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authormegamage <none@none>2008-11-27 12:00:46 -0600
committermegamage <none@none>2008-11-27 12:00:46 -0600
commit813b750b010e8db305c05fd8996631742ebbc896 (patch)
tree581b6bc6057828e7c6ec14d0fbfe8adf4ca439ea /src
parent1c5fc7f5d68a82d9932dff93ffa53176e216bb5c (diff)
*Set player combat reach from 1.5 to 0.4.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Level3.cpp2
-rw-r--r--src/game/Player.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp
index 43cdb2ab319..42aa9393399 100644
--- a/src/game/Level3.cpp
+++ b/src/game/Level3.cpp
@@ -4406,7 +4406,7 @@ static bool HandleResetStatsOrLevelHelper(Player* player)
player->m_form = FORM_NONE;
player->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, DEFAULT_WORLD_OBJECT_SIZE );
- player->SetFloatValue(UNIT_FIELD_COMBATREACH, 1.5f );
+ player->SetFloatValue(UNIT_FIELD_COMBATREACH, DEFAULT_WORLD_OBJECT_SIZE );
player->setFactionForRace(player->getRace());
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index c37c20a5ece..1a5775845b1 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -546,7 +546,7 @@ bool Player::Create( uint32 guidlow, std::string name, uint8 race, uint8 class_,
}
SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, DEFAULT_WORLD_OBJECT_SIZE );
- SetFloatValue(UNIT_FIELD_COMBATREACH, 1.5f );
+ SetFloatValue(UNIT_FIELD_COMBATREACH, DEFAULT_WORLD_OBJECT_SIZE );
switch(gender)
{