diff options
author | megamage <none@none> | 2009-06-10 10:13:45 -0500 |
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committer | megamage <none@none> | 2009-06-10 10:13:45 -0500 |
commit | b8f95e054617bb5ae6bf80401865f04b43c3b57f (patch) | |
tree | 08652a33db284ba6bcfd034d2bfcd135e58d5a54 /src/game/Player.cpp | |
parent | 40e353a9ca49fcad6ffa70224c7c2137e71ed205 (diff) |
*Fix the bug that players lose stats when change weapons when have disarm auras.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r-- | src/game/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 2ffd1a8fb58..5f97ab82e68 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -6502,7 +6502,7 @@ void Player::_ApplyItemMods(Item *item, uint8 slot,bool apply) uint8 attacktype = Player::GetAttackBySlot(slot); //check disarm only on mod apply to allow remove item mods - if (apply && !CanUseAttackType(attacktype) ) + if (!CanUseAttackType(attacktype) ) return; if(attacktype < MAX_ATTACK) |