diff options
| author | megamage <none@none> | 2009-04-29 18:42:53 -0500 |
|---|---|---|
| committer | megamage <none@none> | 2009-04-29 18:42:53 -0500 |
| commit | 4b4f472357455a2cf6d9ef515521221743a12bad (patch) | |
| tree | 645dec01861746bae8c1d3de577b5ae43e40b630 /src/game/Player.cpp | |
| parent | 6fbe69c2db396d8fc754401a1a730a798a8b8eb7 (diff) | |
[7737] Implement ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE. Author: Trazom
Zone dependent achievement criteria required DB support.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
| -rw-r--r-- | src/game/Player.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index a3751ea2345..c5325de71ab 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -7464,6 +7464,9 @@ void Player::SendLoot(uint64 guid, LootType loot_type) default: break; } + // need know merged fishing/corpse loot type for achievements + loot->loot_type = loot_type; + WorldPacket data(SMSG_LOOT_RESPONSE, (9+50)); // we guess size data << uint64(guid); |
