diff options
author | megamage <none@none> | 2009-08-11 16:14:45 -0500 |
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committer | megamage <none@none> | 2009-08-11 16:14:45 -0500 |
commit | 9403ff03e792154b5709a05d8dfdd7da123ce9b5 (patch) | |
tree | f6072a69420fcb17da553ef3bc5821daee895b3e /src/game/Player.cpp | |
parent | 4267816fca55b137bf4c7e4e530816dc5c4e7d43 (diff) |
*Only use m_isWorldObject to check if an object is in grid or world.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r-- | src/game/Player.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index a56dba641db..dc28d3c9a8c 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -472,6 +472,7 @@ Player::Player (WorldSession *session): Unit(), m_achievementMgr(this), m_reputa m_lastFallZ = 0; m_ControlledByPlayer = true; + m_isWorldObject = true; sWorld.IncreasePlayerCount(); } |