diff options
| author | megamage <none@none> | 2009-03-22 19:29:09 -0600 |
|---|---|---|
| committer | megamage <none@none> | 2009-03-22 19:29:09 -0600 |
| commit | 470d961dfadd0694f8101a8223486aeea87f256f (patch) | |
| tree | 89513f18fd5de4c844c01eff3ec6f43c1b8b561b /src/game/Player.cpp | |
| parent | a47d2e1c22237e1b2337e89b0f1d910cca68b6ed (diff) | |
Let set in conf custom rates for low level kill/quest reputation gain. Author: VladimirMangos
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
| -rw-r--r-- | src/game/Player.cpp | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 6482bf3b684..4f338cd4823 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -6111,14 +6111,18 @@ bool Player::SetOneFactionReputation(FactionEntry const* factionEntry, int32 sta //Calculate total reputation percent player gain with quest/creature level int32 Player::CalculateReputationGain(uint32 creatureOrQuestLevel, int32 rep, bool for_quest) { - // for grey creature kill received 20%, in other case 100. - int32 percent = (!for_quest && (creatureOrQuestLevel <= MaNGOS::XP::GetGrayLevel(getLevel()))) ? 20 : 100; + float percent = 100.0f; + + float rate = for_quest ? sWorld.getRate(RATE_REPUTATION_LOWLEVEL_QUEST) : sWorld.getRate(RATE_REPUTATION_LOWLEVEL_KILL); + + if(rate != 1.0f && creatureOrQuestLevel <= MaNGOS::XP::GetGrayLevel(getLevel())) + percent *= rate; int32 repMod = GetTotalAuraModifier(SPELL_AURA_MOD_REPUTATION_GAIN); percent += rep > 0 ? repMod : -repMod; - if(percent <=0) + if(percent <= 0.0f) return 0; return int32(sWorld.getRate(RATE_REPUTATION_GAIN)*rep*percent/100); |
