diff options
author | Machiavelli <none@none> | 2010-04-30 19:20:59 +0200 |
---|---|---|
committer | Machiavelli <none@none> | 2010-04-30 19:20:59 +0200 |
commit | 4b1a9916acb8d2a8281346a430ee178434ec0c4b (patch) | |
tree | 86dd7176c1e4696f94f3efae2bb10557f240ecfe /src/game/Player.cpp | |
parent | 31113370b333801f7089e287707f8ae060cff09f (diff) |
Clean up in item refund related code.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r-- | src/game/Player.cpp | 211 |
1 files changed, 175 insertions, 36 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 9467d3edbaf..ba3773df262 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -12013,19 +12013,17 @@ void Player::SplitItem(uint16 src, uint16 dst, uint32 count) if (IsInventoryPos(dst)) { bool isRefundable = pSrcItem->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE); - if (isRefundable) - AlterRefundReferenceCount(pSrcItem->GetGUID(), pSrcItem->GetCount() - count); - + // change item amount before check (for unique max count check) pSrcItem->SetCount(pSrcItem->GetCount() - count); + + if (isRefundable) + SendRefundInfo(pSrcItem); ItemPosCountVec dest; uint8 msg = CanStoreItem(dstbag, dstslot, dest, pNewItem, false); if (msg != EQUIP_ERR_OK) { - if (isRefundable) - AlterRefundReferenceCount(pSrcItem->GetGUID(), pSrcItem->GetCount() + count); - delete pNewItem; pSrcItem->SetCount(pSrcItem->GetCount() + count); SendEquipError(msg, pSrcItem, NULL); @@ -12038,31 +12036,27 @@ void Player::SplitItem(uint16 src, uint16 dst, uint32 count) StoreItem(dest, pNewItem, true); if (isRefundable) { - AddRefundReference(pNewItem->GetGUID(), count); pNewItem->SetPaidExtendedCost(pSrcItem->GetPaidExtendedCost()); pNewItem->SetPaidMoney(pSrcItem->GetPaidMoney()); pNewItem->SetRefundRecipient(GetGUIDLow()); pNewItem->SetUInt32Value(ITEM_FIELD_CREATE_PLAYED_TIME, pSrcItem->GetPlayedTime()); pNewItem->SetFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE); - pNewItem->SaveRefundDataToDB(count); } } else if (IsBankPos (dst)) { bool isRefundable = pSrcItem->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE); - if (isRefundable) - AlterRefundReferenceCount(pSrcItem->GetGUID(), pSrcItem->GetCount() - count); - + // change item amount before check (for unique max count check) pSrcItem->SetCount(pSrcItem->GetCount() - count); + if (isRefundable) + SendRefundInfo(pSrcItem); + ItemPosCountVec dest; uint8 msg = CanBankItem(dstbag, dstslot, dest, pNewItem, false); if (msg != EQUIP_ERR_OK) { - if (isRefundable) - AlterRefundReferenceCount(pSrcItem->GetGUID(), pSrcItem->GetCount() + count); - delete pNewItem; pSrcItem->SetCount(pSrcItem->GetCount() + count); SendEquipError(msg, pSrcItem, NULL); @@ -12075,13 +12069,12 @@ void Player::SplitItem(uint16 src, uint16 dst, uint32 count) BankItem(dest, pNewItem, true); if (isRefundable) { - AddRefundReference(pNewItem->GetGUID(), count); + AddRefundReference(pNewItem->GetGUID()); pNewItem->SetPaidExtendedCost(pSrcItem->GetPaidExtendedCost()); pNewItem->SetPaidMoney(pSrcItem->GetPaidMoney()); pNewItem->SetRefundRecipient(GetGUIDLow()); pNewItem->SetUInt32Value(ITEM_FIELD_CREATE_PLAYED_TIME, pSrcItem->GetPlayedTime()); pNewItem->SetFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE); - pNewItem->SaveRefundDataToDB(count); } } else if (IsEquipmentPos (dst)) @@ -12275,6 +12268,7 @@ void Player::SwapItem(uint16 src, uint16 dst) pDstItem->SendUpdateToPlayer(this); } } + SendRefundInfo(pDstItem); return; } } @@ -16504,7 +16498,7 @@ void Player::_LoadInventory(QueryResult_AutoPtr result, uint32 timediff) else { QueryResult_AutoPtr result2 = CharacterDatabase.PQuery( - "SELECT count,player_guid,paidMoney,paidExtendedCost FROM `item_refund_instance` WHERE item_guid = '%u' AND player_guid = '%u' LIMIT 1", + "SELECT player_guid,paidMoney,paidExtendedCost FROM `item_refund_instance` WHERE item_guid = '%u' AND player_guid = '%u' LIMIT 1", item->GetGUIDLow(), GetGUIDLow()); if (!result2) { @@ -16516,10 +16510,10 @@ void Player::_LoadInventory(QueryResult_AutoPtr result, uint32 timediff) else { fields = result2->Fetch(); - item->SetRefundRecipient(fields[1].GetUInt32()); - item->SetPaidMoney(fields[2].GetUInt32()); - item->SetPaidExtendedCost(fields[3].GetUInt32()); - AddRefundReference(item->GetGUID(), fields[0].GetUInt32()); + item->SetRefundRecipient(fields[0].GetUInt32()); + item->SetPaidMoney(fields[1].GetUInt32()); + item->SetPaidExtendedCost(fields[2].GetUInt32()); + AddRefundReference(item->GetGUID()); } } } @@ -17654,14 +17648,14 @@ void Player::_SaveInventory() // the client auto counts down in real time after having received the initial played time on the first // SMSG_ITEM_REFUND_INFO_RESPONSE packet. // Item::UpdatePlayedTime is only called when needed, which is in DB saves, and item refund info requests. - std::map<uint64, uint32>::iterator i_next; - for (std::map<uint64, uint32>::iterator itr = m_refundableItems.begin(); itr!= m_refundableItems.end(); itr = i_next) + std::set<uint64>::iterator i_next; + for (std::set<uint64>::iterator itr = m_refundableItems.begin(); itr!= m_refundableItems.end(); itr = i_next) { // use copy iterator because itr may be invalid after operations in this loop i_next = itr; ++i_next; - Item* iPtr = GetItemByGuid(itr->first); + Item* iPtr = GetItemByGuid(*itr); if (iPtr) { iPtr->UpdatePlayedTime(this); @@ -17669,7 +17663,7 @@ void Player::_SaveInventory() } else { - sLog.outError("Can't find item guid " UI64FMTD " but is in refundable storage for player %u ! Removing.", itr->first, GetGUIDLow()); + sLog.outError("Can't find item guid " UI64FMTD " but is in refundable storage for player %u ! Removing.", *itr, GetGUIDLow()); m_refundableItems.erase(itr); } } @@ -19526,8 +19520,8 @@ bool Player::BuyItemFromVendor(uint64 vendorguid, uint32 item, uint8 count, uint it->SetRefundRecipient(GetGUIDLow()); it->SetPaidMoney(price); it->SetPaidExtendedCost(crItem->ExtendedCost); - it->SaveRefundDataToDB(it->GetCount()); - AddRefundReference(it->GetGUID(), it->GetCount()); + it->SaveRefundDataToDB(); + AddRefundReference(it->GetGUID()); } } } @@ -19584,8 +19578,8 @@ bool Player::BuyItemFromVendor(uint64 vendorguid, uint32 item, uint8 count, uint it->SetRefundRecipient(GetGUIDLow()); it->SetPaidMoney(price); it->SetPaidExtendedCost(crItem->ExtendedCost); - it->SaveRefundDataToDB(it->GetCount()); - AddRefundReference(it->GetGUID(), it->GetCount()); + it->SaveRefundDataToDB(); + AddRefundReference(it->GetGUID()); } } } @@ -23595,25 +23589,170 @@ void Player::SendDuelCountdown(uint32 counter) GetSession()->SendPacket(&data); } -void Player::AddRefundReference(uint64 it, uint32 stackCount) +void Player::AddRefundReference(uint64 it) { - m_refundableItems[it] = stackCount; + m_refundableItems.insert(it); } void Player::DeleteRefundReference(uint64 it) { - std::map<uint64,uint32>::iterator itr = m_refundableItems.find(it); + std::set<uint64>::iterator itr = m_refundableItems.find(it); if (itr != m_refundableItems.end()) { m_refundableItems.erase(itr); } } -void Player::AlterRefundReferenceCount(uint64 it, uint32 newCount) +void Player::SendRefundInfo(Item *item) { - std::map<uint64,uint32>::iterator itr = m_refundableItems.find(it); - if (itr != m_refundableItems.end()) + // This function call unsets ITEM_FLAGS_REFUNDABLE if played time is over 2 hours. + item->UpdatePlayedTime(this); + + if (!item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE)) + { + sLog.outDebug("Item refund: item not refundable!"); + return; + } + + if (GetGUIDLow() != item->GetRefundRecipient()) // Formerly refundable item got traded { - itr->second = newCount; + sLog.outDebug("Item refund: item was traded!"); + item->SetNotRefundable(this); + return; + } + + ItemExtendedCostEntry const* iece = sItemExtendedCostStore.LookupEntry(item->GetPaidExtendedCost()); + if (!iece) + { + sLog.outDebug("Item refund: cannot find extendedcost data."); + return; } + + uint32 itemCount = item->GetCount(); + + WorldPacket data(SMSG_ITEM_REFUND_INFO_RESPONSE, 8+4+4+4+4*4+4*4+4+4); + data << uint64(item->GetGUID()); // item guid + data << uint32(item->GetPaidMoney() * itemCount); // money cost + data << uint32(iece->reqhonorpoints * itemCount); // honor point cost + data << uint32(iece->reqarenapoints * itemCount); // arena point cost + for (uint8 i = 0; i < 5; ++i) // item cost data + { + data << iece->reqitem[i]; + data << (iece->reqitemcount[i] * itemCount); + } + data << uint32(0); + data << uint32(GetTotalPlayedTime() - item->GetPlayedTime()); + GetSession()->SendPacket(&data); +} + +void Player::RefundItem(Item *item) +{ + if (!item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE)) + { + sLog.outDebug("Item refund: item not refundable!"); + return; + } + + if (item->IsRefundExpired()) // item refund has expired + { + item->SetNotRefundable(this); + WorldPacket data(SMSG_ITEM_REFUND_RESULT, 8+4); + data << uint64(item->GetGUID()); // Guid + data << uint32(10); // Error! + GetSession()->SendPacket(&data); + return; + } + + if (GetGUIDLow() != item->GetRefundRecipient()) // Formerly refundable item got traded + { + sLog.outDebug("Item refund: item was traded!"); + item->SetNotRefundable(this); + return; + } + + ItemExtendedCostEntry const* iece = sItemExtendedCostStore.LookupEntry(item->GetPaidExtendedCost()); + if (!iece) + { + sLog.outDebug("Item refund: cannot find extendedcost data."); + return; + } + + uint32 itemCount = item->GetCount(); // stacked refundable items. + uint32 moneyRefund = item->GetPaidMoney()*itemCount; + + bool store_error = false; + for (uint8 i = 0; i < 5; ++i) + { + uint32 count = iece->reqitemcount[i] * itemCount; + uint32 itemid = iece->reqitem[i]; + + if (count && itemid) + { + ItemPosCountVec dest; + uint8 msg = CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, itemid, count); + if (msg != EQUIP_ERR_OK) + { + store_error = true; + break; + } + } + } + + if (store_error) + { + WorldPacket data(SMSG_ITEM_REFUND_RESULT, 8+4); + data << uint64(item->GetGUID()); // Guid + data << uint32(10); // Error! + GetSession()->SendPacket(&data); + return; + } + + WorldPacket data(SMSG_ITEM_REFUND_RESULT, 8+4+4+4+4+4*4+4*4); + data << uint64(item->GetGUID()); // item guid + data << uint32(0); // 0, or error code + data << uint32(moneyRefund); // money cost + data << uint32(iece->reqhonorpoints * itemCount); // honor point cost + data << uint32(iece->reqarenapoints * itemCount); // arena point cost + for (uint8 i = 0; i < 5; ++i) // item cost data + { + data << iece->reqitem[i]; + data << (iece->reqitemcount[i] * itemCount); + } + GetSession()->SendPacket(&data); + + // Delete any references to the refund data + item->SetNotRefundable(this); + + // Destroy item + DestroyItem(item->GetBagSlot(), item->GetSlot(), true); + + // Grant back extendedcost items + for (uint8 i = 0; i < 5; ++i) + { + uint32 count = iece->reqitemcount[i] * itemCount; + uint32 itemid = iece->reqitem[i]; + if (count && itemid) + { + ItemPosCountVec dest; + uint8 msg = CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, itemid, count); + ASSERT(msg == EQUIP_ERR_OK) /// Already checked before + Item* it = StoreNewItem(dest, itemid, true); + SendNewItem(it, count, true, false, true); + } + } + + // Grant back money + if (moneyRefund) + ModifyMoney(moneyRefund); + + // Grant back Honor points + uint32 honorRefund = iece->reqhonorpoints * itemCount; + if (honorRefund) + ModifyHonorPoints(honorRefund); + + // Grant back Arena points + uint32 arenaRefund = iece->reqarenapoints * itemCount; + if (arenaRefund) + ModifyArenaPoints(arenaRefund); + }
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