diff options
| author | megamage <none@none> | 2008-11-27 12:00:46 -0600 |
|---|---|---|
| committer | megamage <none@none> | 2008-11-27 12:00:46 -0600 |
| commit | 813b750b010e8db305c05fd8996631742ebbc896 (patch) | |
| tree | 581b6bc6057828e7c6ec14d0fbfe8adf4ca439ea /src/game/Player.cpp | |
| parent | 1c5fc7f5d68a82d9932dff93ffa53176e216bb5c (diff) | |
*Set player combat reach from 1.5 to 0.4.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
| -rw-r--r-- | src/game/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index c37c20a5ece..1a5775845b1 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -546,7 +546,7 @@ bool Player::Create( uint32 guidlow, std::string name, uint8 race, uint8 class_, } SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, DEFAULT_WORLD_OBJECT_SIZE ); - SetFloatValue(UNIT_FIELD_COMBATREACH, 1.5f ); + SetFloatValue(UNIT_FIELD_COMBATREACH, DEFAULT_WORLD_OBJECT_SIZE ); switch(gender) { |
