); // Note: buy back item already deleted from DB when player was saved for(uint8 i = 0; i < PLAYER_SLOTS_COUNT; ++i) |