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-rw-r--r--src/game/Player.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 2ffd1a8fb58..5f97ab82e68 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -6502,7 +6502,7 @@ void Player::_ApplyItemMods(Item *item, uint8 slot,bool apply)
uint8 attacktype = Player::GetAttackBySlot(slot);
//check disarm only on mod apply to allow remove item mods
- if (apply && !CanUseAttackType(attacktype) )
+ if (!CanUseAttackType(attacktype) )
return;
if(attacktype < MAX_ATTACK)